Version 2.
Getting Started Getting Started with DME Designer Thank you for purchasing the DME64N/DME24N/DME8i-C/DME8o-C/DME4io-C, SP2060 Your DME64N/DME24N/DME8i-C/DME8o-C/DME4io-C and SP2060 together the DME Designer software, lets you build a custom audio system installation that can support an incredible variety of conditions.
Getting Started The DME Audio System Network In an audio system including one or more DME units and/or SP2060 units, the “control space” is logically organized using the concepts of “Area”, “Zone”, and “Device Group". The space covered by the entire system is the “Area”, while independent sonic spaces within that Area are called" Zone" A group of DME or SP2060 units assigned to the same function are considered a “Device Group”.
Getting Started The DME Designer Software Application The DME Designer software application provides a convenient, central interface for the creation and control of DME-based audio systems. By connecting the computer on which the DME Designer application is running to a Group Master it becomes possible to control multiple devices simultaneously. With DME Designer, DME audio systems can be designed and configured via a comprehensive blockdiagram interface on the computer screen.
Getting Started ■ Preset Parameters The set of parameters for all components in a Configuration is know as the Configuration's “Preset Parameters”. ■ Scenes A Configuration and its Preset Parameters are a “Scene”.
Getting Started Data Handled by a DME Audio System ■ DME Data Structure Common Overall Data Scene Link Settings Settings required for linked scene operation between multiple groups. Data for Each Device Group User Defined Button Settings Settings required for component parameter control from the DME64N/DME24N or ICP1 panel. Up to 24 parameters can be registered for control. Global Parameter Link Settings Settings required for linked operation of the same types of parameters between multiple devices.
Getting Started ■ SP2060 Data Structure Common Overall Data Scene Link Settings Settings required for linked scene operation between multiple devices. Data for Each Device Scenes The information required to switch audio data processing setups. Scenes include configurations and preset data, The last Library name recalled is specified. The Scene Manager facilitates registration and management of scene data.
Getting Started External Device (MIDI, GPI, DAW, AMX/Crestron) One DME unit/Device Group Device Group Output Input Microphone Mixer External Head Amp etc... Notes Power Amp Processor etc... Audio signal Control signal Data explanation Setting preset parameters User Defined Button Scene Manager LCD Display Assigned Parameter Dome Low Crossover: Output Low: Level Dome Mid Crossover: Output Mid: Level Dome Hi Crossover: Output Hight: Level (No Assign) (No Assign) (No Assign) .... No.
Getting Started NOTE Separate SP2060 units normally handle scenes independently, but the Scene Link function can be set from the DME Designer to allow linked scene operation.See “Scene Link Manager” on page 130.
Getting Started Main Changes from V1.0 to V1.1 ■ Main Panel Window • Instead of the former Parameter Link function, there are now two functions: a Global Link function that links parameters within all DMEs in a zone and a Local Link function that links parameters within a single DME unit. (page 81) • The Synchronization function can now not only send data from DME Designer to the DME unit, but can also synchronize by reading data from the DME unit.
Getting Started • An Undo/Redo function is now available when using the design mode. It can undo the most recent operation (control movement/resize/deletion). Changes from V1.1 to V1.2 ■ Main Panel Window • The synchronization algorithm has been refined for faster synchronization. • Synchronization now can be executed from DME to DME Designer without any break in the sound.
Getting Started Refer to the “DME-N Remote Control Protocol Specifications” document for details about the communication protocol. Information about the “DME-N Remote Control Protocol Specifications” document can be found at the Yamaha pro Audio website (URL below). http://www.yamahaproaudio.com/ • It is possible to specify whether listed events will be executed by the Event Scheduler. (page 125) • The order of same-time events can be changed in the Event Scheduler.
Getting Started • Compilation of configurations with loop connections is possible when Auto Delay Compensation is On. • The name has been changed from “Foot Monitor” external device to “Floor Monitor.” • Addition External Device types have been provided. • External Devices can be double-clicked to open a file saved by other applications. (page 206) • Picture objects can be double-clicked to open a specified editor. (page 222) • Text objects can be double-clicked to open a specified editor.
Getting Started ■ MIDI Setup • A MIDI Setup minimize function has been added. ■ V1.2 Precautions • When using project files (*.daf) created by version 1.1.5 or earlier, synchronize from the DME Designer to the DME unit for the first synchronization. • Project files (*.daf) created using version 1.2 will not open properly on version 1.1. Changes from V1.2 to V2.0 ■ General • Support added for DME8i-C/DME8o-C/DME4io-C, SP2060 units and MY16-CII.
Getting Started • Window magnification and reduction can now be controlled via the mouse wheel while holding the keyboard “Ctrl” key. • Horizontal scrolling can be controlled via the mouse wheel while holding the keyboard “Shift” key. • The Edit Mode on/off can now be changed from the tool bar. (page 163) • Scene information now appears in DME objects, and the Scene Manager can be launched from the scene information display.
Contents The DME Audio System Network .............................................. 3 The DME Designer Software Application .................................. 4 Data Handled by a DME Audio System..................................... 6 Chapter 1 Before Using 17 Installing DME Designer .......................................................... 17 Starting DME Designer............................................................ 17 Closing DME Designer .......................................................
Chapter 1 Before Using Installing DME Designer To use DME Designer, you must first install the software on the computer. Before you can connect the DME Designer software to the DME or SP2060 unit, you must first install the USB MIDI Driver or the DME-N Network Driver, according to how you will be connecting, and then make the appropriate settings.
Chapter 1 Before Using 3 Enter the password into the [Password] box. Enter the password set for the user. If no password has been set, leave the password box blank when you log on. 4 Click the [OK] button. DME Designer starts up. ■ When Automatic Logon Has Been Set (page 26) If automatic logon has been set, the “Log On” dialog box will not be displayed. The user set for automatic logon will be logged on. With automatic log on, even if a password is set for a user, it will not be requested during log on.
Chapter 1 Before Using Closing DME Designer To close DME Designer, click [Exit] on the [File] menu of the Main Panel window. It can also be closed by clicking the [Close] button on the Main Panel window. 1 Click [Exit] on the Main Panel window [File] menu. When you try to close DME Designer, “Project File has been modified. Save?” will be displayed in a dialog box. NOTE Sometimes the “Project File has been modified. Save?” dialog box will not be displayed. 2 To save the file, click [Yes].
Chapter 2 DME Designer Overview Names and Functions of the Windows The DME Designer software has several windows, including the Main Panel window, Designer window, Component Editor window, Resource Meter window, and others. Component Editor Window Main Panel Window Designer Window Resource Meter Window Main Panel Window Menus and buttons are available in the Main Panel window.
Chapter 2 DME Designer Overview Designer Window The Designer window displays several different windows. First among them is the Area window, where you can manage the entire system. The Area window includes one or more Zone windows, which in turn include one or more DME or SP2060 units that are used to build a zones within the area. Next is the Configuration window, where you create the internal configuration of each DME or SP2060 unit.
Chapter 2 DME Designer Overview ■ Zone Window The Zone window is used to design zones within the area. A zone is a more concrete blueprint that includes at least one DME or SP2060. It shows the DME’s connections with other devices and the wiring between them. You can create multiple zones. The DME and SP2060 units and connected devices are arranged in each Zone window, creating configurations.
Chapter 2 DME Designer Overview ■ Navigator Window The Navigator window displays the area, zones, configurations, and components in a hierarchal fashion that lets you check their status as a whole. When editing offline, you can click an area name, zone name, or configuration name to make that window active. Clicking a component name will open the component editor window for that component.
Chapter 2 DME Designer Overview Window Operations Operations in all windows are the same as for normal Windows applications. The windows are controlled with the [Minimize], [Maximize/Restore], and [Close] buttons at the upper right of the title bar. DME Designer is closed by clicking the [Close] button on the Main Panel window. Users and Security You can create multiple users in DME Designer and set the functions that are available to each user.
Chapter 2 DME Designer Overview Logging On The “Log On” dialog box is displayed whenever the application is started or a user is logged off. Whenever one user is already logged on, another user cannot be logged on. To log on as another user, first log off the currently logged on user. NOTE If the automatic logon feature is enabled, the “Log On” dialog box will not be displayed when the application is started. Instead, the auto-logon user will be logged on automatically.
Chapter 2 DME Designer Overview Logging Off Logoff is used when changing users. When you log off, the document currently being edited is closed, and the “Log On” dialog box is displayed so you can log on the next user. Log off with the [Log Off] command on the [File] menu in the Main Panel window. 1 Click the [File] menu ➞ [Log Off] command on the Main Panel window. Log on the next user in the “Log On” dialog box.
Chapter 2 DME Designer Overview Files Used by the DME DESIGNER The following files are used by the DME designer application. Name Description Extension Project File Stores information relating to the entire project. .daf DME Data File Stores information for independent DME or SP2060 units. .ddf Library File Stores component parameters. .cel Stores user control parameters. .ucl Stores user module parameters. .uml Stores user modules. .umf Stores SP2060 libraries. .
Chapter 2 DME Designer Overview Saving Project Files Project files are saved using the [File] menu → [Save] and [Save As] commands in the Main Panel window. The [Save] command overwrites the previously saved version of the file. The [Save As] command lets you give a new name to the file before saving it. When you save the file with a new name, you can protect it with a password.
Chapter 2 DME Designer Overview 7 [Save as type] Selects the format for the file you are saving. When saving project files including Wave files set for Wav File Player, select “Project File with wave (*.daf)”. Otherwise, select “Project File (*.daf)”. 8 [Security] Protects files with a password. If you check here, you will be able to enter settings in the [ID], [Password], and [Confirm Password] boxes. 9 [ID] Box Enter the ID that has been set for the file.
Chapter 2 DME Designer Overview ■ Saving Project Files 1 Click [File] menu ➞ [Save] in the Main Panel window. If there is a file already saved with the same name, it will be overwritten. When saving a project file for the first time, you must name the file before saving it. The “Save As” dialog box will open, the same as when clicking the [File] menu [Save As] command. Enter a filename and specify the folder where the file will be saved.
Chapter 2 DME Designer Overview ■ Protecting a Project File with a Password When you save a project file with a new name, you can set a password and protect the file. If a password is set, an ID and password will be requested when the file is opened. The security settings for a file cannot be changed by resaving the file with the same name. They can only be changed when saving the file with a new name using the [Save As] command. Once set, the ID and password cannot be changed.
Chapter 2 DME Designer Overview Opening Project Files Project files are opened using the [File] menu → [Open] command in the Main Panel window. Since the currently opened project file must be closed before another one can be opened, a “Project file has been modified. Save?” dialog box may be displayed. ■ [Open] Command Project files are opened using the [File] menu → [Open] command in the Main Panel window. 1 Click [File] menu ➞ [Open] in the Main Panel window. A “Project file has been modified.
Chapter 2 DME Designer Overview ■ Opening a Project File That Has Security Set If security is set for a project, the “Enter ID & Password” dialog box will be displayed when you click the [Open] button in the “Open” dialog box. Enter the ID and password for the file into the [ID] and [Password] boxes, and click the [OK] button. If you enter an incorrect ID or password and click the [OK] button on the “Enter ID & Password” dialog box, the “Wrong ID or password!” dialog box will be displayed.
Chapter 2 DME Designer Overview ■ Double-Click the Icon for the Project File When you double-click the icon for the project file, the file will open. If DME Designer is not started, it will start. After logon, the project file will open. Just as when you use the [Open] command, if DME Designer is already started, the currently open project file must be closed before another one can be opened. Therefore, a “Project file has been modified. Save?” dialog box will be displayed.
Chapter 2 DME Designer Overview DME Data Import This imports DME data file settings into a DME or SP2060 included in the current configuration. 1 Activates the DME or SP2060 configuration layout to be imported. If multiple configurations are available, the DME or SP2060 configuration layout to be imported can be selected via the Navigator window. 2 Click the [File] menu in the Main Panel window, and move the mouse cursor over [Import Device Configuration]. A submenu will be displayed.
Chapter 2 DME Designer Overview ■ [Import Device Configuration] Submenu The device groups included in the current configuration, as well as the DME or SP2060 units included they contain, will be displayed in the [Import Device Configuration] submenu. Select [Create New Group] to create a new device group [Create New DME] creates a new DME and imports settings. NOTE Only users for whom the [Operation Security] → [Edit] checkbox in the “Security” dialog box has been checked can import DME data.
Chapter 2 DME Designer Overview DME Data Export This exports parameters from a DME or SP2060 included in the current configuration and saves them as a file. 1 Activates the DME or SP2060 configuration layout to be exported. If multiple configurations are available, the DME or SP2060 configuration layout to be exported can be selected via the Navigator window. 2 Click the [File] menu in the Main Panel window, and move the mouse cursor over [Export Device Configuration]. A submenu will be displayed.
Chapter 2 DME Designer Overview ■ [Export Device Configuration] Submenu The DMEs or SP2060s included in the current configuration will be displayed on the [Export Device Configuration] submenu. Library Files Component Editor, User Control Editor, and User Module Editor parameters can be stored to and recalled from library files. Refer to “Library Files” on page 301. The library data for a single SP2060 unit can be imported or exported as required. Refer to “"SP2060 Library Manager"” on page 133.
Chapter 2 DME Designer Overview Configuration Creation Procedure The configuration is a design diagram that determines the DME configuration. Transferring this data causes the DME to operate. Follow the procedure below to create a DME Designer configuration. SP2060 configurations can be selected from scene preset data, but cannot be edited. NOTE Configurations can be created only when the DME unit is offline. To transfer the data, you must first go into online status.
Chapter 2 DME Designer Overview 9 Storing Scenes. Store the scene using the [Tools] menu → [Scene Manager] command in the Main Panel window. See “IP Address Setup” on page 145. Online You can connect the DME or SP2060 unit to your computer and transfer configurations, scenes and parameters created in DME Designer into the DME or SP2060 unit. You can also read data from the DME or SP2060 unit into DME Designer, synchronizing it with the status of the DME or SP2060 unit.
Chapter 2 DME Designer Overview MIDI Setup button NOTE A maximum of 32 ports can be set. NOTE Slave DME64N/DME24N units connected via Ethernet and ICP1 units cannot be set. NOTE Only USB 1 is available on DME8i-C/DME8o-C/DME4io-C. 5 Making MIDI Port Settings in DME Designer. The port for each device group master can be selected via the “Port” dialog box. If the driver is set up already, check the settings before going online. “Port” dialog box (page 135) 6 Storing and Checking Scenes.
Chapter 2 DME Designer Overview 8 Display the “Synchronization” dialog box. Click [Synchronization] in the [Tools] menu or the large [Synchronization] button on the toolbar. When the dialog box opens, a list of connected DME and SP2060 units will be obtained. DMEs and SP2060s connected to the computer are displayed in the [Network] list. NOTE When requesting the “Synchronization” dialog box, a one-time alert will be displayed if the MIDI Port settings have not been made.
Chapter 2 DME Designer Overview 11 Going Online. Clicking the [Go On-Line] button displays a dialog box where you can decide the synchronization method. NOTE An alert will be displayed if no scene has been recalled. Click the [Designer→Device] direction button. Transfer of the configuration will begin, and DME Designer will be synchronized with the unit. If there are many zones, this process may take time.
Chapter 2 DME Designer Overview To go off line, click either the [ON-Line] button in the main panel window, or the [Go Off-line] button in the “Synchronization” dialog box.
Chapter 3 Main Panel Window Names and Functions of the Windows The Main Panel window is the main window of DME Designer. Current Zone Current Device Group Title Bar Menu Bar Tool Buttons (Small) Tool Buttons (Large) Log On User Current Scene [Mute] Button Communication Status Title Bar “DME Designer” is displayed on the title bar. Menu Bar Commands that can be executed in the application are collected into categories on the menu bar.
Chapter 3 Main Panel Window ■ [Open File] Button Opens project files. → [Open] on the [File] menu (page 51) ■ [Save File] Button Saves the project file currently being edited. → [Save] on the [File] menu (page 52) ■ [Undo] Button Undoes the most recent edit operation. → [Undo] on the [Edit] menu (page 53) ■ [Undo History] Button Opens the “Undo History” dialog box. Undoes multiple operations.
Chapter 3 Main Panel Window ■ [Port] Button Opens the “Port” dialog box. → See "Port" dialog box on page 58. Tool Button (Large) [Synchronization] Button [User Control] Button [Show/Hide Designer] Button [Event Logger] Button [Event Scheduler] Button [Show/Hide Navigator] Button ■ [Show/Hide Designer] Button Displays or hides the Designer window. ■ [Show/Hide Navigator] Button Displays or hides the Navigator window.
Chapter 3 Main Panel Window Current Zone Displays the name of the active zone. A list where you can select a zone is displayed when you press the [▼]. Current Scene Displays information about the current scene. You can switch between scenes. [Change displayed Scene] (displays DME groups/SP2060s) [Scene Number] [Scene Name] [Scene Manager] Button ■ [Change Display Scene] Selects the information to be displayed.
Chapter 3 Main Panel Window ■ [Scene Name] Displays the name of the current scene or scene link. ■ [Scene Manager] Button Opens the “Scene Manager” dialog box. [User] (Logged On User) Currently Logged On User Name [Security] Button ■ Currently Logged On User Name Displays the currently logged on user name. ■ [Security] Button Opens the “Security” dialog box. Current Device Group Displays the name of the currently active device group.
Chapter 3 Main Panel Window Communication Status Displays the status of communication between the group master of the current device group and the computer. Message Transmit/Receive Indicator ON-line Button • [On-line] Button When the group master of the current device group is connected to a computer, clicking this button alternately switches the unit's on-line/off-line status. The indicator will light when the DME unit is on-line.
Chapter 3 Main Panel Window Main Panel Window Menu [File] Menu ■ [New] Creates a new project. When a new project is created, the current project will be closed. A confirmation message asking “Project file has been modified. Save?” will be displayed. [Yes] Button Saves the currently open project. If the currently open file was already given a name and saved, that saved file will be overwritten. The “Save As” dialog box will be displayed for files that have not yet been saved.
Chapter 3 Main Panel Window If security is enabled for the project file, the “Enter ID & Password” dialog box will be displayed. Enter the ID and password to open the file and click the [OK] button. The project file will open. ■ [Save] Overwrites an already saved project file with the current changes. If the file is being saved for the first time, the “Save As” dialog box will be displayed. → See “Project Files” on page 27.
Chapter 3 Main Panel Window ■ [Preferences] Opens the “Preferences” dialog box. → See “Preferences” on page 62. ■ [Log Off] Logs off the currently logged on user. Because the currently logged on user must be logged off before a new one can be logged on, the “Log On” dialog box will be displayed so you can log on the next user. → See “Users and Security” on page 24. ■ [Exit] Closes “DME Designer.” A confirmation dialog box asking “Project file has been modified. Save?” will be displayed.
Chapter 3 Main Panel Window ■ [Undo History] Opens the “Undo History” dialog box. Undoes multiple operations. Also deletes the history of operations. 1 2 3 4 1 List Displays all operations performed so far, in order starting with the oldest. You can select an operation by clicking on it. 2 [OK] Button Undoes all operations below the one selected on the list. The operation selected on the list does not get undone. 3 [Close] Button Closes the dialog box.
Chapter 3 Main Panel Window [View] Menu ■ [Designer] Displays or hides the Designer window. ■ [Event Logger] Displays the network event log. Not displayed if selected while the network event log is showing. → See “Event Logger” on page 65. ■ [User Control] This opens User Control. The user controls that can be opened by the currently logged on user are displayed on a submenu. If you click [New User Control] on the submenu, the “New User Control” dialog box opens.
Chapter 3 Main Panel Window [Tools] Menu ■ [Scene Manager] Opens the “Scene Manager” dialog box. → See “Scene Manager” on page 70. ■ [User Control Manager] Opens the “User Control Manager” dialog box. → See “User Control” on page 78, page 301. ■ [Parameter Link] Opens the “Parameter Link” window. → See “Parameter Link” on page 81 ■ [Synchronization] Opens the “Synchronization” dialog box. → See “Synchronization (DME Designer and Unit Synchronization)” on page 83.
Chapter 3 Main Panel Window ■ [MIDI] Opens the “MIDI” dialog box. → See “MIDI” on page 110. ■ [User Defined Button] Opens the “User Defined Button” dialog box. → See “User Defined Button (User Defined Parameters)” on page 118. ■ [DAW Control] Opens the “DAW Control” dialog box. → See “DAW Control” on page 122. ■ [Remote Control Setup List] Opens the “Remote Control Setup List” Dialog box. → See “Remote Control Setup List” on page 125. ■ [Parameter List] Opens the “Parameter List” dialog box.
Chapter 3 Main Panel Window [Setup] Menu ■ [Port] Opens the “Port” dialog box. → See “MIDI Port Setup" on page 135. ■ [Shortcut Keys] Opens the “Shortcut Keys” dialog box. → See “Shortcut Keys” on page 136. ■ [Security] Opens the “Security” dialog box. → See “Security (Creating Users and Making User Settings)” on page 137. [Hardware] Menu ■ [Network Setup] Opens the “Network Setup” dialog box. → See “IP Address Serup” on page 145. ■ [Utility] Opens the “Utility” dialog box.
Chapter 3 Main Panel Window ■ [Word Clock] Opens the “Word Clock” dialog box. → See “Word Clock” on page 154. ■ [Monitor Out] Opens the “Monitor Out” dialog box. → See “Monitor Out” on page 156. ■ [Clock] Opens the “Clock” dialog box. → See “Clock” on page 157. ■ [Language] Opens the “Language” dialog box. → See “Language Settings” on page 158. ■ [Backup] Opens the “Backup” dialog box. → See “Backup” on page 159. ■ [Firmware Update] Updates the DME, SP2060, or ICP1 firmware.
Chapter 3 Main Panel Window [Window] Menu Displays the open windows. Click a window name to bring that window to the front. ■ [Close All Editor Windows] Closes all editor windows. NOTE Each design windows within the Designer window can be switched using the [Window] menu in the Designer window. [About] Menu ■ [About DME Designer] Displays information about this application.
Chapter 3 Main Panel Window DME File Storage Allows management of DME files. Project files can be managed on the DME, eliminating the need to manage them on the computer.Project files can be managed on a DME unit without the need for a computer. Since project files are necessary to allow synchronization of DME and SP2060 units, we recommend that you save your project files to the DME unit for enhanced reliability. Click [DME File Storage] in the [File] menu to display the “DME File Storage” dialog.
Chapter 3 Main Panel Window NOTE Synchronization may become impossible if the [Remaining Memory] value (the amount of remaining DME memory) becomes too small. If this occurs, delete unwanted files to increase the amount of available memory. Preferences When you click the [Preferences] command on the [File] menu in the Main Panel window, the “Preferences” dialog box is displayed. Here you can make environmental settings for using DME Designer.
Chapter 3 Main Panel Window Auto Save Set up the automatic file save feature. This setting has no effect when the file being worked on has not previously been saved, or the computer is online. • [Enable] Auto save of project files being worked on will occur when checked. The file will be overwritten, but the Undo history will not be cleared. • [Interval in minutes] Specifies the auto-save interval in minutes.
