Reference Manual This Reference Manual explains advanced features of Genos that are not explained in the Owner’s Manual. Please read the Owner’s Manual first, before reading this Reference Manual. Manual Development Group © 2017 Yamaha Corporation Published 11/2019 PO-G0 v2.
Contents Function List 4 1 6 2 3 4 5 6 7 8 Styles Style Types (Characteristics) ............................................................................................................................7 Using the Chord Tutor Function ........................................................................................................................7 Registering Files to the Favorite Tab ..........................................................................................................
9 Microphone 115 Making the Microphone Settings (Mic Setting)..............................................................................................115 Editing the Vocal Harmony Type (Vocal Harmony).......................................................................................118 Editing the Synth Vocoder Types (Vocal Harmony) ......................................................................................
Function List This section simply and very briefly explains what you can do in the displays called up by pressing the buttons on the panel, or by touching each icon on the Menu display. For more information, refer to the page indicated below or the Owner’s Manual. The “” mark indicates that the function is described in the Owner’s Manual. Displays accessible by the panel buttons Display Pages Owner’s Manual - - - 33 - 65 113 76, 94 - For selecting Multi Pads.
Menu Assignable Panel Lock Demo Voice Edit Style Creator M.Pad Creator Voice Setting Style Setting Song Setting Chord Tutor Scale Tune Master Tune Transpose Keyboard/Joystick MIDI Utility Wireless LAN* Time Expansion Determines the functions assigned to the pedals, assignable buttons, and the shortcuts on the Home display. For locking the panel settings. When the panel settings are locked, nothing happens even when pressing any panel buttons. For calling up the Demo display.
1 Styles Contents Style Types (Characteristics)...................................................................................................... 7 Using the Chord Tutor Function................................................................................................ 7 Registering Files to the Favorite Tab ......................................................................................... 8 • Removing Files from the Favorite Tab .............................................................
Style Types (Characteristics) The particular type of Style is indicated the upper left of the Style name in the Style Selection display. The defining characteristics of these Styles and their performance advantages are described below. Session 1 For information on these types, refer to “Style Characteristics” in the Owner’s Manual.
Registering Files to the Favorite Tab You can call up your favorite or often used Styles or Voices quickly by registering them to the Favorite tab on the File Selection display. 1 In the File Selection display, select the desired category in the Preset tab. 2 Touch (File) to call up the “File Edit” window. 2 3 3 Touch [Favorite] to call up the display for selecting the files. 4 Select the desired files for registering to the Favorite tab.
Changing the Chord Fingering Type The Chord Fingering type determines how chords are specified for Style Playback. You can select the desired type on the display called up via [MENU] [Split & Fingering]. 1 Styles Single Finger Makes it simple to produce orchestrated accompaniment using major, seventh, minor and minorseventh chords by pressing only one, two or three keys on the Chord section of the keyboard. C Cm Major chord Press the root key only.
Turning Each Channel of the Style On/Off You can add variations and change the feeling of a Style by selectively turning channels on/off as the Style plays. Style channels Each Style contains the channels listed below. • Rhythm 1/2: These are the basic parts of the Style, containing the drum and percussion rhythm patterns. • Bass: The bass part uses various appropriate instrument sounds to match the Style. • Chord 1/2: These are the rhythmic chord backing, commonly consisting of piano or guitar Voices.
Style Playback Related Settings You can make a variety of settings for Style Playback, on the display called up via [MENU] [Style Setting]. 1 Styles Setting Dynamics Control This determines how the Style playback volume changes depending on the playing strength. • Off: The volume is kept the same regardless of playing strength. • Narrow: The volume changes over a narrow range. • Medium: The volume changes over a medium range. • Wide: The volume changes over a wide range.
Multi Pad Synchro Stop (Style Stop) Determines whether or not the repeat playback of a Multi Pad stops when Style playback is stopped. Multi Pad Synchro Stop (Style Ending) Determines whether or not the repeat playback of a Multi Pad stops when the Ending section of Style is played back. Change Behavior Section Set Determines the default section that is automatically called up when selecting different Styles (when Style playback is stopped).
Recording and Playing Back a Chord Sequence—Chord Looper While playing back a Style, you usually specify chords with your left hand. However, with the convenient Chord Looper function, you can record a sequence of the chords and play it back in a loop. For example, if you record a “C F G C” chord progression, Style playback will continue automatically with the chords “C F G C C F G C ...
Recording stops, and [On/Off] flashes and loop playback standby is entered. On the next measure of the Style, [On/Off] is turned on, and the chord sequence recorded on step 2 will be played back in loop. NOTE While the chord sequence is played back, the [ACMP] button flashes, chord input from the keyboard is disabled, and the whole keyboard is only used for performance. 6 Touch [On/Off] to stop loop playback. The playback of the chord sequence is stopped, and the Style will return to normal playback.
Recording a Chord Sequence when Style Playback is stopped (Chord Looper) You can start recording and playing back a chord sequence when Style playback is stopped, using SYNC START. By recording this way, you can adjust the start timing to exactly the first beat of the measure. 1 While Style playback is stopped, touch [Rec/Stop] on the display.
Saving and Calling up Your Custom Chord Sequences (Chord Looper) On the Chord Looper display, you can memorize the recorded chord sequence of the Chord Looper function to one of the eight memories for easy recall. You can save all eight memorized data slots as a single Chord Looper Bank (*.clb) file or export a single memory as a Chord Looper Data (*.cld) file. Operation display is called up via: [MENU] [Chord Looper]. Data Structure on the Chord Looper display Chord Looper Bank (*.
Saving the Recorded Data as a Bank File The eight memorized chord sequences can be saved as a single Chord Looper Bank (*.clb) file. 2 1 1 Styles 1 Record the desired chord sequence, and then memorize to the number [1]–[8]. To record the chord sequence, see pages 13 and 15. To memorize the recorded data, see page 16. 2 Touch file.
4 Start playback of the Style and play along with it. 5 Turn on [On/Off] just before the measure you want to start loop playback of the chord sequence. [On/Off] flashes to indicate loop playback is in standby. On the next measure of the Style, [On/Off] is turned on and the chord sequence will be played back in a loop. NOTE During loop playback, [On/Off] lights, and the [ACMP] button flashes.
Creating/Editing Styles (Style Creator) The Style Creator function lets you create your original Style by recording the rhythm pattern via the keyboard and using already-recorded Style data. Basically, select a preset Style that is closest to the type you want to create, then record the rhythm pattern, bass line, chord backing, or phrase (referred to as “Source Pattern” in the Style Creator) for each channel of each Section.
Basic Procedure for Creating a Style 1 Select the desired Style to be used as the basis for the new Style. 2 Call up the Style Creator display via [MENU] [Style Creator]. 3 On the “Basic” display, select the desired Section. As necessary, make the following settings. • If you want to create a Style entirely from scratch, touch [Initialize Style] to make the current Style empty. • If you initialize the Style, set the “Pattern Length” (measure amount of the Source Pattern).
Realtime Recording The explanations here apply to step 4 of the Basic Procedure on page 20. In the “Rec Channel” display, you can create the channel data via the Realtime Recording. Realtime Recording Characteristics in the Style Creator • Loop Recording Style playback repeats the rhythm patterns of several measures in a “loop,” and Style recording is also done using loops. For example, if you start recording with a two-measure Main section, the two measures are repeatedly recorded.
Available Voices for recording For the Rhythm 1 channel, any except Organ Flutes Voices can be used for recording. For the Rhythm 2 channel, only Drum/SFX kits can be used for recording. NOTE For information on which key to play for each Drum/SFX sound, refer to the “Drum/SFX Kit List” in the Data List on the website. 3 Press the STYLE CONTROL [START/STOP] button to start recording.
