User Manual

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The new Pattern is referenced by a Clip for the selected Group in the current Scene. This
Clip replaces any previous Clip for the Group in that Scene (see chapter 12.6.3, Satura-
tor for more on this).
You don’t need to explicitly create a new empty Pattern before filling it with events: If no
Pattern is selected, as soon as you record events a new Pattern will be created for them!
See section 7.4.2, Creating Events/Notes for more information on creating events.
7.7.3.2 Inserting a New Pattern after the Current Pattern on Your Controller
You can also insert a new Pattern right after a particular Pattern:
1. Press and hold PATTERN to enter Pattern mode.
2. Press Button 7 and 8 to select the desired Pattern bank.
3. Press the pad corresponding to the Pattern after which you want to insert a new Pattern.
4. Press Button 5 (INSERT).
A new empty Pattern is inserted right after the selected Pattern. All following Patterns are
shifted to the next slot.
7.7.4 Deleting Patterns
To delete a Pattern:
1. Open the Pattern Manager (see 7.7.1, The Pattern Manager and Pattern Mode).
2. If necessary, select the Pattern bank containing the desired Pattern by clicking its pad
grid on the right.
The selected Pattern bank is surrounded by a white border and its Patterns appear in the
list on the left.
Working with Patterns
Managing Patterns
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