Chapter 3 Main Panel Window Slider Mode Sets the action that occurs when you click on the scale located under the sliders. • Ramp When the fader bar is clicked the knob will move a preset amount in the corresponding direction. • Touch The slider does not move without directly touching it, even if you click the mouse button. • Jump The slider jumps to the location where you click. Edit Box Zoom When “On” the edit box will enlarge on mouse-over.
Chapter 3 Main Panel Window Event Logger When you click [Event Logger] in the [View] menu while online, the “Event Logger” window is displayed. This records and displays DME unit events. When the dialog box is opened while online, the event log is automatically obtained and displayed as a list in the Event Logger window. Events are displayed in realtime as long as the dialog box stays open while online. The information is also simultaneously recorded in a file if the log function is enabled.
Chapter 3 Main Panel Window ■ DME List • [Date] Displays the date the event occurred. (Example Display: 2004-08-24) • [Time] Displays the time the event occurred. • [Type] Displays the event type and icon. There are three event types: (Warning): Warning event (Error): Error event (Information): Other events • [Zone] Displays the name of the zone in which the event occurred. • [Group] Displays the name of the device group in which an event has occurred.
Chapter 3 Main Panel Window “Log Setup” dialog box Click the [Log Setup] button in the “Event Logger” window to display the “Log Setup” dialog box. Here you can make Event Log settings. These settings apply to the system as a whole. ■ [Enable Logging] Turns ON or OFF the function that writes the obtained event log data to a file. When a check is placed here, the event log is written to a file. When checked, it is set in the [Enable Logging] frame.
Chapter 3 Main Panel Window ■ [Display Log Buffer Full Message] When a check is placed here, “Log Buffer Full” messages will be displayed on the displays of all DME units in the zone. ■ [Log List Setup] Button Sets events sent from the DME units. Clicking here displays the “Event Log List” dialog box. ■ [OK] Button Applies any setting changes and closes the window. ■ [Cancel] Button Closes the window without changing any settings.
Chapter 3 Main Panel Window “Event Log List” Dialog Box Sets events sent from the DME units. Sends events with checks next to them. ■ [Zone] If you click here, a list will be displayed. Specifies a zone. ■ [DME] If you click here, a list will be displayed. Specifies DMEs. ■ [Event] You can turn sending of logs for each event ON or OFF. ■ [Type] If you click here, a list will be displayed. Select type of event. [Information], [Warning], and [Error] are displayed in a list.
Chapter 3 Main Panel Window Scene Manager Scenes Configuration contents can be given a name and saved as “Scenes.” Saving scenes is called “Scene Store.” Parameter settings in the configuration for each site used can be stored multiple times and recalled and used when needed. There are 999 scene memories available. When a scene is stored, DME and SP2060 parameters are saved as “preset parameters.” Presets are automatically created when a scene is stored.
Chapter 3 Main Panel Window Names and Functions [Copy] Button [Cut] Button [Insert] Button [Paste] Button [Clear] Button [Recall Safe] Button [Store] Button [Scene Link] Button List [Detail] Button [Recall] Button ■ DME Group/SP2060 Selection Selects a DME group or SP2060. ■ List Displays the contents of the scene. Scene No. Displays the scene number. Click here to select a scene. Name Displays the name of the scene. Click the [Name] box to enter a scene name.
Chapter 3 Main Panel Window Configuration Displays the configuration name. If the scene has not been stored, a hyphen (-) will be displayed. Edit Security Displays the scene edit security levels. Clicking here will display a list where you can change these security levels. Only levels at or below the security level of the currently logged on user are displayed in the list.
Chapter 3 Main Panel Window Fade Time Sets the fade time: i.e. the time it will take fader parameters to reach their new settings when a scene is recalled. The changes are smooth and continuous. If only the presets in the recalled scene are set when that scene is recalled, the volume will be adjusted while the sound from the previous scene is playing, until the new level is reached If the configuration also changes, the volume will rise from silence until it reaches the new value.
Chapter 3 Main Panel Window ■ [Clear] Button Deletes the contents of the scene selected on the list. The button will be grayed out and cannot be used when the DME unit is online or when an SP2060 preset is being used. If the preset parameters included in a scene are not used in another scene, a “Delete preset?” message will be displayed. If the preset parameters are not needed, click the [OK] button. If you click the [Cancel] button, the preset parameters will not be deleted.
Chapter 3 Main Panel Window ■ [Store] Button Stores the contents of the current configuration into the scene selected in the list. If an empty scene is selected and the contents stored there, a new scene is created. If a scene is already stored in the selected scene number, it will be overwritten. If [Confirm Scene Store] is checked on the [Application] tab of the “Preferences” dialog box, a confirmation dialog box will be displayed before the scene is stored.
Chapter 3 Main Panel Window ■ [Detail] Button Expands the dialog box and displays a preset parameters list. If you click the preset parameters list while it is displayed, the preset parameters list will be hidden. When the dialog box is opened, its status will be the same as the last time it was closed. NOTE Not available for SP2060 groups.
Chapter 3 Main Panel Window ■ Preset parameters List Displays the preset parameters for each DME or SP2060 unit in the scene selected in the list. When another scene is selected on the list, the contents of the preset parameters list will be changed. You can change the preset parameters used in the scene by clicking the radio buttons to the left of the preset parameters names. You can also create, delete, and store preset parameters or change their names. DME Displays the DME and SP2060.
Chapter 3 Main Panel Window User Control User Controls You can create an original control by arranging knobs and sliders in the component editor. Controls you create are called “user controls.” Those created user controls are displayed in the [View] → [User Control] submenu in the Main Panel window Refer to “User Control Editor/User Module Editor” on page 301 for information on user control editing.
Chapter 3 Main Panel Window ■ User Control Displays the names of the user controls. Clicking here will select the characters in the name, allowing you to change it. ■ Security Level Displays the security level set for each user control. Clicking here will display a list where you can change the security level. ■ User Displays the name of the user specified in User Control. Clicking here will display a list of the available users.
Chapter 3 Main Panel Window ■ [New] Button Creates new user controls. Clicking here displays the “New User Control” dialog box. Enter the User Control name in the [Name] box. ■ [User Level]/[User Name] Use the radio buttons to the left to select security-level or user dependent control. [User Level] Select a security level from the drop-down list. [User Name] Check a checkbox. Click [OK] to create the specified User Control setup. ■ [Delete] Button Deletes the user control selected on the list.
Chapter 3 Main Panel Window Parameter Link About Parameter Links You can group parameters of the same type and link them. These groups are called “Parameter Links.” When one parameter in a parameter link group is changed, all parameters in the parameter link group will change in the same way. There are three parameter link types: global links, local links and component links. Global links link parameters for DMEs within a device group.
Chapter 3 Main Panel Window NOTE Component Link cannot be used with SPX components. 2 Parameter Link Group List Displays a hierarchical list of parameter link group and the parameters that belong to them. When a parameter link group name is selected, the controls that belong to that parameter link group are selected. • Group Name You can select a parameter link group name by clicking on it.
Chapter 3 Main Panel Window Synchronization (DME Designer and Unit Synchronization) The DME or SP2060 unit and DME Designer are synchronized by Synchronization. The DME or SP2060 operates according to the configuration and scene information transferred during this process. This Synchronization is used when transferring the configuration in DME Designer and when controlling the DME or SP2060 unit in real time.
Chapter 3 Main Panel Window “Synchronization” Dialog Box When you click the [Synchronization] command on the [Tools] menu, the “Synchronization” dialog box is displayed. The data from the current device group in the Designer is synchronized with the DME or SP2060 unit. Here you can make settings for synchronizing the unit in DME Designer one-on-one with the DME or SP2060 that actually exists on the network.
Chapter 3 Main Panel Window ■ [Group] List Allows selection of a device group to be synchronized. ■ [Go On-line] Button This button will be grayed out when the software is online. Clicking the button displays a dialog box where you can decide the synchronization method. [Designer→DME] button A consistency check is performed between the data in the current device group and the DME or SP2060 data, then the communication status changes to online.
Chapter 3 Main Panel Window ■ Designer The Designer list displays DME or SP2060 units arranged in the currently valid device group in the DME Designer. The unit in the DME Designer is matched with a recognized IP address, and they are compared one-to-one. Device Name IP Address Select Box DME Name Displays the names of DME or SP2060 units included in the project. When multiple DMEs and SP2060s of the same type are arranged in a zone window, it is a good idea to change the name of each one.
Chapter 3 Main Panel Window Event Scheduler “Event Scheduler” Dialog Box When you click [Event Scheduler] in the [Tools] menu, the “Event Scheduler” dialog box is displayed. This sets the scheduling for events. You can schedule events by specifying the date, time, and the action to execute. You can set up schedules for events to be executed at a specified time, and events that are to be repeated periodically. Periodic events are those that repeat each year, month, week, or day.
Chapter 3 Main Panel Window ■ [Operation] Displays the function that will be executed when the event starts. ■ [Date] Displays the event start date. Periodic events are displayed as shown below, with an icon and text that indicate a periodic event. • [January 1 every year] Each New Year's Day • [First Monday of January every year] First Monday in January each year • [Day 1 every month] First day of each month • [Second Monday of every month] The second Monday of each month.
Chapter 3 Main Panel Window ■ [Paste] Button Pastes the copied event. The event is added. This button is grayed out when no event has been copied. ■ [Apply] Button Applies any current setting changes. ■ [OK] Button Applies any setting changes and closes the window. ■ [Cancel] Button Closes the window without changing any settings. [Add Event (Edit Event)] Dialog Box The dialog box is displayed when you click on the [Add] or [Edit] button in the “Event Scheduler” dialog box.
Chapter 3 Main Panel Window ■ [Event Operation] Set the operation that is executed when the event starts. [Operation] When you click this button, a list of events is displayed. Specify the operation that is executed when the event starts. The following four items are on the list: • [Scene Change] Changes the scene. • [Parameter Value Edit] Changes a parameter. NOTE If user module security is enabled, the components are not displayed.
Chapter 3 Main Panel Window [Component] Select the component that has the parameter to be changed. The list displays the components arranged for the DME that is selected in the [DME Unit] box. [Parameter] Select the parameter that will change. Parameters for the component that is selected in the [Component] box are displayed in a list. [Value] Set a value for the parameter. Change the parameter using the spin buttons or the slider on the right.
Chapter 3 Main Panel Window ■ [Event Schedule] Set the year/month/date to start the event. Calendar Sets the date the event will start. Change the year and month using the [<] and [>] buttons. Click on a day to set that date. February 29 can be set on the calendar, where it appears every four years (each leap year). [Time] Sets the time the event will start. Click the hour and minute, then set numerical values using the spin boxes. Only the time is set for periodic events.
Chapter 3 Main Panel Window [Cancel] Button Closes the window without changing any settings. ■ [Event Exceptions] Specifies “exception” year/month/day and time settings at which events will not be executed. The available settings will depend on the event cycle. • When the event cycle is [Year] Only the [Year] setting is available. • When the event cycle is [Month] Only the [Month] and [Week] setting is available. • When the event cycle is [Week] Only the [Month], [Week] and [Day] settings are available.
Chapter 3 Main Panel Window Wav File Manager When you click [Wav File Manager] on the [Tools] menu, the “Wav File Manager” dialog box is displayed. Here you can manage playback settings for Wave files played in the Wav File Player. This is set for each DME. The setting can be made only when in offline status. Up to 100 Wave files can be managed. Up to a maximum of 12 megabytes of Wave files can be registered for each DME unit.
Chapter 3 Main Panel Window [File Name] Up to 31 characters are displayed as the wave file name. [Size] Displays Wave file size information. The units vary, depending on the file size. The size is displayed to the first decimal. Size Display Up to 1023 bytes 0.X KB 1024 bytes to 1023.9 kilobytes XXX.X KB 1024 kilobytes or more X.X MB [Repeats] Sets the number of repeats for playback. Clicking here will display a list where you can select the number of times. Select [0] to [98] or [INFINITY].
Chapter 3 Main Panel Window [Open File Dialog] Displays the file select dialog box. You can select a library file that is saved in the folder set as the Contents Folder, and read it. ■ [Add] Button When you click here, External Input and the file select list is displayed. To add a Wave file, select the row to which it is to be added and click the [Add] button. It is also possible to add Wave files by dragging and dropping the files from the desktop directly onto the list in the “Wav File Manager” window.
Chapter 3 Main Panel Window ■ [Play] Button Plays the selected Wave file on the computer. Allows monitoring and checking of the Wave file. ■ [Stop] Button Stops playback of the Wave file. ■ [Remaining Memory] Displays the remaining size that can be added. ■ [OK] Button Updates the settings and closes the dialog box. ■ [Cancel] Button Closes the dialog box without changing the settings. GPI About GPI GPI is an abbreviation for General Purpose Interface.
Chapter 3 Main Panel Window “GPI” Dialog Box When you click the [GPI] command on the [Tools] menu, the “GPI” dialog box is displayed. Sets GPI input/output for the DME. Names and Functions [DME] GPI IN GPI OUT [Apply] Button [Cancel] Button [OK] Button ■ [DME] From the list, select the DME where you will be making settings. ■ Configuration The current configuration name will be displayed. ■ GPI IN The DME64N has 16 GPI IN channels, and the DME24N/DME8i-C/DME8o-C/DME4io-C has 8 GPI IN ports.
Chapter 3 Main Panel Window • [No Assign] No function assigned. This is the default setting. Select [No Assign] to clear an assigned function. The [Parameter], [Min], [Max], and [Terminal] items are not available.
Chapter 3 Main Panel Window • [Parameter Value Edit] Allows component parameters to be changed via GPI input. In this case [Parameter] is used to select the parameter to be controlled. [Min] and [Max] specify the range over which the parameter can be changed. [Terminal] determines how the GPI input voltage will affect the specified parameter. NOTE Components for user modules are also listed in a hierarchal display, but if user module security is enabled, the components are not displayed.
Chapter 3 Main Panel Window The specified [Min] and [Max] parameter values are alternately selected each time the voltage applied to GPI IN drops from above to below the median voltage.* Example: Relationship between the voltage applied to GPI IN and the Fader Level when [Fader Level] is set in the [Parameter] box. [Min] parameter value [Max] parameter value [Min] parameter value Max. voltage applied to GPI IN Median voltage Min.
Chapter 3 Main Panel Window • [Scene Increment] GPI input can be used to increment the scene number. [Parameter], [Min], and [Max] are not available. [Terminal] determines how the GPI input voltage will affect the specified parameter. The scene number will be incremented each time the voltage applied to GPI IN rises from below to above the median voltage.* Max. voltage applied to GPI IN Median voltage Min.
Chapter 3 Main Panel Window • [Scene Decrement] GPI input can be used to decrement the scene number. [Parameter], [Min], and [Max] are not available. [Terminal] determines how the GPI input voltage will affect the specified parameter. The scene number will be decremented each time the voltage applied to GPI IN rises from below to above the median voltage.* Max. voltage applied to GPI IN Median voltage Min.
Chapter 3 Main Panel Window • [Mute] GPI input can be used to engage or disengage the DME mute function. [Parameter], [Min], and [Max] are not available. [Terminal] determines how the GPI input voltage will affect the specified parameter. Mute will be ON when the voltage applied to GPI IN is above the median voltage*, and OFF when the voltage is below the median. Max. voltage applied to GPI IN Mute ON Median voltage Mute OFF Mute OFF Min.
Chapter 3 Main Panel Window • [GPI Lock] GPI Lock can be turned on or off via GPI input. When GPI Lock is ON, all GPI inputs other than the one being used for GPI Lock control are locked and input will be ignored. [Parameter], [Min], and [Max] are not available. [Terminal] determines how the GPI input voltage will affect the specified parameter. GPI lock will be ON when the voltage applied to GPI IN is above the median voltage*, and OFF when the voltage is below the median. Max.
Chapter 3 Main Panel Window • [Time Adjustment] GPI input can be used to adjust the DME internal clock as follows: Internal clock time Time after adjustment 0~14 seconds Returned to 0 seconds 15~29 seconds Advanced to 30 seconds 30~44 seconds Returned to 30 seconds 45~59 seconds Advanced to 0 seconds [Parameter], [Min], and [Max] are not available. [Terminal] determines how the GPI input voltage will affect the specified parameter.
Chapter 3 Main Panel Window • [Play Wav File] GPI input can be used to initiate playback of the specified Wave file. [Parameter] specifies the Wave file to be played. Files specified by the Wav File Manager can be selected. Wave files can only be selected if a Wav Player is included in the DME configuration. [Min], and [Max] are not available. [Terminal] determines how the GPI input voltage will affect the specified parameter.
Chapter 3 Main Panel Window ■ GPI OUT The DME64N has sixteen GPI OUT ports, the DME24N has eight, and the DME8i-C/DME8o-C/ DME4io-C have four. These settings determine which DME parameter values will be output via each individual GPI IN ports. The ports numbers are shown in the leftmost column. [Function] Specifies the function to be transmitted via a GPI output. The four available functions are: [No Assign], [Parameter Value Edit], [Scene Change], and [GPI Lock].
Chapter 3 Main Panel Window • [Scene Change] The recall status of the specified scene is transmitted via GPI output. [Parameter] specifies the scene for which the recall status is to be output. [Threshold] and [Polarity] are not available. [Terminal] determines how the GPI voltage will be output in response to parameter changes. Terminal GPI Output When the current scene is the same as the scene specified by [Parameter] the output will be high, and when different the output will be low.
Chapter 3 Main Panel Window MIDI When you click the [MIDI] command on the [Tools] menu, the “MIDI” dialog box is displayed. Here you can make remote control and other settings. NOTE Does not apply to SP2060 units Names and Functions ■ Common to All Tabs DME From the list, select the DME where you will be making settings. [OK] Button Applies any setting changes and closes the window. [Cancel] Button Closes the window without changing any settings.
Chapter 3 Main Panel Window ■ Control Change List The control change numbers and current settings are displayed in the list in the center. No. Displays the control change numbers. Component Displays the assigned components. Control changes that have no component assigned to them are blank. If you click here, a list will be displayed. Usable components are on the list. Click the component name to select it. NOTE If user module security is enabled, the components are not displayed.
Chapter 3 Main Panel Window Parameter Set the assigned component link parameter. When you click here, a list of parameters included in the component is displayed. Select the parameter you want to assign. Min/Max Sets the range of operation for the parameter. The current values for the [Min] (lower limit) and [Max] (upper limit) are displayed. If you click here, a slider will be displayed. The range and parameter units that can be set will vary, depending on the parameter selected in the [Parameter] box.
Chapter 3 Main Panel Window ■ [Clear] Button Clears assignments for the selected control change numbers. ■ [All Clear] Button Clears assignments for all control change numbers.
Chapter 3 Main Panel Window [Program Change] Tab Assigns scenes to program control change numbers 1 through 128. Switches scenes when program changes are received. These settings are shared by all DMEs in the device group. Up to 999 assignments can be made. Scenes above number 128 are assigned by changing banks. ■ Program Change Event Program numbers and the scenes assigned to them are displayed in a list. No. This displays program numbers from 1 to 128.
Chapter 3 Main Panel Window ■ [All Assign] Button Assigns all scenes in order starting from program number 1. ■ Bank Select LSB The bank is changed when assigning scenes numbered 129 and higher. Eight banks can be used, numbered from zero to seven. Click the [▼] and select the bank where you will make settings. [Parameter Change] Tab Specifies the parameter to be controlled by parameter change commands for each address. Up to 128 can be set.
Chapter 3 Main Panel Window ■ Parameter Change List The current settings are displayed in the list in the center. No. This displays the parameter change numbers. Component Assigns components. If you click here, a list will be displayed. Assignable components are on the list. Click the component name to select it. Parameter Set the assigned component link parameter. When you click here, a list is displayed of parameters included in the component selected in the [Component] box.
Chapter 3 Main Panel Window Min/Max This sets the parameter range. The current values for the [Min] (lower limit) and [Max] (upper limit) are displayed. The range and units that can be set will vary, depending on the parameter selected. If you click here, a slider will be displayed. You can change the parameter by dragging the slider. To make a finer setting, press the key while dragging the slider. The value for the parameter will be shown while you are dragging the slider.
Chapter 3 Main Panel Window User Defined Button (User Defined Parameters) User Defined Parameters Parameters that the user can operate using function keys through in the DME64N/24N unit or ICP1 are called “User Defined Button.” Frequently changed parameters can be assigned in advance to any of 24 (four pages times six) presets, and operated on the DME64N/24N unit or ICP1 even if DME Designer is not being used.
Chapter 3 Main Panel Window Function Specifies the function to be assigned to the function keys. • [No Assign] No assignment. Select this option to clear an assigned function. • [Parameter Value Edit] Allows the parameter specified in the [Parameter] field to be changed. NOTE Components for user modules are also listed in a hierarchal display, but if user module security is enabled, the components are not displayed. However, parameters displayed in the user module editor are displayed here.
Chapter 3 Main Panel Window Parameter Sets the parameter assigned to each function key. If you click here, a list will be displayed. This list displays the parameters that are included in the current configuration. Select the parameter you want called by the function key. LCD Display Sets the text displayed on the DME unit or ICP1. Click the [LCD Display] box and enter text. Up to 23 characters can be entered into the [LCD Display] box.
Chapter 3 Main Panel Window Setting User Defined Parameters Set the user defined parameter. 1 Create a configuration. 2 Click [User Defined Button] in the [Tools] menu. The “User Defined Button” dialog box will be displayed. 3 Click one of the tabs numbered [1] through [4] to select the set of user defined parameters you will assign your parameters to. The four tabs correspond to the pages on the DME unit or ICP1 main screen.
Chapter 3 Main Panel Window DAW Control When you click [DAW Control] on the [Tools] menu, the “DAW Control” dialog box is displayed. Here you can make settings for when the DME64N/24N is controlled from a DAW controller. This is set for each zone configuration. The setting can be made only when in offline status. NOTE DAW Control can be set on DME64N/24N units only. NOTE DAW control editing can be performed only by users for whom the [Edit] security checkbox has been checked.
Chapter 3 Main Panel Window [Function] Selects the function that will be changed by the DAW controller. If you click here, a list will be displayed. • [No Assign] Makes no assignments. Select this when you are erasing an already set assignment. • [Parameter Value Edit] Allows the parameter of the component specified in the [Parameter] field to be changed. NOTE Components for user modules are also listed in a hierarchal display, but if user module security is enabled, the components are not displayed.
Chapter 3 Main Panel Window [Controller] Selects a controller from the list when [Parameter Value Edit] is set in [Function]. [Switch], [Fader], or [Knob] can be selected. [Label] Enter a label. Double-click to enter the text. You can enter up to 16 characters of text. Set the value with the key, or cancel it with the key. NOTE If [Scene Change], [Scene Increment], [Scene Decrement], [Mute], or [GPI Lock] is selected for [Function], the label name is fixed.
Chapter 3 Main Panel Window Remote Control Setup List When you click the [Remote Control Setup List] command on the [Tools] menu, the “Remote Control Setup List” dialog box is displayed. Registers the parameters to be controlled from an external controller. Refer to the “DME-N Remote Control Protocol Specifications” document for details about the communication protocol. Information about the “DME-N Remote Control Protocol Specifications” document can be found at the Yamaha pro Audio website (URL below).
