User manual
Table Of Contents
- Table of Contents
- Introduction
- Part I: Getting into the details
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and Audio
- Introduction
- Quantizing Audio Event Starts
- AudioWarp Quantize (Cubase Only)
- Quantizing MIDI Event Starts
- Quantizing MIDI Event Lengths
- Quantizing MIDI Event Ends
- Quantizing Multiple Audio Tracks (Cubase Only)
- AudioWarp Quantizing Multiple Audio Tracks (Cubase Only)
- The Quantize Panel
- Additional Quantizing Functions
- Fades, crossfades, and envelopes
- The arranger track
- The transpose functions
- Using markers
- The MixConsole
- Overview
- Configuring the MixConsole
- Keyboard Navigation in the MixConsole
- Working with the Fader Section
- Working with the Channel Racks
- Linking Channels (Cubase only)
- Metering (Cubase only)
- Using Channel Settings
- Saving and Loading Selected Channel Settings
- Resetting MixConsole Channels
- Adding Pictures
- Adding Notes
- The Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Working with the Chord Functions
- Introduction
- The Chord Track
- The Chord Track Inspector Section
- The Chord Editor
- The Chord Assistant (Cubase only)
- Creating a Chord Progression from Scratch (Chords to MIDI)
- Extracting Chords from MIDI (Make Chords)
- Controlling MIDI or Audio Playback with the Chord Track (Follow Chords)
- Assigning Chord Events to MIDI Effects or VST Instruments
- Expression maps (Cubase only)
- Note Expression
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- About this chapter
- Layout settings
- Staff size
- Hiding/showing objects
- Coloring notes
- Multiple rests
- Editing existing bar lines
- Creating upbeats
- Setting the number of bars across the page
- Moving bar lines
- Dragging staves
- Adding brackets and braces
- Displaying the Chord Symbols from the Chord Track
- Auto Layout
- Reset Layout
- Breaking bar lines
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
366
The Sample Editor
VariAudio (Cubase only)
Extracting MIDI
You can extract a MIDI part from your audio. This is useful if you have an audio event
with a certain tune and sound and you want to create an identical second tune with a
MIDI instrument or VST instrument. The extracted MIDI part can also be used to print
out notes from within the Score Editor or it can be exported as a MIDI file (see
“Exporting and importing standard MIDI files” on page 692). Furthermore, you can
convert the audio to MIDI notes containing Note Expression data which allows you to
adopt the modulation data for individual notes (for information about Note Expression,
see the chapter
“Note Expression” on page 565).
Ö Before extracting MIDI from your audio you should correct the segmentation.
Otherwise, you will have to correct segmentation errors later in the MIDI part.
Transition changes, tilting of the micro-pitch curve, Quantize Pitch settings, and pitch
corrections will also be taken into account.
Ö If your audio event references only a section of the audio clip, only this section will be
extracted.
The quality of the resulting MIDI data depends on the quality and the characteristics of
your audio.
To extract a MIDI part from your audio, proceed as follows:
1. Open the audio file that you want to extract a MIDI part from in the Sample Editor.
2. Open the VariAudio tab.
3. Activate Segments mode (see “Segments mode” on page 356).
4. Click the “Extract MIDI…” button.
The “Extract MIDI” dialog opens.
5. On the Pitch Mode pop-up menu, specify which data should be included when
extracting the MIDI part.
The following options are available:
6. On the Volume Mode pop-up menu, specify how volume information from the
audio is extracted to MIDI.
Option Description
Just Notes and No
Pitchbend Data
Only notes are included in the MIDI part.
Notes and Static
Pitchbend Data
A pitchbend event is created for each segment. Select a pitchbend
value from 1 to 24 in the Pitchbend Range field. When you are
working with an external MIDI device, it might be necessary to set it to
the same value.
Notes and
Continuous
Pitchbend Data
Pitchbend events that correspond to the micro-pitch curve are
created within the resulting MIDI part. Select a pitchbend value from
1 to 24 in the Pitchbend Range field. The setting should correspond
to the value set on your MIDI device or the controlled VST instrument.
Note that although the graphic representation of the pitchbend curve
is smoothed, all pitchbend data is included.
Notes and
NoteExp
Pitchbend Curve
MIDI pitchbend events that correspond to the micro-pitch curve are
created as Note Expression data for the resulting MIDI notes.
Notes and
NoteExp VST3
Tuning Curve
VST 3 events for the “Tuning” parameter are created as Note
Expression data for the resulting MIDI notes. Note that this works only
with a connected VST instrument that is compatible with Note
Expression.