Recording Bass, Chord 1–2, Pad and Phrase 1–2 1 On the “Rec Channel” display, touch and hold the desired channel until it turns red. If the selected channel already contains data, a confirmation message appears, prompting you whether or not to delete the existing data of the selected channel. Touch [Yes] to delete data and the selected channel is specified as Record target. Note that channel data other than the Rhythm channels of the preset Style cannot be overdubbed.
4 As soon as loop playback returns to the first beat in the first measure, start playing the bass line, chord backing or phrase to be recorded. 5 Press the [START/STOP] button to stop playback. If you want to add more notes, press the [START/STOP] button again to continue recording. • To hear the playback sound of the already recorded channels with another Source Chord/Root: 1) Call up the “SFF Edit” display, then set the “Target Ch” at the top of the display to “Rhythm1” or “Rhythm2.
Assembly—Assigning the Source Pattern to Each Channel The explanations here apply to step 4 of the Basic Procedure on page 20. The “Assembly” display shows that each channel data of the current Section has been copied from which Style, which Section, and which channel. For each channel, touch the Style name, Section name, or Channel name as necessary to select the desired one. 1 Styles NOTE • An Audio part cannot be copied from another Style.
Target Ch Select the target channel to be edited. All items with the exception of the “Groove” are to be applied to the channel specified here. Groove This lets you add swing to the music or change the “feel” of the beat by making subtle shifts in the timing (clock) of the Style. The Groove settings are applied to all channels of the selected Section. Dynamics Quantize Original Beat Specifies the beats to which Groove timing is to be applied.
SFF Edit—Making Style File Format Settings The explanations here apply to step 5 of the Basic Procedure on page 20. The Style File Format (SFF) combines all of Yamaha’s Style playback know-how into a single unified format. Setting the SFF related parameters determines how the original notes are converted to the actual sounded notes based on the chord you specify in the Chord area of the keyboard. The conversion flow is shown below.
Target Ch Select the target channel to be edited. Source Root/ Chord (Play Root/ Chord) These settings determine the original key of the Source Pattern (i.e., the key used when recording the pattern to the channel other than the Rhythm channels). If you set “Fm7” here, specifying “Fm7” in the Chord section of the keyboard will play back the originally recorded data (Source Pattern). The default setting is “CM7” (Source Root = C and Source Chord = M7).
NTR/NTT (Note Transposition Rule/ Note Transposition Table) NTT Type Suitable for melody line transposition. Use this for melody channels such as “Phrase1” and “Phrase2.” Chord Suitable for chordal parts transposition. Use this for the “Chord1” and “Chord2” channels, especially when they contain piano or guitar-like chordal parts. Melodic Minor When the played chord changes from a major to a minor chord, this table lowers the third interval in the scale by a semitone.
High Key/Note Limit Adjusts the Octave of the notes converted via the NTT and NTR. High Key This sets the highest key (upper octave limit) of the note transposition for the chord root change. Any notes calculated to be higher than the highest key are transposed down to the next lowest octave. This setting is available only when the NTR parameter (page 28) is set to “Root Trans.” Example—When the highest key is F.
Editing the Rhythm Part of a Style (Drum Setup) The explanations here apply to step 5 of the Basic Procedure on page 20. The Rhythm parts of a preset Style consist of a preset Drum Kit, and each drum sound is assigned to a separate note. You may want to change the sound and the note assignments, or make more detailed settings such as volume balance, effect, etc. By using the Drum Setup function of the Style Creator, you can edit the Rhythm part of a Style and save it as an original Style.
Alt Group Determines the Alternate Group. Any instruments in the same group number cannot sound at the same time. Playing any instrument within a numbered group will immediately stop the sound of any other instrument in the same group of the same number. If this is set to 0, the instruments in the group can sound at the same time. Reverb For adjusting the reverb depth. Chorus For adjusting the chorus depth. Variation For adjusting the variation effect (DSP1) depth.
2 Voices Contents Voice Part Setup Display........................................................................................................... 33 Voice Selection Display-related Settings.................................................................................. 35 Voice Types (Characteristics) ................................................................................................... 36 Registering Files to the Favorite Tab .............................................................
q Voice Indicates the current Voice and the on/off status of the part. Touching the Voice name calls up the Voice Selection display for the corresponding part. Touching the Part icon turns the part on/off. When an Organ Flutes Voice is selected, you can call up the Voice Edit display (page 52) for the part by touching (Organ Flutes) shown here. When a Super Articulation (S.Art/S.
Voice Selection Display-related Settings On the pop-up window called up by touching settings. Category (Menu) on the Voice Selection display, you can make the following Determines how the Voice category page is opened when a Voice category is selected. • Open & Select: Opens the page with the previously selected Voice in the Voice category automatically selected. • Open Only: Opens the page with the currently selected Voice.
Voice Types (Characteristics) The defining characteristics of the particular Voice type and their performance advantages are described below. To see the type of each Voice, refer to the Voice List in the Data List on the website. Only the types marked by “*” in the list below are indicated at the upper left of the Voice name in the Voice Selection display. 36 S.Art (Super Articulation)* These Voices provide many benefits with great playability and expressive control in real time.
MegaVoice* These Voices make special use of velocity switching. Each velocity range (the measure of your playing strength) has a completely different sound. For example, a guitar MegaVoice includes the sounds of various performance techniques. In conventional instruments, different Voices having those sounds would be called up via MIDI and played in combination to achieve the desired effect.
Registering Files to the Favorite Tab The procedure of registering your favorite preset Voices to the Favorite Tab is same as that of Styles. For instructions, refer to page 8. Metronome Settings You can make metronome and Tap Tempo settings on the display called up via [MENU] [Metronome]. Metronome On/Off For turning the metronome on or off. Volume Determines the volume of the metronome sound. Bell Sound Determines whether a bell accent is sounded or not at the first beat of each measure.
Keyboard/Joystick-related Settings Setting the Touch Response of the Keyboard Touch Response determines how the sound responds to your playing strength. The selected Touch Response type becomes the common setting for all Voices. You can make the settings on the display called up via [MENU] [Keyboard/Joystick] [Keyboard].
Making the Joystick Settings You can set whether the effects controlled by the joystick will be applied independently to each keyboard part or not from the display called up via [MENU] [Keyboard/Joystick] [Joystick]. 40 Modulation (+), (-) Determines the keyboard parts to which the modulation effects are applied when moving the joystick in a vertical direction. Enter the checkmarks to the desired part.
Keyboard Part-related Settings (Voice Setting) This section covers the keyboard part settings and other Voice related settings which can be set on the display called up via [MENU] [Voice Setting]. NOTE The display can also be called up from [Menu] on the Voice Selection display. 2 Voices Tune Lets you adjust the pitch related parameters for each keyboard part. Tuning Determines the pitch of each keyboard part.
Transposing the Pitch in Semitones You can transpose the overall pitch of the instrument (the keyboard sound, Style playback, MIDI Song playback, and so on) in semitone steps. The operation display can be called up via [MENU] [Transpose]. Master Transposes the pitch of the entire sound, with the exception of the Audio Song and input sound from a microphone or the AUX IN jacks. Keyboard Transposing the keyboard pitch including the chord root for triggering Style playback.
Fine Tuning the Pitch of the Entire Instrument (Master Tune) You can fine-tune the pitch of the entire instrument in 0.2 Hz steps —useful when you play Genos along with other instruments or CD music. Please note that the Tune function does not affect the Drum Kit or SFX Kit Voices and Audio Songs. The operation display can be called up via [MENU] [Master Tune]. 2 Voices To restore the default initial setting (440.0 Hz), touch and hold down the setting value for a while.