Chapter 3 Main Panel Window [Clear] Button Clears the selected row. [OK] Button Applies any setting changes and closes the window. [Cancel] Button Closes the window without changing any settings. Parameter List When you click [Parameter List] in the [Tools] menu, the “Parameter List” dialog box is displayed. A list of parameters in the current configuration of the current zone are displayed. Here you can check things like the parameter IDs. You can also print the list of parameters.
Chapter 3 Main Panel Window NOTE Components for user modules are also listed in a hierarchal display, but if user module security is enabled, the components are not displayed. However, parameters displayed in the user module editor are displayed here. [ID] Displays the component or parameter ID. The following is displayed for the parameter ID: “Element No. : X : Y : Parameter No. : Index No.” [Value] Displays the value for the parameter.
Chapter 3 Main Panel Window ■ [Print] Button Prints a list of parameters. Clicking here displays the “Print” dialog box. When you click the [Print] button, printing begins. NOTE The displayed [Print] dialog box will vary according to the connected printer. ■ [Setup] Button Clicking here displays the “Print Setup” dialog box. Here you can set the paper size, paper orientation, and font. [Paper Size] Select the paper size from the list.
Chapter 3 Main Panel Window [Prev] Button/[Next] Button Switches the page being previewed when there are multiple pages. The [Prev] button goes to the previous page. The [Next] button goes to the next page. Component Lock Click [Component Lock] in the [Tools] menu to display the Component Lock dialog.] NOTE Does not apply to SP2060 units Names and Functions The component/user module names included in the DME will be displayed. AD and Slot will also be displayed.
Chapter 3 Main Panel Window ■ [Select All] Button Checks all component checkboxes. ■ [Clear All] Button Clears all component checkboxes. ■ [OK] Button Enters the settings and closes the dialog box. ■ [Cancel] Button Closes the dialog box without entering the settings. Scene Link Manager Either click the [Scene Link Manager] item in the [Tools] menu, or the [Scene Link] button the “Scene Manager” window to open the “Scene Link Manager” window.
Chapter 3 Main Panel Window Names and Functions ■ Scene Link Tree View Displays the scene link name, DME group and/or SP2060 scene number, and scene name for each Scene Link setup. Clicking on scene number or scene name opens a list from which a new selection can be made. Click on the scene link name to edit it. ■ [New] Button Creates a new scene link setup. Enter a name and click the [OK] button to add a new scene link setup.
Chapter 3 Main Panel Window ■ [Cut] Button Cuts the selected scene link setup. The [Cut] button will be grayed out and inoperable if a scene link setup is not selected. ■ [Insert] Button Inserts a cut or copied scene link at the currently selected scene link position in the scene link tree view. The selected scene link setup and all others below it will be moved down one position. The [Insert] button will be grayed out and inoperable if no scene link setup has been cut or copied.
Chapter 3 Main Panel Window SP2060 Library Manager Click the [SP2060 Library Manager] item in the [Tools] menu to open the “SP2060 Library Manager” window. “SP2060 Library Manager” Window Allows editing of SP2060 Speaker Processor component libraries. Up to 60 libraries can be stored for each component, and up to 360 libraries can be stored for each SP2060 unit NOTE Only users with security status in which [Edit] is checked can edit this feature.
Chapter 3 Main Panel Window ■ [Add File] Button Adds a library file saved by the component editor (.cel extension) to the SP2060 selected in the SP2060 list. When the [Add File] button is clicked the “Open” window will appear. Select a library file and click the [Open] button to add the library. The [Add File] button will be grayed out and inoperable if no SP2060 is selected. Refer to the “Libraries” section on page 337 for information on component editor libraries.
Chapter 3 Main Panel Window MIDI Port Setup Click the [Port] item in the [Setup] menu to open the “Port” window. In this window you can set the MIDI port of the master current device to be used by the DME Designer. NOTE Only USB 1 is available on DME8i-C/DME8o-C/DME4io-C. “Port” Dialog Box Selects the MIDI driver used for transmitting and receiving MIDI messages. [Tx] Selects, from a list, the MIDI driver used for transmitting MIDI messages.
Chapter 3 Main Panel Window Shortcut Keys Click [Shortcut Keys] in the [Setup] menu to display the “Shortcut Keys” dialog. Names and Functions Click to select the desired shortcut item. ■ [Enter New Key] If assigned, the current shortcut will be displayed. A shortcut entered via the computer keyboard will be displayed. ■ [OK] Button Enters the settings and closes the dialog box. ■ [Cancel] Button Closes the dialog box without entering the settings.
Chapter 3 Main Panel Window Security (Creating Users and Making User Settings) When you click the [Security] command on the [Setup] menu, the “Security” dialog box is displayed. Here you can create and delete users. You can also set the security level for each user. Users are saved as DME Designer settings. You don’t need to create users for each file. Auto-Logon User ■ User Setting Restrictions Various restrictions apply, depending on the security level of the user that is currently logged on.
Chapter 3 Main Panel Window User Level High Level 1 User Level 2 User Level 3 User Level 4 User Low Security Level Settings You can allow or disallow editing and the ability to open windows or set controls. Ten levels, 1 through 10, are set for scene storage/recall and user controls. Level 1 is the highest level and 10 is the lowest. By default, level 1 is set for the [Administrator] user. Level 1 can be set for the [Administrator] only.
Chapter 3 Main Panel Window Names and Functions [Enable Auto-Log On] Enables auto-logon. If this checkbox is selected, the user displayed in the box to the right will be logged on automatically when DME Designer is started. Auto-logon logs on the user without any password entry. Click the [▼] at the right of the box, and select the user for auto-logon from the displayed user list. If auto-logon is turned OFF, the “Log On” dialog box will be displayed whenever the DME Designer is started.
Chapter 3 Main Panel Window User List The registered users are displayed here. The currently logged on user is displayed in bold text. Click the name of the user whose settings you want to edit. 1 2 6 3 4 5 The [Administrator] is the user set by default, and it is used for administering the system. The [Administrator] user has the highest level and can use all functions. All new users are created at a level lower that the [Administrator] user, and are displayed below the [Administrator].
Chapter 3 Main Panel Window 4 [Remove User] Button Deletes the user selected on the list. Only users at levels lower than the currently logged on user can be deleted. Furthermore, the currently logged on user cannot delete himself. 5 [Change] Button Changes settings for the user selected on the list. Opens the “Change User Information” dialog box. The contents of the dialog box are the same as the “Add User” dialog box.
Chapter 3 Main Panel Window “Add User” Dialog Box/“Change User Information” Dialog Box When you click the [Add User] button in the “Security” dialog box, the “Add User” dialog box is displayed. If you click the [Change] button in the “Security” dialog box, the “Change User Information” dialog box is displayed. The “Add User” dialog box is for setting a user name and password when adding a new user. You can change user settings in the “Change User Information” dialog box.
Chapter 3 Main Panel Window Creating Users Users are created as follows: 1 Click [Security] on the Main Panel window [Setup] menu. The “Security” dialog box will be displayed. You can open the “Security” dialog box by clicking the [Security] button in the Main Panel window. 2 Select a user from the [User List] in the “Security” dialog box. A user will be created subordinate to the selected user. [Administrator] can be selected only if the logged on user is the [Administrator].
Chapter 3 Main Panel Window 7 Set the [Startup User Control]. NOTE If the text entered into the [Password] and [Confirm Password] boxes is not the same, a “Different password!” message will be displayed. Click the [OK] button and reenter the correct password in the [Password] and [Confirm Password] boxes in the “Add User” dialog box. 8 Click the [OK] button. This closes the “Add User” dialog box. The new user will be added to the “Security” dialog box list.
Chapter 3 Main Panel Window Network Setup Click the [Network Setup] item in the [Hardware] menu to open the “Network Setup” window. This window can be used to set the IP address and device group master/slave status of DME and SP2060 units. NOTE These settings can be edited regardless of the current settings of the DME and SP2060 units. The DME Utility screen Lock page and SP2060 Utility screen User Lock settings only apply to the device panels. NOTE DME64N/24N slave devices will not be displayed.
Chapter 3 Main Panel Window ■ Master ID If the DME or SP2060 unit connected to the port specified by Port Select is a slave device, the fourth octet of the of the device group master IP address is displayed and can be edited here. This parameter is display only if the device is the device group master. ■ Link Mode Displays and sets the link mode of the DME or SP2060 unit connected to the port specified by Port Select.
Chapter 3 Main Panel Window ■ Info Tab Displays basic information for the selected DME or SP2060 unit. Label Displays the names given to the DME and SP2060 units. Version Display the firmware version numbers of DME and SP2060 units that are online. Battery Displays the battery status of DME and SP2060 units that are online Date Displays the date and time of the internal clocks of DME and SP2060 units that are online. ■ Network Tab Displays DME and SP2060 network information.
Chapter 3 Main Panel Window Group Master/Slave Displays the device group master and slave. IP Address Displays the IP address. Link Mode Displays whether the network connection is via 10Base-T or 100Base-TX. MAC Address Displays the MAC address when online. ■ Display Tab Displays and allows editing of the DME64N/24N panel display. LCD Contrast Displays and sets the display contrast. The parameter range is 0 … 100%. LCD Backlight Displays and sets the display backlight status.
Chapter 3 Main Panel Window ■ Lock Tab Displays and allows editing of the DME64N/24N and SP2060 panel lock parameters. Only the User Lock parameter is displayed and can be edited for SP2060 units. All other parameters are displayed and can be edited for DME64N/24N units. Utility Displays and sets the Utility screen lock status. The settings are “Unlock” and “Lock”. Unlock: The Utility screen can be opened without a password. Lock: An 8-character password is required to open the Utility screen.
Chapter 3 Main Panel Window User Lock Displays and sets the panel lock status. The settings are “Unlock” and “Lock”. Unlock: Panel not locked. Lock: Panel locked. The following operations cannot be performed when the panel is locked: • Parameter changes. • Scene recall/store. • Scene title editing. • Scene protect changes. • Library recall. ■ Misc Tab Displays and sets parameters not provided in the other tabs.
Chapter 3 Main Panel Window Remote Control Displays and allows editing of the DME unit [REMOTE] terminal. The following seven settings are available: HA Control: External head amplifier control (RS-422 only). COM(232C): Control using DME Communication Protocol via RS-232C. COM(422): Control using DME Communication Protocol via RS-422. MIDI(232C): Control using MIDI commands via RS-232C. MIDI(422): Control using MIDI commands via RS-422.
Chapter 3 Main Panel Window MIDI CH Sets the MIDI channel. This number is also used as the Parameter Change Device ID. • [Tx] Select the MIDI transmit channel from the list. • [Rx] Select the MIDI receive channel from the list. Program Change/Control Change/Parameter Change Sets transmit (Tx), receive (Rx), OMNI, and Echo for program change/control change/parameter change. When ON, clicking turns this OFF. When OFF, clicking turns this ON.
Chapter 3 Main Panel Window [Ch] Checkbox These checkboxes specify the channels to be calibrated. Calibration Information Displays the input voltage in real time. [Reset] Button Resets the calibration of checked channels. [Max] Button Sets the current input voltage as the maximum input voltage for checked channels. The specified maximum voltage is indicated by a red bar. [Min] Button Sets the current input voltage as the minimum input voltage for checked channels.
Chapter 3 Main Panel Window Word Clock The signal that synchronizes all devices connected to the DME or SP2060 is called the “Word Clock.” It uses the same frequency as the sampling frequency. The word clock is set for each DME or SP2060 in the “Word Clock” dialog box. When you click [Word Clock] on the [Hardware] menu, the “Work Clock” dialog box is displayed.
Chapter 3 Main Panel Window ■ Card (Slot Information) Displays the name of the card inserted into the slot. Slot Number Card Name ■ Clock Status The clock status is displayed using a color code: Status Meaning Indicates that there is no input signal. Indicates there is an input signal and sync is possible with the current word clock. Indicates there is an input signal but cannot sync with word clock (clocks are different). Indicates that there is no DME or SP2060 unit information.
Chapter 3 Main Panel Window Monitor Out When you click the [Monitor Out] command on the [Setup] menu, the “Monitor” dialog box is displayed. Sets the monitor output destination. NOTE Monitor Out can be set on DME64N/24N units only. ■ [DME] From the list, select the DME64N/24N where you will be making settings. ■ Drop down list From the list, select the card that will be the destination for the monitor output. ■ [OK] Button Accepts the changed settings and closes the dialog box.
Chapter 3 Main Panel Window Clock When you click the [Clock] command on the [Hardware] menu, the “Clock” dialog box is displayed. Here you can set the DME internal clock. This can be set only when online. The default is the computer date and time. Set the date in the left box and the time in the right box. You can change the numbers using the [▲] and [▼] at the right of the boxes. NOTE Does not apply to SP2060 units ■ [OK] Button Applies any setting changes and closes the window.
Chapter 3 Main Panel Window Language Settings When you click the [Language] command on the [Hardware] menu, the “Language” dialog box is displayed. This sets the DME64N/24N unit language. NOTE Language Settings can be set on DME64N/24N units only. Names and Functions ■ [Language] Select the language. [English/German/French/Spanish] and [Japanese] are in the list. ■ [OK] Button Accepts the changed settings and closes the dialog box. ■ [Cancel] Button Closes the dialog box without changing the settings.
Chapter 3 Main Panel Window Backup When you click the [Backup] command on the [Hardware] menu, the “Backup” dialog box is displayed. Data in the DME or SP2060 is gathered in the computer and saved as a file. Backup files are created for each DME or SP2060. You can also send the information saved in a file to a DME or SP2060. Backup can be performed only when in offline status. NOTE Backup operations can be performed only by users for whom the [Edit] security checkbox has been checked.
Chapter 3 Main Panel Window DME Firmware Update You can update the DME or SP2060 unit, ICP1 firmware using the [Firmware Update] command on the [Hardware] menu. When you move the mouse cursor over the [Firmware] command on the [Tools] menu, a submenu is displayed. When you select [Program+Component] or [Recovery Update] on the submenu, the “Open” dialog box will be displayed. When performing a firmware update, connect the DME or SP2060 unit, ICP1 and the computer.
Chapter 3 Main Panel Window ■ [Program+Component] Updates the DME/SP2060/ICP1 unit firmware. 1 Select [Firmware Update] ➞ [Program+Component] in the [Hardware] menu. The folder select dialog box will be displayed. 2 Select the folder that contains the update file, then click the [OK] button. The “Firmware Update” window will open. The names, firmware version numbers and IP addresses of DME, SP2060 and ICP1 units in the current device group will be displayed in a list.
Chapter 3 Main Panel Window ■ [Recovery Update] Restores the DME, SP2060, or ICP1 firmware. NOTE When performing a firmware recovery operation on a DME unit, disconnect from the network and carry out the operation with the DME unit directly connected to the computer via USB. 1 Select [Firmware Update] -> [Recovery Update] from the “Hardware” menu. The folder select dialog box will be displayed. 2 Select the folder that contains the recovery file, then click the [OK] button.
Chapter 4 Designer Editing Configurations Configurations Information about inputs/outputs, along with the arrangement of components and how they are connected, is called a “configuration.” Configurations are created in the Designer window and sent to the DME unit. In the Designer window, configurations are designed using various design windows, such as the Area, Zone, Configuration, and User Module windows. In each window a sheet is displayed, on which objects can be arranged.
Chapter 4 Designer ■ Edit Mode ON/OFF The edit mode can be turned on or off via the [Edit Mode] command in either the [Tools] menu or the contextual menu that appears when you right-click on the worksheet. You can also use the [Edit Mode] button in the menu bar. To turn Edit Mode ON click the command, placing a checkmark to the left of the command name. When there is a checkmark next to the command (when Edit Mode is ON), clicking the command again removes the checkmark and turns OFF the Edit Mode.
Chapter 4 Designer Menu Bar Commands that can be executed in the application are collected into categories on the menu bar. When you click one of the categories, a list of commands is displayed. Toolbar Frequently used commands are arranged here as buttons.
Chapter 4 Designer ■ [Zoom Out]/[Zoom In]/[Actual Size]/[Zoom To] Buttons These buttons correspond to the commands on the [View] menu with the same names. Changes the magnification of the display on the screen. → “[View] Menu” in “Designer Window Menus” (page 178) ■ [Arrow] Button The mouse cursor appears as crosshairs, and can be used to select objects. ■ [Hand] Button The mouse cursor appears as a hand shape, and can be used to click and “grab” the worksheet for scrolling.
Chapter 4 Designer Resource Meter Window The Resource Meter can be displayed or hidden via the [Navigator] command in the [View] menu. The Resource Meter window is displayed only when the Configuration window and User Module window are active. Meters for the DSP memory usage percentage and the SPX resource usage percentage are in the Resource Meter window. The sampling frequency of each DME unit is also displayed. NOTE Not displayed in the SP2060 configuration window.
Chapter 4 Designer Navigator Window The Navigator window can be displayed or hidden via the [View] menu [Navigator] or the tool button (large) [Show/Hide Navigator] button in the main window, or via the [View] menu [Navigator] command in the designer window. Gives a hierarchical display of the area, zones, and configurations, along with the DME devices, user modules and components arranged within the configurations. This allows you to check the overall status of your setup.
Chapter 4 Designer ■ Area If you click the area while doing offline editing, the Area window becomes active. ■ Zone If you click a zone while doing offline editing, the Zone window becomes active. If another Zone window is open, it will be closed. NOTE When there are multiple configurations in a zone, click a configuration to switch configurations, not the zone. ■ Device Group If a group is clicked during offline editing, the zone window of the clicked group will become active.
Chapter 4 Designer Toolkit Window The Toolkit displays objects that can be arranged in each design window. The displayed contents vary according to which window is active. → See “Objects” on page 183.
Chapter 4 Designer Displaying the Toolkit Window You can display or hide the Toolkit window using the [Toolkit] command on the [View] menu. The Toolkit displays objects that can be arranged in each design window. You can arrange objects in each design window by dragging them from the Toolkit window or by double-clicking them in the Toolkit window. The objects are categorized by type and displayed here in a hierarchy.
Chapter 4 Designer Toolkit Window Types The contents of the Toolkit window will vary, depending on which window is active.
Chapter 4 Designer [Device List] The Device list displays objects that can be arranged in a Zone window (configuration). The same objects are displayed in the [Device List] submenu on the [Tools] menu or on the context menu that appears when you right-click on the sheet. [Tools] menu Toolkit window [Device List] submenu on the [Tools] menu or on the context menu NOTE Configurations are added using the menu bar [Tool] menu → “Configuration Manager” dialog box.
Chapter 4 Designer [Component List] (User Module Window) The Component List displays objects that can be arranged in the User Module window. The same objects are displayed in the [Component List] submenu on the [Tools] menu or on the context menu that appears when you right-click on the sheet.
Chapter 4 Designer Four Design Windows The following design windows are available: the Area window, Zone window, Configuration window, and User Module window. In each window there is a single sheet on which objects can be arranged. Within the Designer window, you can simultaneously open and edit in the Area window, Zone Window, Configuration window, and User Module window.
Chapter 4 Designer Designer Window Menu [Print] Menu This menu provides commands for exporting configurations and printing windows. ■ [Print Setup] When you select this command, the “Print Setup” dialog box will be displayed. Sets the paper size and orientation. → “Printing Each Design Window” in “Design Window Shared Settings and Operations” (page 247) ■ [Print Preview] Displays a print preview of the active design window.
Chapter 4 Designer [Edit] Menu This menu provides edit commands. ■ [Undo] Undoes the most recent edit operation. Repeatedly clicking this button will delete multiple operations. When [Undo] is not possible, the command will be grayed out. ■ [Redo] Returns to the status before the [Undo] command was executed. If you repeatedly click this button, it will redo multiple operations. If redo is not possible, the command will be grayed out. ■ [Cut] Cuts the selected object.
Chapter 4 Designer ■ [Display Order] Changes the display order (in front or behind) of the selected objects. → “Changing the Order” in “Design Window Shared Settings and Operations” (page 252) ■ [Edit Legend] This command can be selected when an Area window, Zone window, or Configuration window is active. It lets you edit the descriptive text (legend) displayed on the sheet in the Area window, Zone window, or Configuration window.
Chapter 4 Designer ■ [Full Screen] Displays in full-screen mode. Displays the active design window (Area, Zone, Configuration, or User Module window) exclusively, with it covering the entire screen. A context menu appears wherever you right-click on the screen, containing the commands that are needed at that location. To return from the full-screen mode to the original display status, press the key. ■ [Port Long Name] Switches the port name display of the slot components.
Chapter 4 Designer [Tools] Menu ■ [Area Parts List] This command can be used only when the Area window is active. A submenu displays the same objects that are in the Toolkit window displayed while the Area window is active. Clicking an object on the submenu, then clicking the Area window, places that object in the Area window. → [Area Parts List] in “Toolkit Window” (page 172) ■ [Device List] This command can be used only when the Zone window is active.
Chapter 4 Designer ■ [Save User Module] This command can be used only when a User Module is selected in the Configuration window. Saves a template for the selected user module. → “User Module Manager” Dialog Box in “User Modules” (page 287) ■ [User Module Manager] Displays the “User Module Manager” dialog box. Changes the settings of, renames, or deletes a user module saved as a template.
Chapter 4 Designer ■ [Hand] The mouse cursor appears as a hand shape, and can be used to click and “grab” the worksheet for scrolling. ■ [Export DXF] Exports the information in the active window and saves it as a DXF file, which is compatible with CAD software sold by other companies. → “Exporting the Design Window” in “Design Window Shared Settings and Operations” (page 244) ■ [Preferences] Displays the “Preferences” dialog box. Sets the line thickness and the design window edit operations.
Chapter 4 Designer Objects Object Types The devices, shapes, and wires that can be arranged in each design window are called “Objects.
Chapter 4 Designer Zone There must be at least one zone in the Area window. Zones are added and deleted using the “Zone” dialog box. Zones are not displayed in the Toolkit window or in the [Area Parts List] submenu in the [Tools] Menu If you right-click on the name of a zone object located in the Area window, a context menu will be displayed. ■ Zone Context Menu [Cut] Cuts the selected object and places it on the clipboard. [Copy] Copies the selected object to the clipboard.
Chapter 4 Designer ■ Zone Object Properties When you select a zone in the Area window, then click the [Properties] command on the [Edit] menu, the “Area Properties” dialog box is displayed. Here you can set properties for zone objects. The [Properties] command is also located on the context menu for zone objects. [Text] Box You can enter up to 100 English characters for the object name. The object name is displayed in the rectangular box for the object.
Chapter 4 Designer [Style] Sets the style of the object. From the list, select [Plain], [Raised], or [Sunken]. Raised Sunken Background Image Sets background effects for the object. • [Color] Button Sets the color. Clicking here displays the “Select Color” dialog box. For information about the “Select Color” dialog box, see page 237. • [Image] Button Displays an image inside the object. You can use image files in the following formats: BMP (.bmp), PNG (.png), XPM (.xpm), and JPEG (.jpg).
