User Manual

Table Of Contents
238
Sampling and creating loops
Here is a brief description on how to create a basic loop:
1. Make a selection that corresponds to the area you
want looped.
If you like, you can play back with “Loop selection” activated on the
Transport bar and adjust the selection during playback.
2. Bring up the Marker toolbar.
3. Click on the loop marker icons (the green ones).
The selection is now enclosed by loop markers.
4. Make sure that “Loop as marked” is activated on the
Transport bar.
Click the Playback end position/Loop mode button to open the corre-
sponding pop-up.
5. Play back and adjust the position of the markers to
change the loop.
A basic loop setup using markers.
Getting a good loop by just dragging the markers around
might be hard.
Most often you will hear a click or an abrupt
change in timbre at the
turning point, which is hard to get
rid of by dragging the markers.
We suggest you only use this method for setting up the
basic length of the loop (leaving clicks, etc. as they are)
and then use the Crossfade Looper and Loop Tone Equal-
izer (described below) to perfect it.
Using the Crossfade Looper
What is the Crossfade Looper?
The Crossfade Looper is a special tool for creating “seam-
less” loops. It allows you to “nudge” the loop points while
at the same time providing visual feedback of the “join”
between the start and end point.
The Crossfade Looper can also automatically find loop
points for you, by scanning the area of the waveform that
is in the current loop points’ vicinity. You can specify pa-
rameters for how “finicky” the program should be when
suggesting loop points.
Finally, if you can’t find a good enough loop point using
the methods described above, the Crossfade Looper al-
lows you to process the waveform to allow for smoother
loops. It does this by crossfading areas of the waveform
close to the loop start and end points.
Opening the Crossfade Looper
Before you open the Crossfade Looper we suggest you
set up a basic loop as described on the previous pages.
Then proceed as follows:
1. If you have several loops, place the wave cursor some-
where inside the one you want to work on.
This can be done by clicking somewhere between the loop markers.
2. Select Crossfade Looper… from the Sampling menu.
3. Click on the “Loop points” tab.
This tab should be your starting point, since this is where you adjust the
loop points.
Ö The following sections describe the common proce-
dures for using the Crossfade Looper – for details about
the dialog itself, click the question mark icon in the dialog.
About the Crossfade Looper dialogs
The Crossfade Looper dialogs are non-modal. While they
are open, you can still access other windows (e.g. the
Transport bar). However, all editing of the Wave window
on which you are working is blocked out (except moving
the current pair of loop markers, of course).
!
Note that it takes a while for changes in the loop to
take effect on playback. Exactly how long depends
on your buffer settings, see “About loop updating
and short loops” on page 59.