6.0
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades, crossfades and envelopes
- The arranger track
- The transpose functions
- Using markers
- The Mixer
- Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Expression maps (Cubase only)
- Note Expression (Cubase only)
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
497
Synchronization
Timecode Source
The Timecode Source setting determines whether Cubase
is acting as timecode master or slave.
When set to “Internal Timecode”, Cubase is the timecode
master, generating all position references for any other
device in the system. The other options are for external
timecode sources. Selecting any of these, makes Cubase
a timecode slave when the Sync button is activated.
Internal Timecode
Cubase generates timecode based on the project timeline
and project setup settings. The timecode will follow the
format specified in the Project Setup section.
MIDI Timecode
Cubase acts as a timecode slave to any incoming MIDI
timecode (MTC) on the port(s) selected in the MIDI Time-
code section, to the right of the Timecode Source section.
Selecting “All MIDI Inputs” allows Cubase to sync to MTC
from any MIDI connection. You can also select a single
MIDI port for receiving MTC.
ASIO Audio Device
This option is only available with audio cards that support
ASIO Positioning Protocol. These audio cards have an in
-
tegrated LTC reader or ADAT sync port and can perform a
phase alignment of timecode and audio clock.
VST System Link
VST System Link can provide all aspects of sample-accu-
rate synchronization between other System Link worksta-
tions. For information on configuring VST System Link,
see “Working with VST System Link” on page 501.
Timecode Preferences
When MIDI Timecode is selected, additional options be-
come available in the Cubase section, providing several
options for working with external timecode.
Lock Frames
This setting determines how many full frames of timecode
it takes for Cubase to try and establish sync or “lock”. If
you have an external tape transport with a very short start-
up time, try lowering this number to make lock-up even
faster. This option can only be set to multiples of two.
Drop Out Frames
This setting determines the amount of missed timecode
frames it takes for Cubase to stop. Using LTC recorded
on an analog tape machine can result in some amount of
drop outs. Increasing this number allows Cubase to “free-
wheel” over missed frames without stopping. Lowering
this number causes Cubase to stop sooner once the tape
machine has stopped.
Inhibit Restart ms
Some synchronizers still transmit MTC for a short period
after an external tape machine has been stopped. These
extra frames of timecode sometimes cause Cubase to re
-
start suddenly. The “Inhibit Restart ms” setting allows you
to control the amount of time in milliseconds that Cubase
will wait to restart (ignoring incoming MTC) once it has
stopped.