Selecting or Creating a Temperament from the Preset Types (Main Scale) You can select various scales for playing in custom tunings for specific historical periods or music genres. 1 2 Parts which the Main Scale setting are applied 1 Select the desired Scale type (temperament). Type • Equal: The pitch range of each octave is divided equally into twelve parts, with each half-step evenly spaced in pitch. This is the most commonly used tuning in music today.
Creating and Using a Temperament Temporarily (Sub Scale) You can change the scale temporarily by using the Sub Scale setting. This setting, when being edited, takes priority over the Main Scale setting. The setting is effective only while the Sub Scale is enabled (e.g., “Sub” is selected on the Scale Tune display). 1 On the Scale Tune display, touch [Sub] to select the Sub Scale setting.
Making Detailed Settings for Harmony/Arpeggio You can make various settings for the Keyboard Harmony and Arpeggio functions, including volume level. The operation display can be called up via [MENU] [Kbd Harmony/Arp]. 1 Select the desired Harmony/Arpeggio category and type. 2 2 Touch 3 Make various Harmony/Arpeggio settings as desired. (Setting) to call up the detailed settings window.
Assign* Determines the keyboard part to which the effect is assigned. • Auto: Applies the effect to the part (Right 1–3) for which PART ON/OFF is on. If the Harmony/Echo category is selected, the parts are prioritized in the following order: Right 1, Right 2, Right 3 (when all parts are on). • Multi: This parameter is available when the Harmony/Echo category is selected.
Editing Voices (Voice Edit) The Voice Edit feature allows you to create your own Voices by editing some parameters of the existing Voices. Once you’ve created a Voice, you can save it as a file to internal memory (User drive) or external devices for future recall. This section covers the editing of Voices other than Organ Flutes Voices and Ensemble Voices, since they have different editing methods than described here. For instructions on editing the Organ Flutes Voices, see page 52.
Editable Parameters in the Voice Edit display Common Volume Adjusts the volume of the current edited Voice. Touch Sensitivity Depth Offset Adjusts the touch sensitivity (velocity sensitivity), or how greatly the volume responds to your playing strength.
Mono Portamento Time Type Determines how an actual pitch transition time is calculated from the Portamento Time value. • Fixed Rate: Make the pitch change rate to 0: max., 127: min. The actual pitch transition time varies according to the interval between the two notes. • Fixed Time: Make the actual pitch transition time to 0: min., 127: max. The pitch change rate varies according to the interval between the two notes. NOTE • The basic rule of Portamento Time is unchanged even if this setting is changed.
Filter Resonance Determines the emphasis given to the cutoff frequency (resonance), set in Cutoff above (see diagram). Higher values result in a more pronounced effect. Volume Resonance Frequency (pitch) EG The EG (Envelope Generator) settings determine how the level of the sound changes in time. This lets you reproduce many sound characteristics of natural acoustic instruments—such as the quick attack and decay of percussion sounds, or the long release of a sustained piano tone.
Editing Organ Flutes Voices (Voice Edit) The Organ Flutes Voices can be edited by adjusting the footage levers, adding the attack sound, applying effect and equalizer, etc. There are three organ types, and each organ type has its own display, which beautifully recreates the actual appearance of an actual instrument. Each type provides realistic, intuitive control over the sound with special footage levers, tabs and switches—letting you adjust the sound with much the same feel as on an actual instrument.
4 t Attack Selects “First” or “Each” as the Attack mode and adjusts the Attack length of the sound. In the First mode, attack (percussive sound) is applied only to the first notes played and held simultaneously; while the first notes are held, any subsequently played notes have no attack applied. In the Each mode, attack is applied equally to all notes. The Attack length produces a longer or shorter decay immediately after the initial attack. The longer the value, the longer the decay time.
Editing Ensemble Voices (Voice Edit) In addition to enjoying the presets, you can create your original Ensemble Voice by editing various parameters as described here. These relevant parameters determine which note is played by each part, which preset Voice is used with each Part, when sounds are actually produced, and how the pitch envelope is produced. These settings result in a highly realistic ensemble sound, as if acoustic instruments were played by real artists. 1 Select the desired Ensemble Voice.
Ensemble Voice Key Assignment Structure Each Part monitors all the pressed notes and plays the appropriate notes according to the settings you made. For details about the settings, refer to the Ensemble Voice Key Assign Status List below. You can conveniently call up the settings for all parts at once. The current setting of each Part (Key Assignment Status) is displayed at the bottom of its own keyboard figure (see above) on the screen.
Ensemble Voice Key Assign Type List Key Assign Type Description Key off retrigger (*3) Unison1 - latest This setting results in complete unison. If one key is played, all four parts will produce the same note. If multiple keys are played, the unison note will be selected based on the last one played. Yes Part 1 Part 2 Part 3 Part 4 Unison2 - highest and lowest This setting produces unison or a two-note harmony.
3 Part Incremental2 retrigger Three-note version of an ensemble with priority given to lower parts. For example, Part 3 is played for one key, Part 3 and Part 2 are played for two keys, and so on. (*1) 3 Part Incremental2 2 Part Divide1 retrigger No This setting produces a two-note ensemble for closed chords. (*2) Yes 2 Part Divide1 2 Part Incremental1 retrigger No Two-note version of an ensemble with priority given to higher parts.
Tune/Effect Part On/Off Turns each Ensemble part on or off. The Part 1–4 settings correspond to the PART ON/OFF [LEFT], [RIGHT 1-3] buttons. Voice Allows you to re-select the Voices for each Ensemble part. NOTE Only the recommended Voices that are suitable for Ensemble Voices can be selected. Tuning Determines the pitch of each Ensemble part in cents. NOTE In musical terms, a “cent” is 1/100th of a semitone. (100 cents equal one semitone.
Humanize 2 Turns each Ensemble part on or off. The Part 1–4 settings correspond to the PART ON/OFF [LEFT], [RIGHT 1-3] buttons. Voice Allows you to re-select the Voices for each Ensemble part. Voices Part On/Off NOTE Only the recommended Voices that are suitable for Ensemble Voices can be selected. Determines the delay time between the moment a note is pressed and the actual sound for each part is produced. Pitch Range Determines the pitch vibration (pitch range) when the sound is being produced.
3 Multi Pads Contents Creating a Multi Pad via MIDI (Multi Pad Creator—MIDI Multi Pad Recording) ........................................................................................................ 60 • Multi Pad—Realtime Recording via MIDI ................................................ 60 • Multi Pad—Step Recording via MIDI ....................................................... 62 Creating a Multi Pad with Audio files (Multi Pad Creator—Audio Link Multi Pad).........................................
3 If you want to create a new Multi Pad in an empty new Bank, touch 4 Touch to select a particular Multi Pad for recording. 5 If necessary, select the desired Voice via the VOICE SELECT [RIGHT 1] button. (New). After selecting the Voice, press the [EXIT] button to return to the previous display. 6 7 Touch [] (Rec) to enter recording standby status for the Multi Pad selected in step 4. NOTE To cancel the recording, touch [] (Rec) again before going on step 7.
Multi Pad—Step Recording via MIDI Step Recording can be carried out in the Step Edit page. After selecting a Multi Pad in step 4 on page 61, touch (Step Edit) to call up the Step Edit page. The Step Edit page indicates the Event list, which lets you record notes with absolutely precise timing.
4 Select the desired audio file. To confirm the information of the selected audio file By touching (Menu) then [Audio Information] on the File Selection display, you can confirm the information (title name, bit rate and sample rate, etc.). 5 Press the [EXIT] button to return to the Audio Link Multi Pad display. 6 If you want to link other audio files to other pads, repeat steps 3 to 5. 7 If desired, adjust the volume level of each audio file by touching the Audio Level slider.
