E USER’S GUIDE Please keep all information for future reference. Safety Precautions Before trying to use the keyboard, be sure to read the separate “Safety Precautions”.
NOTICE This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications.
Important! Please note the following important information before using this product. • Before using the optional AC Adaptor to power the unit, be sure to check the AC Adaptor for any damage first. Carefully check the power cord for breakage, cuts, exposed wire and other serious damage. Never let children use an AC adaptor that is seriously damaged. • Never attempt to recharge batteries. • Do not use rechargeable batteries. • Never mix old batteries with new ones.
Contents General Guide ............................. E-4 Using the Mixer ......................... E-36 Reading the Display ............................................... E-6 Modes..................................................................... E-7 Menus..................................................................... E-7 , Precautions while “Please Wait” is displayed.... E-7 Saving Settings.......................................................
Contents Using the Pattern Sequencer ............................... E-102 About the Pattern Sequencer ............................. E-102 Creating a User Rhythm ..................................... E-103 Creating a User Rhythm by Combining Exiting Rhythm Parts (Easy Edit) ....................... E-112 Editing Individual Events (Event Editor)...................................................... E-113 Configuring Instrument Part Playback Settings (Part Parameters) .........................................
General Guide • Illustrations in this User’s Guide show the WK-7500.
General Guide • In this manual, the term “Digital Keyboard” refers to the CTK-7000/WK-7500. • This manual uses the numbers and names below to refer to buttons and controllers. • The following explains the meanings of the # and $ symbols that appear on the product console and with the key names below. # : Indicates a function that is enabled by holding down the R-13 (FUNCTION) button when pressing a button.
General Guide 6 Tempo, measure, beat area Reading the Display This section explains the contents of the Digital Keyboard’s display screen. 1 2 Tempo is shown as the current setting value, as beats per minute. Auto Accompaniment, the metronome (page E-19), and other playback is performed at the tempo shown here. The MEASURE and BEAT values are counted up as Auto Accompaniment, the metronome, or other playback progresses.
General Guide Modes Menus Your Digital Keyboard has three modes: a rhythm mode, a card mode, and a song sequencer mode. The currently selected mode is shown as an indicator on the display. Card mode C-9 (CARD) or R-15 (EXIT) button You can use the same operations to display mode and function specific menus. To display a menu, hold down the R-13 (FUNCTION) button as you press the C-17 (MENU) button.
General Guide Saving Settings Your Digital Keyboard is equipped with a song sequencer and other features that you can use to store data you create. This stored data is retained even when the Digital Keyboard is turned off.* However, the tone, rhythm, and other settings you configure on the Digital Keyboard’s console normally are returned to their initial power on defaults whenever you turn off power.
Getting Ready to Play Preparing the Music Stand Music stand Using a Household Power Outlet Make sure that you use only the AC adaptor (JEITA Standard, with unified polarity plug) specified for this product. Use of a different type of AC adaptor can cause malfunction. Specified AC Adaptor: AD-A12150LW Use the supplied power cord to connect the AC adaptor as shown in the illustration below. T-7 (DC 12V) jack Household power outlet Power Supply Prepare a household power outlet or batteries.
Getting Ready to Play ■ Low Battery Indication Using Batteries You can use six D-size batteries for power. • Use alkaline or zinc-carbon batteries. Never use oxyride or any other nickel based batteries. 1. Open the battery cover on the bottom of the Digital Keyboard. The following shows the approximate battery life. 4 hours* on alkaline batteries * The above values are standard battery life at normal temperature, with the volume at medium setting.
Connections Connecting Headphones Using headphones cuts off output from the built-in speakers, which means you can practice playing even late at night without disturbing others. • Be sure to turn down the volume level before connecting headphones. Outputting Digital Keyboard Sound to Audio Equipment or an Amplifier You can connect audio equipment or a music amplifier to the Digital Keyboard and then play through external speakers for more powerful volume and better sound quality.
Connections Outputting Input from an External Device or a Microphone through the Digital Keyboard’s Speakers You can use the Digital Keyboard’s speakers to output sound from a CD player, another digital keyboard, or other external device, or from a microphone. • Whenever connecting something to the Digital Keyboard, first use the L-2 (MAIN VOLUME) knob to set the volume to a low level. After connecting, you can adjust the volume to the level you want.
Selecting and Playing a Tone L-1 L-4 R-1 R-1- R-12 R-12 L-2 R-14 L-17 L-14 L-18 L-15 R-19 R-20 To turn on Digital Keyboard power 1. Rotate the L-2 (MAIN VOLUME) knob towards MIN to set the volume to a low level. 2. Referring to “Connections” (page E-11), connect headphones, amplifier, or other device. 3. Use the L-1 (POWER) button to turn on power.
Selecting and Playing a Tone ■ To disable Auto Power Off 1. While the Digital Keyboard is turned on, press the L-1 (POWER) button to turn it off. 2. While holding down the L-4 ([A] POPS/ROCK/ DANCE) button, press the L-1 (POWER) button to turn on the Digital Keyboard. Selecting a Tone The tones of this Digital Keyboard are divided among groups, each of which corresponds to one of the 12 TONE buttons. You can specify a tone by its group and its tone number.
Selecting and Playing a Tone 5. Now you can play on the keyboard using the tone you selected. • You also can use the R-14 (–, +) buttons to select a tone. Holding down either button will scroll through tone numbers at high speed. Pressing both of the R-14 (–, +) buttons at the same time will select tone 001 in the currently selected group.
Selecting and Playing a Tone R-14 R-19 R-20 To layer two tones 1. Refer to the separate “Appendix” to look up the group(s) and numbers of the two tones (UPPER 1 part tone and UPPER 2 part tone) you want to use. 2. Check to make sure that the @ and A To split the keyboard between two tones 1. Refer to the separate “Appendix” to look up the group(s) and numbers of the tones (UPPER 1 part tone and LOWER part tone) you want to use. 2.
Selecting and Playing a Tone To specify the keyboard split point To use layer and split together 1. While holding down the R-19 (SPLIT) button, press the keyboard key that you want to be the leftmost key in the right side (UPPER 1 part) range. LOWER part UPPER 1 part 1. Perform steps 1 through 6 of the procedure under “To layer two tones” (page E-16). 2. Refer to the separate “Appendix” to look up the group and the number of the tone you want to assign to for the LOWER part. 3.
Selecting and Playing a Tone Raising and Lowering Keyboard Tuning (Transpose) The transpose feature lets you raise or lower the overall tuning of the keyboard in semitone steps. You can use this feature to adjust keyboard tuning to a key that better matches a vocalist, another musical instrument, etc. 1. While holding down the R-13 (FUNCTION) button, press one of the R-14 (–, +) buttons.
Selecting and Playing a Tone To change the tempo setting Using the Metronome 1. Press the L-10 (METRONOME) button. There are two different methods you can use to change the tempo setting: using the TEMPO buttons or tapping a beat with a button. ■ To change the tempo using the TEMPO buttons 1. Press the L-11 (TEMPO w) (slower) or L-12 • This will start the metronome. • The display will show the tempo along with a count of the measures and beats since you started the metronome.
Selecting and Playing a Tone ■ To adjust the tempo by tapping a beat 1. While holding down the R-13 (FUNCTION) button, tap the L-12 (TAP) button four times at the speed (tempo) you want to set. Using the Pitch Bend Wheel The PITCH BEND wheel (S-1) lets you change the pitch of notes you are playing by rotating the wheel forward or back. Rotating the wheel away from you raises the pitch, while rotating it towards you lowers it.
Selecting and Playing a Tone Selecting a Temperament and Fine Tuning Its Scale Use the scale function to select one of the 17 preset temperaments (tunings) for the built-in sound source. You also can fine tune each note of a scale (from C to B) in one-cent units. After selecting one of the preset temperaments, you can edit it to suit your particular needs.
Selecting and Playing a Tone 5. When you are finished, press the R-15 (EXIT) 5. When you are finished making adjustments, button twice. press the R-15 (EXIT) button twice. • This will return to the screen that was displayed before you displayed the scale screen. • This will return to the screen that was displayed before you displayed the scale screen. • The root note setting you specify here is retained, even if you later change to a different preset temperament. Fine Tuning a Scale 1.
