User Manual
Using Audio Scrub
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To make an audio track inactive, do the following:
t Deselect the Active/Inactive button in the Track Control panel.
You can click the Active/Inactive button again to restore audio monitoring to the track.
Using Audio Scrub
You have two options for scrubbing audio in either the sequence or the source material:
• Smooth audio scrub — Mimics the variable pitch playback of traditional analog tape
• Digital audio scrub — Takes advantage of the digital environment by sampling incoming
frames, outgoing frames, or both at a normal pitch and playback rate
Digital audio scrub enables you to sample selected frames of incoming or outgoing audio as you
move through the footage, without a change in pitch or speed. Digital scrub has the following
unique characteristics:
• The frames of audio you hear are always at your point of destination. For example, if you
step forward 10 frames (8 frames for 24p), you hear a selected number of audio frames from
a point behind the position indicator (outgoing frames) to a point in front of the position
indicator (incoming frames) as it reaches the new destination point.
• Digital scrub samples audio in a forward playback direction. Whether you step backward or
forward through the material, you hear the same audio sampling at each destination frame.
Each type of scrub has its advantages:
• Smooth scrub makes it easier to examine sound at varying speeds.
• Digital scrub lets you focus quickly on individual bits of incoming or outgoing audio for
frame-accurate edits and adjustments.
n
If you attach a 002 to Avid input/output hardware, you cannot hear the results of audio
scrubbing.
Icon State Description
Primary active track — Audio information in these tracks is not dropped when the
play speed increases during scrubbing.
Active track — Audio information in these tracks might be dropped when the play
speed increases during scrubbing, depending on your settings and track effects.
Inactive track — Voices and audio plug-ins are not processed for these tracks during
playback.