User Manual
Table Of Contents
- System Requirements
- Installation
- Installing Speaker Data
- Uninstalling
- Table of Contents
- 1. Y-S3 General Operation
- 2. Constructing the Room Shape & Audience Area
- 3. Editing Project Properties
- 4. Placing Speakers
- 5. Adjusting Speaker Parameters
- 5-1. Speaker Arrays
- 5-2. Distributed Speakers
- 6. Displaying Calculation Results
- 7. Simulation Results Report
- 8. Exporting Configurations in DME Designer Format
- 9. Other Functions
- 10. General Theory
Yamaha Sound System Simulator Y-S
3
Owner’s Manual V3.1
13
SPL Range
Set the maximum and minimum sound pressure distribution values to
display sound pressure distributions using different colors.
1st Floor、2nd Floor、3rd Floor、
4th Floor、All Floor
Specify the floor to display the calculation results for. Select [All] to
display the results of all floors. If you select a specific floor, frames are
displayed for the unselected floors.
Speaker Property (Chapter 5)
You can use the Property and Config views to set installation conditions for speaker arrays and configure output
parameters for items such as processors and amplifiers. The “Auto tuning” function calculates the optimum
conditions for speaker arrays within the defined area automatically.
Speaker List (Chapter 5)
You can use the checkboxes to turn installed speakers on and off. Switching speakers on and off affects calculations,
the results of which are reflected in Aspect View and Graph. You can also add or remove speakers, and change names.
Table: Names and functions of each Speaker List button.
Button Type Button Name Button Function
Add New Array
Click this button to open the Add Speakers window. You can add speakers
using the “Enclosure type - Manual layout”, “Enclosure type - Auto
layout”, or “Distributed” methods.
Save Array, Load Array
You can save and load array files (.spa) for each speaker array installed.
This is useful when, for example, you want to use the same speaker array
you have been using in a different project. For large-scale projects, you
can load the same speaker array file into a single project multiple times.
Distributed speakers are treated as part of a surface, and cannot be saved
or loaded.