Selecting and Playing a Tone Playing Arpeggio Phrases Automatically (Arpeggiator) With the arpeggiator, you can play various arpeggios and other phrases automatically by simply pressing keys on the keyboard. You can select from a number of different arpeggiator options, including playing arpeggios from a chord, playing various phrases automatically, and more. 4. Press the R-18 (AUTO HARMONIZE/ ARPEGGIATOR) button. • This causes a pointer indicator to appear on the display next to ARPEGGIATOR. 1.
Using Auto Accompaniment L-4 - L-9 L-9 L-4 C-4 C-7 R-14 R-15 L-11 L-12 R-17 L-13 L-14 L-16 L-18 L-15 L-17 With Auto Accompaniment, simply select the accompaniment rhythm you want and the matching accompaniment (drums, guitar, etc.) will play automatically when you play a chord with your left hand. It’s like having your own personal backup group along with you wherever you go. This Digital Keyboard has 250 built-in Auto Accompaniment patterns, which are divided into five groups.
Using Auto Accompaniment 6. Press the L-16 (SYNCHRO/ENDING) button. • This enters synchro standby (Auto Accompaniment waiting for you to play a chord), with the F indicator flashing on the display. The flashing F indicator means that the normal Auto Accompaniment pattern is standing by. 7. You also can use the buttons described below to change to intro or variation pattern standby.
Using Auto Accompaniment Selecting a Chord Fingering Mode While Auto Accompaniment is playing, you use the chord keyboard to specify the chord root and type. The area of the keyboard to the left of the split point (page E-17) is the chord keyboard. The illustration below shows the chord keyboard range under WK-7500 initial default settings. Chord keyboard Melody Keyboard You can select from among the following five chord fingering modes.
Using Auto Accompaniment Modifying Auto Accompaniment Patterns There are six different Auto Accompaniment patterns, shown below. You can switch between patterns during accompaniment play and even modify patterns. Use buttons L-13 through L-16 to select the pattern you want. L-13 L-14 L-15 L-16 Using One-Touch Presets One-Touch Preset gives you one-touch access to tone and tempo settings that go well with the currently selected Auto Accompaniment rhythm pattern. To perform using a one-touch preset 1.
Using Auto Accompaniment Using Auto Harmonize Auto harmonize lets you add harmony to melody notes you play with your right hand. You can select any one of 12 Auto harmonize settings. Type Number Type Name 009 4WayOpen Adds 3-note open harmony, for a total of four notes. 010 4WayClos Adds 3-note close harmony, for a total of four notes. 011 Block Adds block chord notes. 012 Big Band Adds big band style harmony. To play using auto harmonize 1.
Applying Effects to a Sound You can apply a variety of different acoustic effects to the sounds produced by the Digital Keyboard. The built-in effects include a wide variety of variations that give you access to a selection of general digital effects. • The Digital Keyboard also lets you apply effects to input from the T-5 (INST IN) jack and T-8 (MIC IN) jack. Configuration of Effects The following shows how Digital Keyboard effects are configured.
Applying Effects to a Sound ■ DSP Effect Mode Configuration The DSP effect mode is enabled while “DSP” is selected for the “Chorus/DSP”effect parameter. DSP and reverb can be used in the DSP effect mode.
Applying Effects to a Sound C-7 R-15 R-13 R-14 R-16 R-17 Selecting an Effect Effects are divided among different types (reverb, chorus, DSP), so first you need to use the procedure below to select an effect type. To add reverb to sounds 1. While holding down the R-13 (FUNCTION) button, press the C-7 (EFFECT) button. • A pointer indicator is displayed next to REVERB when anything other than “oFF” is selected for the reverb type.
Applying Effects to a Sound 2. If you want, use the R-17 (t, y) buttons to move the thick brackets (%) to the “DSP Disable”setting, and then use the R-14 (–, +) buttons to change the setting to “on”. • For more information about this setting, see the “Important!” note below. • If you turning on the “DSP Disable” setting, you should skip steps 3 and 4 below. 8. Use the mixer to adjust the chorus send of the part to which you want to apply chorus. • You can use “Cho.
Applying Effects to a Sound 4. Use the R-17 (t, y) buttons to move the thick brackets (%) to the “DSP” setting. • This causes the number and name of the currently selected preset DSP to appear within the thick brackets (%) on the display. Creating a User DSP You can create a user DSP by editing one of the built-in preset DSPs. User DSP Numbers DSP areas numbered 101 through 200 are for storage of user DSPs. You can have up to 100 user DSPs stored in memory at one time.
Applying Effects to a Sound 5. Use the R-17 (t, y) buttons to move the 0 to the parameter you want to change. 10. Use the dial or R-14 (–, +) buttons to select the destination user DSP number you want. 11. Use the R-17 (u, i) buttons to move the cursor to the name character position you want to change, and then use the dial or R-14 (–, +) buttons to select the character you want. • For information about the operation and the setting range of each parameter, see “DSP Parameter Settings” (page E-35). 6.
Applying Effects to a Sound DSP Parameter Settings The table below shows the parameters that can be configured on the DSP editor screen. The settings marked with an asterisk (*) in the “Setting Range” column are initial defaults. Parameter Name Description Setting Range Parameters 1 through 8 The number of parameters and settings available for each parameter depends on the DSP type. For details, see “DSP Parameter List” (page E-157).
Using the Mixer R-15 R-13 R-14 R-16 C-7 R-17 C-17 This part: Mixer Overview The sound source of this Digital Keyboard is capable of sounding up to 32 individual parts simultaneously. Each part can be controlled individually, and each part can be configured to sound a different musical instrument. Different tones can be assigned to each part when using layer and split to sound multiple tones at the same time, and to sound multiple instruments at the same time with Auto Accompaniment.
Using the Mixer Mixer Operation To change mixer parameters • When you move the thick brackets (%) to one of the setting values of a part parameter, all of the part parameter values of the Group (A or B) to which the part belongs are indicated by level meter black boxes. 1. Press the C-7 (MIXER) button. • This causes the mixer screen to appear.
Using the Mixer Using the Sliders to Change Parameter Settings While the mixer screen is displayed, use sliders D-4 (1/9/EXT) to D-12 (MASTER) to change the displayed parameter settings. The D-1 (PART/COMMON), D-2 (GROUP A/B) and D-3 (1-8/9-16) buttons are used to specify the parts that correspond to sliders D-4 (1/9/EXT) to D-11 (8/16). D-1 D-2 D-3 D-4 D-5 D-6 D-7 D-8 D-9 D-10 D-11 D-12 The following describes the operation of these buttons and sliders while the mixer screen is displayed.
Using the Mixer ● Sliders D-4 (1/9/EXT) through D-11 (8/16): Allow configuration of the following parameter settings in accordance with the currently displayed mixer setting.
Using the Mixer To initialize all mixer parameters • For details about how initial default settings are configured when you perform the following procedure, see “Parameter List” (page E-163). 1. While the mixer screen is displayed, hold down the R-13 (FUNCTION) button as you press the C-17 (MENU) button. • This displays the mixer menu screen with the 0 next to “Initialize”. To change the information displayed by the level meter while configuring part parameter settings 1.
Using the Mixer Mixer Parameter Settings The tables below show the parameters that can be configured on the mixer screen. The settings marked with an asterisk (*) in the “Setting Range” column are initial defaults. MASTER Parameters MASTER parameters include items for adjusting the volume level, pan position, and other settings that are applied globally to all parts. Parameter Name Description Setting Range Volume (Master Volume) Specifies the maximum volume level of Digital Keyboard output.
Using the Mixer MIC/INST Parameters MIC/INST parameters include settings related to the T-5 (INST IN) and T-8 (MIC IN) terminals. Parameter Name Description Setting Range Part (Mic/Inst Enable) Specifies if sound input should be output (on) or not output (oFF). oFF, on* Volume (Mic/Inst Volume)*1 Specifies the volume level of sound input. 0 to 80* to 127 Pan (Mic/Inst Pan) Specifies the stereo pan position of sound input.
