User Manual
Table Of Contents
- Introduction
- How to use the manual
- Accessories
- Main Features
- Contents
- The Controls & Connectors
- Start Guide
- Step 1: Setting Up
- Resetting the User Memory to the Initial Factory Settings
- Step 2: Selecting and Playing a Voice
- Step 3: Selecting and Playing a Performance
- Step 4: Creating Your Original Song
- Step 5: Creating a Pattern
- Using a Computer
- Basic Section
- Reference
- Playing the Keyboard in the Voice Play Mode
- Selecting a Voice
- Select a Voice using the Category Search function
- Grouping your most-used Voices together-Favorite Category
- Using Knobs and Control Sliders
- Keyboard MIDI transmit channel setting
- Keyboard Octave setting
- Using the Arpeggio function
- The Voice Play display
- Voice information-[SF6] INFO (Information)
- Portamento settings-[F2] Porta
- Changing tonal color-[F3] EG/EQ
- Arpeggio settings-[F4] Arpeggio
- Editing a Normal Voice
- Common Edit and Element Edit
- Editing Normal Voices
- Convenient functions for editing Voices
- Common Edit parameters
- Element Edit parameters
- Selected Element display/ Four-Element display
- Setting the Waveform and Note range of the Element-[F1] Oscillator
- Pitch Settings-[F2] Pitch
- Adjust the brightness using the Filter-[F3] Filter
- Output Level settings-[F4] Amplitude
- Modulating the Voice-[F5] Elm LFO (Element LFO)
- Equalizer (EQ) Settings-[F6] EQ
- Editing a Drum Voice
- Voice Job-Convenient Functions
- Playing in the Performance Mode
- Selecting a Performance
- Switching a Part on/off
- Using the Arpeggio Function
- Using Knobs
- Using Sliders
- The Performance Play display
- Performance information-[SF6] INFO (Information)
- Parameters for the Voice assigned to each Part-[F2] Voice
- Changing the tonal characteristics- [F3] EG (Envelope Generator)
- Arpeggio settings-[F4] Arpeggio
- Recording your keyboard performance in the Performance mode
- Editing a Performance
- Performance Job-Convenient Functions
- Creating a Voice/Performance by Using the Sampling Function
- Song Playback
- Song Recording
- Editing MIDI Events (Song Edit)
- Song Job
- Pattern Playback
- Pattern Playback Procedure
- Playback types
- Mixing Setup for each track
- Knobs and Control Sliders
- Pattern Playback-[F1] Play
- Changing the rhythmic “feel” of the Pattern-[F2] Play FX (Play Effect)
- Track Settings-[F3] Track
- Pattern Creating-[F4] Patch
- Pattern Chain-[F5] Chain (Pattern Chain)
- Dividing the Pattern data to create a new Pattern-[F6] Remix
- Pattern Recording
- Editing MIDI Events (Pattern Edit)
- Pattern Jobs
- Multi-timbral Tone Generator Settings for Song/Pattern Playback (Mixing mode)
- Audio Recording to Song/Pattern (Sampling mode)
- Using as a Master Keyboard (Master mode)
- System Settings (Utility mode, etc.)
- Basic Procedure in the Utility mode
- System Information-[SF6] INFO
- General Settings-[F1] General
- Audio In/Out Settings-[F2] I/O (Input/Output)
- System Settings for the Voice mode-[F3] Voice
- Audio Input Settings in the Voice mode-[F4] VoiceAudio
- Remote Control and MIDI settings -[F5] Control
- Resetting the User Memory to the Initial Factory Settings-[JOB] (Factory Set)
- Sequencer Settings-[SEQ SETUP]
- File Management (File mode)
- Playing the Keyboard in the Voice Play Mode
- Appendix
Voice mode
Song mode
Pattern mode
Mixing mode
Master mode
Utility mode
File mode
Performance
mode
Sampling
mode 1
Sampling
mode 2
Reference
Pattern Playback
MOTIF XS Owner’s Manual
211
% [SF1] Scene1 – [SF5] Scene5
You can assign the settings of the Pattern-related
parameters (Pattern Scene) and Arpeggio-related
parameters to these buttons. You can also recall these
settings by pressing these buttons. For detailed
instructions on registering Scenes, see page 179. For
detailed instructions on setting the Arpeggio-related
parameters, see page 189.
n The Arpeggio is not available during Pattern playback.
Pressing the [SF1] Scene 1 – [SF5] Scene 5 buttons during
playback changes only the Pattern Scene.
n After registering the Pattern Scene, the 8th note icon will
appear on the tab corresponding to the pressed button. You
can confirm whether or not the Arpeggio Type is assigned to
that button in the Arpeggio display (page 189) of the Pattern
Record.
^ [SF6] INFO (Information)
You can view the amount of free and used sequencer
memory. The sequencer memory covers the all Songs and
Patterns recorded in the respective modes. When the used
memory amount reaches the maximum capacity, no further
Songs or Patterns can be stored. If this occurs, use the
Song Job or Pattern Job to delete any unnecessary Songs
or Patterns. You can go back to the previous display by
pressing the [SF6] button or the [EXIT] button.
& [F1] Play
Calls up the Play display.
* [F2] Play FX (Play Effect)
Calls up the Play Effect display.
( [F3] Track
Calls up the Track display.
º [F4] Patch
Calls up the Patch display (page 212).
¡ [F5] Chain (Pattern Chain)
Calls up the Pattern Chain display (page 213).
™ [F6] Remix
Calls up the Remix display (page 217). This menu is shown
only when the cursor is located on the track containing
data.
Changing the rhythmic “feel” of the
Pattern—[F2] Play FX (Play Effect)
By changing the timing and velocity of the notes, you can
change the rhythmic “feel” of Pattern playback. The Play
Effect settings made here are only temporary and don’t
change the actual data in the Pattern. The Play Effect
settings can be applied actually to the Pattern data by
using the Normalize Play Effect Job.
The operation is same as in the Song Play mode. See
page 183.
Track Settings—[F3] Track
This display lets you set the MIDI Transmit Channel for
each track.
Regarding parameters with no number, refer to the Play
display (page 210).
1 Pattern name (Indication only)
Indicates the name of the current Pattern.
2 Voice (Voice name) (Indication only)
3 TxCh (Transmit Channel)
4 Int (Internal Switch)
5 Ext (External Switch)
These are the same as in the Song Play mode. See
page 184.
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