User manual

Table Of Contents
504
The MIDI editors
Key Editor operations
Controller lane presets
Once you have added the required number of controller lanes and selected the event
types you need, you can save this combination as a controller lane preset. For
example, you can have a preset with one velocity lane only, another with a combination
of velocity, pitchbend and modulation, and so on. This can make working with
controllers much quicker.
Controller lane presets are organized via the “Controller Lane Setup” pop-up menu.
The following options are available:
To add the current controller lane setup as a preset, select “Add Preset…” on the
pop-up menu.
A dialog opens, where you can enter a name for the preset.
To apply a stored preset, select it from the pop-up menu.
This immediately brings up the controller lanes and event types in the preset.
To remove or rename presets, select “Organize Presets…” from the pop-up menu.
Entering and editing controller events
Editing the events in the controller display is much like editing automation data on an
automation track in the Project window (except for velocity values and articulations,
see
“Editing velocity values” on page 508 and “Editing articulations (Cubase only)” on
page 509).
All controller values can be edited with the Pencil or the Line tool. If you have selected
more than one controller event on a controller lane, the controller lane editor is
displayed, see
“Working with selection ranges” on page 511.
To select all events on a controller lane, open the “Controller Lane Setup” pop-up
menu and choose the “Select all Controller Events” option.
Adding and editing events in the controller display
When any option other than “Velocity” is selected for a controller lane, you can create
new events or edit the values of existing events using the Draw tool or the Line tool in
its various modes:
To create a new event, click with the Draw tool or the Line tool.
To modify the values of existing events, press [Alt]/[Option] and use the Draw tool
or the Line tool.
No new controller events are added in this mode.