Using the Mixer Part Parameters Part parameters include setting items that can be adjusted for parts A01 through A16 and B01 through B16. Parameter Name Description Setting Range TONE (Part Tone) Specifies a tone for each part. When configuring this parameter, you can use the buttons R-1 ([A] PIANO) through R-12 ([L] DRAWBAR ORGAN) to select a tone group. A:001 to L:100 Part (Part On/Off) Specifies if the notes of a particular part should be output (on) or not output (oFF).
Using the Tone Editor R-15 R-13 R-14 R-16 C-8 R-17 C-17 You can create a user tone by editing one of the built-in preset tones. • This section covers editing of preset tone groups A through J. • For information about editing group L (drawbar organ) tones, see “Editing Drawbar Organ Tones” (page E-52). Tone Creation Overview The preset tones built into this Digital Keyboard consist of a number of parameters.
Using the Tone Editor (1) Tone Characteristic Waveform • Tone Setting Specifies which of the preset tones should be used as the original tone. (2) Volume Characteristic Parameters These parameters control how the tone changes over time, from when the keyboard key is pressed until the tone decays. You can specify changes in volume and sound characteristics. • Attack time This is the rate or time it takes for the tone to reach its highest volume level.
Using the Tone Editor 4. Use the dial or R-14 (–, +) buttons to change the Creating a User Tone setting value. • Pressing the R-14 (–, +) buttons at the same time returns a parameter to its initial default setting. User Tone Numbers Tone areas numbered K:001 through K:100 are for storage of user tones. You can have up to 100 user tones stored in memory at one time. You can recall a stored user tone by pressing the R-11 ([K] USER TONES) button. See “To select a tone” (page E-14).
Using the Tone Editor • The message “Please Wait” will remain on the display while a data save operation is in progress. Do not perform any other operation while it is displayed. Turning off the Digital Keyboard or removing the memory card can cause Digital Keyboard data to be deleted or become corrupted. It also can cause the Digital Keyboard to fail to turn on when the L-1 (POWER) button is pressed. If this happens, refer to “Troubleshooting” (page E-150).
Using the Tone Editor Tone Parameter Settings The table below shows the parameters that can be configured on the tone editor screen. For information about each parameter, also refer to “Tone Creation Overview” (page E-44). The settings marked with an asterisk (*) in the “Setting Range” column are initial defaults. Parameter Name Description Setting Range AttackTime (Attack Time) Specifies the time until a note starts to sound after a key is pressed.
Using the Tone Editor Parameter Name Description Setting Range *2 *2 DSP Parameters 1 through 8 Shows up to eight parameters for “DSP Type”. DSP RevSend (DSP Reverb Send) Adjusts how much reverb is applied to the post-DSP note. 0 to 40* to 127 Mod Setting (Modulation Setting) Assigns either vibrato or DSP to the S-2 (MODULATION) button.
Using Drawbar Organ Tones R-13 R-14 C-8 R-17 R-12 R-16 D-2 D-1 D-3 D-4- D-12 D-12 D-4 Your Digital Keyboard comes with drawbar organ tones built in that you can use for mixing waveform ratios, just like a drawbar organ. The nine sliders, which correspond to drawbars, can be used to change harmonic overtone level settings and to create sounds by adding percussion and click sounds in real time as you play. A button is also provided to switch the rotary effect between fast and slow.
Using Drawbar Organ Tones Adjusting a Drawbar Organ Tone in Real Time Use the sliders and buttons to adjust drawbar organ tones in real time. To do this: Do this: Adjust tone harmonic overtone levels Shift sliders D-4 (16') through D-12 (1') upwards and downwards. • Shifting one of the sliders upwards or downwards changes the harmonic overtone of the corresponding foot “length” from its current level (the level preset for the tone).
Using Drawbar Organ Tones Editing Drawbar Organ Tones User Drawbar Organ Tone Numbers Tone areas numbered L:051 through L:100 are for storage of user drawbar organ tones. You can have up to 50 user drawbar organ tones stored in memory at one time. You can recall a user drawbar organ tone by pressing the R-12 ([L] DRAWBAR ORGAN) button and then using the dial or the R-14 (–, +) buttons to specify the tone number you want.
Using Drawbar Organ Tones Drawbar Organ Tone Parameter Settings The table below shows the parameters that can be configured on the drawbar editor screen. The settings marked with an asterisk (*) in the “Setting Range” column are initial defaults. Parameter Name Setting Setting Range Ft16' to Ft1' (Drawbar 16' to Drawbar 1') Adjusts a tone’s foot “length” harmonic overtone levels (16' to 1'). 0* to 3 Perc.
Music Presets R-15 L-9 L-4 - L-9 R-1 R-1- R-12 R-12 R-16 R-17 R-14 L-14 L-16 L-18 L-15 L-17 C-10 Using Music Presets Music presets provide one-touch access to Auto Accompaniment, tone, reverb, and other settings that are configured in accordance with preset chord progressions. A total of 305 presets let you easily configure the keyboard for a wide variety of different musical styles.
Music Presets 3. Use the buttons from L-4 ([A] POPS/ROCK/ DANCE) to L-9 ([F] USER RHYTHMS) to select a music preset group. 7. To stop playing, press the L-16 (SYNCHRO/ ENDING) button or the L-17 (START/STOP) button. • The D indicator continues to flash on the display even after you stop playing. Pressing the L-17 (START/ STOP) button at this time will restart Auto Accompaniment play. 8. Press the R-15 (EXIT) button to exit the music preset screen.
Music Presets Music Preset Settings The settings listed in the table below are recalled when a music preset is selected. • Except for the chord progression, all of the settings can be modified after a music preset is selected. Refer to the information noted in the “Go here for more information” column of the table for details about modifying a particular setting. • Selecting a different music preset or exiting the music preset screen clears any modifications you make in the currently selected preset.
Music Presets To change music preset Auto Accompaniment settings To change the rhythm while using a music preset While the music preset screen is displayed, you can use the L-18 (ACCOMP ON/OFF) button to change Auto Accompaniment settings. While the music preset screen is displayed, buttons L-4 ([A] POPS/ROCK/DANCE) to L-9 ([F] USER RHYTHMS) function as music preset group select buttons. Because of this, you need to perform the procedure below to change the rhythm. 1. Press the R-17 (y) button twice.
Music Presets Creating a User Preset User Preset Numbers Preset areas numbered F:001 through F:050 are for storage of user presets. You can have up to 50 user presets stored in memory at one time. You can recall a stored user preset after pressing the L-9 ([F] USER RHYTHMS) button. See “To perform using a music preset” (page E-54) for more information. 5. You can change each of the parameters on the parameter menu as required.
Music Presets 6. Use the R-17 (y) button to move the 0 to “Store” and then press the R-16 (ENTER) button. • This displays a screen for specifying the destination user preset number and name. • Pressing the R-15 (EXIT) button in place of step 6 displays the confirmation screen shown below. Pressing the R-14 (YES) button at this time will display the user preset save screen in step 6. Save destination user preset number User preset name 7.
Music Presets Timing Setting and Chord Progression Playback This section explains how chord progressions are played in accordance with the “Timing” (Timing set) settings in step 5 under “To create and save a user preset” (page E-58). Note that this setting affects playback only. It does not change the chord progression data. • Normal Plays chords at the same timing as the recording. • Half Plays chords measure-by-measure at a timing that is half that of the recording.
Music Presets • 3/4 Plays chords measure-by-measure at a timing that is 3/4 times that of the recording. This setting is best for use with a 6/8 time rhythm. Playing back a chord progression like that shown for “Half” above while “3/4” is specified results in the progression shown below.
Music Presets Editing a Chord Progression You can modify the preset chord progression and save it as a user preset, or you can create a new chord progression from scratch and save it. Chord Progression Editing Flow 1. Perform steps 1 through 4 under “To perform using a music preset” (page E-54) and select the music preset you want to edit in order to create your user music preset. 2. Configure tone and other settings referring to “Music Preset Settings” (page E-56). 3.
Music Presets To modify recorded chord data To delete recorded chord data 1. Perform steps 1 through 4 of the procedure 1. Perform steps 1 through 4 of the procedure under “Chord Progression Editing Flow” on page E-62. under “Chord Progression Editing Flow” on page E-62. 2. Use the R-17 (t, y) buttons to move the 2. Use the R-17 (t, y) buttons to move the cursor to the chord you want to edit. cursor to the chord you want to delete.
