User Manual
Table Of Contents
- Table of Contents
- Installation and Setup
- HALion Control Panel
- Common Editing Methods
- Global Functions and Settings
- Plug-in Functions Section
- Plug-in Name and Steinberg Logo
- Toolbar
- Keyboard Editor
- Quick Controls
- Value Tooltips
- Assigning Quick Controls
- Unassigning Quick Controls
- Single Assignment vs. Multi Assignment
- Quick Control Assignments Editor
- Managing Quick Controls
- Setting the Scope for Quick Control Assignments
- Receiving Quick Controls
- Adjusting the Curvature
- Setting the Mode for the Quick Control Assignment
- Neutral Setting
- Bypassing Quick Controls
- Assigning Quick Controls in the Modulation Matrix
- Options Editor
- AI Knob Support
- Automation
- Managing Your Sounds
- About Programs, Layers, Multis, Macro Pages, and Presets
- Registering VST Sounds
- Loading Programs and Layers
- Load Dialog
- Slot Rack
- Managing and Loading Files
- Managing Multis
- Managing Files via the MediaBay
- Loading Files Using the Browser
- Working with General MIDI Files
- Mapping Zones
- Editing Programs and Layers
- Editing Zones
- Adding Zones
- Zone Types
- Adding Samples to Empty Zones
- Absolute and Relative Editing
- Editing Selected Zones or All Zones
- Global Zone Settings
- Voice Control Section
- Voice Control Section for Organ Zones
- Pitch Section
- Oscillator Section
- Sample Oscillator Section
- Organ Oscillator Section
- Wavetable Section
- AudioWarp Section
- Filter Section
- Amplifier Section
- Envelope Section
- LFO Section
- Step Modulator
- Modulation Matrix
- Editing Samples in the Sample Editor
- Wavetable Synthesis
- Granular Synthesis
- MIDI Editing and Controllers
- Mixing, Routing, and Effect Handling
- Loading and Managing Programs via the Program Table
- Program Tree
- Program Tree Elements
- Program Tree Columns and Controls
- Editing Programs, Zones and Layers
- Importing Samples
- Replacing Samples
- Exporting Samples
- Exporting Programs and Layers with Samples
- Exporting Programs and Layers as HALion Sonic SE Layer Presets
- Importing Sliced Loops
- Selections in the Program Tree
- Navigating in the Program Tree
- Sorting the Program Tree Elements
- Setting Up the Program in the Program Tree
- Renaming Elements
- Sample Recorder
- Included Instruments
- Parameter List
- Macro Pages
- Macro Pages, Templates, Controls, Resources, and Libraries
- Getting Started
- Macro Page Designer
- Editing and Assembling Elements
- Libraries
- Connecting Macro Page Controls to HALion Parameters
- Collaborating on Macro Pages
- Cleaning Up and Consolidating Your Macro Pages
- Saving Macro Pages
- Library Creator
- Library Manager
- Effects Reference
- MIDI Modules Reference
- Key Commands Reference
- Note Expression
- Using the Standalone Version of the Plug-In
- Index
MIDI Modules Reference
MegaTrig
521
Interval
The condition is true if the interval between successively played notes is within
the specified range.
Note Count
The condition is true if the number of played notes is within the specified range.
Lowest Note
The Range control specifies the order of the notes in a chord from low to high.
The condition is true if the played notes match the specified range.
For example, a range from 0 to 1 means that the first and second lowest notes
play and that all other notes are filtered out.
Highest Note
The Range control specifies the order of the notes in a chord from high to low.
The condition is true if the played notes match the specified range.
For example, a range from 0 to 1 means that the first and second highest notes
play and that all other notes are filtered out.
MIDI Controller
The condition is true if the position of the controller is within the specified range.
Quick Controls
The condition is true if the Quick Control is within the specified range.
Random
Produces a random value between 0 and 100 for each note that is played. The
condition is true if the random value is within the specified range.
NOTE
If you use several MegaTrig modules, you can use the same random value
across all modules by selecting Random for the same MegaTrig row. By setting
the ranges so that they do not overlap, you can switch randomly between the
corresponding layers.