User Manual

7
ERASING A LOOP
1. To erase a loop, play-back must be stopped. If a loop is playing, press the
LOOP footswitch two times quickly or press the STOP footswitch once to
stop the loop.
2. Press and hold the STOP (FX) footswitch for 2 seconds. The MEM LED will
blink four times and then remain off, indicating the loop has been erased.
3. Only the STOP (FX) footswitch can erase a loop, regardless of the
footswitch mode.
4. Shortcut: if a loop is playing, press the STOP footswitch two times quickly
and hold for two seconds on the second press to erase the loop.
5. Note: the erase function is only enabled when the loop has recorded
memory, as indicated by the MEM LED remaining lit.
LOOP MEMORY
1. Any recorded audio is stored automatically to the internal memory.
2. All recorded loops will remain in memory until they are erased. Power
cycling does not erase loops unless power is cut while recording the loop.
Any loop or overdub that was being recorded at the time of power loss will
not be saved by the 720.
3. After a loop is recorded, the length is subtracted from the total loop
recording time. For example, if a 20-second loop is recorded on Loop 9,
there are 700 seconds still available for Loops 0-8. Overdubbing on top of
any given loop does not subtract from total loop recording time.
4. When the full 720 seconds of loop recording time is depleted, you will not be
able to record a new loop. If an empty Loop is selected and recording is
attempted, the MEM LED will blink twice. To free-up recording memory,
select a loop with recorded memory and erase it.
5. If the full 720 seconds of Loop Recording time is reached while recording a
loop, recording will stop automatically. The REC LED will turn off, the PLAY
LED will turn on, and the Loop will begin playing immediately. The MEM
LED will also light solid, indicating the presence of recorded loop memory.
LOOP SELECT MODE
1. Loop Select mode is entered when the letter L flashes in the display.
2. When in Loop Select mode, turning the LOOP knob selects banks 0-9.
3. If the LOOP knob is turned during record, playback, or overdub, the current
operation is stopped and the next bank is selected. This same behavior
applies to bank select via an external foot controller.