6.0
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades, crossfades and envelopes
- The arranger track
- The transpose functions
- Using markers
- The Mixer
- Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Expression maps (Cubase only)
- Note Expression (Cubase only)
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
149
The Mixer
The common panel
The common panel can be found on the left of the Mixer
window. It contains settings for changing the look and
behavior of the Mixer, as well as global settings for all
channels.
In standard mode (extended view is hidden), the common
panel contains the following controls:
Showing/hiding channel types
In the lower part of the common panel you will find a verti-
cal strip with icons representing the different channel
types:
• To hide or show a channel type, click the corresponding
icon.
If an icon is lit (orange), the corresponding channel type is not visible in
the Mixer.
• To show all hidden channel types again, click the “Re-
veal All Channels” button.
Configuring the extended channel strips
Using the icons in the extended area of the common panel
you can determine globally what is displayed in the ex-
tended Mixer panel for all channel strips. Depending on
the channel type, the following options are available:
• For a description of the options available for audio-re-
lated channels, see “Options for extended audio channel
strips” on page 155. The options for MIDI channels are
described in the section “Options for extended MIDI
channel strips” on page 166.
• To apply the global view settings also to the input and
output channels, press [Alt]/[Option] while clicking on an
icon.
• To set up the extended channel strip individually for a
channel, you can use the View Options pop-up menu, see
below.
Global automation
Read/Write buttons
View set buttons, see
“Channel view sets” on
page 151.
Channel type buttons,
see below.
Global channel width
controls, see “Setting the
width of channel strips”
on page 151.
Opens the VST
Connections window,
see “The VST
Connections window”
on page 26.
Reset Mixer/Reset
Channels
Channel settings copy/
paste, see “Copying
settings between audio
channels” on page 161.
Global Mute, Solo and
Listen buttons
“Command Target”
options, see “About the
Command Target” on
page 150.
Input Channels
Audio Channels
Group Channels
ReWire Channels
MIDI Channels
VST Instrument Channels
FX Channels
Output Channels
“Can Hide” options, see
below
Reveal All Channels
Clear all views
(blank panels)
Show all Inserts
Show all Equalizers
Show all Equalizers with curve
Show all Sends
Show Sends 1–4 or 5–8
Show SurroundPanners (where
applicable) (Cubase only)
Show all Meters
Show Channel Overview
Show Studio Sends