Chapter 4 Designer DME DMEs are arranged in the Zone window. If DME properties settings have been made for an expansion card installed in one of the DME slots, the card will be displayed automatically. DME24N DME24N with no I/O card installed. DME24N with an I/O card installed in its expansion slot. DME64N DME64N with no I/O cards connected in slots. DME64N with I/O cards installed in expansion slots 1 and 4.
Chapter 4 Designer DME8i-C DME8o-C DME4io-C 188 DME Designer Owner’s Manual
Chapter 4 Designer When I/O Cards Are Installed in DME Expansion Slots When an I/O card is selected for an expansion slot in the DME properties, an I/O port is added for the DME arranged in the Zone window. An I/O component block will be added to the configuration window. If [None] is selected for I/O cards in the DME properties, any I/O component blocks will also be deleted automatically from the Configuration window. (Even if the I/O components are deleted, the wiring will remain.
Chapter 4 Designer CobraNet Card If the I/O card is a CobraNet card, a CobraNet icon will be displayed in the DME object. DME block with CobraNet card inserted ■ Object Selection To open a configuration window for a DME object arranged in the Zone window, first select it by clicking on it, then double-click on it. If you right-click on the object, a context menu will be displayed. ■ Scene Info and [On-line] Button DME objects include an object that provides scene info and an [On-line] button.
Chapter 4 Designer ■ DME Object Context Menu [Open Configuration Window] Opens the Configuration window. → See "Configuration Window" on page 277. [Configuration Manger] Opens the Configuration Manager window. → See "Configuration Manager" on page 270.
Chapter 4 Designer [Output Level] When you select this command, the “Output Level” dialog box will be displayed. This sets the DME master volume. [Properties] Displays the “DME Device Properties” dialog box. ■ DME Properties To display the “DME Device Properties” dialog box, select a DME object, then click the [Properties] command on the [Edit] menu. Here you can set DME properties.
Chapter 4 Designer DME8o-C DME4io-C [Label] Box You can enter up to 100 English characters to display over the object. NOTE The name set in the [Label] box will be displayed on the list in the Toolkit window, [Import]/[Export] menu commands, and on the list in the dialog box. If there are multiple examples of the same DME, set different names for each so that you can distinguish one from the other. [Width] Box Specifies the width of the object in pixels.
Chapter 4 Designer [Label Color] Button This sets the color of the label text. Clicking here displays the “Select Color” dialog box. [Port Label Color] Button Sets the color for the I/O port label text. Clicking here displays the “Select Color” dialog box. [Color] Button Sets the color of the object. Clicking here displays the “Select Color” dialog box. NOTE For information about the “Select Color” dialog box, see page 237. I/O Card Allows I/O card setup.
Chapter 4 Designer Compile Priority Here you can make compile settings for the configuration. NOTE These compile settings are reflected in online status. If you change the settings in offline status, it will be enabled when going online after going offline once. • [Resource] Compiles arrangable components in order based on their component numbers. The Delay values differ depending on the signal lines. • [Fixed Delay] Fixes the Delay value (number of Samples) for the signal lines.
Chapter 4 Designer ■ “Cascade Setting” Dialog Box Clicking the [Cascade Setting] button displays the “Cascade Setting” dialog box. Here you can display DME64E cascade connections and make settings related to them. These settings are common to the cascaded DMEs in the same zone. Unit No. (Cascade Connection Number) All DME units other than the first unit (default “1”) are assigned automatically, and are grayed out after connection indicating that the settings cannot be changed.
Chapter 4 Designer ■ Edit Port Label and Type Dialog Box The Edit Port Label and Type dialog box will appear when the [Edit Port Label and Type] button is clicked. Specifies the port labels and types to be displayed to the left and right of DME and SP2060 objects. To set labels enter the [Port Name] for [Left] and [Right]. Each name can be up to 100 characters in length. To set the port type use [Port Type] to select the [Left] and [Right] types.
Chapter 4 Designer ICP You can arrange DME Device objects in the Zone window. These can be controlled using User Defined Button. First click on an ICP object arranged in the Zone window to select it, then double-click the label. This opens a “Control Panel Properties” window. If you right-click on the object, a context menu will be displayed. ■ ICP Object Context Menu [Cut] Cuts the selected object and moves it to the clipboard. [Copy] Copies the selected object to the clipboard.
Chapter 4 Designer ■ ICP Properties To display the “DME Device Properties” dialog box, select a ICP object, then click the [Properties] command on the [Edit] menu. [Label] Box You can enter up to 100 text characters to display above the object. Labels for identical ICP objects that exist in other configurations will also be changed. [Width] Box Specifies the object width in pixels. [Height] Box Specifies the object height in pixels. [Style] Sets the object style.
Chapter 4 Designer SP2060 SP2060 objects can be placed in the zone window. When clicked an SP2060 in the zone window will be selected, and when double-clicked the configuration window will open. A contextual menu will appear if the object is right-clicked. ■ Scene Info and [On-line] Button SP2060 objects include an object that provides scene info and an [On-line] button. Scene Info [On-Line] Button The scene info area displays the current scene number and name.
Chapter 4 Designer [Copy] Copies the selected object to the clipboard. [Paste] Pastes the SP2060 object currently on the clipboard. [Delete] Deletes an object. [Duplicate] Creates a duplicate of an object. [Display Order] Changes the display order according to the selected submenu command. [Recall Scene] Selects and recalls a scene from the submenu. [Flash Unit LEDs] Select to flash all indicators on the SP2060 panel. Flashing will continue until this command is deselected.
Chapter 4 Designer ■ SP2060 Properties Select an SP2060 object and click [Properties] in the [Edit] menu to open the “Speaker Processor Device Properties” window. The SP2060 properties can be edited here. [Label] Box Up to 100 single-byte characters or 50 two-byte characters can be entered for display on the object. One two-byte character is equivalent to two single-byte characters. Single-byte and twobyte characters can be mixed.
Chapter 4 Designer [Port Label Color] Button Species the color of the I/O port label characters. The “Select Color” window will appear when this button is clicked. [Color] Button Specifies the color of the object. The “Select Color” window will appear when this button is clicked. Port Style on Zone Window Species how ports will be displayed on SP2060 objects in the zone window. [Audio Port (Classic Style)] Displays all audio ports. This command grayed out and cannot be selected for SP2060 objects.
Chapter 4 Designer External Device Arranges external device objects in the Zone window. These objects can be added by plug-in functions. External applications can be linked to the devices arranged in the window. These links to external applications are set using the “External Device Properties” dialog box. To start the application linked to an external device object arranged in the Zone window, first click on the object to select it, then double-click it.
Chapter 4 Designer ■ External Device Object Context Menu [Open Component Editor] Starts the application assigned to the object. For the [AD824] and [AD8HR], it opens the component editor. [Cut] Cuts the selected object and moves it to the clipboard. [Copy] Copies the selected object to the clipboard. [Paste] Pastes the object that is on the clipboard. [Delete] Deletes the object you clicked on. [Duplicate] Duplicates the object you clicked on.
Chapter 4 Designer [Style] Sets the object style. Select [Plain], [Raised], or [Sunken] from the list. [Label Font] Button Sets the font for the label. Clicking here displays the “Select Font” dialog box. For information about the “Select Font” dialog box, see page 236. [Label Color] Button This sets the color of the label text. Clicking here displays the “Select Color” dialog box. [Port Label Color] Button Sets the color of the I/O port label. Click to display the Select Color dialog box.
Chapter 4 Designer ■ External Device Properties (AD824, AD8HR “Serial Controlled Device Properties” Dialog Box) To display the “Serial Controlled Device Properties” dialog box, select AD824 or AD8HR, then click the [Properties] command on the [Edit] menu. This dialog box is the same as the “External Device Properties” dialog box, except for [Remote]. Remote Select the DME you will control remotely from AD824 and AD8HR. • [DME Unit] The DMEs in the current configuration will be displayed in a list.
Chapter 4 Designer Component Components are arranged in the Configuration window and the User Module window. They include audio processors like mixers and compressors, and control parts like switches and sliders. They can be added by plug-in functions. Component objects arranged in a configuration are displayed in block form. To open the component editor for an arranged component, first select it by clicking on it, then doubleclick on it. If you right-click on the object, a context menu will be displayed.
Chapter 4 Designer [Store Component Library] Saves the component parameters. Click to display the Store dialog. If you then save without changing the folder, the parameters will be added to the library. Refer to “Library” on page 337 for more information. [Add Component to Component Link] Creates component link. Refer to "Creating Component Links" on page 342 for more iformation. [Properties] Displays the “Component Properties” dialog box.
Chapter 4 Designer [Label Color] Button This sets the color of the label text. Clicking here displays the “Select Color” dialog box. [Inputs/Outputs Label Color] Button Sets the color for the I/O port label text. Clicking here displays the “Select Color” dialog box. [Color] Button Sets the color of the object. Clicking here displays the “Select Color” dialog box. NOTE For information about the “Select Color” dialog box, see page 237. [OK] Button Accepts the changed settings and closes the dialog box.
Chapter 4 Designer [Display Order] Changes the display order of the objects, according to a command in the submenu. [Recall Component Library] Recalls libraries with component parameters saved in them. Clicking here displays the submenu. When a library is selected from the submenu, the library is read and the component parameters are changed. For more information about libraries, see “Library” (page 337).
Chapter 4 Designer [Label Font] button Sets the font for the label. Clicking here displays the “Select Font” dialog box. For information about the “Select Font” dialog box, see “Select Font” dialog box (page 236). [Label Color] Button Sets the color for the label text. Clicking here displays the “Select Color” dialog box. [Inputs/Outputs Label Color] Button Sets the color for the I/O port label text. Clicking here displays the “Select Color” dialog box.
Chapter 4 Designer [Color] Button Sets the color of the object. Clicking here displays the “Select Color” dialog box. NOTE For information about the “Select Color” dialog box, see “'Select Color' Dialog Box” (page 237). [OK] Button Updates the settings and closes the dialog box. [Cancel] Button Closes the dialog box without changing the settings. Slot Component If an inserted I/O card is selected in the DME properties settings, it will be displayed in the Configuration window as a Slot component.
Chapter 4 Designer ■ Slot Component Properties To display the “Slot Component Properties” dialog box, select a Slot component object, then click the [Properties] command on the [Edit] menu. [Label] Box You can enter up to 100 characters to display over the object. [Width] Box Specifies the width of the object in pixels. [Height] Box Specifies the height of the object in pixels. [Style] Sets the style of the object. From the list, select [Plain], [Raised], or [Sunken].
Chapter 4 Designer ■ “Edit Port Label” Dialog Box When you click the [Edit I/O Port Label] button, the “Edit Port Label” dialog box is displayed. Here you can set the port labels displayed for components. Enter a [Short Name] and [Long Name] for [Inputs] and [Outputs]. You can enter up to 100 English characters for each name. You can switch between long and short port names displayed in the configuration window with the [Port Long Name] command in the [View] menu.
Chapter 4 Designer User Module A user module combines a number of other components into a module that is treated as a single component. It can be arranged in the Configuration window. A user object arranged in a window is displayed as a single block. The User Module Design Window or User Module Window will open, according to the “Double Click Action” setting of “User Module Properties” dialog box when you double click the user module (page 290).
Chapter 4 Designer NOTE Libraries can be recalled only by users for whom [Control Component Editor] in security is turned ON. The command is grayed out for users for whom [Control Component Editor] is turned OFF. • [Open File Dialog] Displays the file select dialog box. You can recall libraries saved in folders other than the user module “Library” folder. [Store Component Library] Saves the component parameters. Click to display the Store dialog.
Chapter 4 Designer [Label] Box You can enter up to 100 English characters to display over the object. [Width] Box Specifies the width of the object in pixels. [Height] Box Specifies the height of the object in pixels. [Style] Sets the style of the object. From the list, select [Plain], [Raised], [Sunken], or [Image]. When [Image] is selected the Open dialog will appear. Select an image file and click [Open] to place the selected image as an object. [Label Font] Button Sets the font for the label.
Chapter 4 Designer Security Settings Turns user module security ON or OFF, and sets a password. • [Enable Security] Enables user module security. If you turn this function ON when no password is currently set, the “Set Password” dialog box appears. Enter a password, then click the [OK] button. If you change the setting from OFF to ON, the “Input Password” dialog box appears. You cannot turn Security OFF until you enter the correct password.
Chapter 4 Designer Picture An image can be arranged as an object on a sheet. This specifies a file for this purpose. You can use image files in the following formats: BMP (.bmp), PNG (.png), XBM (.xbm), XPM (.xpm), and JPEG (.jpg). Before placing a picture object, prepare an image file. Copy the image file to the folder specified in the “Preferences” dialog box → [Application] tab → [ContentsFolder] in the Main Panel window.
Chapter 4 Designer ■ Picture Object When you click a picture object that is located in each design window, handles (small squares) appear at the corners and sides of the object. You can expand or reduce the picture’s size by dragging a handle. If you double-click on the object, the “Open” dialog opens. There you can change the image file. If you right-click on a picture object, a context menu will be displayed.
Chapter 4 Designer ■ Picture Object Properties To display the “Picture Properties” dialog box, select a picture object, then click the [Properties] command on the [Edit] menu. [Label] Box You can enter up to 100 English characters to display over the object. If the box is left blank, the label will disappear. [Draw Picture Border] Displays a border around picture objects. [Label Font] Button Sets the font for the label. Clicking here displays the “Select Font” dialog box.
Chapter 4 Designer Port Specifies the number of ports to be displayed for a picture object. • [Left] Sets the number of ports to be displayed on the left. • [Right] Sets the number of ports to be displayed to the right. • [Edit Port Label] Button Sets the label and type for each port. Click to display the [Edit Port Label] dialog. [OK] Button Accepts the changed settings and closes the dialog box. [Cancel] Button Closes the dialog box without changing the settings.
Chapter 4 Designer ■ Text Object Properties To display the “Text Properties” dialog box, double-click on a text object, or select a text object, then click the [Properties] command on the [Edit] menu. [Text] Box You can enter up to 10,000 English characters to display in the text object box. [Text Font] Button Sets the font. Clicking here displays the “Select Font” dialog box. For information about the “Select Font” dialog box, see page 236. [Text Color] Button Sets the color of the text.
Chapter 4 Designer Box (Rectangle) You can arrange rectangles on the sheet. If you click the box, handles (small squares) appear at the corners and sides of the object. You can adjust the size by dragging the handles. You can open the “Box Properties” dialog box by doubleclicking the box. If you right-click on the object, a context menu will be displayed. ■ Box Object Context Menu [Cut] Cuts the selected object and moves it to the clipboard. [Copy] Copies the selected object to the clipboard.
Chapter 4 Designer ■ Box Object Properties To display the “Box Properties” dialog box, double-click on a box object or select a box object, then click the [Properties] command on the [Edit] menu. [Width] Box Specifies the width of the object in pixels. The default is 50 pixels. [Height] Box Specifies the height of the object in pixels. The default is 50 pixels. [Style] Sets the style of the object. From the list, select [Plain], [Raised], or [Sunken].
Chapter 4 Designer Ellipse [Ellipse] in the Toolkit window places a elliptical shape on the sheet. When you click an Ellipse object that is located in the sheet, handles (small squares) appear at the corners and sides of the object. You can adjust the size by dragging the handles. You can open the “Ellipse Properties” dialog box by double-clicking the ellipse. If you right-click on the object, a context menu will be displayed.
Chapter 4 Designer ■ Ellipse Object Properties To display the “Ellipse Properties” dialog box, double-click on an ellipse object, or select an ellipse object, then click the [Properties] command on the [Edit] menu. [Width] Box Specifies the width of the object in pixels. The default is 50 pixels. [Height] Box Specifies the height of the object in pixels. The default is 50 pixels. [Color] Button Sets the color of the ellipse. Clicking here displays the “Select Color” dialog box.
Chapter 4 Designer Wire Draws lines (wires) for connecting components and creating shapes. For instructions on drawing wires, see “Drawing and Editing Wires” on page 253. First click on an wire object arranged on the sheet to select it, then double-click the object. This opens a “Wire Properties” window. Node Termination Line Segment If you right-click on a wire object, one of three types of context menus will be displayed, depending where you clicked.
Chapter 4 Designer [Wire Color] Specifies the wire color. [Properties] Displays the “Wire Properties” dialog box. ■ Wire Object Context Menu (Node) Node Context Menu [Start Wire] Begins drawing a wire segment from the location where you right-clicked. [Delete Wire] Deletes the entire wire. [Delete] Deletes the node. The nodes before and after will become directly connected. [Properties] Displays the “Wire Properties” dialog box.
Chapter 4 Designer ■ Wire Object Properties To display the “Wire Properties” dialog box, double-click on a wire object. You can also select a wire object, then click the [Properties] command on the [Edit] menu. [Line Width] Box Set the line width. This setting can range from 1 to 10 pixels. [Line Type] Displays a list where you can select the type of line. The following types are available: [Solid], [Dash], [Dot], [DashDot], and [DashDotDot]. [Line Color] Button Sets the color of the line.
Chapter 4 Designer Legend (Descriptive Fields) Displays a legend for all sheets except the User Module window. When you click the [Edit Legend] command on the [Edit] menu or double-click on one of the Legend fields displayed on the sheet, the “Edit Legend” dialog box is displayed. If you right-click on the Legend, the displayed context menu will have the [Edit Legend] command only. If you click there it will display the “Edit Legend” dialog box.
Chapter 4 Designer ■ “Edit Legend” Dialog Box [Project] Box, [Title] Box, [No.] Box, [Author] Box, [Company] Box, [Address1] Box, and [Address2] Box Used to enter the Project, Title, Number, Author, Company, Address1, and Address2. You can enter up to 100 English characters for each field. [Date] Box and [Revisions] Box You can enter up to five dates and five revisions. You can enter up to 100 English characters for each field. [Legend Base Font Style] Displays a list where you can select the font.
Chapter 4 Designer Sheet There is one sheet in each design window for arranging objects. The size of the sheet and its background image are specified with the “Sheet” dialog box. This dialog box is displayed using the [Sheet] command from the [Tools] menu. Make the window where you are going to change sheet settings active, then click [Tools] menu → [Sheet]. ■ “Sheet” Dialog Box [Preset Size] Displays a list where you can select preset paper sizes.
Chapter 4 Designer Background Effect Sets the background for the sheet. • [Color] Button Sets the color of the background. Clicking here displays the “Select Color” dialog box. For information about the “Select Color” dialog box, see page 237. • [Image] Button Displays an image as the sheet background. You can use image files in the following formats: BMP (.bmp), PNG (.png), XPM (.xpm), and JPEG (.jpg). Clicking here displays the “Select Image” dialog box.
Chapter 4 Designer “Select Font” Dialog Box When you click the [Font] or [Label Font] button in an object’s properties dialog box, the “Select Font” dialog box is displayed. Sets the font. ■ Font Selects the font. The currently selected font name is displayed in this box. Select a font by clicking its name on the list. ■ Font Style Sets the style of the text. The currently selected style is displayed in the box. Select a style by clicking its name on the list below. • Normal ..........
Chapter 4 Designer “Select Color” Dialog Box When you click the [Color] or [Label Color] button in an object’s properties dialog box, the “Select color” dialog box is displayed. Sets the color of objects and text. ■ Setting Basic Colors There are 48 basic colors provided in the [Basic colors] section. When you select a basic color by clicking on it, the position of that color in the color palette to the right is indicated by a cross (+).
Chapter 4 Designer 1 Click the [Custom colors] box where you will save the color you create. The box you clicked will be selected and a frame will appear around it. 2 Set the color on the color palette. 3 Click the [Add to Custom Colors] button. The selected color will be added to [Custom colors]. NOTE You can save another color in a box that already has an original color saved in it. Just click on the box to select it. The new color will overwrite the previous color, which will be lost.
Chapter 4 Designer “Select Image” Dialog Box You can display an image for the background of sheets or objects. You can use image files in the following formats: BMP (.bmp), PNG (.png), XPM (.xpm), and JPEG (.jpg). In the project file, the location and name of the image file are registered in an relative path below the [ContentsFolder] and the linked image file is read and displayed. If the image file is moved, renamed, or the [ContentsFolder] is changed, the image cannot be displayed.
Chapter 4 Designer [Browse] Button Specifies a path for the image file. Clicking here displays the “Open” dialog box. Select a file with one of the following extensions: “.bmp,” “.png,” “.xpm,” or “.jpg,” then click the [Open] button. [OK] Button Accepts the changed settings and closes the dialog box. [Cancel] Button Closes the dialog box without changing the settings.
Chapter 4 Designer Design Window Shared Settings and Operations Preferences You can set the operating environment for the Designer window in the “Preferences” dialog box. This dialog box is opened using the [Preferences] command in the Designer window [Tools] menu. ■ Graphics Ports & Wires Specifies wire color, thickness, and type for each port type. • [Color] Sets the default color for the port and wire. • [Width] Sets the default wire width from a range of 1 to 5. • [Type] Sets the port type.
Chapter 4 Designer Crosshairs • [Show Crosshairs While Dragging] Place a checkmark here to have crosshairs displayed for guidance when dragging the wire endpoint. • [Select Crosshair Length] Specifies the length of the crosshair lines. Enter a number into the [Arbitrary Crosshair Length] box to specify the length in pixels. [Infinite Crosshairs] causes the lines to go all the way to the edge of the window. Offset Paste/Duplicate from Original By Sets the position when pasting or duplicating objects.
Chapter 4 Designer Grid Displays a grid on the sheet in each design window to guide the placement of objects. You can also have the objects “snap to” (automatically align with) the grid when dragging them. When you click the [Grid] command on the [Tools] menu, the “Grid” dialog box is displayed. Here you can enable or disable display of the grid and set the grid interval and form. [Snap to Grid] Makes objects align the grid when dragging them. Spacing This sets the spacing of the grid.
Chapter 4 Designer Exporting Each Design Window Instead of saving projects in their entirety, you can output the information contained in the active window using the Designer Window [Print] → [Export DXF] command and save it in a DXF format file. These files have “.dxf” as their filename extension. Because the DXF format uses the standard CAD file format, it can be opened using CAD software. DXF format files can also be opened by graphics software that support vector graphics, such as Adobe Illustrator®.
Chapter 4 Designer “Export DXF” dialog box ■ DXF File Name Enter a filename for the DXF file. The default file name entered here will vary according to the currently active window. If you click the [...] button at the right of the box, the “DXF File Name” dialog box is displayed. Specify the DXF file filename and the folder where the file will be saved. Enter the filename, specify the folder where the file will be saved, then click the [Save] button.
Chapter 4 Designer ■ Block Sets the block form used in the sheet. Displays a list where you can select the form. [Block] Makes the blocks rectangular and groups the text in the port icons and port names. [Explode] Makes the blocks into sets of four lines, and does not group the text in the port icons and port names. ■ [Paper Size] Sets the size of the paper. [Preset Size] Displays a list where you can select preset paper sizes.
Chapter 4 Designer Printing Each Design Window You can print out the content of each design window just as it appears on the screen. The content in the window will be expanded or reduced in size as necessary to match the size and orientation of the paper, and printed onto a single sheet of paper. Commands related to printing are found on the Designer Window [Print] menu. ■ [Print Setup] When you select this command, the “Print Setup” dialog box will be displayed. Sets the paper size and orientation.