Editing Multi Pads You can manage (rename, copy, paste and delete) your created Multi Pad Bank and each of the Multi Pads belonging to the Bank. For instructions on managing the Multi Pad Bank file, refer to “Basic Operations” in the Owner’s Manual. This section covers how to manage each Multi Pad. 1 Select the Multi Pad Bank containing the Multi Pad to be edited. Press the MULTI PAD CONTROL [SELECT] button to call up the Multi Pad Bank Selection display, then select the desired Multi Pad Bank.
4 Song Playback Contents Creating a Song List for Playback ................................................................. 65 Using Repeat Playback Mode ......................................................................... 66 Editing Music Notation (Score) Settings........................................................ 67 • Play Setting ................................................................................................ 67 • View Setting ..................................................
6 If necessary, edit the Song List. • Delete: Delete the selected Song from the list. • Up: Move the selected Song up in the list. • Down: Move the selected Song down in the list. 7 Touch (Save) to save the Song List. NOTICE The created Song List will be lost if you select another Song List or turn off the power to the instrument without carrying out the Save operation.
Editing Music Notation (Score) Settings Select a MIDI Song in the Dual Player mode of the Song Player display, and then touch [Score] to call up the music notation of the current MIDI Song. You can change the notation indication as desired to suit your personal preferences. q w e r Indicates the name of the current Song. Also, the tempo value is shown at the right end. If you want to change the Song, touch the Song name to call up the Song Selection display.
View Setting From the display called up via (View Setting), you can set the parameters related to the view of the notation. Size Changes the size of the notation. Left Turns indication of the left-hand notation on or off. If an “-” indication appears at this parameter and is unavailable, go to the “Detail Setting” display (page 68), then set the Left Ch to any channel except “Auto.
Displaying Lyrics and Setting Up the Display Not only MIDI Songs, but also Audio Songs can show lyrics, if the particular Song contains compatible lyrics data. 1 2 Select a Song in the Dual Player mode of the Song Player display. Touch [Lyrics] to call up the Lyrics display. NOTE If the Song contains compatible lyrics data, the lyrics are shown on the display. While the Song is playing back, the color of the lyrics changes, indicating the current position.
Displaying Text and Setting Up the Display You can view the text file (.txt) created by using a computer on the instrument’s display. This feature enables various useful possibilities, such as the showing of lyrics, chord names, and text notes. 1 2 In the Dual Player mode of the Song Player display, touch [Text] to call up the Text display. NOTE The Text display can also be called up via [MENU] [Text Viewer]. Touch the bottom left corner on the display to call up the Text File Selection display.
Using the Auto Accompaniment Features with MIDI Song Playback When playing back a MIDI Song and a Style at the same time, channels 9-16 in the Song data are replaced with Style channels—allowing you to play the accompaniment parts of the Song yourself. Try playing chords along with the Song playback as shown in the instructions below. 1 Select a Style. 2 Select a MIDI Song. 3 In the Dual Player mode of the Song Player display, touch synchronized start of the Song.
Turning Each Channel of a MIDI Song On/Off A MIDI Song consists of 16 separate channels. You can independently turn each channel of the selected Song playback on or off on the display called up via [MENU] [Channel On/Off]. If you want to play back only one particular channel (solo playback), touch and hold the desired channel until it turns purple. To cancel solo, simply touch the (purple) channel again. NOTE Usually, each part is recorded to the following channels.
Song Playback Related Settings You can make a variety of settings for Song Playback, on the display called up via [MENU] [Song Setting]. NOTE The display can also be called up from [Menu] on the Song Player or the Song Selection display. 4 Song Playback Guide—Keyboard and Vocal Practice Using the Guide Function With the Guide function, the instrument indicates the timing you need to play notes in the Score display for ease in learning.
3 Return to the Score display by pressing the [EXIT] button repeatedly, if necessary. 4 Press the SONG [>/o] (PLAY/PAUSE) button to start playback. Practice playing the keyboard or singing, along with the Guide type selected in step 2. 5 Play the keyboard along with Song playback. NOTE The Guide settings can be saved as a part of Song data (page 81). When you select the saved Song the next time, the corresponding Guide settings will also be called up.
5 MIDI Song Recording/Editing Contents Overview of MIDI Song Recording................................................................ 75 Recording Each Channel Individually (Realtime Recording)..................... 77 Re-recording a Specific Section—Punch In/Out (Realtime Recording) ..... 79 Recording Panel Setups to a Song .................................................................. 81 Editing Channel Events of Existing Song Data............................................. 82 • Function Details ..
NOTE Audio data such as the rhythm channels created via the audio data of Audio Link Multi Pad and Audio Songs cannot be recorded to the MIDI Songs. MIDI Multi Recording Display Structure The MIDI Multi Recording display is the portal display for Multi Recording and can be called up via [RECORDING] MIDI [Multi Recording]. u q w e r t o i y !0 !1 !2 q Save For saving the edited Song. w Step Edit For creating or editing a Song via Step Recording. For details, see page 85.
Recording Each Channel Individually (Realtime Recording) With MIDI Recording, you can create a MIDI Song consisting of 16 channels by recording your performance to each channel one by one. In recording a piano piece, for example, you can record the right-hand part to channel 1 then record the left-hand part to channel 2, allowing you create a complete piece which may be difficult to play live with both hands together.
4 Play the keyboard to start recording. You can also start recording by touching [] (Rec) or [>/o] (Play/Pause). When recording to the Song which has recorded data, you can turn already recorded channels on or off by touching the channel number. 5 After you finish your performance, touch [] (Stop) to stop recording. 6 To hear the recorded performance, touch [>/o] (Play/Pause). 7 Record your performance to another Channel by repeating steps 3–6. 8 Touch (Save) to save the recorded performance.
Re-recording a Specific Section—Punch In/Out (Realtime Recording) When re-recording a specific section of an already-recorded MIDI Song, use the Punch In/Out function. In this method, only the data between the Punch In point and the Punch Out point is overwritten with the newly recorded data. Keep in mind that the notes before and after the Punch In/Out points are not recorded over, and you will hear them play back normally to guide you in the Punch In/Out timing.
4 On the MIDI Multi Recording display, touch [Rec] corresponding to the desired channel for re-recording to turn it on. 5 Touch [>/o] (Play/Pause) to start recording. At the Punch In point specified in step 3, play the keyboard to start actual recording. At the Punch Out point specified in step 3, stop playing the keyboard. 6 Touch (Save) to save the recorded performance.
Recording Panel Setups to a Song The current settings of the Mixer display and other panel settings can be recorded to the top position of the Song as the Setup data. The Mixer and panel settings recorded here are automatically recalled when the Song starts. 1 On the MIDI Multi Recording display, select a Song for recording the Setup data, and then press the [EXIT] button to return to the Multi Recording display. 6 3 1 2 Touch [] (Stop) to move the Song position to the top of the Song.
Editing Channel Events of Existing Song Data The functions shown at the bottom right of the MIDI Multi Recording let you correct or convert the specific portion of the existing Song data. 1 On the MIDI Multi Recording display, select a Song to be edited, and then press the [EXIT] button to return to the Multi Recording display. 4 1 3 2 2 Touch the desired function and edit the parameters. To exit from the function and select another function, touch the function again.
Function Details Quantize The Quantize function allows you to align the timing of all the notes in a channel. For example, if you record the musical phrase shown below, you may not play it with absolute precision, and your performance may have been slightly ahead of or behind the precise timing. Quantize is a convenient way of correcting for this. Touch the [Select] below the instrument icon for the channel to be quantized, and then edit the parameters. Size Selects the quantize size (resolution).
Mix This function lets you mix the data of two channels and place the results in a different channel. Touch one of the menu items below, and then touch the instrument icon or the box below for the desired channel. Source 1 Determines the MIDI channel (1–16) to be mixed. All MIDI events of the channel specified here are copied to the destination channel. Source 2 Determines the MIDI channel (1–16) to be mixed. Only note events of the channel specified here are copied to the destination channel.
