Manual
117ASUS CUA User’s Manual
6. Software Reference
6. S/W REFERENCE
Windows 98
Direct3D
Windows 98 Onl
y
Performance and Compatibility Options
Enable fog table emulation
Some old games do not correctly query the D3D hardware capabilities and expect table fog support. Choos-
ing this option will ensure that such games will run properly.
Adjust Z-buffer depth to rendering depth if unequal
This option forces the hardware to automatically adjust the depth of its Z-buffer to the depth that the applica-
tion requests. Normally, you will want to keep this option enabled, unless your work absolutely requires a
specific Z-buffer depth.
Enable alternate depth buffering technique
This option lets the hardware use a different mechanism for depth buffering in 16-bit applications. Enabling
this setting can produce higher quality rendering of 3D images.
Display logo when running Direct3D applications
This option lets you display the Nvidia logo in the lower corner of the screen while running Direct3D applica-
tions.