INSTRUCTION MANUAL i
WARNING Before playing this game, read the Xbox One™ system, and accessory manuals for important safety and health information. www.xbox.com/support. Important Health Warning: Photosensitive Seizures A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games.
STORY SO FAR BATMANTM: ARKHAM ASYLUM STORY SO FAR the Titan formula, a more potent version of the Venom drug used by Bane. The Joker consumed an overdose of the Titan formula in a last-ditch attempt to stop Batman, but even in his monstrous form the Joker was ultimately defeated on the rooftops of Arkham Asylum.
STORY SO FAR BATMANTM: ARKHAM KNIGHT Many months have passed since the Joker fell. Gotham City has been holding its collective breath ever since, fearing a war over the power vacuum left by the Clown Prince of Crime. That battle never came. Crime rates actually dropped for the first time in Gotham’s recent memory, and its citizens prepared to breathe a sigh of relief. That is, until the Scarecrow’s return to Gotham on the eve of Halloween, threatening to inundate all of Gotham with fear gas.
GETTING STARTED NEW STORY OPTIONS GETTING STARTED Knight. Knightmare difficulty can only be unlocked after completing the game. This option constantly sets the game at the greatest challenging difficulty, and it can be changed at any time during play from the Game Options. 2. SUBTITLES Turn subtitles ON or OFF. 3. HINTS Turn hints ON or OFF. 4. BRIGHTNESS Adjust the overall brightness level of the game. 5. SPEAKERS Adjust speaker setup. 1.
GETTING STARTED CONTROLS CONTINUE GAME To continue a game, select a Save File and press A to resume gameplay from the last saved checkpoint. Any Save File listed on the Select Save File menu shows the difficulty, location, and percentage completion of the current game. AUTOSAVE BatmanTM: Arkham Knight automatically saves as Batman progresses through the game. Do not turn off the Xbox One console while the Autosave icon is displayed on screen.
CONTROLS MENU CONTROLS Navigate menu items.......................................................................................... / Select menu item...................................................................................................... A Previous screen......................................................................................................... B GAME CONTROLS – ON FOOT Move........................................................................................................
NAVIGATION NAVIGATION MOVEMENT DIVE BOMB Use to move Batman. Holding A while moving allows Batman to run. Batman automatically climbs up small ledges while moving or running. NOTE: Batman can safely land from any height, even during a Dive Bomb. CROUCH GLIDE KICK Hold x to Crouch. Batman moves silently while crouched, making this the perfect method for sneaking up on enemies without being noticed. Press X when gliding or perched while targeting an enemy to initiate a Glide Kick.
NAVIGATION GRAPNEL DROP ATTACKS The Grapnel allows Batman to rapidly ascend to nearly any point in Gotham City. Press z to fire the Grapnel when a valid targeting point appears on the screen. FLOOR SLIDE Batman can slide through narrow openings or trip up enemies with a Floor Slide. To perform a Floor Slide, press x while running. 14 NAVIGATION When Batman is above an enemy, he can perform a Drop Attack to knock them to the ground.
COMBAT STRIKE COMBAT COUNTER Press Y when a light blue icon appears above an enemy’s head to Counter their attack. If two enemies attack Batman at once, press Y twice in rapid succession to Counter both of their attacks. Batman can also Throw Counter an enemy during a Counter by moving the attacking enemy while pressing Y at the last possible moment. The enemy will be thrown in the direction of . Tap X to perform a basic Strike against an enemy.
COMBAT COMBAT QUICKFIRE GADGETS EVADE Tap A, A while moving any direction with to Evade. Evading is vital for avoiding certain enemy attacks or creating some breathing room when surrounded by opponents. A few of Batman’s Gadgets are extremely useful during combat, providing ways to repel enemies from a distance or take out multiple enemies at once. CAPE STUN Press B to perform a Cape Stun, temporarily incapacitating the enemy.
COMBAT TAKEDOWNS COMBAT SPECIAL COMBO TAKEDOWN After landing 8 successive strikes to fill the Combo meter, press Y + B to perform a Special Combo Takedown. Special Combo Takedowns instantly knock out an enemy, regardless of whether or not they have taken damage yet. Takedowns knock out an enemy instantly. They are essential maneuvers to utilize when Batman needs to swiftly incapacitate large groups of enemies.