Step Recording/Editing Songs (Step Edit) This section shows how to create a new Song or edit an existing Song with the Step Edit feature. Basic Procedure for Step Recording/Editing This section covers the basic procedure for Step Recording. 1 Call up the MIDI Multi Recording display via [RECORDING] MIDI [Multi Recording]. A blank Song for recording is automatically set, and the Song name on the Multi Recording display is set to “NewSong.
Recording Melodies via Step Recording The explanations here apply when one of “Ch1”–“Ch16” is selected in step 4 on page 85. With [Step Rec] turned on at the bottom left of the display, you can input the notes one by one, using the controls below. w e r q t y u i o !0 Control Names and Functions q Event List Indicates events such as note and Voice selection which have been input. For details, refer to page 91. w Song Position (Measure: Beat: Clock) Indicates the current Song position.
Example of Step Recording—Melodies 1 2 3 4 * The numbers shown in the illustration correspond to the following operation step numbers. NOTE The illustration given here is just a sample. Since the music score (called up via [MENU] [Score]) is generated from recorded MIDI data, it may not appear exactly the same as shown above. Non-note musical performance symbols will not be shown in the Score display, even if you’ve entered them.
3 Enter a quarter-note rest. Touch the quarter-note ( ), that has been turned on, just once to input a quarter-note rest. Be careful not to touch the same note (which is turned on) several times. Doing so results in multiple rest being input for the corresponding times. Rests are not actually indicated as such in the Event List, but you can confirm whether any have been input or not by checking the Song Position. 4 Enter the next notes and apply a tie. 4-1 Touch [Velocity] to select “ .
Recording Chord/Section Change Events via Step Recording The explanations here apply when “Chord” is selected in step 4 on page 85. With [Step Rec] turned on at the bottom left of the display, you can input the Chord/Section Change events for Style playback one by one. w e r q t y u i NOTE The Audio part of an Audio Style cannot be recorded. Control Names and Functions Event List Indicates events such as Chord and Section changes which have been input. For details, refer to page 91.
1 Enter the chords for the Main A section. 1-1 Press the MAIN VARIATION [A] button. 1-2 Touch the half-note length ( ) to turn it on. 1-3 Play the chords C, F and G in the chord section of the keyboard. C 1-1 F G 1-2 2 Enter the chords for the Break section. 2-1 Press the [BREAK] button. 2-2 Touch the quarter-note length ( ) to turn it on. 2-3 Play the chords F and G7 in the chord section of the keyboard.
Editing Specific MIDI Events of the Recorded Data The explanations here apply to step 4 on page 85. From the Step Edit display, you can edit specific MIDI events, such as Note data and Voice selection, which have been created via Realtime Recording or Step Recording. q w r t y e u i q Editing Target o !0 !1 !2 !3 !4 Specifies the Editing Target. • Ch 1–Ch 16: When one of these is selected, you can edit the channel data.
Tempo Determines the tempo value. Time (Time signature) Determines the time signature. Key (Key signature) Determines the key signature, as well as the major/minor setting, for the music score shown on the display. XGPrm (XG parameters) Allows you to make various detailed changes to the XG parameters. Refer to the Data List (MIDI Data Format) on the website. Sys/Ex. (System Exclusive) Displays the System Exclusive data in the Song.
Editing Song Position Markers This section covers two additional Marker-related features and details. For basic information on using the Markers for jump playback and loop playback, refer to the Owner’s Manual. Jump Markers The Markers explained in the Owner’s Manual are also called “Jump Markers.” In the Event List of the System Exclusive data (page 91), they are indicated as “SPJ-01”–“SPJ-04.
6 Audio Multi Recording Contents Recording Your Performance with Audio Multi Recording ........................ 94 • Audio Multi Recording Display Structure ................................................. 95 • Basic Procedure of Audio Multi Recording ............................................... 96 Converting a file (Import/Export) .................................................................. 98 • Import—Converting a WAV/MP3 File to a Multi Track Audio File (.aud)...
Audio Multi Recording Display Structure The Audio Multi Recording display can be called up via [RECORDING] Audio [Multi Recording]. r t q w y e o !1 u !2 !3 i !0 New For calling up a new blank Multi Track Audio file. w Menu For calling up the functions, or setting related parameters. • Calling up the Mixer display. • Adjusting overall volume of Multi Track Audio file playback temporarily (page 100). • Calling up functions for file conversion (Import /Export).
Basic Procedure of Audio Multi Recording This section covers the basic procedure of Audio Multi Recording. The operation steps can be summarized as follows: 1) Record your keyboard performance to the Main track, 2) record your vocal sound to the Sub track. NOTE Up to 80 minutes can be recorded continuously in a single recording operation. 1 Make the necessary settings such as Voice/Style selection and the microphone connection (if you want to record vocals).
Undo/Redo If you’ve made a mistake or you’re not completely satisfied with your performance, you can use the Undo function to erase the take and try again. 1 Touch [Undo] on the display. The latest recording that you made is cancelled. If you want to restore the operation, touch [Redo] before going to Step 2. 2 Start again with Step 4 in “Basic Procedure of Audio Multi Recording.” Next, let’s record your singing to the Sub track. You can record your vocals while listening to playback of the Main track.
Converting a file (Import/Export) Import—Converting a WAV/MP3 File to a Multi Track Audio File (.aud) You can convert an audio file (.wav/.mp3), such as commercially available samples, loops, sound effects, etc., to a Multi Track Audio file (.aud)—allowing you to work with the two tracks or use the various recording methods of the instrument (Bounce, Punch In/Out, etc.). 1 Connect the USB flash memory containing the audio file to the USB TO DEVICE terminal.
Editing the Recorded Data (Multi Track Audio file) You can edit the data which is recorded in Audio Multi Recording. NOTICE The data is automatically saved in the internal User drive, but you may want to back up your data before editing. Copying is the easiest way to do this. However, since copying within a folder in the User drive is not possible, you need to create a new folder. For details on file management, refer to the Owner’s Manual. Selecting a Multi Track Audio File (.
Adjusting the Volume Balance of Playback You can independently adjust the playback volume of Main and Sub tracks by using the meters and sliders corresponding to [Main]/[Sub] on the display. By touching [Main]/[Sub] to turn each off, you can also mute the Main/ Sub tracks. NOTE The playback volume of each track is saved to the Multi Track Audio file, and affects when you re-record the tracks, or export the file.
3 Specify the Start/End points. 3-1 Adjust the playback position to the desired Start point. To adjust the playback position, touch [>/o]/[]/[<<]/[>>] on the display, use the Data dial, or press the [DEC]/[INC] buttons. To adjust the point while listening to the playback of around the point, use the Nudge function. For details, see “Using the Nudge Function” below. 3-2 Touch [Set] corresponding to “Start” to specify the Start point. 3-3 Adjust the playback position to the desired End point.
Re-recording a Multi Track Audio File Multi Track Audio data you’ve created can be re-recorded in the following three ways. • Normal: Replace or Overdub the entire data ............................................................................................ See below • Punch In/Out (*): Replace or Overdub a certain range of the data .................................................... See page 104 • Bounce: Merge the Main and Sub tracks to the Main track .................................................
4 Practice the part while checking and adjusting the volume settings for recording. When “Overdub” is off: Practice the part while checking the level and adjusting the recording volume with the “Monitor” meter/slider. When “Overdub” is on: Play back the recorded track and practice the part that you want to overdub while the track is playing. Adjust the Main and Sub track playback volumes (page 100), and adjust the recording volume using the “Monitor” meter/slider.