Music Presets 4. Specify the location of the new chord insert as a number of beats after the current cursor position. To specify this number of beats after the current cursor position: Press this button: 4 beats R-1 (5) 2 beats R-2 (1) 1 beat R-3 (2) 1/2 beat R-7 (6) 1/4 beat R-8 (7) • Except for the R-8 (7) button, pressing the R-4 ( • ) button after you press any one of the above buttons will increase number of beats by 1.5.
Music Presets To perform menu operations 1. Perform steps 1 through 4 of the procedure under “Chord Progression Editing Flow” on page E-62. 2. While holding down the R-13 (FUNCTION) button, press the C-17 (MENU) button. 3. This displays a screen like the one shown below. *1 Deletes all existing chords, and replaces it with four measures of data with a C-chord at the first beat of the first measure (user preset initial data).
Saving Keyboard Setups to Registration Memory L-1 R-14 C-11 C-13 C-15 C-17 C-10 C-12 C-14 C-16 Registration memory lets you store Digital Keyboard setups (tone, rhythm, etc.) for instant recall whenever you need them. • For information about items that can be part of a registration setup, see “Parameter List” (page E-163). • When recalling a registration setup, you can recall only the setting items related to accompaniments, or only the setting items related to scales.
Saving Keyboard Setups to Registration Memory To save a setup to registration memory 1. Configure the tone, rhythm, and other settings you want to include in the setup. 2. Press the C-10 (BANK) button to select the bank To recall a setup from registration memory 1. Press the C-10 (BANK) button to select the bank that contains the setup you want to recall. 2. Use buttons C-11 (1) to C-16 (6) to select the you want. area that contains the setup you want to recall.
Using the Song Sequencer C-5 C-6 C-7 R-15 R-1 R-1- R-12 R-12 R-16 R-17 R-14 R-13 L-13 L-15 L-14 L-17 C-11 C-14 C-10 C-12 C-13 You can use the song sequencer to record keyboard play (including Auto Accompaniment), or to record individual parts (multi-track recording) and combine them into a final song. After recording data, you can edit each individual note (event). You can have up to five recorded songs (approximately 30,000 notes total) stored in memory at the same time.
Using the Song Sequencer 2. Press the C-6 (RECORD) button. • The button will start flashing and the EASY REC screen shown below will appear on the display. Song area number Arrows (e) will indicate all the parts in Group A. This indicates the Digital Keyboard is currently in system track (page E-70) record standby. • An asterisk (*) next to a song area number indicates that there is already data recorded in that area.
Using the Song Sequencer To use EASY REC to record a performance using a music preset 1. Perform steps 1 through 4 under “To perform using a music preset” (page E-54). 2. Press the C-6 (RECORD) button. • The button will start flashing and the EASY REC screen will appear on the display. 3. Start to play something using a music preset. For details, see “To perform using a music preset” (page E-54).
Using the Song Sequencer System Track and Track 01 through 16 Common Recording Content ■ Recording Start • • • • • Beat setting Rhythm selection Tempo setting Scale setting The mixer settings below – All part parameters from A04 through A07 and B01 through B16 (Excluding part on/off) – Part parameters from A09 through A16: part on/off, coarse tune, fine tune, scale enable, DSP line – DSP parameters: volume, pan, reverb send • Effect settings • Accomp volume ■ During Recording • • • • Keyboard play Pitch
Using the Song Sequencer Recording Individual Tracks This section explains how to record to the system track and how to record to Tracks 01 through 16. For details about track configuration and what is recorded to each track, see “What you can do with the song sequencer” (page E-70). 4. Use the R-17 (u, i) buttons to select the system track. • If the system track already contains recorded data, starting recording in step 7 below will cause the current system track data to be deleted.
Using the Song Sequencer To record to Tracks 01 through 16 • Page 2 of the menu screen has a “RecType” setting, but this setting cannot be used when recording a performance to the system track. 1. Press the C-5 (SONG SEQUENCER) button to enter the song sequencer mode. 7. Start playing something on the keyboard. • Recording starts automatically when you perform any one of the following operations.
Using the Song Sequencer 4. Use the R-17 (u, i) buttons to select a track (Track 01 through Track 16). (5) Use the R-17 (y) button to move the 0 to “RecType”, and then use the R-14 (–, +) buttons to select “REPL” or “OVDB”. When you want to perform this type of recording: Select this RecType option: REPL (Replace) Delete any data currently existing in the track being recorded to and start a new recording. 5.
Using the Song Sequencer To clear the content of a single track immediately after recording it To clear a single song immediately after recording it 1. While the song sequencer mode initial screen is 1. While the song sequencer mode initial screen is on the display after track recording is complete, hold down the R-13 (FUNCTION) button as you press the C-17 (MENU) button. on the display after track recording is complete, hold down the R-13 (FUNCTION) button as you press the C-17 (MENU) button.
Using the Song Sequencer Mixer Settings in the Song Sequencer Mode You can access the mixer during playback, playback standby, or record standby (C-6 (RECORD) button flashing), or while recording is in progress (C-6 (RECORD) button lit). Press the C-7 (MIXER) button to display the mixer screen. To return to the song sequencer mode screen, press the C-7 (MIXER) button again or press the R-15 (EXIT) button.
Using the Song Sequencer 6. Press the L-17 (START/STOP) button. • This starts punch-in playback. • The following operations are supported during punch-in playback. They help you move to the re-recording start point quickly and easily. To do this: Do this: Fast Forward Hold down the L-15 (dFF) button. Fast Backward Hold down the L-14 (sREW) button. Pause Press the L-16 (PAUSE) button. Restart paused playback. Press the L-16 (PAUSE) button. 7.
Using the Song Sequencer 6. Use the R-17 (u, i) buttons to move the cursor, use the dial or the R-14 (–, +) buttons to change the value at the cursor position, and then press the R-16 (ENTER) button. • If you have already specified a range using the locator screen (page E-80), you can copy that range to this screen by holding down the L-13 (REPEAT) button. Recording start point Recording end point 7. After specifying the recording start point and end point, press the L-17 (START/STOP) button.
Using the Song Sequencer 5. Use the R-17 (y) button to move the 0 to “PanelRecord”. 4. Press the L-17 (START/STOP) button. • This starts playback. The following operations are supported during playback. To do this: 6. Press the R-16 (ENTER) button. 7. In response to the “Sure?” message that appears, press the R-14 (YES) button to execute the panel record operation or the R-14 (NO) button to cancel.
Using the Song Sequencer To play back a particular part alone 1. Press the C-5 (SONG SEQUENCER) button to enter the song sequencer mode. 2. Use the dial or R-14 (–, +) buttons to select a To repeat play a specific phrase 1. Hold down the L-13 (REPEAT) button until the locator screen shown below appears on the display. song area number. 3. Press the C-7 (MIXER) button to display the mixer screen. 4. Use the R-17 (u, i) buttons to select the part you want to play (A04 through A16, B01 through B16).
Using the Song Sequencer 7. To stop playback, press the L-17 (START/STOP) button. • Pressing the R-15 (EXIT) button without pressing the R-16 (ENTER) button in step 4 above will cancel the phrase setting operation and close the locator screen. • The start point and end point specified on the locator screen by the above operation will be displayed as the initial default values when you display the screen of editing the next event.
Using the Song Sequencer To clear a song 1. Perform the procedure under “To start a song 4. Press the R-17 (y) button to move the thick brackets (%) to “To”. editor operation” on page E-81 to display the song editor menu, with the 0 located at “Clear”. 2. Press the R-16 (ENTER) button. • This displays the “Clear Song” screen. 3. Use the dial or R-14 (–, +) buttons to specify the song area number you want to clear.
Using the Song Sequencer To delete one or more measures from a song 1. Perform the procedure under “To start a song editor operation” on page E-81 to display the song editor menu. To insert blank measures into a song 1. Perform the procedure under “To start a song editor operation” on page E-81 to display the song editor menu. 2. Use the R-17 (t, y) buttons to move the 0 to 2. Use the R-17 (t, y) buttons to move the 0 to “DeleteMeas.” and then press the R-16 (ENTER) button. “InsertMeas.