COMBAT DETECTIVE MODE Tap to enter Detective Mode at any time. Detective Mode gives Batman an alternate view of his surroundings, enabling him to spot enemies, hiding spots, and structural weaknesses in his surrounding environments. Detective Mode also provides tactical information on enemies or objects, such as what weapons or equipment an enemy has, or what the specific function of a control panel is. ENVIRONMENT ANALYSIS Hold to perform a quick scan of the surrounding area.
PREDATOR Batman has trained for years to become an expert at hunting from the shadows and striking fear into the criminals of Gotham City. He will need to utilize every technique and tool that he’s developed over the years in order to survive Halloween in Gotham City. VANTAGE POINTS Vantage Points, such as Gargoyles and steel beams, allow Batman to stalk his enemies unnoticed from above. Tap z to quickly Grapple between Vantage Points.
PREDATOR CHUTES AND VENTS Chutes can be found on various walls in exterior and interior locations, usually connecting two networks of Floor Grates. Batman can safely travel between upper and lower levels without being heard by his opponents. He can also enter Chutes by using the Grapnel to travel directly to an entrance. Batman can perform a Vent Takedown by staying near a covered entrance and pressing Y when an enemy comes near.
PREDATOR LEDGE TAKEDOWN Batman can quietly incapacitate an enemy while hanging from a ledge by moving near the opponent and pressing Y. If the opponent is too far away for a Ledge Takedown, Batman will use the Batclaw to pull the enemy closer before performing a Silent Takedown. GADGETS Fighting crime in Gotham is no easy feat, and the World’s Greatest Detective has a number of Gadgets at his disposal to aid him in his duties.
GADGETS REMOTE BATARANG GADGETS BATCLAW Remote Batarangs can be guided to strike hard-to-reach targets. Hold ] to ready the Remote Batarang, and then press x to throw. Batman retains control of the Remote Batarang until it strikes a surface/ target, or until Batman is struck by an attack. Batman will not retain control if the gadget is flown out of range. REMOTE BATARANG CONTROLS Steer...................................................................................................................
GADGETS LINE LAUNCHER GADGETS SMOKE PELLET With the Smoke Pellet equipped, Batman can throw it by holding ] to aim, and then pressing x to throw, or he can drop it at his feet by pressing ] + z. A targeting arc appears when manually aiming a Smoke Pellet throw. The Line Launcher enables Batman to fire a taut wire between two points, allowing him to cover horizontal distances very quickly. To fire the Line Launcher, hold ] to bring up the targeting reticle and move to find a valid attachment point.
GADGETS BATMOBILE REMOTE GAME SCREENS ON FOOT 1 3 2 4 5 Batman can take control of the Batmobile at any time by equipping the Batmobile Remote. The Batmobile has a limited range while being controlled remotely, with Batman’s current location called out by a Bat symbol. Press y at any time to exit remote control of the Batmobile. 1. COMPASS The Compass indicates the direction in which the Camera is currently facing. Any active waypoints appear on the Compass as bright colored markers.
GAME SCREENS 2. XP The green bar in the upper-left corner shows Batman’s current experience (XP) level. Batman can earn XP by defeating criminals. When the green bar is filled, he may purchase an Upgrade from WayneTech. GAME SCREENS BATMOBILE – PURSUIT MODE 2 1 3. HEALTH / ARMOR This shows Batman’s current levels of Health and Armor. Batman loses Armor (if any) or Health when struck by melee attacks or hit with firearms. Batman must restart from the last saved checkpoint if he loses all of his Health. 4.
GAME SCREENS 2. ARMOR Shows the current Armor level of the Batmobile. The Batmobile will be destroyed if the Batmobile’s health is depleted, forcing Batman to restart from the last saved checkpoint. GAME SCREENS BATMOBILE – BATTLE MODE 3. AFTERBURNER 1 Shows the current amount of Afterburner available. Afterburner can provide a significant speed boost for a short period of time, and recharges automatically when not in use. 2 4. RADAR The Batmobile’s radar shows nearby enemy vehicles and drones. 1.
BATMOBILE Developed by Lucius Fox, the Batmobile serves as Batman’s primary mode of transportation around the streets of Gotham. Whether on or off street level, Batman can call the Batmobile at anytime where there’s road accessibility by pressing y. The Batmobile’s tracking computer can find Batman anywhere in Gotham, so don’t hesitate to use it. Batman must start over from the last saved checkpoint if the Batmobile is destroyed, even if he isn’t in it at the time. Be careful with her; she’s one of a kind.
