User Manual
Table Of Contents
- Table of Contents
- Installation and Setup
- HALion Control Panel
- Common Editing Methods
- Global Functions and Settings
- Plug-in Functions Section
- Plug-in Name and Steinberg Logo
- Toolbar
- Keyboard Editor
- Quick Controls
- Value Tooltips
- Assigning Quick Controls
- Unassigning Quick Controls
- Single Assignment vs. Multi Assignment
- Quick Control Assignments Editor
- Managing Quick Controls
- Setting the Scope for Quick Control Assignments
- Receiving Quick Controls
- Adjusting the Curvature
- Setting the Mode for the Quick Control Assignment
- Neutral Setting
- Bypassing Quick Controls
- Assigning Quick Controls in the Modulation Matrix
- Options Editor
- AI Knob Support
- Automation
- Managing Your Sounds
- About Programs, Layers, Multis, Macro Pages, and Presets
- Registering VST Sounds
- Loading Programs and Layers
- Load Dialog
- Slot Rack
- Managing and Loading Files
- Managing Multis
- Managing Files via the MediaBay
- Loading Files Using the Browser
- Working with General MIDI Files
- Mapping Zones
- Editing Programs and Layers
- Editing Zones
- Adding Zones
- Zone Types
- Adding Samples to Empty Zones
- Absolute and Relative Editing
- Editing Selected Zones or All Zones
- Global Zone Settings
- Voice Control Section
- Voice Control Section for Organ Zones
- Pitch Section
- Oscillator Section
- Sample Oscillator Section
- Organ Oscillator Section
- Wavetable Section
- AudioWarp Section
- Filter Section
- Amplifier Section
- Envelope Section
- LFO Section
- Step Modulator
- Modulation Matrix
- Editing Samples in the Sample Editor
- Wavetable Synthesis
- Granular Synthesis
- MIDI Editing and Controllers
- Mixing, Routing, and Effect Handling
- Loading and Managing Programs via the Program Table
- Program Tree
- Program Tree Elements
- Program Tree Columns and Controls
- Editing Programs, Zones and Layers
- Importing Samples
- Replacing Samples
- Exporting Samples
- Exporting Programs and Layers with Samples
- Exporting Programs and Layers as HALion Sonic SE Layer Presets
- Importing Sliced Loops
- Selections in the Program Tree
- Navigating in the Program Tree
- Sorting the Program Tree Elements
- Setting Up the Program in the Program Tree
- Renaming Elements
- Sample Recorder
- Included Instruments
- Parameter List
- Macro Pages
- Macro Pages, Templates, Controls, Resources, and Libraries
- Getting Started
- Macro Page Designer
- Editing and Assembling Elements
- Libraries
- Connecting Macro Page Controls to HALion Parameters
- Collaborating on Macro Pages
- Cleaning Up and Consolidating Your Macro Pages
- Saving Macro Pages
- Library Creator
- Library Manager
- Effects Reference
- MIDI Modules Reference
- Key Commands Reference
- Note Expression
- Using the Standalone Version of the Plug-In
- Index
Effects Reference
Filter Effects
433
Distortion
Adds distortion to the signal. The effect depends on the selected distortion type.
At higher settings, it creates a very intense distortion effect.
NOTE
This parameter is not available if Distortion Type is set to Off.
Output
Adjusts the gain after the filter and distortion. This parameter only affects the wet
signal.
Mix
Sets the ratio between the dry and the wet signal.
LFO Section
LFO Waveform and Shape
Waveform selects the basic type of waveform. Shape changes the characteristic
of the waveform.
• Sine produces smooth modulation. Shape adds additional harmonics to the
waveform.
• Triangle is similar in character to Sine. The waveform periodically ramps
up and down. Shape continuously changes the triangle waveform to a
trapezoid.
• Saw produces a ramp cycle. Shape continuously changes the waveform
from ramp down to triangle to ramp up.
• Pulse produces stepped modulation, where the modulation switches
abruptly between two values. Shape continuously changes the ratio
between the high and low state of the waveform. At 50
%, it produces a
square wave.
• Ramp is similar to the Saw waveform. Shape increasingly puts silence
before the sawtooth ramps up.
• Log is a logarithmic curvature. Shape continuously changes the curvature
from negative to positive.
• S & H 1 produces random stepped modulation, where each step is
different. Shape puts ramps between the steps and produces a smooth
random signal when fully turned right.
• S & H 2 is similar to S & H 1. The steps alternate between random high and
low values. Shape puts ramps between the steps and produces a smooth
random signal when fully turned right.
Freq
Determines the frequency of the cutoff modulation.
Sync
Activate this to set the Freq parameter in fractions of beats.