6.0
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades, crossfades and envelopes
- The arranger track
- The transpose functions
- Using markers
- The Mixer
- Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Expression maps (Cubase only)
- Note Expression (Cubase only)
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
499
Synchronization
Machine Control Input (Cubase only)
Cubase can respond to machine control commands from
external MIDI devices. Cubase can follow incoming trans-
port commands (locate, play, record) and respond to re-
cord-enabling commands for audio tracks. This allows
Cubase to easily integrate into larger studio systems with
centralized machine control and synchronization such as
theatrical mixing stages.
MMC Slave Active
When this option is activated, several settings become
available in the Machine Control Input section:
MIDI Timecode Destinations
Cubase can send MTC to any MIDI port. Use this section
to specify the MIDI ports to which MTC is routed. Devices
that can lock to MTC will chase Cubase’s timecode
position.
Ö Some MIDI interfaces send MTC over all ports by de-
fault. If this is the case, only select one port of the interface
for MTC.
MIDI Timecode Follows Project Time
Activate this option to ensure that the MTC output follows
Cubase’s time position at all times including looping, lo
-
cating, or jumping while playing. If not, MTC will continue
on without changing locations at a loop or jump point until
playback stops.
MIDI Clock Destinations
Some MIDI devices like drum machines can match their
tempo and location to incoming MIDI clock. Select any
MIDI ports that you wish to output MIDI clock.
MIDI Clock Follows Project Position
Activate this option to ensure that the MIDI clock device
follows Cubase when looping, locating, or jumping while
playing.
Ö Some older MIDI devices might not respond well to
these positioning messages and could take some time
synchronizing to the new location.
Option Description
MMC Input Set this to the MIDI input that is connected to the
master machine control device.
MMC Output Set this to the MIDI output that is connected to the
master machine control device.
MMC Device ID This determines the MIDI ID number that is used to
identify the machine in Cubase.
!
The MMC protocol involves polling devices (request-
ing information) for their status which requires two
way communication. While some functions may work
with only one way communication, it is best to con-
nect both MIDI ports (input and output) of MMC
devices. Refer to
“MMC Master panel” on page 498
to ensure that the MIDI filter is set up correctly.