Using the Song Sequencer To extract system track recorded content to track 04 through 07 or 09 through 16 As explained in detail under “Songs, tracks, and parts” (page E-70), the system track is an individual track, while the keyboard play and Auto Accompaniment data are recorded individually to multiple parts (A04 through A07, A09 through A16). The data of these parts is extracted to Tracks 04 through 07 and 09 through 16, with one part corresponding individually to one track of data.
Using the Song Sequencer Editing a Track The following operations are supported during track (system track, Tracks 01 through 16) editing. • Clearing a single track • Copying one track to another track (Tracks 01 through 16 only) • Combining two tracks into a single track (Tracks 01 through 16 only) To clear a single track 1. Perform the procedure under “To start a track editor operation” on page E-85 to display the track editor menu. 2. Press the R-16 (ENTER) button.
Using the Song Sequencer To copy one track to another track (Tracks 01 through 16 only) 1. Perform the procedure under “To start a track To combine two tracks into a single track (Tracks 01 through 16 only) 1. In the song sequencer mode, use the R-17 (u, i) buttons to select the lower numbered track of those you want to combine. editor operation” on page E-85 to display the track editor menu. • As an example, we will combine Track 03 and Track 05 into Track 06. Here, select Track 03. 2.
Using the Song Sequencer 7. After everything is the way you want, press the R-16 (ENTER) button. • If the destination track does not contain recorded data, combination of the tracks starts immediately. • If the destination track already contains recorded data, the confirmation message shown below appears asking if you want to overwrite the existing data. To start an event editor operation 1. Press the C-5 (SONG SEQUENCER) button to enter the song sequencer mode. 2.
Using the Song Sequencer The following explains the meaning of each screen position. Event Types and Screen Content The event editor screen displays the individual events that make up a song as values and characters as shown in the sample screen below. Event being edited (selected event) (Center of screen) Number Description 1 For all event types, indicates the even location (timing) in the following format: measure:beat:tick. A “tick” is a time unit that is shorter than one beat.
Using the Song Sequencer ■ Event Data List The following table shows the event types that correspond to the abbreviations that appear on the display, as well as the parameters of each event type and setting ranges. • “2 display” and “4 display” in the table headings correspond to the 2, 4 screen positions under “Reading Event Data” (page E-88).
Using the Song Sequencer System Track Events Event Type 2 display during 2 display Event Name insert 4 display Parameter Name TnU1 UPPER 1 Tone [Tone_U1] VALU Tone Number TnU2 UPPER 2 Tone [Tone_U2] VALU Tone Number A:001 - L:100 TnLo LOWER Tone [Tone_Lo] VALU Tone Number A:001 - L:100 TnHm Auto Harmonize Tone [Tone_Hm] *1 Chord [Chord] VALU Tone Number ROOT Root TYPE Chord type CVEL Chord velocity RHY Rhythm [Rhythm] VALU Rhythm Number Rctl Rhythm Controller [Rh
Using the Song Sequencer Event Type 2 display during 4 display Parameter Name Setting Range PART Part UPP1, UPP2, LOWR, HARM VALU Part Reverb Send PART Part VALU Part Chorus Send PART Part VALU Part DSP Line [AcmpVol] VALU Accomp volume [AcmpScl] VALU Accomp Scale PART Part UPP1, UPP2, LOWR, HARM Ft.
Using the Song Sequencer To select the types of events that appear on the Event Editor screen (View Select) 1. Perform the procedure under “To start an event editor operation” on page E-87. 2. Use R-17 (i) button to display page three of the event editor menu, with the 0 located at “ViewSelect”. 3. Press the R-16 (ENTER) button. • This displays the “View Select” screen. To edit an existing event 1. Display the event editor screen of the track that includes the event you want to edit.
Using the Song Sequencer To delete all events in a track 1. Display the event editor screen of the track that includes the events you want to delete. • See “To select a track for editing” (page E-91). 2. While holding down the R-13 (FUNCTION) button, press the C-17 (MENU) button to display the event editor menu. 3. Use the R-17 (t, y) buttons to move the 0 to “Delete” and then press the R-16 (ENTER) button. • This displays the “Delete” screen. 3.
Using the Song Sequencer 5. After everything is the way you want, press the To insert an event 1. Display the event editor screen of the track R-16 (ENTER) button. • This inserts the specified event. where you want to insert the event. • See “To select a track for editing” (page E-91). 2. Use the R-17 (t, y) buttons to move the cursor to the position where you want to insert an event. • The new event will be inserted at the same timing as the event where the cursor is located.
Using the Song Sequencer 3. Press the C-12 (COPY) button. • This displays the “Copy” screen. • If you have already specified a range using the locator screen (page E-80), that range will be displayed on the range specification screen. To quantize an individual note event 1. Display the event editor screen of the track that includes the event you want to quantize. • See “To select a track for editing” (page E-91). 2. Use the R-17 (t, y) buttons to move the cursor to the event you want to quantize. 3.
Using the Song Sequencer To quantize all note events in a track 1. Display the event editor screen of the track you want to quantize. • See “To select a track for editing” (page E-91). 2. Press the C-13 (QUANTIZE) button. 4. Use the dial or R-14 (–, +) buttons to change the setting in the thick brackets (%) to “Locator”. • This displays a range specification screen like the one shown below.
Using the Song Sequencer Deleting Pitch Bender Events You can use the procedures in this section to delete all pitch bender events from a track or from a specific range in a track. ■ To delete all pitch bender events within a specific range of a track 1. Display the event editor screen of the track whose pitch bender events you want to delete. • To delete individual pitch bender events, perform the operation under “To delete an individual event” (page E-92).
Using the Song Sequencer To adjust the velocity value of a note event 1. Display the event editor screen of the track you 6. Press the R-16 (ENTER) button. • This will display the setting screen like the one shown below. want to edit. • See “To select a track for editing” (page E-91). 2. Depending on the type of adjustment you want make, perform one of the operations below.
Using the Song Sequencer To adjust the gate time value of a note event 1. Perform steps 1 through 5 under “To adjust the velocity value of a note event” (page E-98). In step 4, select “GatetimeMod.” instead of “VelocityMod.”. 2. Press the R-16 (ENTER) button. • The following explains the meanings and setting ranges of the on-screen items. The settings marked with an asterisk (*) in the “Setting Range” column are initial defaults.
Using the Song Sequencer To insert a beat event 1. Perform steps 1 and 2 under “To delete a beat event” (page E-99). 2. Move the cursor to the beat event that comes immediately before the location where you want to insert a new beat event. To perform step input 1. Display the event editor screen of the track where you want to perform step input. • See “To select a track for editing” (page E-91). 2. Press the C-14 (STEP) button. • This will display a step screen like the one shown below.
Using the Song Sequencer 5. Use buttons R-1 (5) to R-4 (•) and buttons R-7 (6) to R-10 (,) to specify the length of the note you want to input. • For information about how to specify note lengths, see step 4 under “To insert an event” (page E-94). • You can perform the following operations during step input to insert ties and rests.
Using the Pattern Sequencer L-9 C-4 R-15 R-13 R-14 R-16 C-7 R-17 L-13 L-14 L-16 L-15 L-17 C-10 About the Pattern Sequencer You can use the pattern sequencer to create accompaniment patterns that sound while using the Digital Keyboard’s Auto Accompaniment function and store them as user rhythms.
Using the Pattern Sequencer The following describes each of the different instrument part statuses that appear in the lower left corner of the screen. When this is displayed: It means this: Fix Data (Fixed Data) Instrument part data from a preset rhythm or user rhythm. The only settings that can be edited for an instrument part with this status are mixer settings. Real-time recording of keyboard notes and event editing are not allowed.
Using the Pattern Sequencer ■ Replacing the Accompaniment Patterns of an Existing Rhythm with New Recordings With this procedure, you re-record one or more of the accompaniment patterns of an existing preset rhythm or previously stored user rhythm to create a new rhythm. In this case, you clear all of the rec areas included in an accompaniment pattern and then create new recordings of each part of the accompaniment pattern.
Using the Pattern Sequencer 3. Use buttons L-13 (INTRO) through L-16 (SYNCHRO/ENDING) to select the accompaniment pattern you want to play. If you want to play the INTRO accompaniment pattern, for example, press the L-13 (INTRO) button. • Each press of the L-14 (NORMAL/FILL-IN) button toggles between NORMAL and NORMAL FILL-IN, and each press of the L-15 (VARIATION/FILL-IN) button toggles between VARIATION and VARIATION FILL-IN.