Punch In/Out Recording—Replace or Overdub a Certain Range of the Data This method of recording can only be used on an existing recording. It allows you to re-record over a specific part of the already-recorded material. You can replace the original part with the new recording by Punch In/Out recording, or keeping the original and mixing it with the new by Punch In/Out recording with the overdub enabled. This lets you either correct a mistake in the recording or overdub new parts onto the original recording.
Specifying the Recording Range in Auto Punch In/Out Mode If you select “Auto Punch In/Out” as the “Rec Mode,” specify the recording range and practice the recording by using the Rehearsal function. 1 Touch the “In/Out” area on the display to call up the operation display. 2 Specify the Punch In/Out points. NOTE The smallest possible range of the Auto Punch In/Out recording is 100 milliseconds. 2-1 Adjust the playback position to the desired Punch In point.
4 Record the specific part of the track using the one of the methods you have selected in Step 3. Manual Punch In/Out: 4-1 Touch [] (Rec) to engage the record mode. 4-2 Touch [>/o] (Play/Pause) to start record mode playback. 4-3 Touch [] again to start actual recording (Punch In). 4-4 When finished playing, touch [>/o] (Play/Pause) to stop recording (Punch Out). The playback pauses and the actual recording of one range finishes.
Bounce Recording—Merge Main and Sub Tracks to the Main Track You can mix all data from the Main and Sub tracks to one track (Main track) by Bounce recording. This method allows you to empty the Sub track, making it available for recording of another part to the Sub track by Normal recording. 1 To select the desired file, execute Steps 1–3 in “Selecting a Multi Track Audio File (.aud)” on page 99. 2 Set the parameter “Rec Mode” to “Bounce.
7 Registration Memory Contents Disabling Recall of Specific Items (Registration Freeze) ........................... 108 Calling Up Registration Memory Numbers in Order (Registration Sequence) ........................................................................................................ 109 Searching for a Registration Memory Bank File ........................................ 111 • Adding Tags on Registration Memory Bank for Search ..........................
Calling Up Registration Memory Numbers in Order (Registration Sequence) For changing the panel setup quickly during a live performance, this instrument features the Registration Sequence which lets you call up the ten setups in any order you specify, by simply using the [DEC]/[INC] buttons on the Home display, using the ASSIGNABLE buttons or the pedal as you play.
7 Insert Inserts the number of the currently selected Registration Memory number before the cursor position. Delete Deletes the number at the cursor position. Clear Deletes all numbers in the sequence. Select the action that will result when the Registration Sequence reaches the end. • Stop: Pressing the ASSIGNABLE button or the “advance” pedal has no effect. The sequence is “stopped.” • Top: The sequence starts again at the beginning.
Searching for a Registration Memory Bank File You can quickly find desired Registration Memory Bank files from a large number of files by using the Search function. 1 Call up the operation display by touching tion display. 2 Touch the search box to call up the Character Entry window. (Search) on the Registration Bank Selec- 2 4 3 Enter the file name or the folder name (or just a part of it) to start searching. If you want to enter multiple words, insert a space between each word.
Adding Tags on Registration Memory Bank for Search The tags of Registration Memory Banks help you to quickly find desired files when searching. 1 Select the desired Registration Memory Bank file to which you want to add tags. 2 On the Registration Bank Selection display, touch Edit] to call up the operation display. 3 Touch [New Tag] to enter the desired text on the Character Entry window.
8 Playlist Contents Importing Music Finder Records to the Playlist ........................................ 113 Importing Music Finder Records to the Playlist By importing Music Finder Records used on previous Yamaha keyboards (such as the Tyros series), you can use the Records on the Playlist of Genos, just like using the Music Finder function on those other instruments. For details on using Music Finder, refer to the Owner’s Manual of the Yamaha keyboard which contains your desired Music Finder Records.
5 Turn the [OTS LINK] button on to enable to use of the imported Records in the same way as the original Music Finder function. 6 Touch the Record name on the Playlist display and load the settings contained in the Music Finder data. Searching for Records Since Music Finder data is saved to Registration Memory, you can search for Records on the Registration Bank Selection display. The keyword and genre of the Music Finder are saved as tag information.
9 Microphone Contents Making the Microphone Settings (Mic Setting) .......................................... 115 • Saving/Calling up the Microphone Settings............................................. 117 Editing the Vocal Harmony Type (Vocal Harmony)................................... 118 Editing the Synth Vocoder Types (Vocal Harmony)...................................
t y u Noise Gate Compressor Pitch Detect (only when “Vocal” is selected) This effect mutes the input signal when the input from the microphone falls below a specified level. This effectively cuts off extraneous noise, allowing the desired signal (vocal, etc.) to pass. On/Off Turns Noise Gate on or off. Threshold Adjusts the input level above which the gate begins to open. This effect holds down the output when the input signal from the microphone exceeds a specified level.
Saving/Calling up the Microphone Settings All the microphone settings can be saved as a single file by touching (Save) on the Mic Setting display. Up to ten files can be saved to the User memory of this instrument. For ease in future recall, you should assign a sufficiently descriptive name or one that matches your performance. To call up the microphone settings, touch the setting name at left of (Save) then select the desired file.
Editing the Vocal Harmony Type (Vocal Harmony) By editing the parameters of the preset Vocal Harmony type, you can create your original Vocal Harmony type. The operation display can be called up via [MENU] [Vocal Harmony]. 1 Touch the Vocal Harmony name to call up the Vocal Harmony Selection display. 2 Touch [Vocal Harmony], and then select the desired Vocal Harmony type. 3 Depending on the selected Vocal Harmony type, edit the relevant settings as desired.
e (When the Mode is set to “Chordal”) Chord Source Determines which data or event of a Song will be used for chord detection. • Off: Detects no chord from the Song data. • XF: Chord data defined via XF will be used. • 1–16: Detects a chord from notes of the MIDI channel specified here. NOTE The Vocal Harmony may not work properly regardless of the setting here depending on the Song data, since the selected Song may contain no chord data or insufficient note data for chord detection.
y Balance adjustment for each Lead note and Harmony note The following parameters can be adjusted for each Lead note (microphone sound) and Harmony note. • Transpose: Lets you shift the pitch for each Harmony note and Lead note. The range for all notes is the same; however, the lead note can only be adjusted in octaves.
u Detail Setting • Pitch Correct Mode: Corrects the pitch of the Lead note (microphone sound). “Off ” does not correct while “Hard” corrects the pitch most accurately. • Humanize: This setting allows you to make the Vocal Harmony sounds more natural and less “electronic,” by introducing slight time discrepancies between the Lead and Harmony notes. Off: No Humanize effect.
Editing the Synth Vocoder Types (Vocal Harmony) By editing the parameters of the preset Synth Vocoder type, you can create your original Synth Vocoder type. The operation display can be called up via [MENU] [Vocal Harmony]. 1 Touch the Vocal Harmony name to call up the Vocal Harmony Selection display. 2 Touch [Synth Vocoder], and then select the desired Synth Vocoder type. 3 Depending on the selected Synth Vocoder type, edit the relevant settings as desired.
i Detail Setting Carrier • Volume: Determines the level of the Carrier for the Synth Vocoder sound. • Noise: Determines the noise level which is input to the Synth Vocoder. This can be used to emphasize sibilant and plosive sounds, and make the speech-like characteristics more pronounced. • Octave: Determines the octave setting of the Carrier for the Synth Vocoder sound. HPF (High Pass Filter) • Freq (Frequency): Determines the HPF cutoff frequency for the microphone input sound.
10 Mixer Contents Editing Filter Parameters (Filter) ................................................................ 124 Editing EQ Parameters (EQ)........................................................................ 125 Editing Effect Parameters (Effect)............................................................... 127 • Editing and Saving the Effect settings...................................................... 128 Editing Effect Parameters (Chorus/Reverb) ...........................................