Chapter 4 Designer ■ [“Print Preview” window] Displays a print preview of the active design window. You can check the appearance of the page before printing it. [Print] Displays the “Print” dialog box. [Close] Closes the print preview window. Arranging Objects Multiple object placement methods are available. ■ Dragging from the Toolkit Window You can drag items from the Toolkit window to the location where you want to place them in each design window.
Chapter 4 Designer Device Group Selection When laying out DME, SP2060, and ICP1 objects the “Select Group and Sampling Frequency” will be showing. ■ “Device Group and Sampling Frequency Settings” Window Select Group Selects a device group. • Existent Group Allows an existing group to be selected from a list. If a group does not exist it will be grayed out in the list and cannot be selected. • New Group Creates a new group.
Chapter 4 Designer Selecting Objects Objects can be selected when the mouse cursor appears as crosshairs. ■ Selecting with a Click You can select an object by clicking on it. If you click another object or an empty location on the sheet, it will cancel selection of the object you previously clicked. ■ Selecting with Click + Key When you want to select multiple objects, hold down the key as you click each new object you want to select.
Chapter 4 Designer Editing Objects Objects that have been arranged on the sheet can be edited using the [Cut], [Copy], [Paste], [Duplicate], and similar commands in the [Edit] menu. These edit commands will also appear in the context menu displayed when you right-click an object in the design window. Buttons for [Cut], [Copy], and [Paste] are also available on the Designer window toolbar. NOTE Some objects cannot be edited.
Chapter 4 Designer Changing the Order Objects newly placed on the sheet will be displayed above any previously placed objects they overlap. You can change this behavior using the [Display Order] command on the [Edit] menu. Select the object for which you want to change the display order, then select the appropriate command from the [Display Order] submenu on the [Edit] menu. [Top] Moves the selected object to the top of the stack. [Bottom] Moves the selected object to the bottom of the stack.
Chapter 4 Designer Drawing and Editing Wires Wire Objects that are arranged on sheets in the Configuration or User Module windows can be connected to each other by wires. Not only does this let you logically connect signal sources (output side) and destinations (input side), it also lets you draw connections and independent lines on the display. Each wire has at least two wire nodes. Between the nodes are line segments.
Chapter 4 Designer ■ Line Segment The line width default value is set from one to five pixels in the Designer window “Preferences” dialog box. In the “Wire Properties” dialog box, the line thickness and color can be adjusted as required for the various wires arranged on the sheet. Line Segment Selection When you select a line segment by clicking on it, only that line segment is selected. If you hold down the key while clicking, you can select multiple line segments.
Chapter 4 Designer ■ Wire Nodes Both ends of a wire, the location where wires bend, and the location where wires diverge are called “Nodes.” When a wire object is not selected, its nodes are not displayed. When a wire is selected, the nodes are displayed with a red circle. Node Selection When you click on a node, only that node itself is selected. You can select multiple nodes by holding down the key while clicking.
Chapter 4 Designer Hotspot The small white rectangles at the edge of objects are called “Hotspots.” Wires usually connect to hotspots. Hotspots • Some hotspots do not have a connection to a logical signal within the hardware. • Component and user module hotspots normally include logical connections. • External device hotspots do not include logical connections. ■ Selecting Hotspots If you click a hotspot, drawing will start. To select, press + click.
Chapter 4 Designer Drawing Settings Several functions are available to help ensure accurate wire drawing. ■ Grid To accurately draw in relation to the grid, turn ON [Snap to Grid] in the “Grid” dialog box. ■ Draw Exact Vertical and Horizontal Lines When [Prohibit Diagonal Connections] in the [Tools] menu is turned ON, wires will be drawn using horizontal and vertical lines only. Diagonal wires cannot be drawn.
Chapter 4 Designer Wire Drawing Wire drawing starts at the positions shown in the following table: Drawing Start Location Start Method Hotspot Click Wire End Terminal Right-click → click [Continue Wire] on the menu Node Right-click → click [Start Wire] on the menu Line Segment Right-click → click [Start Wire] on the menu Anywhere on the Sheet Right-click → click [Start Wire] on the menu NOTE When creating diagrams the keyboard cursor keys can be used to move the mouse cursor, and the
Chapter 4 Designer ■ Connect with Bent Line Method 1 From Hotspot to Hotspot Click the hotspot where the connection originates to begin drawing, then click the location (which will become a node) where you want the line to bend. Finally, click the destination hotspot to complete the connection. Method 2 From Hotspot to Node or Line Segment Click the hotspot where the connection originates to begin drawing, then click the location (node) where you want the line to bend.
Chapter 4 Designer ■ Connect Multiple Hotspots in a Single Operation Method 1 Key Combinations If you hold down the key when finishing dragging, a wire will be drawn at all origin hotspots. The wire will be connected to the destination hotspot you dragged and those that come after. Begin dragging from the connection origin hotspot, then press the key after aligning the mouse pointer with the hotspot you will connect too. A wire will be displayed below the destination hotspot.
Chapter 4 Designer Press the [F4] key to connect the uppermost open hot spot to the right of the selected object and the uppermost open hot spot to the left of the object on the right. Press + [F4] to connect the uppermost open hot spot to the left of the selected object and the uppermost open hot spot to the right of the object on the left.
Chapter 4 Designer Press + [F5] to connect the uppermost open hot spot to the left of the selected object and the uppermost open hot spot to the right of the object on the left, and continue automatically making sequential connections until no more open ports are available on either object. Automatic connections will not be made over other objects. Press the [F8] key to clear all wires connected to the selected object.
Chapter 4 Designer ■ Starting Drawing from the End Point/Node/Line Segment of an Existing Wire You can draw from the end or midway point of an existing wire. If you start from a node or line segment, a branch line will be created. Method 1 Continue Drawing from a Wire End Point When continuing an existing wire, right-click on the wire end point, then click [Continue Wire] on the displayed context menu.
Chapter 4 Designer ■ Finishing Drawing When the hotspots or already drawn wires are connected, drawing is finished. To finish drawing without connecting to a hotspot, use one of the following methods: • Right-click the mouse • Double-click • Press the key Drawing also finishes if another window is made active. Wire Editing You can delete wires, change node positions, connect to other wires, and perform other wire edit operations.
Chapter 4 Designer ■ Editing by Dragging Moving Nodes You can move nodes by dragging them with the mouse. When multiple nodes are selected and dragged with the mouse, you can move all selected nodes simultaneously. Moving Line Segments To move a line segment, select the nodes on both sides of the segment, and drag one of the nodes. ■ Connecting to Other Wires If you drag a node and lay it over another wire, the two will be connected at that position.
Chapter 4 Designer Logical connection A connection from a source (output side) signal to a destination (input side) signal is called a “logical connection.” If a logical connection is present in a configuration, the actual hardware signal will be connected. A single wire can make a single logical connection. Logical connections are possible only in the Configuration window and the User Module window. Wires in the Area window or Zone window can be drawn for display only.
Chapter 4 Designer Adding, Deleting, and Renaming a Zone At least one zone is included within an area. In the default Area window that zone will be named [Zone1]. Multiple zones can be arranged in an Area. When you click the [Zone Manager] command on the [Tools] menu, the “Zone Manager” dialog box is displayed. Here you can add, delete, or rename a zone. “Zone Manager” dialog box Zone List Lists the zones included in the project. To change settings for a zone, select it by clicking it in the list.
Chapter 4 Designer [Rename] Button Changes the name of the zone selected on the list. Clicking here displays the “Enter new name for the current zone name” dialog box. Enter a zone name, then click the [OK] button. NOTE The current name of the zone you will be renaming is displayed in the “Current Zone Name” box of the “Enter new name for current zone name” message. [Close] Button Closes the “Zone Manager” dialog box.
Chapter 4 Designer • [Delete] Button Deletes the device group currently selected in the list. An “Are you sure” confirmation box will appear when this button is clicked. The selected device group will be deleted when the [OK] button is clicked. Click the [Cancel] button to abort the delete operation. NOTE Device groups cannot be deleted when they include assigned devices. [Rename] Button Renames the device group currently selected in the list.
Chapter 4 Designer Adding, Deleting, and Renaming a Configuration A device group will include at least one configuration, and others can be added as required. When you click the [Configuration Manager] command on the [Tools] menu, the “Configuration Manager” dialog box is displayed. Here you can add, delete, or rename a configuration. “Configuration Manager” dialog box Device Group Select the device group to be edited from the list.
Chapter 4 Designer [Rename] Button Changes the name of the configuration selected on the list. Clicking here displays the “Enter new name for the current configuration” dialog box. Enter a configuration name, then click the [OK] button. NOTE The current name of the configuration you will be renaming is displayed in the “Current Configuration Name” box of the “Enter new name for current configuration name” message. [Close] Button Closes the “Configuration Manager” dialog box.
Chapter 4 Designer Area Window In the Area window, the area is designed by arranging objects on a design sheet, When you click “Area” in the Navigator window, the Area window becomes active. You can also open the Area window using the [Area] command in the [View] menu.
Chapter 4 Designer Arranging Objects Objects other than zones can be placed in the window by dragging them from the Toolkit window. You can also place objects by double-clicking them in the Toolkit window. You can also display the [Area Parts List] from the [Tools] menu or from the context menu that appears when you right-click on the sheet.
Chapter 4 Designer Zone Window In the Zone window, the zone configuration is designed by arranging zone devices on a design sheet, A zone configuration can be created that is the same as the actual hardware arrangement. To display the Zone window, double-click in the Area window. When you click a configuration in the Navigator window, it becomes active.
Chapter 4 Designer ■ Objects You can perform edit operations such as place, cut, copy, paste, delete, and move to devices and shapes. If you double-click on a device arranged in the window, a Configuration window or dialog box will open. Device Action When Double-Clicked DME/SP2060 Displays Configuration Window. ICP Displays “Control Panel Properties” dialog box. (Double-click the label) External Device Opens external application linked to the device.
Chapter 4 Designer Placing DME or SP2060 In the Toolkit window [DME24N], [DME64N], [DME8i-C], [DME8o-C], and [DME4io-C] icons are located in the [DME] folder, and an [SP2060] icon is located in the [Speaker Processor] folder. These icons can be dragged to the zone window. ■ ICP Placement Just like for a DME or SP2060, placing an ICP is to drag the icon from the Toolkit window. If there are multiple ICPs in a hardware configuration, create an equivalent number of ICP objects.
Chapter 4 Designer Configuration Window The Configuration window is used for arranging components on the sheet and making logical connections. It is displayed when you double-click on a DME or SP2060. NOTE SP2060 configurations cannot be edited. Tool Bar Component Sheet Wire User Module I/O Component Legend ■ Title Bar Displays “Device Name (Zone Name).” The configuration window for a DME64N placed in [Zone1] will be “DME64N (Zone1).
Chapter 4 Designer Placing Components You can place objects by dragging them from the Toolkit window. You can also place objects by double-clicking them in the Toolkit window. The same objects are displayed in the [Component List] submenu on the [Tools] menu or on the context menu that appears when you right-click on the sheet. For information about the [Component List] in the Configuration window, see page 173.
Chapter 4 Designer ■ SP2060 Configuration Window [Input A/B Link] Button Although SP2060 configurations cannot be edited, the [Input A/B Link] status can be changed. Clicking this button alternately turns INPUT A/B linking ON and OFF. When switched ON the input level, EQ, and Delay component parameters are copied from Input A to Input B, and are thereafter linked. Probe Monitor Probe monitor is a function that lets you monitor output ports in your configuration with headphones.
Chapter 4 Designer Monitor object If you click another output port, the location being monitored will change. ■ L/R Selection To monitor the left channel and right channel simultaneously, + click on the left channel, then do the some for the right channel. ■ Exiting the Probe Monitor Click [Probe Monitor] in the [Tools] menu or the [Probe Monitor] button on the toolbar to turn OFF the probe monitor. When probe monitor is turned off, the mouse pointer returns to its normal shape.
Chapter 4 Designer Show Signal Delay (Delay Display Value) The signal delays according to the processing time in the audio processor. The [Show Signal Delay] command from the [Tools] menu calculates a delay value and displays it for the component. Selecting this command switches delay value display between ON and OFF. A checkmark appears when display is turned ON. When turned ON, the settings are compiled to obtain a delay value, which is displayed for components and lines.
Chapter 4 Designer Monitoring Point List When you click [Monitoring Point List] in the [Tools] menu, the “Monitoring Point List” dialog box is displayed. Here you can register or edit points for monitoring with headphones. NOTE Monitoring points can be edited only by users for whom the [Edit] security checkbox has been turned ON. ■ [Cut] Button Cuts the selected monitoring point information. When monitoring point information is cut, information below that point moves up.
Chapter 4 Designer ■ Monitoring Point List Displays and allows editing of monitoring point information. [No.] Displays the numbers for monitor link points. Numbers are assigned in order from the top. [Label] Displays and allows editing of monitoring point names. Clicking here selects the text. You can then enter a new name. [Component L] Sets the monitoring point L channel component. Clicking here displays a list of components arranged in the active configuration window.
Chapter 4 Designer Analyze (Configuration Analysis) When you click the [Analyze] command on the [Tools] menu or the [Analyze] button on the toolbar, the “Analyze” dialog box is displayed. The wire connections in the currently active configuration window are analyzed, and the results are displayed in the “Analyze” dialog box.
Chapter 4 Designer User Module User Modules A module treated as a single component that combines a number of other components is called a “user module.” A user module can be arranged in the Configuration window just like any other component. User module editing consists of placing the component and making logical connections with wires, the same as for configurations. Saved user modules are displayed in the Toolkit window and can be used as templates.
Chapter 4 Designer Creating User Modules When you place a blank user module in the Configuration window, a new user module is created. 1 Make the Configuration window active. 2 Click the [+] next to [User Module] in the Toolkit window. The items in the level below the [User Module] folder will be displayed. 3 Drag the [Blank User Module] to the Configuration window.
Chapter 4 Designer Saving User Modules Saved user modules are displayed under [User Module] in the Toolkit window, and can be used as templates. NOTE User modules placed in the component editor are saved in the project file. When you want to use a user module in another configuration in the same project, save it using the “Save User Module” command. Save the User Module using the [Save User Module] command on the [Tools] menu.
Chapter 4 Designer ■ Security Settings Initial settings of user module security. [Enable Security] Enables user module security. If you place a checkmark here, the “Set Password” dialog box appears. Enter the same password into the [Password] box and [Confirm Password] box, and click the [OK] button. [Set Password] Button Changes the password. Clicking here displays the “Input Password” dialog box. Enter the current password and click the [OK] button. The “Set Password” dialog box will be displayed.
Chapter 4 Designer Editing User Modules User modules can be edited in the User Module window. Components layout and logical connections are set up in the design worksheet. The design worksheet can be opened by selecting [Open User Module Design Window] from the contextual menu of user modules in the configuration window.
Chapter 4 Designer ■ Placing a Number of Components of the Same Type You can arrange a number of components of the same type. If there are two or more of the same component, numbers will be attached to their names as follows: “Compressor (2),” “Compressor (3)” and so on. Multiple components placed in the configuration are independent, and you can set different parameters for each of them.
Chapter 4 Designer ■ Double Click Action Specifies the default action when user modules in the configuration window are double-clicked. [Open User Module Design Window] Opens the User Module Design window. [Open User Module Editor] Opens the User Module editor. The user module editor is a window where controls for components that are placed in a user module can be laid out and their parameters changed.
Chapter 4 Designer ■ [Rename] Button Changes the name of the user module selected on the list. Clicking here displays the “Rename User Module” dialog box. Enter a name into the user module name box, and click the [OK] button. NOTE The user module name also becomes the file name. When naming a user module, do not use characters that cannot be used for filenames. ■ [Delete] Button Deletes the user module selected on the list.
Chapter 4 Designer ■ [Export Library] Button Saves the library to a file. ■ [OK] Button Accepts the changed initial settings and closes the dialog box. ■ [Cancel] Button Closes the dialog box without changing the settings. NOTE Settings in the “User Module Manager” dialog box are changed when you click the [OK] button. If you mistakenly set security, change the password, or delete a user module, you can click the [Cancel] button to close the dialog box and return to the original unchanged settings.
Chapter 5 Editor Window Component Editor Window Component parameters are edited in the component editor. The same component can be placed multiple times on the same sheet in a Configuration or User Module window. If there are multiple examples of the same component in a configuration window or user module window, each component is independent and its parameters are set individually in a separate Component Editor window.
Chapter 5 Components ■ Status Bar Component ID Component Name Parameter ID Component Name Displays the component name. Component ID Displays the component ID. NOTE When controlling the DME64N/24N by connecting an RS-232C compatible controller to the [REMOTE] terminal, a component ID is required for distinguishing the same components in the DME64N/24N. The component ID is included in the signal that controls the component parameters.
Chapter 5 Components ■ Knob Drag to adjust the parameter. You can change the way knobs operate, using the [Component Editor] tab → [Knob Mode] setting in the “Preferences” dialog box. “Preferences” dialog box → "Component Editor" tab (page 63) NOTE To make a finer setting, press the key while dragging the knob when [Knob Mode] is "Linear". If you click a knob while pressing the key, the setting will return to its default value.
Chapter 5 Components ■ Buttons There are several types of buttons. • Switches between ON/OFF. When turned on, the button lights up. The color depends on the button’s function. When turned ON When turned OFF • In button sets of this type, you can select one of several buttons. When you do all other buttons in the set turn off. • Click here to execute a command. Click this button to switch all channels in the block. • Displays a menu.
Chapter 5 Components • Displays another window. ■ Edit Box Displays current values for settings. You can modify values by typing from the keyboard or using the mouse. When a value is changed, the knob or slider moves. Mouse-over When [Edit Box Zoom] in the [Component Editor] tab of the “Preferences” dialog box is checked, the edit box will zoom when the mouse is positioned over it (mouse-over).
Chapter 5 Components Double-click Selects a number. You can change the selected number using the keyboard. There is no need to enter units. When you press the key, the numbers you entered will be set and the units displayed. Enter a number from the keyboard. Set the value with the key. Moving with the Key If you press key while an edit box is selected, the selection will move to the next edit box. If you press + , the selection moves to the previous edit box.
Chapter 5 Components ■ Graph Control Point Displays parameters graphically. When parameters are changed, the graph also changes. In graphs that have control points, you can adjust parameters by dragging the points. On graphs with control points that are limited to movement in one direction only, aligning the mouse pointer with the control point and pressing the mouse button causes the mouse pointer to change to a double-headed arrow pointing in both directions of movement.
Chapter 5 Components User Control Editor/User Module Editor User Control Editor The user control function lets you lay out a set of component controls in the Configuration window or User Module window, and create a control window with them. The controls in the user control editor are linked to the controls for the original component. If the parameters are changed in the user control editor, the parameters will change in the same way in the component editor.
Chapter 5 Components ■ [User Control] Menu User controls are displayed in the [View] → [User Control] submenu of the Main Panel window. If you click the [User Control] button in the Main Panel window, you will display the same menu as the [View] menu → [User Control] submenu. User Control Name Displays a menu of user controls included in the current configuration of the current zone. Clicking one of the user controls opens the user control editor. A checkmark appears next to already open windows.
Chapter 5 Components ■ Creating New User Controls New user controls are added in the “User Control Manager” dialog box. 1 Click [User Control Manager] on the Main Panel window [Tools] menu. The “User Control Manager” dialog box will be displayed. NOTE You can also display the “User Control Manager” dialog box by clicking the [View] menu → [User Control] → [New User Control] command. 2 Click the [New] button. The “New User Control” dialog box will be displayed.
Chapter 5 Components Use [User Name] to select a user. 5 Click the [OK] button. The user control will be created and displayed on the list in the “User Control Manager” dialog box. 6 Click the [OK] button in the “User Control Manager” dialog box. When a new user control is created, it will be displayed in the [View] menu → [User Control] submenu in the Main Panel window. If you click the control, it will be displayed in a user control editor window.
Chapter 5 Components ■ User Control Security Security can be set independently for each User Control. User Control levels higher than the user security level will not be displayed in the menu or the User Control Manager dialog box. The security level settings for both the user control and the user affect editing and display of user controls. ■ User Control Security Level Security 1 ~ 10 can be set for each level or user. Level 1 is the highest level and 10 is the lowest.
Chapter 5 Components • Setting Security for Individual Users Click the [User] box of the User Control to be changed. The user list will appear. NOTE The users that can be selected will depend on the user security level. Click the user to be set for the User Control. The selected user name will be displayed in the [User] box. 3 Click the [OK] button.
Chapter 5 Components User Module Editor The user module editor lets you make a layout of controls for components arranged in the user module window. For each user module there is one user module editor. The name of the user module is displayed in the title bar. Only components that are arranged in a particular user module can be laid out in the specific control window that is associated with that user module. Both the user module and the control window will have the same name.
Chapter 5 Components Names and Functions ■ Status Bar The lock icon will appear in the User Module when security is active. → User Module properties (page 216). → User Module (page 285). The lock icon will appear locked when the password has not been entered, and layouts edited in the Design Mode cannot be saved. When the password is entered it becomes temporarily possible to save the layout. The lock icon will not appear if the [Enable Security] checkbox in the “Properties” dialog box is not checked.
Chapter 5 Components ■ Edit Palette The edit palette is automatically displayed whenever the user control editor/user module editor is active in design mode. Whenever you move the user control editor/user module editor, the edit palette moves together with it. When you turn OFF design mode, the palette disappears. Commands for editing in the user control editor/user module editor are provided on the edit palette.
Chapter 5 Components ■ Alignment of Controls Aligns the positions of multiple controls. [Picture] Button [Align Left] Button [Align Right] Button [Align To Top] Button [Align To Bottom] Button [TEXT] Button [Box] Button [Ellipse] Button [Frame] Button [Vertical/Center Align] Button [Horizontal/Center Align] Button [Align Vertically] Button [Align Horizontally] Button [Align Left] Button Aligns all selected controls with the left edge of the leftmost selected control.
Chapter 5 Components ■ [Picture] Button Places a graphic file. ■ [TEXT] Button Places a text box. ■ [Box] Button Places a square. ■ [Ellipse] Button Places an ellipse. ■ [Frame] Button Places a frame. ■ Grid Setting When arranging controls, you can align them along the grid. This menu sets the spacing of the grid. Grid=10 Grid=20 Clicking the [▼] button displays a menu. Click the menu to set the grid spacing. Select [OFF] to turn OFF the grid.
Chapter 5 Components Changing the Window Size In design mode, you can change the window size of the user control editor. If you align the mouse pointer with a side or corner of the window, its shape will change into a double-headed arrow. When the arrow is shaped like this, dragging it will change the size of the window. Even if you change the width of the window, the library button will remain where it is, in the upper right corner.
Chapter 5 Components Setting Background Images for Windows The default color for the user control editor/user module editor window background is black, the same as for the component editor window. However, you can change the color or display an image in the background. These settings are made in the “Background Image” dialog box. To display this dialog box, right-click in the user control editor window while in design mode, then click [Set Background Image] on the displayed context menu.
