Instruction manual
ENGLISH
35
16. Memory Button
UsetheMemoryButton-16-toassignandstoreloopsinthefoursamplebanks.Aftercreatinga
LoopwiththehelpoftheLoopInandLoopOutButtons,presstheMemoryButton-16-.TheMemory
LEDgoeson.ThenselectoneofthefoursamplebankstostoretheLoopontheverysame.The
respectivesamplebankgoeson.TheMemoryLEDgoesoff.Repeatthisprocesstoreplacetheres-
pective sample or to record a new one.
>>Thememoryfunctionalsomakesitpossibletolastinglystoreforupto500CDsfourcuepoints
orsamples(altogether2.000cuepoints/samples).Readmoreinformationinthechapterentitled
„Sampling“.
17. Sampler Button
Toactivatethesamplemode,presstheSamplerButton-17-.
NOTE:
There are two different sample play modes: An Endless mode and a One Shot mode. The Endless
mode is activated by pressing the Sampler Button - 17 - once; the sampler LED is continually
illuminated. In Endless mode the sample is played endlessly in a loop. The One Shot mode is acti-
vated by pressing the Sampler Button -17- twice. The sampler LED ashes. In One Shot mode the
sample is triggered once. If the Sample mode has been activated, the loops previously stored in
the Sample Banks 1 to 4 can be played simultaneously while playing back the CD.
18. Jog Wheel
YourCDplayerfeaturesanextralargeJogWheelforatruevinyl-likeoperation.Thisisgenerally
divided into two sections for scratch applications. The top section is touch sensitive and responds to
the body‘s own electricity - similar to a vinyl record on the turntable. The outer rubberised ring has
been designed for pitch bending - similar to the edge of a turntable‘s platter. If the Scratch function
-27-hasbeendeactivated,theentireJogWheelalsoworksasaSearchandPitchBendwheel.By
turning clockwise and counterclockwise while in Cue and Pause mode, you can frame-search precise-
ly(1/75min.)foraCuePoint.WhileinPlaymode,usetheJogWheel,similartoaturntable,forpitch
bending(duringdeactivatedScratch-27-).Thisisaquickincrease(pushstart)ordecrease(stop)of
thepitch.ThefastertheJogWheelisturned,thequickerthechangeofpitch.Thesameeffectcan
beachievedwiththePitchBendButtons-24-.Also,theJogWheelcanbeusedwiththehelpofthe
TimeandRatioButtons-25/26-tomodulateandseteffectsandsamples.Forthis,readmoreonthe
individualeffects-28to35-inthechapterentitled„Sampling“.
19. Eject Button
ToinsertaCD,slidetheCDwiththepicturefacingupwardscarefullyintotheslot-1-.TheCDisau-
tomaticallypulledin.TheStatusLEDabovethedriveasheswhileloadingtheCD.Assoonasthe
CDhasbeenreadandrecognised,theStatusLEDgoesoff.WhenplayingCDswithadiameterofless
than12cm,useanyconventionaladapter.PresstheEjectButton-19-toejecttheCD.
20.Pitch Range Button
PressthePitchRangeButton-20-toselectbetweenapitchrangeof+/-4%,+/-8%,+/-16%or+/-
100%.
21. Key Lock Button
WhenactivatingtheKeyLockfunctionwiththebutton-21-thetrack‘soriginaltonepitch,regardless
of the set pitch, is maintained. Press the button a second time to deactivate the Key Lock function.
22.Pitch Fader
UsethePitchFader-22-toinnitelychangethepitchofthetrackwithintheselectedrange.The
differencefromtheoriginalpitchisshownonthedisplay-11F-inpercent.Adjustmentsinthe+/-4
%,+/-8%and+/-16%pitchrangesareeffectedinstepsof0,02%andinthe+/-100%pitchrange
instepsof0,1%.
NOTE!
These steps can only be shown with one position after decimal point on the display -11 F-. The
accurate value will temporarily appear on the display -11 J- when using the pitch fader.
23. Pitch On/Off Button
De-/ActivatethePitchFaderusingthePitchOn/OffButton-23-.
IM_RMP3_GB.indd 35 03.11.2009 09:18:37