Manual Software

Click to create a new scene or programme. Then click to create a new step. As long as the
step is marked, changes in the preview are saved immediately and do not need to be applied.
With the functions "Copy" and "Paste" you can quickly and easily duplicate the entire
scene or steps at various places in the list.
The transition time determines how long the transition from one step to the next takes. The
wait time determines how long the step will be held before the next step is displayed.
When a new step is added, the times of the previous step are automatically applied. Use the
"Time" setting to set the default values. Using loops, you can set how often the scene is
repeated in all its steps until it deactivates itself.
With the play button you can check the scene for correct sequence. The steps will now be
played according to the specied times.
You can continue to select several steps by holding down the Shift key on your keyboard and
inverting the selection with a click on . The step sequence is thus reversed.
You can also import scenes from the Interface memory. Click on the interface symbol .
From interface model 512 upwards, the DMX output can be reversed (XLR gender changer is
required) and switched as an input. Present DMX values can be recorded and saved as a scene.
First set the port to ‘Input’ in the interface settings and then start recording with the Record
button.
Programming scenes
DMX Joker
37