Chapter 5 Components ■ [Image] Displays an image for the background. You can use image files in the following formats: BMP (.bmp), PNG (.png), XPM (.xpm), and JPEG (.jpg). Use the [Select Image] button to select an image file. [Select Image] Button Clicking here displays the “Select Image” dialog box. Here you can select an image file to be displayed as the window background. [Layout] Box This box displays a list where you can select how the image file will be displayed.
Chapter 5 Components Placing Controls Controls can be placed when you are in the design mode. You can turn the design mode ON and OFF by right-clicking in the user control editor/user module editor, or component editor, then clicking the [Design Mode] command in the context menu that is displayed. You can place controls by dragging them from the component editor or by using the copy and paste commands.
Chapter 5 Components NOTE If you drag controls like knobs and sliders, edit boxes and labels that show parameter types, and place them one-by-one in the user control editor, they must be arranged in the user control editor. If you select multiple items and drag them, you can copy them as a group into the user control editor, keeping their original arrangement.
Chapter 5 Components Arrange the controls in the user control editor. ■ Placing Controls by Dragging Them (User Module Editor) You can drag the controls you want to copy from the component editor window in the user module to the user module editor. 1 Create a user module, then arrange and connect the components for it.
Chapter 5 Components ■ Placing Controls Using Copy and Paste Copy the controls in the component editor and paste in the user control editor or user module editor. To copy controls in the component editor, press the [Copy] command shortcut keys, + . To paste in the user control editor or user module editor, press the [Paste] command shortcut key, + , or the [Paste] button on the edit palette.
Chapter 5 Components ■ When You Cannot Copy Regardless of whether you drag or use copy and paste, you cannot create multiple copies from the same single component. If you drag controls that are already copied into the user control editor or user module editor, the mouse pointer will change into the “unavailable” mark (a circle with a diagonal slash), indicating that you cannot copy.
Chapter 5 Components Moving and Aligning Controls In the user control editor or user module editor, you can move or align copied controls. ■ Selecting Controls In the user control editor or user module editor, controls are selected in the same way as in the component editor. Click a control to select it, or press + click to select multiple controls. If you use + click on a selected control, it will cancel that control's selection.
Chapter 5 Components Cut/Copy/Paste Controls You can edit controls arranged in the user control editor or user module editor using the [Cut], [Copy], and [Paste] commands in the edit palette. ■ Cut Cuts controls arranged in the user control editor. Select one or more controls, then press the [Cut] button on the edit palette ■ Copy Copies controls arranged in the user control editor or user module editor. Select one or more controls, then press the [Copy] button on the edit palette.
Chapter 5 Components ■ “Knob Properties” Dialog Box When you right-click on a knob, then select [Properties] from the context menu, the “Knob Properties” dialog box will be displayed. This dialog box sets the size of the knob. [Size] Displays a list where you can select the knob size. Select [Large], [Medium], [Small], or [Very Small]. NOTE You can change the size of a knob by dragging one of the marks at the four corners (top, bottom, left, right) of the knob in the user control editor.
Chapter 5 Components [Color] Displays a list where you can select the color of the button. If you click the [▼], a list of button colors will be displayed. [Text Font] Button Sets the font, size and style. Clicking here displays the “Select Font” dialog box. For information about the “Select Font” dialog box, see page 236.
Chapter 5 Components ■ “Edit Box Properties” Dialog Box The Edit Box Properties dialog box will appear when you either double click an edit box or rightclick it and select [Properties] from the contextual menu. Here you can set the edit box size. [Size] Select an edit box size from the list: [Large], [Medium], or [Small].
Chapter 5 Components Partition Line/Sub-Partition Line Sets partition lines within the frame. [Partition Line] is a long partition line displayed from end to end, and [Sub-Partition Line] is a short partition line. • [Direction] Select the direction of a partition line from the list. [Vertical] inserts a vertical partition line and [Horizontal] inserts a horizontal partition line. When [None] is select, partition lines are not displayed. • [Position] Displays the currently set line position.
Chapter 5 Components Line Width Sets the thickness of the lines at [Top]/[Left]/[Right]/[Bottom]. Set “0” to display no lines. Frame Color Sets the color of the color frame. Click this button to display the “Select color” dialog box. For information about the “Select color” dialog box, see page 237. Fill Color Sets the frame fill color. Click the [Select Color] button to display the “Select color” dialog box.
Chapter 5 Components • [Stretch] When ON, the graphic will be enlarged when a size that is bigger than it's original size is specified. [Link Component Editor] When ON, clicking the [Select Component] button selects the editor that is opened when the graphic is clicked. ■ Text Properties Dialog Box Right-click the text box and select [Properties] from the contextual menu to display the Text Properties dialog box. [Text] Box Displays and edits the text to be displayed. [Text Font] Selects the font.
Chapter 5 Components ■ Box Properties Dialog Box Right-click the box and select [Properties] from the contextual menu to display the Box Properties dialog box. Box Size • [Width] Specifies the width in pixels. • [Height] Specifies the height in pixels. Box Style • [Style] Sets the style of the object. Select [Plain], [Raised], or [Sunken] from the list. • [Round Corner] Turn ON to produce a round-cornered box. Use [Curve] to select the degree of roundness.
Chapter 5 Components ■ Ellipse Properties Dialog Box Right-click the ellipse and select [Properties] from the contextual menu to display the Ellipse Properties dialog box. Ellipse Size • [Width] Specifies the width in pixels. • [Height] Specifies the height in pixels. Line • [Type] Select a type of frame line from the list: [Solid], [Dash], [Dot], [Dash Dot]. Or [Dash Dot Dot]. • [Size] Sets the thickness of the frame line in pixels. The range is from 1 to 100.
Chapter 5 Components Changing the Tab Order The tab order for controls is determined by the order in which they were pasted into the user control editor or user module editor. If you right-click the user control editor or user module editor, you can check or change the tab order using the [Tab Order] command on the context menu. If you select the [Tab Order] command, tab order numbers will be displayed at the upper-left of each edit box. Clicking the displayed numbers changes the order.
Chapter 5 Components Operation Mode and Design Mode There are two modes for the user control editor/user module editor and the component editor: “operation mode” and “design mode.” In operation mode you adjust parameters, while in design mode you lay out controls. You can switch between operation mode and design mode using the context menu that is displayed when you right-click in the user control editor/user module editor or component editor.
Chapter 5 Components Context Menu The context menus that appear when you right-click in a window will differ in operation mode and in design mode. In design mode, other commands will be added, depending on where you click. ■ Operation Mode Context Menu Some commands that are displayed in the context menus for operation mode will also be displayed in design mode. [Design Mode] Switches between design mode and operation mode.
Chapter 5 Components [Level Meter Enable] Specifies whether the level meters will be enabled or disabled. [Close All Editor Windows] Closes all component editor windows. [Open Parameter Link] Opens the “Parameter Link” window. For information about the Parameter Link window, see “Parameter Link” (page 81).
Chapter 5 Components ■ The Context Menu Displayed in Design Mode When You Right-Click a Control [Open Original Component Editor] (User Control Editor and User Module Editor only) It opens the component editor for the control you clicked. [Display Order] Specifies the vertical display order of the controllers. It opens the component editor for the control you clicked. [Properties] Opens the properties dialog box for the control. → See “Control Properties” on page 321.
Chapter 5 Components Snap The Snap function records parameters for the component editor, user control editor, and user module editor temporarily. Clicking a button switches the parameter set, setting all parameters in the editor to the status that existed when the parameters were recorded in the memory. You can record the current values for parameters. Furthermore, when you recall a library, it is recorded to the Snap button that is on at that time.
Chapter 5 Components ■ Recording Parameter Sets Recording parameters from the current window The parameters present when the snap button is switched are recorded to the snap button before the switch. 1 Click the snap button ([A] through [D]) that will record the parameter set. This turns it ON. 2 Set the parameters in the editor to the settings you want to record. 3 Click another snap button. Recalling a Library 1 Click the snap button that has recorded the parameter set. This turns it ON.
Chapter 5 Components Library Component editor, user control editor, and user module editor parameters can be saved as library files. By reading back a saved library file, you can reset all the editor parameters to the status they had when the file was saved. Saving in a library file is called “storing,” while bringing back the settings is called “recalling” them. Library files have the following file name extensions: “.cel” for component editors, “.ucl” for user control editors, and “.
Chapter 5 Components NOTE If you change the [Contents Folder] in the “Preferences” dialog box in the Main Panel window, a “Library” folder will be created in the specified folder, and a folder for each component will be created there. NOTE In the “Save Library File” dialog box, you can specify another folder for saving library files, and save them there. Library files that are saved in another folder also can be recalled by specifying the folder.
Chapter 5 Components Recalling a Library The recall function reads stored parameters into the component editor. ■ Editor Windows You can recall libraries in the component editor, user control editor, and user module editor windows by clicking the [Recall Library] button. When a library is recalled in an editor window, the parameter set is recorded to the selected snap button. 1 Click the snap button ([A] through [D]) that will record the parameter set.
Chapter 5 Components ■ Recalling a Library Stored in a Folder Other Than the Default Libraries not stored in the default folder do not appear on the [Recall Library] menu. You must specify the file you want in order to recall it. 1 Click the [Recall Library] button in the component editor. The [Recall Library] menu will be displayed. 2 Click the [Recall Library] menu [Open File Dialog]. The “Open” dialog box will be displayed. 3 Move to the correct folder and select a library file.
Chapter 5 Components Creating Parameter Links You can group controls (parameters) and link their parameters. You can create parameter link groups and add controls to them in the component editor. Parameter link settings are made in the Parameter Link window. For information about parameter links and the Parameter Link window, see “Parameter Link” (page 81). NOTE A parameter can belong to one group only. Furthermore, only parameters of the same type can be grouped.
Chapter 5 Components Local Link The group names for local like groups are displayed in the [Local Link] submenu. When you click a group name, a control is added to the group. ■ Adding Multiple Controls You can select multiple controls in Design Mode. When multiple controls are selected, multiple parameters can be added to a group simultaneously. Creating Component Links The same types of parameters can be linked between the same types of component included in a group.
Chapter 5 Components ■ Add Components to a Group Right-click a component in the component editor to display the contextual menu. [Add Component to Component Link] → [group name] adds to an existing group. Groups that are not of the same type will be grayed out and cannot be selected.
Chapter 6 Component Guide Types of Components Component Groups When the Configuration window and User Module window are made active, a component list is displayed in the Toolkit window, and you can use the [Component List] on the [Tools] menu. Components can be separated into groups based on types. In the Toolkit window, component groups are displayed as folders. Some of the groups in the Toolkit window are further divided into subgroups.
Chapter 6 Component Guide In the Designer window [Tools] menu → [Component List] menu, component groups are displayed as submenu items. The items with small rightward-facing triangles are groups. Those without triangles are components. Group Component NOTE When the User Module window is active, [User Module] is not present in the menu.
Chapter 6 Component Guide Component Variations Group Delay Long Short Dynamics Compander CompanderH CompanderS Compressor De-Esser Ducking Expander Gate Limiter EQ GEQ Mono Stereo PEQ Mono 346 DME Designer Owner’s Manual DME24N DME8i-C/ DME8o-C/ DEM4io 5 Output ✓ ✓ ✓ 6 Output ✓ ✓ ✓ 7 Output ✓ ✓ ✓ 8 Output ✓ ✓ ✓ 1 Output ✓ ✓ ✓ 2 Output ✓ ✓ ✓ 3 Output ✓ ✓ ✓ 4 Output ✓ ✓ ✓ 5 Output ✓ ✓ ✓ 6 Output ✓ ✓ ✓ 7 Output ✓ ✓ ✓ 8 Output ✓ ✓ ✓ Mono ✓
Chapter 6 Component Guide Component Variations Group EQ PEQ Stereo Fader BPF HPF LPF Notch Programmable BPF Programmable HPF Programmable LPF Meter Miscellaneous Oscillator Auto Mixer Delay Matrix 2 Input DME8i-C/ DME8o-C/ DEM4io ✓ ✓ ✓ 6 Band ✓ ✓ ✓ 8 Band ✓ ✓ ✓ 1 Channel ✓ ✓ ✓ 2 Channel ✓ ✓ ✓ 4 Channel ✓ ✓ ✓ 8 Channel ✓ ✓ ✓ 12 Channel ✓ ✓ ✓ 16 Channel ✓ ✓ ✓ ✓ ✓ Mono ✓ ✓ ✓ Stereo ✓ ✓ ✓ Mono ✓ ✓ ✓ Stereo ✓ ✓ ✓ Mono ✓ ✓ ✓ Stereo ✓ ✓
Chapter 6 Component Guide Component Variations Group Mixer Delay Matrix 2 Input 4 Input 8 Input Matrix Mixer 2 Input 4 Input 8 Input 12 Input 16 Input 32 Input 64 Input Pan 348 LCR DME Designer Owner’s Manual DME64N DME24N DME8i-C/ DME8o-C/ DEM4io 16 Output ✓ ✓ ✓ 2 Output ✓ ✓ ✓ 4 Output ✓ ✓ ✓ 8 Output ✓ ✓ ✓ 12 Output ✓ ✓ ✓ 16 Output ✓ ✓ ✓ 2 Output ✓ ✓ ✓ 4 Output ✓ ✓ ✓ 8 Output ✓ ✓ ✓ 12 Output ✓ ✓ ✓ 16 Output ✓ ✓ ✓ 1 Output ✓ ✓ ✓ 2 Output ✓
Chapter 6 Component Guide Component Variations Group Pan LR Surround Router 1 Input 2 Input 4 Input 8 Input 12 Input 16 Input Source Selector DME64N DME24N DME8i-C/ DME8o-C/ DEM4io 1 Channel ✓ ✓ ✓ 2 Channel ✓ ✓ ✓ 4 Channel ✓ ✓ ✓ 8 Channel ✓ ✓ ✓ 12 Channel ✓ ✓ ✓ 16 Channel ✓ ✓ ✓ 3-1 ✓ ✓ ✓ 5.1 ✓ ✓ ✓ 6.
Chapter 6 Component Guide Component Variations Group Source Selector 4 Position 8 Position 16 Position Speaker Processor ✓ ✓ 6 Channel ✓ ✓ ✓ 1 Channel ✓ ✓ ✓ 2 Channel ✓ ✓ ✓ 6 Channel ✓ ✓ ✓ 1 Channel ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ Slot In Component Editor ✓ ✓ ✓ Slot Out Component Editor ✓ ✓ ✓ Cascade In Component Editor ✓(*) Cascade Out Component Editor ✓(*) Analog Input Component Editor ✓(*) ✓(*) Analog Output Component Editor ✓(
Chapter 6 Component Guide Crossover Separates input signals into multiple frequency channels and outputs them. The following five types of components are available in the Crossover group: 2 Way, 3 Way, 4 Way, 5 Way, and 6 Way. Crossover components have a single input and multiple outputs. Double-click a component to display the component editor for it.
Chapter 6 Component Guide Name 1 Crossover Curve Section Displays the level of each frequency band, distinguished by color. Parameter Setting Range Function 2 Input Level -∞ to +10 dB Sets the input signal level. 3 Output Level -∞ to ±0 dB Sets the output signal level for each frequency band. 4 Mute ON/OFF Mutes the output signal level for each frequency band. 5 Phase ON/OFF Reverses the phase of the output signal for each frequency band.
Chapter 6 Component Guide The number of output channels varies according to the component variation. 2 Way Low/High 3 Way Low/Mid/High 4 Way Low/Low-Mid/High-Mid/High 5 Way Sub-Low/Low/Low-Mid/High-Mid/High 6 Way Sub-Low/Low/Low-Mid/Mid/High-Mid/High Set the attenuation curve for the lowest band and the middle bands with the Low Pass Filter (LPF) and High Pass Filter (HPF), and the highest band with HPF. Each frequency band has its own color, with Low being red, Mid being green, and so on.
Chapter 6 Component Guide Changing the [Frequency] Parameter ■ LFP/HPF [Type] sets the attenuation slope and the filter type for the LPF and HPF. The selected items are displayed on the buttons. Clicking these buttons displays a menu. Combinations of six slope types and four filter types are available. [6dB/Oct], [12dB/Oct], [18dB/Oct], [24dB/Oct], [36dB/Oct], and [48dB/Oct] set the attenuation per octave. A low value produces gentle attenuation. A large value produces sudden attenuation.
Chapter 6 Component Guide • Bessel For curves where phase characteristics are important, Bessel has gentler attenuation than Butterworth, and there is little distortion of the waveform when square waves are passed through. • Linkwitz (Linkwitz-Riley) As second-order filters, the sum of the output voltages for LPF and HPF have a gain of 0 dB across the entire band. The pass band is flat, but the cutoff frequency gain is -6 dB.
Chapter 6 Component Guide Crossover Processor A crossover processor consists of a crossover, delay, parametric equalizer, and compressor. After the input signal is processed by the crossover, effects of the delay, parametric equalizer, and compressor are applied to each frequency band. The following two types are available in the Crossover Processor group: Crossover Processor and Crossover Processor II.
Chapter 6 Component Guide The output number varies according to the component variation. 2 Way Low/High 3 Way Low/Mid/High 4 Way Low/Low-Mid/High-Mid/High 5 Way Sub-Low/Low/Low-Mid/High-Mid/High 6 Way Sub-Low/Low/Low-Mid/Mid/High-Mid/High Set the attenuation curve for the lowest band and the middle bands with the Low Pass Filter (LPF) and High Pass Filter (HPF), and the highest band with HPF. Each frequency band has its own color, with Low being red, Mid being green, and so on.
Chapter 6 Component Guide Name 1 Crossover Curve Section 2 Frequency 3 LPF Displays the level of each frequency channel, distinguished by color. Parameter Setting Range Function 20 Hz to 20 kHz Sets the cross frequency between each frequency band.
Chapter 6 Component Guide ■ Delay When you click the [Delay] button for the crossover processor, it opens the delay editor window. Here you can set the delay for each frequency band. [Crossover Processor - Delay] editor window 1 5 2 3 4 Parameter Setting Range Function 1 Delay Sets the delay time. ms: 0 to 500 Sample: the range depends on the Fs value. Meter: 0 to 171.8 Feet: 0 to 563.6 Frame: the range depends on the Frame value. Beat: the range depends on the Beat value.
Chapter 6 Component Guide ■ Parametric Equalizer When you click [PEQ] button for the crossover processor, it opens the parametric equalizer editor window. Here you can make parametric equalizer settings for each frequency band. [Crossover Processor-PEQ] editor window 1 2 7 3 4 5 6 Name 1 PEQ Curve Parameter 360 Function Displays the PEQ curve. Setting Range Function 2 Type PEQ L.SHELF 6 dB/Oct L.SHELF 12 dB/Oct H.SHELF 6 dB/Oct H.SHELF 12 dB/Oct HPF LPF Select the filter type from a menu.
Chapter 6 Component Guide ■ Compressor When you click the [Compressor] button for the crossover processor, it opens the compressor editor window. Here you can make compressor settings for each frequency band. [Crossover Processor-Compressor] editor window 4 5 6 7 8 9 1 2 3 ) Name Function 1 Compressor Curve Displays results graphically. The horizontal axis is the input signal level, and the vertical axis is the output level. 2 Gain Reduction Meter Displays the gain reduction attenuation.
Chapter 6 Component Guide Crossover Processor II The following five types of components are available in the Crossover Processor II group: 2 Way, 3 Way, 4 Way, 5 Way, and 6 Way. Crossover processor II components have a single input and 2 to 6 outputs. Double-click a component to display the component editor for it. The number of bands may vary depending on the component, but they share a common configuration in the component editor. There are input and output level meters in the upper part of the window.
Chapter 6 Component Guide Name Function 1 Input Meter Displays the input signal level. 2 Output Meter Displays the output signal level. Section 3 Parameter Input 4 5 Output 6 7 Navigator Setting Range Function Gain -∞ to +10 dB Sets the input signal level. Mute ON/OFF Mutes the input signal. Gain -∞ to +10 dB Sets the output signal level for each frequency band. Mute ON/OFF Mutes the output signal for each frequency band. Crossover -- This opens the crossover editor window.
Chapter 6 Component Guide Name 1 Crossover Curve Section Displays the level of each frequency band, distinguished by color. Parameter Setting Range Function 2 Frequency 20 Hz to 20 kHz Sets the cross frequency between each frequency band. 3 Polarity Normal/Inverted Reverses the output signal phase for each frequency band. 4 Mute ON/OFF Mutes the signal for each frequency band. This is linked to the Mute setting in the original window. The display appears as a dotted line when muted.
Chapter 6 Component Guide ■ Delay When you click the [Delay] button for the crossover processor, it opens the delay editor window. Here you can set the delay for each frequency band. 1 4 2 3 Parameter Setting Range Function 1 Delay Sets the delay time. ms: 0 to 500 Sample: the range depends on the Fs value. Meter: 0 to 171.8 Feet: 0 to 563.6 Frame: the range depends on the Frame value. Beat: the range depends on the Beat value. 2 Level -∞ to ±0 dB Sets the output signal level for each channel.
Chapter 6 Component Guide ■ Parametric Equalizer When you click the [PEQ] button for the crossover processor, it opens the parametric equalizer editor window. Here you can make parametric equalizer settings for each frequency band. 1 2 7 3 4 5 6 Name 1 PEQ Curve Parameter 366 Function Displays the PEQ curve. Setting Range Function 2 Type PEQ L.SHELF 6 dB/Oct L.SHELF 12 dB/Oct H.SHELF 6 dB/Oct H.SHELF 12 dB/Oct HPF LPF Select the filter type from the menu. 3 Q 0.1 to 16.
Chapter 6 Component Guide ■ Compressor When you click the [Compressor] button for the crossover processor, it opens the compressor editor window. Here you can make compressor settings for each frequency band. 1 23 4 5 6 7 8 9 ) Name Function 1 Compressor Curve Displays results graphically. The horizontal axis is the input signal level, and the vertical axis is the output level. 2 Gain Reduction Meter Displays the gain reduction attenuation.
Chapter 6 Component Guide Delay This is a multi-tap delay that provides independent delay and level control for each output. You can specify the delay time in milliseconds, samples, meters, feet, time code frames, or number of beats. Within the delay group, there are two subgroups called Long and Short. Each has a different setting range for the delay. Delay Long Delay long components are available with from one to eight outputs. Each has a single input and from one to eight outputs.
Chapter 6 Component Guide NOTE Delay Scale does not support the parameter link feature. Refer to “Parameter Link” on page 81 for information on parameter linking. Delay Short Delay short components are available with from one to eight outputs. Each has a single input and from one to eight outputs. Double-click a component to display the component editor for it. Only the number of outputs in each component is different. The other parts are the same.
Chapter 6 Component Guide NOTE Delay Scale does not support the parameter link feature. Refer to “Parameter Link” on page 81 for information on parameter linking. Dynamics Components in the dynamic group adjust the dynamic range of the sound. There are eight types of components, each of which is available in mono channel and stereo channel versions. The eight types are: compander hard, compander soft, compressor, de-esser, ducking, expander, gate, and limiter.
