6.0
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades, crossfades and envelopes
- The arranger track
- The transpose functions
- Using markers
- The Mixer
- Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Expression maps (Cubase only)
- Note Expression (Cubase only)
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
448
The Logical Editor, Transformer, and Input Transformer
Ö The Position and Length parameters are interpreted
via the time base setting in the Bar Range/Time Base col-
umn, with the exception of the Random setting, which
uses the time base of the affected events.
Operation
This setting determines what to do with the Action Target.
The options on this pop-up menu are different depending
on the selected Action Target. Below, all available opera
-
tions are listed:
Add
Adds the value specified in the Parameter 1 column to the
Action Target.
Subtract
Subtracts the value specified in the Parameter 1 column
from the Action Target.
Multiply by
Multiplies the Action Target value with the value specified
in the Parameter 1 column.
Divide by
Divides the Action Target value by the value specified in
the Parameter 1 column.
Cubase only: VST3 Value Operation – Invert (Logical
Editor only)
Inverts Note Expression data containing the specified
VST 3 event parameter.
Round by
This “rounds” the Action Target value using the value
specified in the Parameter 1 column. In other words, the
Action Target value is changed to the closest value that
can be divided by the Parameter 1 value.
For example, if the Action Target value is 17 and Parame-
ter 1 is 5, the result of rounding will be 15 (the closest
value that can be divided by 5). Another word for this type
of operation would be “quantizing”, and it is actually possi
-
ble to use it for this, by setting the Action Target to “Posi-
tion” and specifying a quantize value with Parameter 1 (in
ticks, with 480 ticks per quarter note).
Set Random Values between
This will set the Action Target value to a random value
within the range specified with Parameter 1 and 2.
Set Relative Random Values between
This will add a random value to the current Action Target
value. The added random value will be within the range
specified with Parameter 1 and 2. Note that these can be
set to negative values.
For example, if you set Parameter 1 to -20 and Parameter
2 to +20, the original Action Target value will get a ran-
dom variation, never exceeding ±20.
Set to fixed value
This sets the Action Target to the value specified in the
Parameter 1 column.
Value 1 This adjusts value 1 in the events. As described in the sec-
tion “Searching for Value 1 or Value 2” on page 444, what
is displayed for value 1 depends on the event type. For
notes, value 1 is the pitch.
Value 2 This adjusts value 2 in the events. As described in the sec-
tion “Searching for Value 1 or Value 2” on page 444, what
is displayed for value 2 depends on the event type. For
notes, value 2 is the velocity value.
Channel Allows you to change the MIDI channel setting, see
“Searching for MIDI channels” on page 445.
Type Allows you to change the event type, e. g. transform after-
touch events to modulation events, or pitchbend events to
VST
3 Tuning events.
Value 3 This adjusts value 3 in the events, which is used for han-
dling of Note-off velocity when searching for properties, see
“Searching for properties” on page 445.
NoteExp
Operation
(Logical Edi
-
tor only)
Cubase only: Allows you to specify a Note Expression op-
eration in the Operation column.
VST3 Value
Operation
(Logical Edi
-
tor only)
Allows you to perform common operations within the VST3
value range (0.0 to 1.0) instead of the standard MIDI value
range (0-127), for finer adjustments.
Option Description