User Manual

Table Of Contents
Groove Agent 3
72 English
Copy any desired length of this new part into another section of the
song or into another song altogether.
Use another kind of quantizing or dynamics.
Copy the entire part, delete the kick drum in the original part and de-
lete all other instruments in the copy part on another track. Now you
can assign the kick part to another virtual or physical instrument, e.g.
your favorite sampler. If you’re using a Cubase drum map, this whole
operation is even simpler.
The MIDI Output feature really belongs to the outskirts of the VST proto-
col. We’re pushing the limits here. We have no idea what MIDI Output
may do (or not do) in every available host program. We only guarantee
that MIDI Output works correctly in Steinberg’s Cubase and Nuendo.
It’s usually a good idea to turn on the SysEx (System Exclusive) filter in
your sequencer when using Groove Agent. If you don’t filter out
SysEx, the Run and Stop commands are written into the MIDI part,
causing Groove Agent’s engine to start playing along with the incom-
ing MIDI data. If you filter out SysEx, the Run and Stop commands
aren’t written into the MIDI part and life becomes generally easier.
It is advisable to turn off your sequencer’s auto quantize function when
Groove Agent writes a MIDI track. You can always quantize the drum-
ming later, if you want to.
You may choose to direct Groove Agent’s MIDI output to either a
MIDI part in your host – as described above – or to a MIDI file on your
desktop. The switch has three positions:
Off – Groove Agent does not output any MIDI notes.
Live to host – When selected, Groove Agent will output the notes it
plays to the host. If the host is in record mode, those notes will appear
in a newly created MIDI part.
Record to file – In this mode, Groove Agent will record a MIDI file for
you and place it on your desktop.