BATMOBILE BATMOBILE PURSUIT MODE CONTROLS Afterburner............................................................................................................... Y Immobilizer Missiles................................................................................................. B Eject to Glide.......................................................................................................A, A Wheel Spin..........................................................................................
BATMOBILE IMMOBILIZER MISSILES The Batmobile is equipped with non-lethal Immobilizer Missiles that can stop any moving vehicle in its tracks. Once the Batmobile has locked-on to an enemy vehicle, press B to fire the Immobilizer Missile. NOTE: Stopping an armored vehicle may require several successful Immobilizer Missile strikes. BATTLE MODE When a situation calls for some serious firepower, the Batmobile can switch to Battle Mode nearly instantaneously.
BATMOBILE VULCAN CANNON AND RIOT SUPPRESSOR The Vulcan Cannon is ideally suited for taking down lightly armored drone vehicles. Press z to fire the Vulcan Cannon, or hold z for sustained fire. Note that the Vulcan Cannon is best used in controlled bursts, as its sustained fire decreases accuracy over time. The Batmobile is also equipped with the latest in riot suppressing technology, including a specialized cannon loaded with non-lethal rounds.
BATMOBILE CHALLENGES / MOST WANTED POWER WINCH The final tool in the Batmobile’s arsenal is its heavy duty Power Winch, which serves a variety of uses. A targeting reticle appears over any valid Power Winch target. Press z to attach the Power Winch to the object. It can be used to create makeshift ramps, open doors, or even pull the Batmobile up vertical walls. CHALLENGES Press to open the AR Challenges. Use the or to select an item and press x to confirm the selection.
CHALLENGES / MOST WANTED CHARACTER CATEGORIES Additional challenges featuring other characters from the Batman universe are available as Downloadable Content. Check the Downloadable Content menu on the Main Menu to see which are available. GAME MENUS MAIN MENU MOST WANTED Press to open the Most Wanted Menu. The Most Wanted Menu allows Batman to easily keep track of the various missions and side-missions he encounters in Gotham City.
GAME MENUS DOWNLOADABLE CONTENT View any Downloadable Content available for BatmanTM: Arkham Knight. GAME MENUS PAUSE MENU AR CHALLENGES Take on several unique AR Challenges designed to test the limits of every skill at Batman’s disposal. SHOWCASE View any purchased or unlocked skins for the Batmobile and various characters. EXTRAS View the Story Synopsis, unlocked Concept Art, and Credits. WBPLAYTM Sign into your WBPlayTM account using your WBID credentials, or sign up for a new WBPlayTM account.
GAME MENUS GAME OPTIONS Change several game options including control inversion, Hints, and Camera Assist. See the Options section of this manual for more details. GAME MENUS MAP AUDIO OPTIONS Adjust the volume levels for sound effects, music, and dialogue. Subtitles can also be turned on or off. CONTROLS View a diagram with a list of all available controls. Use the , , or to toggle between control diagrams for Batman, Pursuit Mode, and Battle Mode.
GAME MENUS CUSTOM WAYPOINTS To set a Custom Waypoint, use to move the reticle to the desired location and press Y. Press Y again to remove the Custom Waypoint. An active Waypoint displays an indicator on the Compass for Batman to follow. Directional arrows also appear on roadways when a Waypoint is active and Batman is in the Batmobile. GAME MENUS WAYNETECH MAP CONTROLS Move Map................................................................................................................... Rotate Map...
GAME MENUS EARNING UPGRADES Upgrade points are acquired by earning experience points. The meter on the right side of the screen indicates how many more experience points need to be earned before the next Upgrade point is awarded. Experience points are earned through several in-game actions including: completing missions and A.R. Challenges, finding Riddler Trophies, and building up large combos during combat.
GAME MENUS RIDDLER Press the to open the Map menu, and then press z to navigate to the Riddler Grid. Every city has its secrets, but Gotham City has a lot more than most. The Riddler has hidden a number of various challenges across the city, each designed to test the limits of Batman’s detective skills. Riddles: Straightforward riddles that are solved by scanning the correct object in the environment. Puzzles: More complicated conundrums that reward a Riddler Trophy once solved.
GAME OPTIONS HINTS Toggle in-game Hints on or off. Default setting is ON. BRIGHTNESS Adjust the overall brightness of the game. LEGAL AND RATING SOFTWARE LICENSE AGREEMENT This end user license agreement (“Agreement”) is a legal agreement between you and WB Games Inc.
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