Editing EQ Parameters (EQ) Equalizer (also called “EQ”) is a sound processor that divides the frequency spectrum into multiple bands that can be boosted or cut as required to tailor the overall frequency response. The “Panel”–“Song” Part Selection tabs at the top of the Mixer display let you adjust the EQ for each corresponding part, while “Master” lets you make overall EQ adjustments for the entire instrument.
1 4 2 3 1 Select the desired EQ type to be edited. • • • • Flat: Flat EQ settings. The gain of each frequency is set to 0dB. Mellow: Soft and mellow EQ settings in which high-frequency bands are reduced slightly. Bright: EQ setting for boosting the level of the high frequencies, making the sound brighter. Loudness: Clear EQ settings in which both the low- and high-frequency sounds are emphasized. This is a good match with up-tempo music.
Editing Effect Parameters (Effect) This instrument features the following Effect Blocks. • System Effect (Chorus, Reverb): These Effects are applied to the entire sound of this instrument. For each part, you can adjust the depth of the System Effect. This can be set on the “Chorus/Reverb” display (page 129). • Insertion Effect 1–28: These Effects are applied only to a specific part.
Editing and Saving the Effect settings You can edit the settings of the System Effects (Chorus, Reverb), Insertion Effects and Variation Effect. The edits can be saved as a User Effect type. 1 From the Mixer display, touch the Effect type name to call up the Effect setting display. 2 Select the Effect Category and Type, and then adjust the parameter value by using the controllers in the display. 3 If necessary, touch [Detail] to call up the Effect Parameter display to make additional settings.
Editing Effect Parameters (Chorus/Reverb) As described in the previous section, Chorus and Reverb are System Effects which are applied to the entire sound of the instrument. They are not available when the “Master” tab is selected at the top of the Mixer display. Chorus Touch the Chorus type name at the top right of this row to select the desired Chorus type. After selecting, return to the Mixer display then use each knob to adjust the Chorus depth for each part.
Editing Master Compressor Settings (Compressor) Compressor is an effect commonly used to limit and compress the dynamics (softness/loudness) of an audio signal. For signals that vary widely in dynamics, such as vocals and guitar parts, it “squeezes” the dynamic range, effectively making soft sounds louder and loud sounds softer. When used with gain to boost the overall level, this creates a more powerful, more consistently high-level sound.
4 Touch (Save) to save the settings as a User Master Compressor type. Up to five Master Compressor types can be created and saved. NOTICE The settings will be lost if you turn the power to the instrument off without carrying out the Save operation. NOTE If you want to save the Master Compressor settings to a USB flash drive, save them as a User Effect file.
Genos Reference Manual Part EQ Part EQ Part EQ Part EQ Right2 Right3 Left Song Ch 1 Aux In Audio Song Audio Link Multi Pad Multi Pad Mic Part EQ Part EQ Part EQ Style Rhythm 1 䠖 䠖 䠖 Style Phrase 2 Style Audio Part EQ Song Ch 16 䠖 䠖 䠖 PartEQ Right1 Talk Vocall Vocal Harmon Vocal Effect Ins. 1-19 Ins. 21-28 Song Ch 1-16, Mic Ins.
11 Controller Function Settings Contents Assigning Specific Functions to the Pedals and Panel Buttons (Assignable) ..................... 133 • Assignable Functions ......................................................................................................... 134 Editing the Assign Types of the Live Control Knobs and Sliders (Live Control) ............. 139 • Assignable Functions .........................................................................................................
Assignable Functions In the list below, “P” indicates the pedals, “A” indicates the ASSIGNABLE buttons, and “R” indicates the [ROTARY SP/ASSIGNABLE] button. The functions marked by “” are available for the corresponding pedals or buttons. For functions indicated with “*”, use only the foot controller; proper operation cannot be done with a Footswitch.
Functions Category Voice Function Assignability Description P A R Portamento Time* Controls the Portamento Time parameter of each keyboard part by using a foot controller. For details on Portamento Time, see page 49. - - Pitch Bend* Allows you to bend the pitch of notes up or down by using the pedal. You can turn this function on or off for each keyboard part, and make the following settings at the bottom of this display.
Functions Category Chord Looper Style Function Assignability Description P A R Chord Looper On/ Off Same as [On/Off] on the Chord Looper display (page 13). Chord Looper Rec/ Stop Same as [Rec/Stop] on the Chord Looper display (page 13). Style Start/Stop Same as the STYLE CONTROL [START/STOP] button. - Synchro Start On/ Off Same as the [SYNC START] button. - Synchro Stop On/ Off Same as the [SYNC STOP] button.
Functions Category Multi Pad Song Assignability Function Description P A R Same as the MULTI PAD CONTROL [1]–[4] buttons. - Multi Pad Synchro Start Same as the MULTI PAD CONTROL [SELECT, SYNC START] button. - Multi Pad Stop Same as the MULTI PAD CONTROL [STOP] button. - Song A Play/Pause Same as the SONG A [PLAY/PAUSE] button. - Song A Previous Same as the SONG A [PREV] button. - Song A Next Same as the SONG A [NEXT] button.
Functions Category Mic Overall 138 Function Assignability Description P A R Talk On/Off Same as the [TALK] button. - VH Harmony On/ Off Switches “Harmony” in the Vocal Harmony display on and off (page 118). - VH Effect On/Off Switches “Effect” in the Vocal Harmony display on and off (page 121). - Part On/Off Turns the desired parts on/off at once. - Insertion Effect On/ Off Turns the Insertion Effects (page 127) on or off.
Editing the Assign Types of the Live Control Knobs and Sliders (Live Control) The setups of functions for Live Control knobs or sliders (called “Assign Types”) can be changed as desired from a variety of options. The operation display can be called up via [MENU] [Live Control]. Knob Assign Type 1 Knob Assign Type 2 Slider Assign Type 1 Slider Assign Type 2 1 Touch to select the desired knob or slider. NOTE Touching it again calls up the function list.
Category Mixer Voice Edit Function Description InsEffect (Insertion Effect Depth) Adjusts the Insertion Effect depth of the selected parts. EQHighG (EQ High Gain) Boosts or attenuates the high EQ band for the selected parts. EQLowG (EQ Low Gain) Boosts or attenuates the low EQ band for the selected parts. Cutoff Adjusts the cutoff frequency of the filter for the selected parts. Resonance Adjusts the resonance of the filter for the selected parts.
Category Style Overall Description RtgOff&Rt (Style Retrigger On/ Off & Rate) Turns the Style Retrigger function on/off and adjusts its length. Rotating the knob to the left-most turns the function off; rotating it to the right turns the function on and decreases the length. StyMuteA (Style Track Mute A) Turns playback of the Style channels on/off. Rotating the knob to the left-most position (or moving the slider to the bottom) turns on only the Rhythm 2 channel, and the other channels are turned off.
12 MIDI Settings Contents Basic Procedure for MIDI Settings .............................................................. 142 System—MIDI System Settings.................................................................... 144 Transmit—MIDI Transmit Channel Settings ............................................. 145 Receive—MIDI Receive Channel Settings................................................... 146 On Bass Note—Setting the Bass Note for Style Playback via MIDI .........
2 If desired, edit the MIDI parameters based on the MIDI template selected in step 1 in the relevant setting display. • • • • System: Lets you set the MIDI System related parameters. .............................................................page 144 Transmit: Lets you set the MIDI Transmission related parameters. ................................................page 145 Receive: Lets you set the MIDI Reception related parameters. ........................................................
System—MIDI System Settings The explanations here apply when you call up “System” display in step 2 on page 143. Clock Determines whether the instrument is controlled by its own internal clock (“Internal”) or a MIDI clock (“MIDI A,” “MIDI B,” “USB1,” “USB2,” and “Wireless LAN”) received from an external device. “Internal” is the normal Clock setting when the instrument is being used alone or as a master keyboard to control external devices.
