User Manual
Table Of Contents
- Table of Contents
- Installation and Setup
- HALion Control Panel
- Common Editing Methods
- Global Functions and Settings
- Plug-in Functions Section
- Plug-in Name and Steinberg Logo
- Toolbar
- Keyboard Editor
- Quick Controls
- Value Tooltips
- Assigning Quick Controls
- Unassigning Quick Controls
- Single Assignment vs. Multi Assignment
- Quick Control Assignments Editor
- Managing Quick Controls
- Setting the Scope for Quick Control Assignments
- Receiving Quick Controls
- Adjusting the Curvature
- Setting the Mode for the Quick Control Assignment
- Neutral Setting
- Bypassing Quick Controls
- Assigning Quick Controls in the Modulation Matrix
- Options Editor
- AI Knob Support
- Automation
- Managing Your Sounds
- About Programs, Layers, Multis, Macro Pages, and Presets
- Registering VST Sounds
- Loading Programs and Layers
- Load Dialog
- Slot Rack
- Managing and Loading Files
- Managing Multis
- Managing Files via the MediaBay
- Loading Files Using the Browser
- Working with General MIDI Files
- Mapping Zones
- Editing Programs and Layers
- Editing Zones
- Adding Zones
- Zone Types
- Adding Samples to Empty Zones
- Absolute and Relative Editing
- Editing Selected Zones or All Zones
- Global Zone Settings
- Voice Control Section
- Voice Control Section for Organ Zones
- Pitch Section
- Oscillator Section
- Sample Oscillator Section
- Organ Oscillator Section
- Wavetable Section
- AudioWarp Section
- Filter Section
- Amplifier Section
- Envelope Section
- LFO Section
- Step Modulator
- Modulation Matrix
- Editing Samples in the Sample Editor
- Wavetable Synthesis
- Granular Synthesis
- MIDI Editing and Controllers
- Mixing, Routing, and Effect Handling
- Loading and Managing Programs via the Program Table
- Program Tree
- Program Tree Elements
- Program Tree Columns and Controls
- Editing Programs, Zones and Layers
- Importing Samples
- Replacing Samples
- Exporting Samples
- Exporting Programs and Layers with Samples
- Exporting Programs and Layers as HALion Sonic SE Layer Presets
- Importing Sliced Loops
- Selections in the Program Tree
- Navigating in the Program Tree
- Sorting the Program Tree Elements
- Setting Up the Program in the Program Tree
- Renaming Elements
- Sample Recorder
- Included Instruments
- Parameter List
- Macro Pages
- Macro Pages, Templates, Controls, Resources, and Libraries
- Getting Started
- Macro Page Designer
- Editing and Assembling Elements
- Libraries
- Connecting Macro Page Controls to HALion Parameters
- Collaborating on Macro Pages
- Cleaning Up and Consolidating Your Macro Pages
- Saving Macro Pages
- Library Creator
- Library Manager
- Effects Reference
- MIDI Modules Reference
- Key Commands Reference
- Note Expression
- Using the Standalone Version of the Plug-In
- Index
Editing Programs and Layers
Variation Groups Section
90
Variation Groups Section
To avoid the so-called machine gun effect that occurs when the same sample is triggered
repeatedly, you can create programs that use several samples for the same key and velocity
range. These samples can then be triggered alternately as variations. To define which
samples are triggered as variations, you can assign them to variation groups.
If no variation groups are activated, all zones play simultaneously. To avoid this, activate the
variation groups for the program or layer containing the zones and assign the zones to the
different variation groups.
Enable
Activates the variation group feature.
Mode
Click the Mode column to open a pop-up menu with the following options:
• If this parameter is set to Off, all variations are triggered simultaneously.
• If this parameter is set to Round Robin, all variations are triggered
alternately in a fixed order.
• If this parameter is set to Random, all variations are triggered randomly.
Individual variations can be triggered repeatedly.
• If this parameter is set to Random Exclusive, all variations are triggered
randomly. No variation is directly repeated.
Assigning Zones to Variation Groups
PROCEDURE
1. In the Program Tree, select the zones that you want to add to the variation group.
2. Open the Sound Editor for the zones.
3. In the Voice Control section, select the Trigger tab.
4. On the Variation Group pop-up menu, select a variation group.
NOTE
Usually, the variation group numbers relate to the variation groups of the program.
If the zone is part of a layer with active variation groups, the numbers relate to the
variation groups of the layer instead.