6.0
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades, crossfades and envelopes
- The arranger track
- The transpose functions
- Using markers
- The Mixer
- Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Expression maps (Cubase only)
- Note Expression (Cubase only)
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
274
The Sample Editor
Correcting the local definition grid
In some situations, you might not be able to get satisfying
results with the “Auto Adjust” function. In this case you
can manually modify the grid and tempo of your audio file.
Proceed as follows:
1. On the Definition tab, activate the Manual Adjust tool.
2. If the grid start does not correspond with the first main
beat, move the mouse pointer to the beginning of the au-
dio clip until the tooltip “Set Grid Start” is displayed.
The mouse pointer turns into a double arrow.
3. Click and drag the mouse to the right until you reach
the first downbeat. Release the mouse button to move the
grid start (and snap point).
The lower ruler (for the local grid) changes to reflect your edits.
4. Audition the file to determine where the second bar in
the sample begins.
5. In the upper part of the waveform, move the mouse
pointer to the vertical line nearest to the second bar so
that the tooltip “Stretch Grid” and a blue vertical line are
shown.
“Stretch Grid” allows you to correct the tempo by stretching or com-
pressing the whole grid.
6. Click and drag the blue vertical line to the left or right
to the position of the first downbeat in the second bar and
release the mouse button.
The beginning of the next bar is set, and all bar positions in the grid are
adjusted so that the bars have the same length.
7. Check the positions of the following bars. If you find an
incorrect bar position, move the mouse pointer over the
grid lines in the lower part of the waveform so that the
tooltip “Set Bar Position (Move Following Bars)” and a
green vertical line are shown.
“Set Bar Position” allows you to adjust a single bar line, thereby chang-
ing the tempo of one bar only. The bars to the right are moved accord-
ingly, but the area to the left remains unaffected.
8. Click and drag the green vertical line to the left or right
to the position of the first downbeat of the following bar
and release the mouse button.
Repeat the last two steps for all bar lines that need to be corrected.
9. Now have a look at the single beats in between the
bars. If you find an incorrect beat position, move the mouse
pointer over the corresponding grid line so that the tooltip
“Set Beat Position” and a blue vertical line are shown.