6.0
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades, crossfades and envelopes
- The arranger track
- The transpose functions
- Using markers
- The Mixer
- Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Expression maps (Cubase only)
- Note Expression (Cubase only)
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
487
Export Audio Mixdown
At the right of the Name and the Path fields there are two
pop-up menus with a number of options:
Naming Options
• Select “Set to Project Name” to set the Name field to
the project name.
• Activate the “Auto Update Name” option to add a num-
ber to the specified file name every time you click the Ex-
port button.
Path Options
• Select “Choose…” to open a dialog in which you can
browse for a path and enter a file name.
The file name will automatically be shown in the Name field.
• Select an entry from the Recent Paths section to reuse
a path specified for a previous export.
This section is only shown after an export has been completed. With the
“Clear Recent Paths” option you can delete all entries from the Recent
Paths section.
• Activate the “Use Project Audio Folder” option to save
the mixdown file in the project’s Audio folder.
Naming Scheme
Clicking the “Naming Scheme…” button opens a sepa-
rate pop-up window. Here, you can choose a number of
elements that will be combined to form the file name. De
-
pending on the settings in the Channel Selection section,
different elements are available.
The elements are defined as follows:
Ö By combining the available naming elements, you can
make sure that all the files of a batch are exported with
unique names. If you have set up a naming scheme that
would result in identical file names, a warning message
appears when you click the Export button.
• To add an element, press the “+” button on the far right,
and to remove an element from the naming scheme click
the corresponding “-” button.
You can also remove an element by dragging it out of the Elements sec-
tion.
• To rearrange the sequence, simply click on an element
and drag it to a different position.
• To choose a different element for a certain position,
click on the element name and select a new entry from the
pop-up menu.
Each element can only be used once in a naming scheme. The pop-up
menu therefore shows only those elements that are still available.
Below the Elements section, you will find some additional
options:
The field below these options shows a preview of what the
resulting file names will look like.
Ö To close the Naming Scheme pop-up window, simply
click anywhere outside the pop-up window. The gener-
ated name will now also be shown to the right of the
“Naming Scheme…” button.
Element Description
Name The name that you entered in the Name field (in the File
Location section).
Mixer Index The number of the Mixer channel.
Channel Type The type of audio-related channel that is being exported.
Channel Name The name of the exported channel.
Project Name The name of the Cubase project.
Counter
(Cubase only)
This is only available for batch export. Use this to include
an incrementing number in the generated files names in
order to create unique file names.
Option Description
Separator Allows you to enter any character sequence to be used
as a separator between the naming elements (e.
g. a hy-
phen enclosed in spaces).
Leading Zeros This controls how many leading zeros the Counter and
Mixer Index components will have. For example, if you set
this to “2”, the numbers from 1 to 10 will be written as
001 to 010.
Counter Start
Value
Here you can enter a number that is used as the first
Counter value.
Element Description