6.0
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades, crossfades and envelopes
- The arranger track
- The transpose functions
- Using markers
- The Mixer
- Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Expression maps (Cubase only)
- Note Expression (Cubase only)
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
324
The MediaBay
• Click the Defined button to show a configured set of at-
tributes for the selected media type.
In this mode, you can choose which attributes are displayed (regardless
of whether corresponding values are available for the selected files). For
more information on how to set up the list of displayed attributes, see
“Managing the attribute lists” on page 326.
Editing attributes (tagging)
The search functions, especially the attribute filter, become
a truly powerful media management tool when making ex
-
tensive use of tagging, i. e. when adding and editing attri-
butes.
Media files are usually organized in complex folder struc-
tures to provide a logical way of guiding the user to the
desired files, with the folder and/or file names indicating
the instrument, style, tempo, etc.
To find a particular sound or loop in such a folder structure
can be very time consuming – tagging is the answer!
Editing attributes in the Attribute Inspector
In the Attribute Inspector, you can edit attribute values of
the various media files. Attribute values can be chosen
from pop-up lists, entered as text or numbers, or set to
Yes or No.
Ö Note that changing an attribute value in the Attribute
Inspector will permanently change the corresponding file
(unless the file is write-protected or part of a VST Sound
archive).
You can edit attributes in the following way:
1. Select the file that you want to make settings for in the
Results list.
The corresponding attribute values are displayed in the Attribute Inspector.
2. Click in the Value column for the attribute.
Depending on the selected attribute, the following hap-
pens:
• For most of the attributes, a pop-up menu opens from
which you can choose a value. This can be a name, a
number and an on/off state. For example, this is the case
for the attributes Name, Family Name, or Author.
Some of the pop-up menus also have a “more…” entry to open a window
with more attribute values. These attribute selection windows also fea
-
ture a Text Search button that you can use to find specific values more
quickly.
• For the Rating attribute, you can click in the Value col-
umn and drag left or right to modify the setting.
• For the Character attribute (Musical group), the Edit
Character dialog opens.
Click a radio button on the left or the right side and then click OK to de-
fine values for the Character attribute.
3. Set the attribute to the desired value.
• Many attribute values can also be edited by double-
clicking in the Value column of the Attribute Inspector.
Simply enter/change the text or number setting in the field displayed for a
value.
• To remove the attribute value from the selected files,
right-click in the corresponding Value column and select
“Remove Attribute” from the context menu.
• “Display only” attributes cannot be edited.
If this is the case, the file format probably does not permit changing this
value, or changing a particular value makes no sense (e.
g. you cannot
change the file size in the MediaBay).
Ö You can also select several files and make settings for
them simultaneously (except for the name, which must be
unique for every file).