Owner's Manual

46
Storing Step Sequences
Depending on whether the Step Sequencer is in Single
Pattern Play or Pattern Select Play status, you can do the
following:
Perform a Voice Store operation to store the current Voice
Pattern data in the Voice edit buffer as voice data (in
Single Pattern Play status).
For information about performing a Voice Store operation, see page 98.
Perform a Sequence Store operation to store the currently
selected pattern to any User Pattern memory (in Single
Pattern Play or Pattern Select Play status).
SEQ Store Operation
1. Press SEQ Store [UP/DOWN] to select the user
pattern location. “SURE? [Y/N]” and “Bank
User” flash alternately in the LCD.
2. Press [YES/ENTER] to store the pattern, or [NO]
to cancel the operation
The SEQ Store operation temporarily stores the pattern currently playing to the
pattern edit buffer, so be sure to perform a Voice Store operation (see page 98)
before selecting another voice.
Knob
Event
1-8/9-16
SEQ
EDIT/SETUPStep Hold
Pattern
Bank
No
BaseUnit
Length LoopType Ctrl No
SEQ
Store
Step Sequencer MIDI
Output
You can use the MIDI Pattern Transmit Channel (“PtnTxCh”)
parameter to designate a MIDI channel on which to output
the Step Sequencer pattern data, to either play an external
tone generator or record the data into a MIDI sequencer or
computer.
This setting is independent from the MIDI Transmit Channel
(“MIDI Tx Ch”) in the UTILITY SETUP menu (see page 93),
but you can either set them both to the same channel or
different channels, depending on your requirements. The
diagram below shows an example of how they can be set
to different channels to control two different external tone
generators.
For information about setting the MIDI Pattern Transmit Channel (“MIDI
PtnTxCh”), see page 87.
The MIDI PtnTxCh setting is a system parameter, and will not be saved as voice
data.
Step
Sequencer
Ext. TG 2
(Attack sound)
Ext. TG 1
(Pad sound)
Rcv. Ch2
Ptn TxCh2
Rcv. Ch1
MIDI TxCh1
(Depends on Keyboard Mode setting)
Common
Arp/SEQ
Type/No
VOICE
ARPEGGIO/SEQ
KbdMode Hold
SceneSw
MIDI
Ptn Tx Ch
Arpeggio
Subdivide
Play EF
Swing
Velocity
GateTime