Using the Pattern Sequencer To configure pattern rec settings (Rec Menu) 1. While the pattern sequencer screen is displayed, press the C-6 (RECORD) button. • The button will start to flash and the Digital Keyboard will enter record standby. Display: Item name Description Setting Range PlayChord: Playback Chords Starting recording of an accompaniment pattern starts repeat playback of all the parts of the pattern, except for the part being recorded.
Using the Pattern Sequencer To edit an existing rhythm 1. Perform steps 1 through 6 under “To rehearse (1) Press the C-7 (MIXER) button to display the mixer screen. before editing an existing rhythm” (page E-104). 2. Perform the procedure under “To configure pattern rec settings (Rec Menu)” (page E-106). • This step is not necessary if you want to perform operations using initial default settings or if you want to use previous settings without changing them. 3.
Using the Pattern Sequencer 6. If you want to record notes you play on the keyboard in real time, perform the following steps. • The operation you can perform here depends on the status (page E-103) of the currently selected part, as described below. For this status: You can perform this operation: Fix Data Perform step (2) of the procedure below to record new notes to replace the instrument parts in the rec areas.
Using the Pattern Sequencer 8. Repeat steps 4 through 7 for all of the parts you 4. Configure the accompaniment pattern number want to edit. of measure and beat settings. • It is recommended that you save the rhythm as a user rhythm each time you finish editing each accompaniment pattern. For details about how to do this, see “To store an edited or newly created rhythm” (page E-111). (1) While holding down the R-13 (FUNCTION) button, press the C-4 (EDIT) button to display the edit menu. 9.
Using the Pattern Sequencer 6. Configure mixer settings for the selected instrument part. You can skip this step if you do not want to configure mixer settings. • For details about mixer setting operations, see step 5 under “To edit an existing rhythm” (page E-107). 7. Configure part parameter settings for the selected instrument part. You can skip this step if you do not want to configure part parameter settings. • You also will be able to configure part parameter settings after recording, if you want.
Using the Pattern Sequencer To create a new rhythm from scratch 1. Press the C-4 (PATTERN SEQUENCER) button. • This displays the pattern sequencer screen. For details about screen contents, see step 2 under “To rehearse before editing an existing rhythm” (page E-104). 2. The 0 should be next to “Store”, so press the R-16 (ENTER) button. • This displays a screen for specifying the destination user rhythm number and rhythm name. Destination user rhythm number 2.
Using the Pattern Sequencer • Pressing the R-15 (EXIT) button in place of the operation in step 1 displays the confirmation screen shown below. Pressing the R-14 (YES) button at this time will display the user rhythm store screen in step 2. Creating a User Rhythm by Combining Exiting Rhythm Parts (Easy Edit) You can combine instrument parts from different rhythms (preset or user) to create a new user rhythm. You also can use the mixer settings of each part to change the tone and adjust volume.
Using the Pattern Sequencer 6. Use the R-17 (u, i) buttons to select the instrument part you want to edit. 7. Edit the selected accompaniment pattern instrument part as desired. • While performing the procedure below, you can press the L-17 (START/STOP) button and perform repeat playback of only the accompaniment pattern you are editing. Each press of the L-17 (START/STOP) button starts or stops playback.
Using the Pattern Sequencer Event Editor Screen Contents The event editor screen shows the individual events recorded to an instrument part as shown in the sample screen below. Event being edited (selected event) ● Pitch bender, modulation “Bend” (pitch bender even) or “Mod” (modulation event) is indicated to the right of the event location information, followed by parameter value. “VALU” is displayed at 1 when the cursor is located at a parameter value.
Using the Pattern Sequencer To edit events with the pattern sequencer 1. On the pattern sequencer screen, select the “Recorded Data” or “Empty” status instrument part whose events you want to edit. • You can perform event editing on one of the following types of parts.
Using the Pattern Sequencer Configuring Instrument Part Playback Settings (Part Parameters) The settings in this section control how instruments parts you are currently editing or creating are sounding when played back as Auto Accompaniment after being saved as a user rhythm. These settings are configured using the “PartPara” (Part Parameter) item on the edit menu. • You can configure part parameters for an instrument part whose status (page E-103) is “Recorded Data” or “Empty”.
Using the Pattern Sequencer Pattern Sequencer Part Parameters ■ Table (Chord conversion table) Recording of each accompaniment pattern is normally performed using C major (root of C, major type).* When playing an Auto Accompaniment, you can use a root other than C and a chord type other than major, if you want. This is accomplished by using a “chord conversion table” to convert the C major recorded data to another root and/or chord type.
Using the Pattern Sequencer ■ BreakPoint (Break Point) This parameter specifies the key, from C to B, that is the point at which Auto Accompaniment bass and chord notes drop one octave. For example when F is specified as the break point, a C major chord recorded as C3E3G3 (CEG) becomes D3F#3A3 (DF#A raised one note each) when D is fingered on the chord keyboard, E3G#3B3 (EG#B raised one note each) when E is fingered, and F2A2C3 (FAC dropped one octave) when F is fingered.
Using the Pattern Sequencer To copy preset or user rhythm instrument part data to a rec area • This procedure copies note events only. • You will not be able to perform this procedure if an INTRO or ENDING is selected as the accompaniment pattern. • When a percussion part or drum part is specified as the copy destination instrument part, you can specify a percussion part or drum part as the copy source.
Using the Pattern Sequencer Accompaniment Pattern and Rhythm Operations 2. Use the R-17 (t, y) buttons to move the 0 to “ElementEdit” and then press the R-16 (ENTER) button. • This displays the “ElementEdit” screen. To clear all instrument part rec areas included in an accompaniment pattern 1. While the pattern sequencer screen is displayed, hold down the R-13 (FUNCTION) button and press the C-4 (EDIT) button to display the edit menu. 2.
Recording and Playing Audio All of the sound output by the Digital Keyboard can be recorded as audio files on a memory card. The maximum recording time for a single audio file is approximately 13 minutes. You can have up to five audio files recorded on a single memory card. • To perform the operations described in this section, you will need to obtain a commercially available SD memory card or SDHC memory card with a capacity between 2GB and 32GB (page E-136).
Recording and Playing Audio Performing Audio Recording Modes that Support Audio Recording You can record keyboard play while in the rhythm mode or song sequencer mode. • Recording is actually performed in the audio record mode, but you can switch between the rhythm mode screen and song sequencer mode screen from the audio record mode screen. A : or < indicator on the display indicates whether the rhythm mode screen or song sequencer mode screen is selected.
Recording and Playing Audio C-2 C-3 C-5 C-9 R-15 R-13 R-14 R-16 R-17 L-13 L-14 L-16 L-18 L-15 L-17 To get ready for audio recording 1. Referring to “Audio Recording” (page E-121), determine what type of performance you want to record. 2. If you plan to use a microphone, CD player or some other external device as a sound source during recording, turn off both the external device and the Digital Keyboard and then connect them. C-17 To record play in the rhythm mode 1.
Recording and Playing Audio 4. If required, perform the steps below to switch from the time counter screen to the tempo, measure, beat screen. If you want to leave the time counter displayed, go straight to step 5. • If you selected a file number with an asterisk (*) in front of it in step 5, a file overwrite confirmation screen like the one shown below will appear. (1) While holding down the R-13 (FUNCTION) button, press the C-17 (MENU) button. This displays a screen like the one shown below.
Recording and Playing Audio To record play using a music preset 1. Perform the procedure under “To get ready for audio recording” (page E-123). • This enters the rhythm mode. 2. Perform steps 1 through 4 under “To perform using a music preset” (page E-54). • This enters music preset record standby. 3. Perform steps 3 through 6 under “To record play in the rhythm mode” (page E-123) to start recording. 4. Perform steps 5 through 7 under “To perform using a music preset” (page E-54). 5.
Recording and Playing Audio Playing Back Audio • The audio playback screen shown below will be on the display. Audio file number • You can start audio playback operations from the rhythm mode or the song sequencer mode. You cannot start from the card mode. • You can perform normal keyboard play along with audio playback, and you can use layer and split. The procedures for selecting UPPER 1, UPPER 2, and LOWER parts are the same as the ones used in the rhythm mode.
