USB iFunStick Game Controller User’s Manual
Copyright Copyright © 1999 by Macsense. All rights reserved. No part of this documentation may be reproduced in any form or by any means or used to make any directive work (such as translation or transformation) without permission from Macsense Connectivity, Inc. Macsense Connectivity, Inc. reserves the right to revise this documentation and to make changes in the content without obligation to provide notification of such revision or change.
Table of Contents Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . .iii General information for iFunStick . . . . . . . . . . . .1 Package Contents . . . . . . . . . . . . . . . . . . . . . . . .1 System Requirements . . . . . . . . . . . . . . . . . . . . .1 Hardware Overview . . . . . . . . . . . . . . . . . . . . . . .1 Operation Reference . . . . . . . . . . . . . . . . . . . . . .2 Installation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4 Hardware Installation . .
INTRODUCTION Thank you for purchasing the Macsense iFunStick. The iFunStick computer game controller is equipped with a USB connector, making it compatible with the new Apple iMac, Blue G3, or any Macintosh with USB interface. This advanced game controller combines high performance functionality with a stylish ergonomic design, making it one of the best USB game controllers available for racing, flying, or combat games.
Genera Information for iFunStick Package Contents After opening the box containing the iFunStick, check to make sure you have received these items. • An iFunStick game controller • A CD containing software & manual System Requirements • Macintosh computer with an available USB port • Mac OS 8.1 or higher Hardware Overview Please take a moment to review the diagram below to familiarize yourself with the buttons and switches on your iFunStick.
Operation Reference In addition to having all of the basic functions of a standard joystick (X, Y axes, and function buttons) we’ve added several extra options to the iFunStick, making it the best stick we’ve ever developed.
• Control Stick Faders You can make minute adjustments to the X or Y axes using the faders located on the top of the iFunStick (on top, next to the Stick).
INSTALLATION Hardware Installation The iFunStick computer game controller uses USB technology to interface with your computer. USB is a “hot-swappable” technology, meaning you can connect peripherals to the computer while the power is on. However, to protect the sensitive electrical components inside your computer (and inside the iFunStick), we recommend turning your computer ’s power off before connecting the iFunStick. After turning off your computer, please follow these steps: 1.
Software Installation An installation CD comes bundled with the FunStick. This CD contains the FunStick’s driver (a driver is a software program that gives your computer special instructions that make the device work). After you have connected the FunStick’s USB cable to your computer, please locate this CD and follow the directions below. 1. Insert the iFunStick CD into your computer’s CD-ROM drive and wait several moments for your computer to read the disc.
Programming the iFunStick With the iFunStick cable attached to your computer and the software installed, you are almost ready to start playing games. Before you do, you must program the buttons and switches on the iFunStick because these buttons are configured to a default position upon first installing the device, and the default position may not be appropriate for the game you want to play. You can program the function buttons by selecting or choosing an appropriate game set.
Choosing a Game Set Choosing a game set is a quick and easy method of programming your iFunStick’s buttons so that these buttons best correspond to the actions and movements required for the game you want to play. To choose a game set from the list of those that have been pre-programmed, follow the instructions below: 1. Select Macsense GameDevices in the control panel. The iFunStick setup menu (shown below) appears. Click the Current Setting box and a pop-up menu appears. 2.
Editing a Game Set You may want to play a game for which we have not included a pre-programmed game set. To Play this game you may need to manually alter some of the functions of the iFunPad’s buttons. In the example that follows, we’ll show you how to edit a game set. 1. Select Macsense GameDevices in the control panel. The iFunPad setup menu (shown previous page) appears. Click the Current Settings box and a pop-up menu appears. 2.
To change an action associated with a function button or Hat Switch: 4. Click the button you want to alter. For example, select “Button1” to highlight this dialogue box. 5. Type the computer keyboard key representing a specific action. Let’s assume for the purposes of this demonstration we want a “shoot” action, and let’s also assume that the keyboard space bar represents a shooting action. If you press the space bar, the name of this keystroke now appears in the highlighted dialogue box as shown below.
have made an error and do not wish to save the modifications you made. NOTE: If you want to remove a game setting for a game you no longer play, select this game set from the Current Setting menu and click Delete. Creating an All-New Game Set There is little difference between creating a completely new game set and editing a pre-programmed game set.
Calibrating the iFunStick Calibrating the iFunStick is a way of optimizing game play by fine-tuning the stick movement along the X and Y axes. There are two ways to calibrate the movement: 1. Use the X and Y Control Stick Faders to make minute adjustments to the X or Y axes located on the top of the iFunStick (on top, next to the Stick). 2. Calibrate the stick movement through the “Edit Screen” located in the Macsense GameDevices control panel.
Specifications 12 Control Sticks 1 all-directional hand-grip sticks Control Button 6 programmable buttons (includes Hat Switch & Throttle Wheel) Function Button/Throttle Connector USB Type B Cable Length 180 cm 1.8 m EMI/RFI CE Approved FCC Class B Weight 513.2 grams (N.W.) 1.13 lbs (N.W.
180-00267-000 v1.