11.0

149
CINEMA 4D R11 Quickstart – Dynamics
As an alternative you can increase the Eps (Epsilon) value of the solver object. A higher value increases the area
around the polygon object in which the collision algorithm occurs. By doing this the objects will be detected
earlier and can be prevented from passing through the plane object.
We’re at the end of this part of our Quickstart Tutorial. After all what you have learned in this tutorial we just
want to say: If your simulation doesn’t behave the way you want it to don’t take it too “hard“. You need time to
master the forces of Dynamics, but after a short time of adjustment you will be able to master all of the physics
forces of this powerful module and call yourself “Lord of the Masses“!.