Recording and Playing Audio 4. Press the L-17 (PLAY/STOP) button. • This will start playback of the audio file and cause the L-17 (PLAY/STOP) button to change from flashing to lit. The time counter also will start counting up. • The following operations are supported during playback. To perform this operation: Do this: Fast forward Hold down the L-15 (dFF) button or rotate the dial to the right.* Fast backward Hold down the L-14 (sREW) button or rotate the dial to the left.
Recording and Playing Audio To repeat play a specific phrase 1. Perform steps 1 through 4 under “To play back a recorded audio file” (page E-126) to start playback. 2. When playback reaches the location you want to specify as the repeat start point, press the L-13 (REPEAT) button. • This will display a screen like the one shown below, which shows the start point you specified (minutes:seconds) and the flashing ? indicator. 3.
Recording and Playing Audio To clear the data of an audio file or delete an audio file 1. Press the C-2 (AUDIO PLAY) button to enter the audio play mode. 2. Use the dial or the R-14 (–, +) buttons to display the audio file you want to clear or delete. • Selecting an audio file numbered from 001 through 005 will make this an audio file data clear operation. In this case, the file itself will not be deleted.
Using the Function Menu R-15 R-13 R-14 R-16 R-17 C-17 The function menu contains items for tuning and touch adjustments, local on/off, and other global settings that need to be changed by you relatively infrequently. It also includes some memory card operations (format, etc.). Using the Function Menu This section explains function menu operations. For details about specific function menu items, see “Function Menu Settings” (page E-131). R-18 3.
Using the Function Menu 4. To exit the function menu, press the R-13 (FUNCTION) button or R-15 (EXIT) button. • Note that all function menu settings you configure are returned to their initial defaults whenever you turn off the Digital Keyboard. You can configure the Digital Keyboard so it remembers its latest settings or to apply predetermined default settings each time you turn it on. For details, see “AutoResume (Auto Resume)” (page E-134) and “Default (Default Settings)” (page E-134).
Using the Function Menu ArpegSpeed (Arpeggiator Speed) Specifies how many times notes or chords should sound within one beat for arpeggio phrases played by the arpeggiator (page E-23). 1, 2, 2S, 3, 4*, 4S, 6, 8 The setting value indicates the number of times within one beat. Selecting an option that is only a value will sound the note that number of times within one beat. Selecting “4”, for example, will play with the rhythm 7777. Selecting an option that includes the letter “S” will play a shuffle.
Using the Function Menu Volume (Volume) Group MIDI Group KeyboardCh (Keyboard Channel) • For details about “parts” mentioned here, see “How Parts are Organized” (page E-36). Selects the channel for sending keyboard play MIDI data to an external device (keyboard channel). 01* - 16 AccompVol. (Auto Accompaniment Volume) Adjusts the Auto Accompaniment volume level (master volume of parts A09 through A16). This setting does not affect the keyboard volume level (parts A01 through A03).
Using the Function Menu 4. Use the R-17 (t, y) buttons to select the AutoPower (Auto Power Off) * Specifies if Auto Power Off (page E-13) is enabled (on ) or disabled (oFF). Even when “on” is selected for this setting, you can temporarily disable Auto Power Off by holding down the L-4 ([A] POPS/ROCK/DANCE) button as you press the L-1 (POWER) button to turn on power.
Using the Function Menu ■ To initialize all data and settings (or parameter settings only) 1. Press the R-13 (FUNCTION) button to display the function menu. 2. Use the R-17 (i, y) buttons to move the 0 to “General” and then press the R-16 (ENTER) button. 3. Use the R-17 (i, y) buttons to move the 0 to “Initialize” and then press the R-16 (ENTER) button. • This displays the initialize screen like the one shown below. 4.
Using a Memory Card C-9 R-13 R-14 R-16 R-17 You can save Digital Keyboard user area data to a memory card and load data from a memory card to Digital Keyboard memory. You also can play music files (MIDI files) stored on a memory card on the Digital Keyboard. • Use a memory card that satisfies the conditions below. Format: SDHC or SD Capacity: 2GB to 32GB Use of any memory cards other than those defined above is not supported.
Using a Memory Card • The message “Please Wait” will remain on the display while a data save operation is in progress. Do not perform any other operation while it is displayed. Turning off the Digital Keyboard or removing the memory card can cause Digital Keyboard data to be deleted or become corrupted. It also can cause the Digital Keyboard to fail to turn on when the L-1 (POWER) button is pressed. If this happens, refer to “Troubleshooting” (page E-150).
Using a Memory Card 4. Use the R-17 (t, y) buttons to move the 0 to “CardFormat”. 3. Depending on the type of data you want to save to the memory card, perform one of the steps shown below. • All setup registration banks are saved as a batch. Other data is saved in area (data item) units. To save this type of data: 5. Press the R-16 (ENTER) button. One user rhythm 1. Press the L-9 ([F] USER RHYTHMS) button. 2. Use the dial or R-14 (–, +) buttons to specify the user rhythm number. One user tone 1.
Using a Memory Card 5. Press the R-17 (y) button to change to the “Xxxx Save”*1 screen. • To save a song sequencer song in SMF format, press the R-17 (y) button one more time here to display the “Seq SmfSave” screen. You can switch between the “Xxxx Load”, “Seq Save”, and “Seq SmfSave” screens using the R-17 (t, y) buttons. 6. Enter the file name to assign to the data when it is stored. Change the initial default file name “USERNAME.xxx”*2 as described below.
Using a Memory Card ■ Memory card Data Storage The above procedure stores Digital Keyboard data in a folder named MUSICDAT on the memory card. • The MUSICDAT folder is created automatically when you format the memory card on the Digital Keyboard (page E-137). • Note that files not in the MUSICDAT folder cannot be loaded, deleted, or renamed by this Digital Keyboard. You also will not be able to load or delete any file stored in any subfolder inside the MUSICDAT folder. 7.
Using a Memory Card To delete a file from a memory card To rename a file on a memory card 1. Insert the memory card into the card slot. 1. Insert the memory card into the card slot. 2. Press the C-9 (CARD) button to enter the card 2. Press the C-9 (CARD) button to enter the card mode. mode. 3. While holding down the R-13 (FUNCTION) 3. While holding down the R-13 (FUNCTION) button, press the C-17 (MENU) button. button, press the C-17 (MENU) button.
Using a Memory Card L-8 L-9 C-9 R-14 R-16 R-17 L-13 L-14 L-16 L-18 L-15 L-17 Playing a Music File from a Memory Card 5. Use the dial or R-14 (–, +) buttons to select the music file you want to play. You can use the Digital Keyboard to play music files you saved to a memory card with your computer. • Supported music files are SMF format 0 or 1 MIDI files (MID). • Playback of audio files (WAV, MP3, etc.) is not supported. 6.
Using a Memory Card Turning Off One Hand Part and Playing the Other Hand Part on the Keyboard (Part Off) When playing a music file of a piano piece that has the left hand and the right hand parts recorded in separate MIDI channels, you can turn off playback of one of the parts and play it on the keyboard along with playback of the other part. 1. Enter the card mode and select the MIDI file you want to play. 6. Press the L-18 (PART SELECT) button to exit the part on/off screen. 7.
Using a Memory Card Playing on the Keyboard Along with Playback of a Music File on a memory card You can perform the following operations and play on the keyboard along with playback of a music file on a memory card. • Select UPPER 1 part, UPPER 2 part, and LOWER part tones. • Specify layer, split on/off, and the split point The procedures for performing these operations are the same as those performed in the rhythm mode. For details about the operation, see “Layering and Splitting Tones” (page E-15).
Connecting to a Computer You can connect the Digital Keyboard to a computer and exchange MIDI data between them. You can send play data from the Digital Keyboard to music software running on your computer, or you can send MIDI data from your computer to the Digital Keyboard for playback. Minimum Computer System Requirements 2. After starting up your computer, use a commercially available USB cable to connect it to the Digital Keyboard.