Chapter 6 Component Guide Compander The compander combines the effects of a compressor and an expander. A compressor compresses signals that exceed the threshold, while the expander reduces signals that fall below the threshold. There are two compander groups, CompanderH (compander hard) and CompanderS (compander soft). Within each group, there are mono channel and stereo channel companders. Mono channel companders have one input, one output, and one KeyIn input.
Chapter 6 Component Guide Name Function 1 Compander Curve Displays results graphically. The horizontal axis is the input signal level, and the vertical axis is the output level. 2 Gain Reduction Meter Displays the gain reduction attenuation. 3 Output Meter Displays the output signal level. Parameter Setting Range Function 4 Threshold -54 dB to ±0 dB Sets the threshold value. 5 Ratio 1:1 to ∞:1 Sets the compression ratio. 6 Width +1 dB to +90 dB Sets the width of the expander.
Chapter 6 Component Guide Compressor Compresses signals that exceed a threshold. Narrows the dynamic range of the signal, making it easier to mix or record signals with a wide dynamic range such as vocals or piano music. Both mono channel and stereo channel compressors are provided. Mono channel compressors have one input, one output, and one KeyIn input. Stereo channel compressors have two inputs, two outputs, and one KeyIn input. Double-click a component to open the component editor for it.
Chapter 6 Component Guide Name Function 1 Compressor Curve Displays results graphically. The horizontal axis is the input signal level, and the vertical axis is the output level. 2 Gain Reduction Meter Displays the gain reduction attenuation. 3 Output Meter Displays the output signal level. Parameter Setting Range Function 4 Threshold -54 dB to ±0 dB Sets the threshold value. 5 Ratio 1:1 to ∞:1 Sets the compression ratio.
Chapter 6 Component Guide De-Esser Compresses the signal above a specified frequency. The de-esser controls sibilant (hissing) sounds included in speech that are produced by the letter “S.” Both mono channel and stereo channel deessers are provided. Mono channel de-essers have one input and one output each. Stereo channel de-essers have two inputs and two outputs each. Double-click a component to open the component editor for it. The parameters are the same for mono channel and stereo channel components.
Chapter 6 Component Guide +20 Output Level (dB) +10 Ratio=2:1 0 –10 –20 Knee=Hard –30 –40 –50 Threshold=–20dB –60 –70 –70 –60 –50 –40 –30 –20 –10 0 +10 +20 Input Level (dB) Ducking Attenuates the output a particular amount, when an input signal exceeds its threshold. Both mono channel and stereo channel duckers are provided. Mono channel duckers have one input, one output, and one KeyIn input. Stereo channel duckers have two inputs, two outputs, and one KeyIn input.
Chapter 6 Component Guide Name Function 1 Ducking Curve Displays results graphically. The horizontal axis is the input signal level, and the vertical axis is the output level. 2 Gain Reduction Meter Displays the gain reduction attenuation. 3 Output Meter Displays the output signal level. Parameter Setting Range Function 4 Threshold -54 dB to ±0 dB Sets the threshold value. 5 Range -70 dB to ±0 dB Sets the amount by which the level is reduced.
Chapter 6 Component Guide Expander Widens the dynamic range of the signal. Low-level signals such as noise are diminished. Both mono channel and stereo channel expanders are provided. Mono channel expanders have one input, one output, and one KeyIn input. Stereo channel expanders have two inputs, two outputs, and one KeyIn input. Double-click a component to open the component editor for it. The parameters are the same for mono channel and stereo channel components.
Chapter 6 Component Guide +20 Output Level (dB) +10 0 Knee=Hard –10 –20 Ratio=2:1 –30 –40 Threshold=–10dB –50 –60 –70 –70 –60 –50 –40 –30 –20 –10 0 +10 +20 Input Level (dB) Gate Attenuates signals that are lower than the threshold level. Both mono channel and stereo channel gates are provided. Mono channel gates have one input, one output, and one KeyIn input. Stereo channel gates have two inputs, two outputs, and one KeyIn input. Double-click a component to open the component editor for it.
Chapter 6 Component Guide Name Function 1 Gate Curve Displays results graphically. The horizontal axis is the input signal level, and the vertical axis is the output level. 2 Gain Reduction Meter Displays the gain reduction attenuation. 3 Output Meter Displays the output signal level. Parameter Setting Range Function 4 Threshold -54 dB to ±0 dB Sets the threshold value. 5 Range -70 dB to ±0 dB Sets the amount by which the level is reduced. 6 Attack 0 to 120 ms Sets the attack time.
Chapter 6 Component Guide Limiter Signals above the threshold are compressed at an ∞:1 ratio, preventing output of signals that exceed the threshold level. Mono channel and stereo channel components are provided. Mono channel components have a single input and output plus a key input, while stereo channel components have two inputs and outputs and a key input. Double click the component to open the component editor. Mono channel and stereo channel components have the same parameters.
Chapter 6 Component Guide +20 RATIO=20:1 +10 Output Level (dB) 0 Threshold = –20dB –10 –20 –30 –40 –50 –60 –70 –70 –60 –50 –40 –30 –20 –10 0 +10 +20 Input Level (dB) Equalizer (EQ) The equalizer boosts or cuts the levels of specified frequencies. The EQ group contains graphic equalizers (GEQ) and parametric equalizers (PEQ). The frequency bands in the graphic equalizer are fixed. The graphical interface lets you visually check the gain of each frequency.
Chapter 6 Component Guide Component editor for GEQ 2 1 3 4 6 7 5 8 9 @ ) * # ! % ^ % & $ ^ & % ^ & % ^ & ( Name Function 1 Input Meter Displays the input signal level. 2 EQ Curve Displays the equalizer effect. 3 Output Meter Displays the output signal level. Section 4 Setting Range Function Bypass ON/OFF Bypasses each bands in the GEQ equalizer section. 5 Gain Set by [Range]. Sets the output gain for its band. 6 GEQ ON ON/OFF Turns the GEQ ON.
Chapter 6 Component Guide ■ EQ Graph [Bypass] Button A number for each frequency band is displayed on these buttons. When you click the button, it lights up and the bypass turns ON. When you turn this ON, bypassed sound (unchanged sound) is output. When you turn this OFF, the sound is output with effects applied. Bypass ON Bypass OFF Parametric Equalizer (PEQ) Boosts or cuts signals within specified frequencies.
Chapter 6 Component Guide Name 1 EQ Curve Displays the equalizer effect. You can change the parameter by dragging the control point with the mouse. Section 2 Function Input Parameter Setting Range Function Level -∞ to +10 dB Sets the input signal level. Phase ON/OFF Reverses the phase of the input signal. Type PEQ L.SHELF 6 dB/Oct L.SHELF 12 dB/Oct H.SHELF 6 dB/Oct H.SHELF 12 dB/Oct HPF LPF Select the filter type from the menu. 5 Q 0.1 to 16.
Chapter 6 Component Guide Fader Controls the output level for each channel. Fader components are available for 1, 2, 4, 8, 12, and 16 channels. Double-click a component to display the component editor for it. The number of channels varies, but all components share a common configuration in the component editor. Fader component editor 1 2 3 4 Parameter Setting Range Function 1 Phase ON/OFF Reverses the phase of the output signal for each channel. 2 On ON/OFF Turns ON each channel’s output.
Chapter 6 Component Guide Feedback Suppressor The Feedback Suppressor reduces feedback components of the signal. 1 2 3 Parameter 1 Mode Speech Selects the type of input signal to be processed. Select this mode when the input source is speech. Music Select this mode when the input source is music. 2 Suppression Lebel 0~9 Specifies the amount of feedback reduction. Higher values produce greater feedback reduction. Further, the amount of pitch changed produced by the effect is displayed in cents.
Chapter 6 Component Guide Filters A filter passes specific frequencies and attenuates all others. There are seven types of filters available in the filter group: band pass filter (BPF), high pass filter (HPF), low pass filter (LPF), notch filter (Notch), programmable BPF, programmable HPF, and programmable LPF. Band Pass Filter (BPF) The band pass filter passes the signal from a specified frequency band, while attenuating frequencies outside that band.
Chapter 6 Component Guide High Pass Filter (HPF) The high pass filter passes frequencies in the signal that are higher than a specified frequency, while attenuating lower frequencies in the signal. There are two types of HPF components: mono channel and stereo channel. Mono channel HPFs have one input and one output. Stereo channel HPFs have two of each. Double-click a component to display the component editor for it. The parameters are the same for mono channel and stereo channel components.
Chapter 6 Component Guide Low Pass Filter (LPF) The low pass filter passes frequencies in the signal that are lower than a specified frequency, while attenuating higher frequencies in the signal. There are two types of LPF components: mono channel and stereo channel. Mono channel LPFs have one input and one output. Stereo channel LPFs have two of each. Double-click a component to display the component editor for it. The parameters are the same for mono channel and stereo channel components.
Chapter 6 Component Guide Notch Filter (Notch) The notch filter attenuates the signal within a specified frequency band, while passing frequencies outside that band. There are two types of notch filter components: mono channel and stereo channel. Mono channel notch filters have one input and one output. Stereo channel notch filters have two of each. Double-click a component to display the component editor for it. The parameters are the same for mono channel and stereo channel components.
Chapter 6 Component Guide Programmable BPF The band pass filter passes the signal from a specified frequency band, while attenuating frequencies outside that band. With the programmable band pass filter you can set the filter type and the slope between the frequency band that is passed and the band that is cutoff. There are two types of programmable BPF components: mono channel and stereo channel. Mono channel programmable BPFs have one input and one output.
Chapter 6 Component Guide Section 7 Setting Range Function Frequency 20 Hz to 20 kHz Sets the LPF cutoff frequency.
Chapter 6 Component Guide Programmable HPF The high pass filter passes frequencies in the signal that are higher the specified frequency, while attenuating lower frequencies in the signal. With the programmable high pass filter you can set the filter type and the slope between the frequency band that is passed and the band that is cutoff. There are two types of programmable HPF components: mono channel and stereo channel. Mono channel programmable HPFs have one input and one output.
Chapter 6 Component Guide Programmable LPF The low pass filter passes frequencies in the signal that are lower than the specified frequency, while attenuating higher frequencies in the signal. With the programmable low pass filter you can set the filter type and the slope between the frequency band that is passed and the band that is cutoff. There are two types of programmable LPF components: mono channel and stereo channel. Mono channel programmable LPFs have one input and one output.
Chapter 6 Component Guide Meter Displays signal levels. Meter components are available with 1, 2, 4, 8, 12, and 16 channels. Double-click a component to display the component editor for it. The number of channels varies depending on the component, but all share a common configuration in the component editor. Meter component editor 1 Name 1 396 Meter DME Designer Owner’s Manual Function Displays signal levels for each channel.
Chapter 6 Component Guide Miscellaneous In the Miscellaneous group, there are the Oscillator subgroup and the Wav File Player. Oscillator The Oscillator subgroup contains a monochannel oscillator component. The oscillator generates sine waves at fixed frequencies of 100 Hz, 1 kHz, and 10 kHz, a variable frequency sine wave, pink noise, and burst noise. Double-click a component to display the component editor for it.
Chapter 6 Component Guide Wav File Player The Wav File Player is a component for playing Wave files. Only one Wav File Player component can be arranged for each single DME unit. NOTE If you switch the effect type for SPX components while playing Wave file by Wav File Player, drop-outs in the sound played in the Wav File Player may occur. NOTE When a Wave file is played back while the DME is set to operate at 88.
Chapter 6 Component Guide Mixer The Mixer group contains the Auto Mixer, Delay Matrix, and Matrix Mixer. Auto Mixer There is a noise gate for each input channel, which passes only signals that exceed a specified threshold. There are five mixer types, each with a different number of inputs. Double-click a component to display the component editor for it. The number of channels varies depending on the component, but all share a common configuration in the component editor.
Chapter 6 Component Guide Section 1 Phase Setting Range ON/OFF Function Reverses the phase of each channel’s input signal. 2 Gate Indicator 3 Threshold -54 dB to ±0 dB 4 Hold 44.1 kHz: 110 m to 2.13 s Sets the gate hold time. 48 kHz: 101 m to 1.96 s The setting range may vary, depending 88.2 kHz: 55.1 m to 1.06 s on the operating frequency. 96 kHz: 50. 6m to 981 m 5 Decay 44.1 kHz: 110 m to 46 s 48 kHz: 101 m to 42.3 s 88.2 kHz: 55 m to 23 s 96 kHz: 51 m to 21.
Chapter 6 Component Guide Delay Matrix This is a matrix mixer that allows you to set an independent delay time and level adjustment for each output. There are three groups of delay matrix, based on the number of inputs: 2 Input, 4 Input, and 8 Input. In each of the three groups there are five mixers available with 2, 4, 8, 12, or 16 outputs, for a total of 15 components. 2 Input 4 Input 8 Input Double-click a component to display the component editor for it.
Chapter 6 Component Guide Section Name Function 1 Input Master Opens the Input Master window. 2 Output Master Opens the Output Master window. 3 Matrix Delay meters Output level meters Displays output level and delay time for each output channel. Clicking here displays the Crosspoint window. 4 Block On Turns ON output for all channels in the Crosspoint window. Lights the [ON] button (does not change the delay matrix component editor).
Chapter 6 Component Guide Click to open the “In 5-8 x Out 5-8” Crosspoint window. Click to open the “In 1-4 x Out 1-4” Crosspoint window. For 2 input matrix, click to open the “In 1-2 x Out 1-4” Crosspoint window. ■ Input Master If you click the [Input Master] button in the delay matrix component editor, it will open the [Delay Matrix - InputMaster] editor window. Here you can turn the master input for each channel ON and OFF and set the level.
Chapter 6 Component Guide ■ Output Master If you click the [Output Master] button in the delay matrix component editor, it will open the [Delay Matrix - OutputMaster] editor window. Here you can turn the master output for each channel ON and OFF and set the level. [Delay Matrix - OutputMaster] editor window 1 4 6 2 5 7 3 Section 1 Meter Setting Range -- Function Displays the output signal level for each channel. 2 Level -∞ to +10 dB Sets the output signal level for each channel.
Chapter 6 Component Guide ■ All Inputs to One Output When you click the output channel number on the matrix, the [Delay Matrix - All Inputs to One Output] editor window opens. All input channels and one output channel are displayed. The output channel is the one you have clicked on in the delay mixer component editor. 4 1 7 9 2 8 ) 3 5 Section Parameter 1 Bus Send Level Delay 2 3 4 Output Setting Range 6 Function 0 to 500ms Sets the delay time for each input channel.
Chapter 6 Component Guide ■ One Input to All Outputs When you click the input channel number on the left side of matrix, the [Delay Matrix - One Input to All Outputs] editor window opens. One input channel and all output channels are displayed. The input channel is the one you have clicked on in the delay mixer component editor. 1 2 6 9 3 ! 7 4 5 @ 8 Section 1 ) Input Parameter Channel Setting Range Function -- Displays the selected input channel. Select another channel from a menu.
Chapter 6 Component Guide If you make the delay matrix component editor active while the [Delay Matrix - One Input to All Outputs] editor window is displayed, and then click another input channel, that channel will be displayed in the [Delay Matrix - One Input to All Outputs] editor window. One [Delay Matrix - One Input to All Outputs] editor window is displayed for each delay matrix component editor.
Chapter 6 Component Guide Channel Group Switching The [Delay Matrix - Crosspoint] editor window displays four channels each for Input and Output. It displays the channel group you click on in the delay matrix component editor. The [Channel] buttons in the [Input] and [Output] sections of the [Delay Matrix - Crosspoint] editor window switch the channel group that is displayed in the window.
Chapter 6 Component Guide Double-click a component to display the component editor for it. The number of input and output channels varies depending on the component, but all share a common configuration in the component editor. The matrix mixer component editor consists of four sections: input, output, matrix, and block. The [Master] buttons in the [Input] and [Output] sections display windows where you can make master input and output settings.
Chapter 6 Component Guide ■ Matrix (Output Level) In the matrix, you can view levels for all output channels at once. The level will be grayed out when the corresponding channel is set to Off. Output level When you click an output channel number on the matrix, the [Matrix Mixer - All Inputs to One Output] editor window opens. When you click the input channel number on the left side of the matrix, the [Matrix Mixer - One Input to All Outputs] editor window opens.
Chapter 6 Component Guide ■ Input Master If you click the [Input Master] button in the matrix mixer component editor, it will open the [Matrix Mixer - InputMaster] editor window. Here you can turn the master input for each channel ON and OFF and set the level. [Matrix Mixer - InputMaster] editor window 1 5 2 7 3 4 Section 1 Setting Range 8 Function Phase ON/OFF Reverses the phase of each channel’s signal. 2 Level -∞ to +10 dB Sets the signal level from each channel input to the output bus.
Chapter 6 Component Guide ■ Output Master Window If you click the [Output Master] button in the matrix mixer component editor, it will open the Output Master window. Her you can turn the master output for each channel ON and OFF and set the level. [Matrix Mixer - OutputMaster] editor window 1 4 6 2 5 7 3 Section 1 Meter Setting Range -- Function Displays the output signal level for each channel. 2 Level -∞ to +10 dB Sets the output signal level for each channel.
Chapter 6 Component Guide ■ All Inputs to One Output When you click the output channel number on the matrix, the [Matrix Mixer - All Inputs to One Output] editor window opens. All input channels and one output channel are displayed. The output channel is the one you have clicked on in the matrix mixer component editor. 3 6 1 8 2 4 Section 1 Bus Send Level Level 2 3 Parameter On Output Channel Setting Range 7 9 5 Function -∞ to +10 dB Sets the output signal level for each input channel.
Chapter 6 Component Guide ■ One Input to All Outputs When you click the input channel number on the left side of the matrix, the [Matrix Mixer - One Input to All Outputs] editor window opens. One input channel and all output channels are displayed. The input channel is the one you have clicked on in the delay mixer component editor. 1 2 3 4 5 8 6 ) 7 Section 1 Input Parameter 9 ! Setting Range Channel -- Function Displays the selected input channel. Select another channel from a menu.
Chapter 6 Component Guide ■ Crosspoint If you click a level meter in the matrix mixer component editor, the output crosspoint window for the group will be displayed. Turns the input channels ON and OFF and sets their levels. Just like the matrix mixture component editor, the input channels are arranged vertically while the output channels are arranged horizontally.
Chapter 6 Component Guide Channel Group Switching The [Matrix Mixer - Crosspoint] editor window displays four channels each for Input and Output. It displays the channel group that was clicked on in the matrix mixer component editor. The [Channel] buttons in the [Input] and [Output] sections of the [Matrix Mixer - Crosspoint] editor window switch the channel group that is displayed.
Chapter 6 Component Guide Pan The Pan group contains the following subgroups: LCR, LR, and Surround. ■ Pan Nominal Position Component editors contain the “Pan Nominal Position” parameter. The button for that parameter displays its current setting. Clicking the button displays a menu with [Center] and [LR], which are used to set the pan 0 dB reference. Center (Center Nominal) Uses the center volume as a reference, setting it as 0 dB. The LR speakers are -3 dB.
Chapter 6 Component Guide LCR component editor 1 2 3 Parameter Setting Range Function 1 CSR 0 to 100% Sets the ratio for sending the center signal to LR. 2 Pan L63 - Center - R63 Sets LR orientation. 3 Pan Nominal Position Center LR Selects the nominal position from a menu. LR Separates a single input into left and right outputs. Components are available with 1, 2, 4, 8, 12, and 16 channels. Double-click a component to display the component editor for it.
Chapter 6 Component Guide Surround There are three types of surround pan components in the Surround subgroup: 3-1, 5.1, and 6.1. The surround pan component editor has a two-dimensional surround pan graph where you can set the location of the sound image. Surround 6.1 component editor 2 3 4 5 6 7 8 1 9 ) Name 1 2D Surround Pan Graph 2 Speaker Button Location, Setting Range -- Function Sets the sound image orientation. You can move the sound image by clicking and dragging.
Chapter 6 Component Guide Dragging You can move the control by dragging it with the mouse. Click If you click within the graph, the control point will move to that position. Click Speaker Button If you click any speaker button besides the [LFE] button, the control point will jump to that speaker’s position.
Chapter 6 Component Guide ■ Surround 3-1 Surround 3-1 has four channel surround pan, with three channels in front, and one in the rear. There is one input and four outputs. Double-click a component to display the component editor for it. Surround 3-1 component editor 2 5 1 6 2 3 4 Section 1 2D Surround Pan Graph 2 3 Position 4 Name/Parameter Setting Range Function 2D Surround Pan Graph -- Sets the sound image orientation. You can move the sound image by clicking and dragging.
Chapter 6 Component Guide ■ Surround 5.1 Surround 5.1 has surround pan with three channels in front, two in the rear, and one sub woofer channel. There is one input and six outputs. Double-click a component to display the component editor for it. Surround 5.1 component editor 2 5 1 6 2 7 3 4 Section 1 2D Surround Pan Graph 2 3 Position 4 422 Name/Parameter Setting Range Function 2D Surround Pan Graph -- Sets the sound image orientation.
Chapter 6 Component Guide ■ Surround 6.1 Surround 6.1 has surround pan with three channels in front, three in the rear, and one sub woofer channel. There is one input and seven outputs. Double-click a component to display the component editor for it. Surround 6.1 component editor 2 5 6 1 7 2 8 3 4 Section 1 2D Surround Pan Graph 2 3 Position 4 5 Divergence 6 Name/Parameter Setting Range Function 2D Surround Pan Graph -- Sets the sound image orientation.
Chapter 6 Component Guide Router The router assigns inputs to outputs. Each of the six router groups has a different number of inputs. The groups are 1 input, 2 input, 4 input, 8 input, 12 input and 16 input. Each group has five components, with 2, 4, 8, 12, and 16 outputs. 1 Input 8 Input 2 Input 12 Input 4 Input 16 Input Double-click a component to display the component editor for it.
Chapter 6 Component Guide ■ Routing Settings To change an assignment, click at the position where the desired input and output channels intersect. When the mouse pointer is moved over a cell, the input and output channels are highlighted, and a red line is displayed connecting them. Click to set routing for that position. If another output channel has been assigned to the clicked input channel, the original assignment will not be cleared.
Chapter 6 Component Guide Source Selector This component selects a single input source from multiple input sources. “Position” is the number of input sources, and “Channel” is the number of channels included in the source. For example, a “4 Position 2 Channel” component allows you to select a single 2-channel source from four 2-channel input sources. 3 Position and 16 Position components are all 1 Channel types, while 1, 2, and 6 Channel versions of 4 Position and 8 Position components are provided.
Chapter 6 Component Guide Speaker Processor The Speaker Processor is a crossover processor that includes APF (All Pass Filter), horn EQ, and limiter functions. Six component types are available: 1 Way, 2 Way, 3 Way, 4 Way, 5 Way, and 6 Way. Speaker Processor components have one input and one or multiple outputs. Double-click a component to open the component editor.
Chapter 6 Component Guide Name Function 1 Library name Displays library name. 2 Crossover response (phase) Crossover phase response, color coded for output channel. 3 Crossover response (level) Crossover level response, color coded for each output channel. 4 Input meter Displays the input signal level. 5 Output meter Displays the output level for each band. 6 Crossover Curve Display Button Turns crossover curve display for each output channel on or off.
