6.0
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades, crossfades and envelopes
- The arranger track
- The transpose functions
- Using markers
- The Mixer
- Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Expression maps (Cubase only)
- Note Expression (Cubase only)
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
21
Setting up your system
The MIDI signal from the keyboard will be recorded in Cubase
and at the same time be re-routed back to the instrument so
that you hear what you are playing, without the keyboard “trig
-
gering” its own sounds.
• If you use a separate MIDI keyboard – one that does not pro-
duce any sounds itself – MIDI Thru in Cubase should also be
activated, but you don’t need to look for any Local On/Off set-
ting in your instruments.
• The only case where MIDI Thru should be deactivated is if you
use Cubase with only one keyboard instrument and that in-
strument cannot be set to Local Off mode.
• MIDI Thru will be active only for MIDI tracks that are record en-
abled and/or have the Monitor button activated. See the chap-
ter “Recording” on page 89 for more information.
Setting up MIDI ports in Cubase
The Device Setup dialog lets you set up your MIDI system
as follows:
Ö When you change MIDI port settings in the Device
Setup dialog, these are automatically applied.
Showing or hiding MIDI Ports
The MIDI ports are listed in the Device Setup dialog on the
MIDI Port Setup page. By clicking in the “Visible” column
for a MIDI input or output, you can specify whether or not
it is listed on the MIDI pop-up menus in the program.
If you are trying to hide a MIDI port which is already se-
lected for a track or a MIDI device, a warning message will
appear, allowing you to hide – and disconnect – the port
or to cancel the operation and keep the MIDI port visible.
Setting up the “All MIDI Inputs” option
When you record MIDI in Cubase, you can specify which
MIDI input each recording MIDI track should use. How
-
ever, you can also select the “In ‘All MIDI Inputs’” option
for an input port, which causes any MIDI data from any
MIDI input to be recorded.
The “In ‘All MIDI Inputs’” option on the MIDI Port Setup
page allows you to specify which inputs are included when
you select All MIDI Inputs for a MIDI track. This can be es
-
pecially useful if your system provides several instances of
the same physical MIDI input – by deactivating the dupli
-
cates you make sure only the desired MIDI data is recorded.
Ö If you have a MIDI remote control unit connected, you
should also make sure to deactivate the “In ‘All MIDI In-
puts’” option for that MIDI input. This will avoid accidentally
recording the data from the remote control when the “All
MIDI Inputs” option is selected as input for a MIDI track.
When “MIDI Thru” is active in
Cubase, MIDI data received is
immediately “echoed” back out.
When you press a key, it is sent out via MIDI to Cubase.
MIDI data coming in to
the instrument is played
by the “Synth” inside it.
When Local Control is turned on in the instrument, the keys you press
will be played by the “Synth” inside the instrument. When Local Control
is turned off, this connection is cut off.
“Synth”