Connecting to a Computer Storing and Loading Digital Keyboard Memory Data You can transfer song sequencer songs, user rhythms, and other data in Digital Keyboard memory to a computer for storage. You also can load Auto Accompaniment data you download from the CASIO website to the Digital Keyboard, which greatly expands the Auto Accompaniment patterns available to you. A special Data Manager application is required in order to transfer data to and from the Digital Keyboard.
Connecting to a Computer Importing and Transferring Rhythm Data from Other Models You can transfer rhythm data from other models by loading it from a memory card, or by using Data Manager to transfer the data from a computer to Digital Keyboard memory. For information about actual operations, see “Importing Data from Various Storage Media” (page E-147). • Use of a memory card with a capacity that is less than 2GB is not supported.
Reference Error Messages Display Message Format Cause Required Action 1. The current memory card format is not compatible with this Digital Keyboard. 1. Format the memory card on the Digital Keyboard (page E-137). 2. The memory card capacity is greater than 32GB. 2. Use a memory card with a capacity of 32GB or less. 3. You are trying to use an SDXC card. 3. SDXC cards not supported. Use an SD or SDHC memory card. 4. There is something wrong with the memory card. 4. Use a different memory card.
Reference Display Message Memory Full Cause Required Action 1. There is not enough memory capacity required for pattern sequencer operations. 1. To record new data of some part of some accompaniment pattern, clear another part and/or another accompaniment patterns. If you want to use Easy Edit, select a different rhythm from the one that was selected when the error message appeared. 2. Remaining memory capacity became too low during music preset editing. 2.
Reference Troubleshooting Symptom Action Included Accessories I can’t find something that should be included with the product. Carefully check inside all of the packing materials. Power Requirements Power will not turn on. • Check the AC adaptor or make sure that the batteries are facing correctly (page E-9). • Replace the batteries with new ones or switch over to AC adaptor power (page E-9).
Reference Symptom Action Some notes are cut off while they are playing. Notes are cut off whenever the number of notes being sounded exceeds the maximum polyphony value of 64 (21 to 32 for some tones). This does not indicate malfunction. The volume or tone setting I configured has changed. • Adjust the main volume setting (page E-13). • Turn power off and then back on to initialize all Digital Keyboard settings (page E-13).
Reference Specifications Models CTK-7000 / WK-7500 Keyboard CTK-7000: 61 standard-size keys WK-7500: 76 standard-size keys Touch Response Maximum Polyphony 2 types, Off 64 notes (32 for certain tones, 21 for drawbar organ tones) Tones Built-in Tones 800 User Tones Up to 100 (Tone Editor), up to 50 (Drawbar Edit) Functions Layer, Split Drawbar Organ Drawbars 9 sliders (16', 5 1/3', 8', 4', 2 2/3', 2', 1 3/5', 1 1/3', 1') Percussion Second/Third Click On/Off Rotary Effect Fast/Slow Reverb
Reference Pitch Bend Wheel Pitch Bend Range 0 to 24 semitones Memory Cards Supported Memory Cards SD or SDHC memory cards, 2GB to 32GB Functions SMF playback, file storage, file recall, file delete, card format Inputs/Outputs USB port TYPE B Sustain/Assignable jack Standard jack (sustain, sostenuto, soft, start/stop) Phones jack Stereo standard jack Line Out R, L/MONO jacks Standard jack × 2 Output Impedance: 2.3kΩ, Output Voltage: 1.
Reference Operating Precautions Be sure to read and observe the following operating precautions. ■ Location Avoid the following locations for this product. • Areas exposed to direct sunlight and high humidity • Areas subjected to temperature extremes • Near a radio, TV, video deck, or tuner The above devices will not cause malfunction of the product, but the product can cause interference in the audio or video of a nearby device.
Reference DSP Effect List Preset DSP List The table below shows the preset DSPs that can be selected by the procedure under “To use a DSP” (page E-32). • The “Number” column shows DSP numbers, while the “Screen Name” shows the DSP name that appears on the display. • The DSPs of this Digital Keyboard consist of the 46 “types” shown in the “DSP Type List” (page E-156). A preset DSP is a variation that is derived from one of these 46 types.
Reference DSP Type List All of the Digital Keyboard’s preset DSPs belong to one of the DSP types shown in the table below. When creating a user DSP (page E-33) or when using the tone editor (page E-44) to edit the DSP applied to a tone, you need to select one of the DSP types in the table. • Type numbers 01 through 14 are single type DSPs, while numbers 15 through 46 are dual type DSPs. A single type DSP is one with a single structure, while a dual type is a combination of two single type DSPs.
Reference DSP Parameter List ■ Single Type DSP Parameters 01: Wah This is a “wah” effect that can automatically affect the frequency using an LFO. Parameters and Value Ranges: 1 :Resonance (0 to 127) Adjusts the strength of resonance. 2 :Manual (0 to 127) Adjusts the wah filter reference frequency. 3 :LFO Rate (0 to 127) Adjusts the LFO rate. 4 :LFO Depth (0 to 127) Adjusts the LFO depth. 5 :LFO Waveform (off, sin, tri, random) Selects the LFO waveform.
Reference 08: Flanger 11: Reflection Applies wildly pulsating and metallic reverberation to sounds. LFO waveform is selectable. Parameters and Value Ranges: 1 :LFO Rate (0 to 127) Adjusts the LFO rate. 2 :LFO Depth (0 to 127) Adjusts the LFO depth. 3 :LFO Waveform (sin, tri, random) Selects the LFO waveform. 4 :Feedback (0 to 127) Adjusts the strength of feedback. An effector that extracts early reflections from reverb. Applies acoustic presence to sounds.
Reference 14: Lo-Fi ■ Dual Type DSP Parameters Applies various types of noise to the input signal to reproduce a retro Lo-Fi sound. Includes wow and flutter for rotational fluctuation like that in tapes and records, a Noise 1 generator that generates continual FM radio type, and a Noise 2 generator that generates record play types scratch noise. Parameters and Value Ranges: 1 :Wow and Flutter Rate (0 to 127) Adjusts the wow and flutter rate.
Reference Fingering Guide Fingered 1, Fingered 2 Chords Fingered 3, Full Range Chords In addition to the chords that can be fingered with Fingered 1 and Fingered 2, the following chords also are recognized.
Root C C#/(Db) D (D#)/Eb E F F#/(Gb) • Since the chord input range is limited, this model may not support some of the chords shown above.
Reference Assigning a MIDI Channel to Each Part The following shows the relationship between MIDI IN and MIDI OUT channels and each part.
Reference Parameter List Refer to this column in the table below: To check this setting item: Setting items stored in registration memory (page E-66) 1 2 When “on” is selected for the “AutoResume (Auto Resume)” setting (page E-134), setting items that are restored to those in effect the last time power was turned off 3 Setting items that are always saved when power is turned off Items that are stored as “Default (Default Settings)” (page E-134) Settings items initialized by the “To initialize all mi
Key’s Ch’s After Touch Control Change Pitch Bender Note ON Note OFF Velocity True voice 0 1 6, 38 7 10 11 16 17 18 19 64 66 67 72 73 O O O O O X O O O O O O O O O O X X *3 *3 *3 *2 O 9nH v = 1 - 127 X 9nH v = 0 0 - 127 Mode 3 X Default Messages Altered Mode Note Number 1 - 16 1 - 16 Default Changed Transmitted O O O *2 O O O O O O O O O O O O O X O O 9nH v = 1 - 127 X 9nH v = 0, 8nH V =** 0 - 127 0 - 127 *1 Mode 3 X 1 - 16 1 - 16 Recognized MIDI Implementation Chart Basic Chan
:True # Mode 1 : OMNI ON, POLY Mode 3 : OMNI OFF, POLY Remarks Messages O O X O O X X X X X X O *2 O 0 - 127 O O O O O O O O O O O *2 O *2 Filter cutoff Vibrato rate Vibrato depth Vibrato delay DSP Parameter4 DSP Parameter5 DSP Parameter6 DSP Parameter7 Reverb send Chorus send NRPN LSB, MSB RPN LSB, MSB Mode 2 : OMNI ON, MONO Mode 4 : OMNI OFF, MONO O : Yes X : No *1: Depends on tone. *2: For details about NRPN, RPN, and system exclusive messages, see MIDI Implementation at http://world.casio.
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