6.0
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades, crossfades and envelopes
- The arranger track
- The transpose functions
- Using markers
- The Mixer
- Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Expression maps (Cubase only)
- Note Expression (Cubase only)
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
582
Entering and editing notes
Changing the length of notes
When it comes to note lengths, the Score Editor is special
in that it does not necessarily display the notes with their
actual length. Depending on the situation, you may want to
change the “physical length” of the notes or the “display
length”.
Changing the “physical” length
This changes the actual length of the notes. The change is
audible when you play back the music.
By using the extended toolbar
Using the extended toolbar is another quick way to set a
number of notes to the same length:
1. Select the notes that you want to change.
2. Hold down [Ctrl]/[Command] and click on one of the
note icons on the extended toolbar.
All the selected notes now get the note value on which you clicked.
By using the info line
You can also edit length values numerically on the info
line. The same rules apply as when changing the pitch of
notes (see
“Using the info line” on page 581).
Lengthening a note by gluing two notes together
You can create unusual note length values by gluing notes
of the same pitch together.
1. Insert the notes that you want to glue together (if they
do not already exist).
2. Select the Glue tool on the toolbar or context menu.
3. Click on the first note.
This note is now tied to the first following note with the same pitch.
4. If you want to glue more notes, click again.
By gluing together a quarter note, an eighth note and a sixteenth note…
…you get a double dotted quarter note.
Changing the display length
If you want to change the displayed length of notes with-
out affecting how they play back, the first thing to try is to
adjust Display Quantize, either for the whole staff or for a
separate section, using the Display Quantize tool (see
“In-
serting Display Quantize changes” on page 571).
But you can also make display length adjustments to indi-
vidual notes in the Set Note Info dialog:
1. Double-click on the note.
The Set Note Info dialog opens.
2. Locate the “Length” setting.
By default, this is set to “Auto”, which means that the note is displayed
according to its actual length (and the Display Quantize settings).
3. Double-click in the value field and enter a new length
value (displayed in bars, beats, sixteenth notes, and ticks).
To set the display length to “Auto” again, scroll the value down to zero.
4. Click Apply and close the dialog.
The note is now displayed according to its display length setting. However,
the Display Quantize settings still apply!
Splitting a note in two
If you have two notes strung together by a tie, and click on
the “tied” note head with the Split tool, the note is divided
into two, with the length of the “main” and the tied note,
respectively.
Before and after splitting a tied note
!
Remember that the appearance of notes and rests in
the score is determined by the Display Quantize set-
tings on the Staff page of the Score Settings dialog.
Depending on the Notes and Rests values, notes
may be displayed as if they were longer than they re-
ally are (see “Display Quantize” on page 553).
!
Make sure that you have Display Quantize values for
notes and rests that allow you to display notes of the
created note value.