Chapter 6 Component Guide ■ Graph Control Points The crossover level control points indicate [Output Level] and [Frequency]. The control points will move in response to [Output Level] changes made via the knobs or edit boxes. The [Output Level] and [Frequency] parameters can also be changed by directly dragging the control points. Changes to the [Frequency] parameter are shown on the crossover phase response graph.
Chapter 6 Component Guide ■ Crossover Click the Speaker Processor [Crossover] button to open the crossover editor window. [Speaker Processor - Crossover] editor window 3 1 2 7 8 Section 430 4 9 5 6 Parameter Range Function 1 Polarity Normal/Inverted Inverts the polarity of each output channel. 2 Mute ON/OFF Mutes the output of each output channel. This parameter is linked to the Mute setting in the original window.
Chapter 6 Component Guide Section 7 Parameter Range Function Type Thru 6dB/Oct 12dB/Oct AdjustGc 12dB/Oct Butrwrth 12dB/Oct Bessel 12dB/Oct Linkwitz 18dB/Oct AdjustGc 18dB/Oct Butrwrth 18dB/Oct Bessel 24dB/Oct AdjustGc 24dB/Oct Butrwrth 24dB/Oct Bessel 24dB/Oct Linkwitz 36dB/Oct AdjustGc 36dB/Oct Butrwrth 36dB/Oct Bessel 48dB/Oct AdjustGc 48dB/Oct Butrwrth 48dB/Oct Bessel 48dB/Oct Linkwitz Sets the roll-off slope and filter type for each octave. The filter is bypassed when [Thru] is selected.
Chapter 6 Component Guide NOTE Delay Scale does not support the parameter link feature. Refer to “Parameter Link” on page 81 for information on parameter linking. ■ Parametric Equalizer Click the Crossover Processor [PEQ] button to open the window. Parametric equalization is provided for each crossover band.
Chapter 6 Component Guide Name Function 1 Crossover response (phase) Shows crossover phase response. 2 Crossover response (level) Shows crossover level response. Parameter Range Function 3 Type PEQ L.SHELF 6dB/Oct L.SHELF 12dB/Oct H.SHELF 6dB/Oct H.SHELF 12dB/Oct HPF LPF APF*1 1st APF*1 2nd Horn EQ*2 Select a filter type from the menu. 4 B/W 0.023 ~ 6.672 Sets the octave bandwidth for each band. 5 Q 63.0 ~ 0.10 Sets the Q for each band.
Chapter 6 Component Guide ■ Limiter Click the Speaker Processor [Limiter] button to open the window. Limiter settings are provided for each output channel. [Speaker Processor - Limiter] Editor Window 4 5 6 1 23 7 Name 1 Limiter Curve A graphic representation of limiter response. The horizontal axis represents input level, and the vertical axis represents output level. 2 Gain Reduction Meter Displays the amount of gain reduction. 3 Output Meter Displays the output level.
Chapter 6 Component Guide SPX SPX is an effect component that supports many different effect applications, such as reverb, delay, and modulation effects, along with complex combinations of multiple effects. Although the SPX component is a single component, it encompasses 43 effect types. When you change the effect type, right-click the SPX component to display the context menu, click [Recall Component Library], then select the effect type from the [Effect Type] submenu.
Chapter 6 Component Guide Other effect parameters vary according to the selected effect type, as shown below. Effect Type Reverb Hall Reverb Room Reverb Stage Reverb Plate One input, two output hall, room, stage, and plate reverb simulations, all with gates. Parameter 0.3 to 99.0 s 0.0 to 500.0 ms 0.1 to 1.0 0.1 to 2.4 0 to 10 0 to 100% 0.0 to 100.0 ms 0 to 100% HPF LPF Gate Lvl Attack Hold RoomSize Liveness THRU, 21.2 Hz to 8.00 kHz 50.0 Hz to 16.0 kHz, THRU OFF, -60 to 0 dB 0 to 120 ms 44.1kHz: 0.
Chapter 6 Component Guide Effect Type Parameter Stereo Delay Delay L Two input, two output basic stereo Delay R delay. FB.Gain L FB.Gain R Setting Range 0.0 to 1350.0 ms 0.0 to 1350.0 ms -99 to +99% -99 to +99% Hi.Ratio HPF LPF Mod.Delay Delay One input, two output basic repeat FB.Gain delay with modulation. Hi.Ratio Freq. Depth Wave HPF LPF Delay LCR Delay L One input, two output 3-tap delay Delay C (left, center, right). Delay R Delay FB Level L Level C Level R FB.Gain 0.1 to 1.0 0.05 to 40.
Chapter 6 Component Guide Effect Type Parameter Flange Freq. Two input, two output flange effect. Depth Mod.Dly FB.Gain Symphonic Two input, two output symphonic effect. Phaser Two input, two output 16-stage phaser. Auto Pan Two input, two output autopanner. Tremolo Two input, two output tremolo effect. 438 DME Designer Owner’s Manual Setting Range 0.05 to 40.00 Hz 0 to 100% 0.0 to 500.0 ms -99 to +99% Wave LSH F LSH G EQ F EQ G EQ Q HSH F HSH G Freq. Depth Mod.
Chapter 6 Component Guide Effect Type HQ.Pitch One input, two output high-quality pitch shifter. Dual Pitch Two input, two output pitch shifter. Rotary One input, two output rotary speaker simulator. Ring Mod. Two input, two output ring modulator. Mod.Filter Two input, two output modulation filter. Distortion One input, two output distortion effect. Parameter Setting Range Pitch Fine Delay FB.Gain -12 to +12 semitones -50 to +50 cents 0.0 to 1000.
Chapter 6 Component Guide Effect Type Parameter Amp Simulate One input, two output guitar amp simulator. AMP.Type DST.Type Dyna.Filter Two input, two output dynamically controlled filter. Drive Master Bass Middle Treble Cab Dep EQ F EQ G EQ Q N.Gate Sense Direction Decay Dyna.Flange Two input, two output dynamically controlled flanger. Type Offset Reso. Level Sense Direction Decay Offset FB.Gain Dyna.Phaser Two input, two output dynamically controlled phaser.
Chapter 6 Component Guide Effect Type Rev+Chorus One input, two output reverb and chorus effects in parallel. Parameter Setting Range Rev Time Ini.Dly Hi.Ratio Diff. Density HPF LPF Rev/Cho 0.3 to 99.0 s 0.0 to 500.0 ms 0.1 to 1.0 0 to 10 0 to 100% THRU, 21.2 Hz to 8.00 kHz 50.0 Hz to 16.0 kHz, THRU 0 to 100% Rev->Chorus One input, two output reverb and chorus effects in series. Freq. AM.Depth PM.Depth Mod.Dly Wave Rev Time Ini.Dly Hi.Ratio Diff. Density HPF LPF Rev Bal. 0.05 to 40.
Chapter 6 Component Guide Effect Type Rev+Sympho. One input, two output reverb and symphonic effects in parallel. Setting Range 0.3 to 99.0 s 0.0 to 500.0 ms 0.1 to 1.0 0 to 10 0 to 100% THRU, 21.2 Hz to 8.00 kHz 50.0 Hz to 16.0 kHz, THRU 0 to 100% Rev->Sympho. One input, two output reverb and symphonic effects in series. Freq. Depth Mod.Dly Wave Rev Time Ini.Dly Hi.Ratio Diff. Density HPF LPF Rev Bal. 0.05 to 40.00 Hz 0 to 100% 0.0 to 500.0 ms Sine, Tri 0.3 to 99.0 s 0.0 to 500.0 ms 0.1 to 1.
Chapter 6 Component Guide Effect Type Delay->ER. One input, two output delay and early reflections effects in series. Delay+Reverb One input, two output delay and reverb effects in parallel. Delay->Reverb One input, two output delay and reverb effects in series. Parameter Setting Range Delay L Delay R FB.Dly FB.Gain 0.0 to 1000.0 ms 0.0 to 1000.0 ms 0.0 to 1000.0 ms -99 to +99% Hi.Ratio HPF LPF DLY.BAL 0.1 to 1.0 THRU, 21.2 Hz to 8.00 kHz 50.0 Hz to 16.
Chapter 6 Component Guide Effect Type Parameter Dist->Delay DST.Type One input, two output distortion and delay effects in Drive series. Master Tone N.Gate Delay FB.Gain Multi.Filter Two input, two output 3-band multi-filter (24 dB/ octave). Stereo Reverb Two input, two output stereo reverb. 444 DME Designer Owner’s Manual Setting Range DST1, DST2, OVD1, OVD2, CRUNCH 0 to 100 0 to 100 -10 to +10 0 to 20 0.0 to 2725.0 ms -99 to +99% Hi.Ratio Freq. Depth Dly.Bal 0.1 to 1.0 0.05 to 40.
Chapter 6 Component Guide Effect Type M.Band Dyna. Two input, two output 3-band dynamics processor, with individual solo and gain reduction metering for each band. Parameter Setting Range Low Gain Mid Gain Hi. Gain Presence -96.0 to +12.0 dB -96.0 to +12.0 dB -96.0 to +12.0 dB -10 to +10 Cmp.Thre Cmp.Rat Cmp.Atk Cmp.Rel -24.0 dB to 0.0 dB 1:1 to 20:1 0 to 120 ms 44.1kHz: 6.0ms to 46.0s 48kHz: 5.0ms to 42.3s 88.2kHz: 3ms to 23.0s 96kHz: 3ms to 21.1s 0 to 5 0.0 to 100.0 ms ON/OFF 21.2 Hz to 8.
Chapter 6 Component Guide Slot ■ Slot In The Slot In Component only has outputs. 4, 8, and 16 channel types are provided. Right-click the component and select [Open Slot In Component] from the contextual menu to open the component editor. The component editor is the same for all types. Name 1 446 Meter DME Designer Owner’s Manual Function Shows the signal level for each channel.
Chapter 6 Component Guide ■ Slot Out The Slot Out component has only an input. There are three types of Slot In components: fourchannel, eight-channel, and 16 channel types. The component editor can be displayed by right-clicking the component, then clicking [Open Slot Out Component Editor] on the displayed context menu. Slot Out component editor 1 3 4 2 5 Parameter Setting Range Function 1 Phase ON/OFF Reverses the phase of the output signal for each channel.
Chapter 6 Component Guide Cascade ■ Cascade In The Cascade In Component only has outputs. Only the DME64N has a Cascade In component, which can be displayed by checking [Show Cascade Port] in the DME Device Properties dialog box. Right-click the component and select [Open Component Editor] from the contextual menu to open the component editor. The component editor is the same for all types. Name 1 448 Meter DME Designer Owner’s Manual Function Shows the signal level for each channel.
Chapter 6 Component Guide ■ Cascade Out The Cascade Out Component only has inputs. Right-click the component and select [Open Component Editor] from the contextual menu to open the component editor. The component editor is the same for all types. Name 1 Meter Function Shows the signal level for each channel.
Chapter 6 Component Guide Analog Input and Output In the DME24N/DME8i-C/DME8o-C/DME4io-C configuration window, there are [Analog Input] and [Analog Output] blocks. ■ Analog Input Double-click [Analog Input] to display the component editor for it. NOTE The DME24N, DME8i-C and DME4io-C have analog inputs. The DME24N and DME8i-C have eight analog inputs, while the DME4io-C has four.
Chapter 6 Component Guide The DME24N, DME8o-C and DME4io-C have analog outputs. The DME24N and DME8i-C have eight analog outputs, while the DME4io-C has four. SP2060 Input and Output The SP2060 configuration window includes [SP2060 Input] and [SP2060 Output] blocks. ■ SP2060 Input Either double-click [SP2060 Input] or select [Open Component Editor] from the contextual menu that appears when the component is right-clicked to open the editor.
Chapter 6 Component Guide CobraNet Input and Output The DME8i-C/DME8o-C/DME4io-C configuration window includes [CobraNet Input] and [CobraNet Output] blocks. ■ CobraNet Either double-click [CobraNet Input]/[CobraNet Output] or select [Open CobraNet Editor] from the contextual menu that appears when a component is right-clicked to open the editor.
Chapter 6 Component Guide NOTE Refer to “DME8i-C/DME8o-C/DME4io-C Owner's Manual” for mote information on CobraNet. “Advanced Settings” Window 1 2 3 Section 1 2 3 Channel per Bundle Name/Parameter Function Input 1, 2, 4, 8 Specifies the number of channels per input bundle (*1). Output 1, 2, 4, 8 Specifies the number of channels per output bundle (*1). Auto 0 ~ 255 Sets the conductor priority.[255] is the highest priority.
Chapter 6 Component Guide MY-Card This shows the input and output for the card inserted into the DME expansion slot. The following components are available, depending on the card types: Input Format/Output Format This is the I/O mode for high sample rate operation (88.2/96 kHz). In the Double Channel Mode, high sampling rate data (88.2/96 kHz) is transmitted and received by two channels, each channel handling the digital audio data at half the sampling rate.
Chapter 6 Component Guide ■ MY-Others Double-click the block to display the component editor for it.This editor can be used for generic MY card editing, but some parameters are not available. Use a card specific editor when available. 1 3 Parameter 2 Setting Range Function 1 Input Format Double Channel Double Speed Single Selects the format for 88.2/96 kHz. 2 Double Fs ON/OFF When ON the speed of the word clock from the MY Card is doubled.
Chapter 6 Component Guide ■ MY16-AE/MY8-AE96/MY8-AE/MY8-AT/MY8-TD/MY16-TD/MY16-AT Double-click the block to display the component editor for it. Example: MY16-AE component editor 1 3 Parameter 456 2 Setting Range Function 1 Input Format Double Speed Double Channel Single Selects the format for 88.2/96 kHz. For MY8-AE96, the setting range is Double Speed/Double Channel. For other cards, it is Double Channel/Single.
Chapter 6 Component Guide ■ MY16-C Double-click the block to display the component editor for it. MY16-C component editor 1 2 3 4 5 6 Section Parameter Setting Range Function 1 Setting Priority Setting Priority Hardware/ Software The MY16-C switch settings take priority when “Hardware” is selected, and the DME Designer settings take priority when “Software” is selected. 2 High Sampling Mode Input Format Double Channel Single Selects the format for 88.2/96 kHz sampling rates.
Chapter 6 Component Guide MY16-CII Double click to open the component editor. 1 2 3 4 5 6 Section Name/Parameter Range Function 1 Setting from this Window Disable/Enable When “Disable” is selected settings made via the CobraNet network take priority. When “Enable” is selected settings made from the DME Designer take priority.* 2 High Sampling Mode Input Format Double Channel Single Selects the format for 88.2/96 kHz sampling rates. Linked to Output Format.
Chapter 6 Component Guide Remote Controlled Head Amp There are AD824 and AD8HR components arranged in the zone window. ■ AD824 Controls the Yamaha A/D converter AD824. The AD824 is an eight channel analog to digital converter. Double-click the component to display the component editor for it. NOTE If a DME is not selected in the properties dialog box, the component editor will not be displayed even if you double-click (page 204).
Chapter 6 Component Guide ■ AD8HR Controls the Yamaha A/D converter AD8HR. The AD8HR is an eight channel analog to digital converter. Double-click this component to display the component editor for it. NOTE If a DME is not selected in the properties dialog box, the component editor will not be displayed even if you double-click (page 204). AD8HR component editor 1 2 3 5 4 Section 1 460 Setting Range Function +48 ON/OFF Turns ON phantom power (+48V). 2 HPF ON/OFF Turns output ON.
Chapter 6 Component Guide Component Glossary Adjustable Gc (AdjustGc) One type of filter characteristic. With this setting, you can adjust Gc (gain on the cutoff frequency) between -6 dB and +6 dB. If you set -3 dB it becomes a Butterworth filter. If you set -6 dB, it becomes Linkwitz-Riley filter.
Chapter 6 Component Guide Delay Scale Sets the units used for specifying the delay time. Components: Crossover Processor, Crossover Processor II, Delay Long, Delay Short, Speaker Processor Divergence Sets the ratio for sending the center signal to LR. When 100 percent is set, the signal will be sent to LR only. When zero percent is set, the signal is sent to center only. Components: LCR, Surround 3-1, Surround 5.1, Surround 6.
Chapter 6 Component Guide Knee In compressors, de-essers, and expanders, sets the way in which compression or expansion will be applied after the signal exceeds the threshold. The following range of settings is available: HARD, 1, 2, 3, 4, 5. If Hard is set, the signal level changes to a straight line following the specified slope when the trigger signal exceeds the threshold.
Chapter 6 Component Guide Range Set for Ducking and Gate. Sets the amount by which the level is reduced when signal is ducked/ gated. It can be set within the range of -70 to 0 dB. At -70 dB the entire signal above the threshold value is cut. At 0 dB, there is no effect. Components: Ducking, Gate Ratio Sets the ratio of change in the output signal level with respect to the input signal level. At 1:1, there is no compression.
Appendix Options The ICP1, CP4SW, CP1SF, and CP4SF controllers are optionally available for remote external control of the DME The ICP1 connects via Ethernet, while the CP4SW, CP1SF, and CP4SF connect via the GPI interface. ICP1 settings and operation This controller connects to the DME series via Ethernet. Like the DME series, each ICP1 unit has it’s own IP address. With a display that replicates the display on the DME series, the ICP1 allows comprehensive, familiar control from remote locations.
Chapter 6 Component Guide 5 [F5] Key When the Main display is showing this button calls the Parameter Edit display for the middle User Defined Button in the lower part of the display. When the Utility display is showing it has the same function as the Down button. 6 [F6/MUTE] Key When the Main display is showing this button calls the Parameter Edit display for the User Defined Button in the lower right corner of the display.
Chapter 6 Component Guide Main Display 4 Edit Indicator The Main display will appear in a few seconds after the power is turned on. The Main display shows information about the current scene. 5 Mute Indicator If a parameter is changed after recalling a scene, “EDIT” will appear in the display. Shows the current mute ON/OFF status. NOT E Nothing will appear on the display if no scene data is stored in the DME series scene memory (this is the case when the unit is initially shipped, for example).
Chapter 6 Component Guide Parameter Edit Displays Parameter Edit displays will appear when the [SCENE], [F6/MUTE] or other key is pressed to allow scene changes, level adjustment, and other settings to be edited as required. Parameter Edit displays are also used to edit utility parameters. In most cases the desired parameter edit page can be accessed by selecting the item you want to edit in the appropriate display by using the [F1]/[F2/[F3]/[F5] keys and then pressing the [ENTER] button.
Chapter 6 Component Guide 2. Rotate the dial to edit the value as List Parameters required. List parameters allow you to make one selection from a list of possibilities. Rotate the dial to scroll up or down the list. In some cases the centermost item on the display will be always highlighted as the list is scrolled, and in others the same item will remain highlight as the list is scrolled up or down. List Parameter with Scrolling Highlight 3.
Chapter 6 Component Guide ON/OFF Parameters Parameters that are either ON or OFF are edited via this type of display (e.g., Mute Parameter Edit display in “Mute Switching” on page 470). Mute Switching Turns the DME series output mute function ON or OFF. 1. Press the [F6/MUTE] key for longer than 2 seconds. 1. Rotate the dial clockwise to select ON, or The Mute Parameter Edit display will appear. counterclockwise to select OFF. 2. Press enter to confirm the selection and close the window.
Chapter 6 Component Guide Scene Recall Scene Store This procedure recalls a new scene (refer to page 468). Stores the current scene data for later recall. 1. Press the [SCENE] button. The Scene Recall display will appear. 2. Select a new scene. Scenes are selected as described in the “List Parameters” section on page 469. 1. Press the [SCENE] button for longer than 2 seconds. A confirmation window will appear on the display. 2. Press the [ENTER] key.
Chapter 6 Component Guide Utility Displays Most basic ICP1 functions can be accessed via the Utility Display. Items accessible via the Utility display Page Item Info Label Version Net Device Group IP Adr. Master ID Link Mode MAC Adr. Disp LCD Contrast LCD Backlight Lock Utility Panel Lock Boot Panel Lock Target User Defined Lock Misc Scene Store Last Mem. Resume Event Scheduler 472 DME Designer Owner’s Manual Description Current status and settings for the devices basic parameters. Name display.
Chapter 6 Component Guide Utility Display Operation Network Settings (Net) Page The general procedure for operating the Utility displays is outlined below. Shows the Ethernet network address and other parameters. 1. Press the [F4/UTILITY] Key for longer than 2 seconds from the Main display to go to the Utility display. 2. Press the [F4/UTILITY] Key as many times as necessary until the desired parameter page appears. 3. Use the [F1]/[F2/[F3]/[F5] keys to select the parameter you want to edit. 4.
Chapter 6 Component Guide NOT E The MAC address is also known as the Ethernet address, and is an independent address assigned to all Ethernet devices. No two devices anywhere in the world can have the same address. Display Setup (Disp) Page Security Setup (Lock) Page Panel lock and related settings. 1 2 3 4 Provides access to a number of display parameters. 1 Utility 1 2 1 LCD Contrast The current LCD contrast setting. This parameter can be adjusted from 0% through 100%.
Chapter 6 Component Guide 2 Panel Lock Boot Determines whether or not panel lock will be on when power to the device is turned on. This parameter can be set to “Unlock” or “Lock.” Unlock: Panel lock is OFF when power to the device is turned on. Lock: Panel lock is ON when power to the device is turned on. 3 Panel Lock Target Displays the controls (control functions) to be affected by panel lock. Panel Lock Target status of ICP1 is fix to “Key Only.
Chapter 6 Component Guide Initializing the ICP1 Follow the steps below to initialize the internal memory: You can select one of the following initialization types: * Initializing the current scene backup [CURRENT BACKUP] * Initializing all user settings (excluding the libraries) to the factory settings [WITHOUT LIB.] * Initializing all settings to the factory settings [FACTORY SETUP] CAUTION When the internal memory is initialized, all data stored in the memory will be lost.
Troubleshooting For the latest information about DME Designer, visit the Yamaha pro audio site at http://www.yamahaproaudio.com. Symptom A compile error occurs during synchronization. Possible Causes DSP total resource consumption has exceeded the upper limit. Corrective Actions Delete unneeded components. The wiring between components is Change the connections so that a single connected from multiple output terminals output is connected to a single input to a single input. terminal.
Index A AD824 ................................................................................. 204, 459 AD8HR ................................................................................ 204, 460 "Add Event" dialog box .................................................................. 89 “Add User” dialog box ................................................................ 142 Adjustable Gc (AdjustGc) ........................................................... 461 [Administrator] User .................
Index [F4/UTILITY] Button (ICP1) .......................................................... 465 [F5] Button (ICP1) ....................................................................... 466 [F6/MUTE] Button (ICP1) ............................................................. 466 Fade ............................................................................................ 462 Fader ........................................................................................... 386 Feedback Suppressor ......
Index [Parameter Change] tab ............................................................. 115 Parameter Link ...................................................................... 81, 341 Parameter List ............................................................................. 126 Parametric Equalizer (PEQ) ........................................................ 384 Phase .......................................................................................... 463 Picture ............................
Index nodes .................................................................................. 255 Word Clock .................................................................................. 154 Z Zone ............................................................................................ 184 adding ................................................................................. 267 current ................................................................................... 48 deleting ............
U.R.G.