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Table Of Contents
- Credits & Copyrights
- EULA
- Contents
- Introduction
- 1 Overview
- 2 QuickStart
- 3 Sketch and Toon Post Effect
- 4 Sketch Material
- Changing the preview
- Material editor settings
- Main
- Strokes
- Adjustment
- Distort
- Color, Thickness, Opacity
- Distance modifier
- Along Stroke modifier
- Position modifier
- Total Length modifier
- Scale modifier
- Facing Angle modifier
- Illumination modifier
- Join Angle modifier
- Texture modifier
- Screen Angle modifier
- From Surface modifier
- Vertex Map modifier
- From Line modifier
- Texture Map modifier
- Coffee modifier
- Screen Texture modifier
- Noise modifier
- Common modifier settings
- Render
- Clone
- Animate
- Assignment
- Blend modes
- 5 Sketch Shaders
- 6 Sketch Style Tag
- 7 Sketch Render Tag
- 8 Illustrator Export
- 9 Sketch and Toon Preferences
- 10 Frequently Asked Questions
- Index
SKETCH MATERIAL • 63
Filter Strokes, Mode, Length
You can also lter strokes using the Total Length modier for Thickness in the Sketch material.
When strokes are generated, a small number of lines are often “left over” and form very small
strokes or no strokes at all. These tend to look like artefacts or “blobs.” Enable the Filter Strokes
option to remove these unwanted lines. There are three modes for the strokes lter. Overlap is
the best one and is especially good at removing overlaps and small strokes. However, it is also the
slowest mode.
Pixel
The Pixel mode lters all strokes below the Length value (in pixels). However, the problem with this
mode is that if you zoom the objects or scale them, the lter removes more or less because the pixel
size of the stroke has changed.
Object
This mode also lters strokes below the Length value. The difference is that in this mode the
Length is specied as a percentage of the object’s screen bounds maximum, i.e. its width or height,
whichever is greater. This enables you to move or zoom objects without the effect changing.
Overlap
Overlap is an intelligent mode. First it looks for overlapping strokes. When it nds them, it lters
the shorter stroke if it is shorter than the Length value and within the Distance value of the longer
stroke, where a Length value of 100% and a Distance value of 100% correspond to the longer
stroke’s length and Thickness value (Thickness tab).
Start, Angle
Various starting positions for the stroke using the Start and Angle settings.
These settings inuence the starting position of strokes. Note that the starting point is only a guide
for Sketch and Toon. Sketch and Toon will try to start here, but the stroke may start from an earlier
point if it can do so. You can set Start to the following modes.