Transmit—MIDI Transmit Channel Settings The explanations here apply when you call up the “Transmit” display in step 2 on page 143. This determines which MIDI channel is used for each part when MIDI data is transmitted from this instrument. 1 Lets you alternate between two pages. 2 12 1 For each Part, select the MIDI Transmit Channel with which the MIDI data of the corresponding Part is to be transmitted.
Receive—MIDI Receive Channel Settings The explanations here apply when you call up the “Receive” display in step 2 on page 143. This determines which Part is used for each MIDI channel when the MIDI data is recognized by this instrument. Lets you alternate between two pages. 1 2 The dots corresponding to each channel (1–16) flash briefly whenever any data is received on the channel(s).
On Bass Note—Setting the Bass Note for Style Playback via MIDI The explanations here apply when you call up “On Bass Note” display in step 2 on page 143. The settings here let you determine the bass note for Style playback, based on the note messages received via MIDI. The note on/off messages received at the channel(s) set to on are recognized as the bass notes of the chords for Style playback. The bass note will be detected regardless of the [ACMP] or Split Point settings.
External Controller—MIDI Controller Setting The explanations here apply when you call up the “External Controller” display in step 2 on page 143. By connecting an appropriate external MIDI device (such as a MIDI foot controller, computer, sequencer or master keyboard) to Genos, you can conveniently control a wide range of operations and functions by MIDI messages (control change messages and note on/off messages) from the device—for changing settings and controlling the sound while you perform live.
3 Select the MIDI channel which is to be used to communicate with the external MIDI device. Connect the MIDI OUT terminal of the external MIDI device to the MIDI IN terminal of Genos according to the setting above by using a MIDI cable. 4 External MIDI device MIDI OUT MIDI IN 12 Make necessary settings on the external MIDI device. 6 Operate the external MIDI device to confirm whether you can properly control Genos from the external MIDI device as set in step 4.
Functions that Respond to On/Off Input 150 No Assign No function is assigned. Sustain Sends Sustain on/off messages for the keyboard parts. Sostenuto Sends Sostenuto on/off messages for the keyboard parts. Soft Sends Soft on/off messages for the keyboard parts. Portamento Sends Portamento on/off messages for the keyboard parts. Modulation (Alt) Right 1–3, Left Applies modulation effects to the part, in which the effects (waveform) are alternately turned on/off by each on/off message.
Transpose +, - Same as the TRANSPOSE [+], [-] buttons. Multi Pad 1–4, Stop Same as the MULTI PAD CONTROL [1]–[4] and [STOP] buttons. Song Control SP 1–4, Loop Same as the Song Position Markers [1]–[4] and [Loop] in the Song Player display.
13 Network Settings Contents Wireless LAN Settings................................................................................... 152 • Infrastructure Mode.................................................................................. 152 • Access Point Mode................................................................................... 153 Making the Time Settings .............................................................................
e Connect by WPS Connects this instrument to the network via WPS. After touching [Yes] in the window appeared by touching here, press the WPS button of the desired wireless LAN access point within two minutes. NOTE Make sure that your access point supports WPS. About the confirmation and changes in the access point settings, refer to the manual of the access point. r Initialize Initializes the connection setup to the default factory status.
Making the Time Settings You can set the date and time on the display called up via [MENU] [Time]. The time is shown at the upper-right corner of the Home display. q w e r t q Date Sets the date. w Time Sets the time. e Set Automatically If you enter a checkmark here, the date and time are set automatically when the instrument is connected to the network. This is available only if the wireless LAN function is included and the wireless LAN mode setting is set to Infrastructure mode (page 152).
14 Utility Contents Speaker/Connectivity..................................................................................... 155 Display/Touch Screen .................................................................................... 156 Parameter Lock.............................................................................................. 156 Storage—Formatting the Drive .................................................................... 156 System .................................................
Display/Touch Screen Display Time Stamp Determines whether the time stamp of a file is shown on the User tab of the File Selection display or not. NOTE The time can be set on the display called up via [MENU] [Time]. For details, refer to page 154. Touch Screen Brightness Pop-up Display Time Determines the time that elapses before the pop-up windows close. Pop-up windows appear when you press buttons such as TEMPO, TRANSPOSE or UPPER OCTAVE, etc.
System Page 1/2 Version Indicates the firmware version of this instrument. Yamaha may from time to time update firmware of the product without notice for improvement in functions and usability. To take full advantage of this instrument, we recommend that you upgrade your instrument to the latest version. The latest firmware can be downloaded from the website below: http://download.yamaha.com/ Hardware ID Indicates the hardware ID of this instrument.
Factory Reset/Backup Factory Reset—Restoring the Factory Programmed Settings On page 1/2, checkmark the boxes of the desired parameters then touch [Factory Reset] to initialize the settings of the parameters which are checkmarked. System Restores the System Setup parameters to the original factory settings. Refer to “Parameter Chart” in the Data List for details about which parameters belong to the System Setup.
Setup Files—Saving and Loading For the items below, you can save your original settings to the User drive or the USB flash drive as a single file for future recall. If you want to save the setup file to the USB flash drive, make sure to connect the USB flash drive to the [USB TO DEVICE] terminal beforehand. NOTE Before using a USB flash drive, be sure to read “Connecting USB Devices” in the Owner’s Manual.
15 Expansion Pack Related Operations Contents Installing the Expansion Pack Data from the USB Flash Drive ................ 160 Saving the Instrument Info File to the USB Flash Drive............................ 161 Installing Expansion Packs lets you add a variety of optional Voices and Styles to the “Expansion” folder in the User drive. This section covers the operations which may be necessary to add new contents to the instrument.
Saving the Instrument Info File to the USB Flash Drive If you use the “Yamaha Expansion Manager” software to manage the Pack data, you may need to retrieve the Instrument Info file from the instrument as described below. For information on how to use the software, refer to the accompanying manual. 1 Connect the USB flash drive to the [USB TO DEVICE] terminal. 2 Call up the operation display via [MENU] [Expansion]. 3 Touch [Export Instrument Info]. 4 Follow the on-display instructions.
16 Connections Contents Accessing the User Drive of Genos from the Computer (USB Storage Mode) ..... 162 Selecting the Output Destination of Each Sound (Line Out)..................... 163 Accessing the User Drive of Genos from the Computer (USB Storage Mode) When the instrument is in the USB Storage Mode, Wave files and Song files can be transferred between the User drive of Genos and the computer. When the instrument is NOT in the USB Storage Mode, the USB connection can be used for MIDI control.
Selecting the Output Destination of Each Sound (Line Out) You can assign any desired part or drum/percussion instrument sound to any of the LINE OUT jacks, for independent output. The operation display can be called up via [MENU] [Line Out]. Panel page Drum&Percussion page q r t w q y e w r t y Panel, Drum&Percussion Switches the displayed page: Panel parts or Drum & Percussion instruments. w Sub3–4, AUX Out Switches the displayed menu: Sub3–4 or AUX Out.
Index A Access Point Mode............................... 153 AEM Technology .................................... 37 After Touch ....................................... 39, 50 Arpeggio ........................................... 41, 46 Arpeggio Hold................................. 41, 135 Arpeggio Quantize.................................. 41 Articulation............................................ 134 Assembly ................................................ 25 Assignable ..................................
Q Quantize ..................................... 26, 41, 83 Quick Start.............................................. 74 R Realtime Recording (MIDI Song)............ 77 Realtime Recording (Multi Pad).............. 60 Realtime Recording (Style)..................... 21 Receive Channel .................................. 146 Recording (MIDI Song)........................... 75 Redo ....................................................... 97 Registration Freeze ..............................