6.0
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades, crossfades and envelopes
- The arranger track
- The transpose functions
- Using markers
- The Mixer
- Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Expression maps (Cubase only)
- Note Expression (Cubase only)
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
561
The basics
In the Symbols Inspector setup dialog you can specify ex-
actly which symbol tabs are shown. For a detailed de-
scription, see “The Symbols Inspector Setup dialog” on
page 620.
How to work with symbols is explained in detail in the
chapter “Working with symbols” on page 618.
The ruler
In the Score Editor there are no meter/time position rulers
as in the other editors. Instead, there are horizontal and
vertical “graphic rulers” in Page Mode. These help you to
position symbols and graphical objects in the score.
• To specify which units to show on the rulers, open the
Zoom pop-up menu and select one of the options.
You can choose between points, inches, and centimeters.
• To hide the rulers, select “Off” from the pop-up menu.
The Position Info window
To help you when positioning objects in the score, the
Page Mode has a special Position Info window, in which
you can view and adjust object positions numerically, in
the unit selected for the ruler. To display the Position Info
window, click in the ruler.
About the Score Editor context
menus
Many functions and settings of the Score Editor can be
accessed via context menus, opened by right-clicking on
certain elements of the score. For example, if you choose
a note, the note context menu opens, listing note-related
functions.
If you open the context menu on an empty area of the
score, it lists all available tools (allowing you to quickly
switch between tools) and it contains many functions of
the main menus.
About dialogs in the Score Editor
There are two types of dialogs available in the Score
Editor:
• Non-modal dialogs can remain open while you continue
working in the score.
In a non-modal dialog, clicking the Apply button applies the settings in
the dialog to the selected objects in the score. This means you can se
-
lect different elements in the score and change their settings, without
having to close the dialog in between.
The dialog is closed by clicking the standard close button in the window
title bar. The Score Settings dialog is an example for a non-modal dialog.
• Regular dialogs have an OK button instead of an Apply
button.
Clicking OK applies the settings you have made and closes the dialog.
You cannot continue working in the score (or select other objects) until
you close the dialog.
Ö If the “Apply closes Property Windows” option is acti-
vated in the Preferences dialog (Scores–Editing page),
clicking the Apply button in a non-modal dialog closes the
dialog. In other words, this makes a non-modal dialog work
a bit more like a regular dialog.