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CONTENTS CONTENTS Introduction 1 ••••••••••••••••••••••••••••••••••••• Other Functions •••••••••••••••••••••••••••••••• 28 Using the Amp Simulator • • • • • • • • • • • • • • • • • • • • • • 28 Names of Parts ••••••••••••••••••••••••••••••••• Top Panel View •••••••••••••••••••••••••••••••• 2 Returning the 3000 to the Factory Default 2 Settings (All Initialize/Factory Recall) • • • • • • • • • 29 Rear Panel View • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 2 Getting Connect
Introduction Introduction Thank you for selecting the ZOOM PLAYER 3000 (hereafter simply called the "3000"). The 3000 is a multi-effect device with the following features: • Furnishes 37 types of diverse single effects; also contains an amp simulator and noise reduction function (ZNR). A maximum of nine effects can be combined freely. • The effects can be used by switching among a maximum of 40 user and 40 preset types of patches (for a total of 80 patches).
Names of Parts Top Panel View Names of Parts Parameter LEDs Parameter Select keys EDIT (CANCEL) key Module Select keys GROUP key Display STORE key Module LEDs TALKING BOX POSITION SERI/PARA FUNCTION MODE SEAMLESS PRE DRIVE MAIN DRIVE EQ EFFECT 1 EFFECT 2 DELAY REVERB 1.COMP 2.BOOSTER 3.OVERDRIVE 4.TALKING BOX 1.OD 2.B-OD 3.DIST 4.FUZZ 5.GRU 6.LEAD 7.METAL8.ACO 1.3-BAND EQ 2.PHASE 3.PEDAL-WAH 4.AUTO-WAH 1.PITCH 2.HPS 3.DETUNE 4.PEDAL-PITCH 5.STRING 1.PITCH 2.HPS 3.CHO 4.FLG 5.TREM/PAN 6.
Getting Connected When using the optional remote pedal RP01, use the remote cable supplied with the RP01 to connect the REMOTE OUT jack of the RP01 to the REMOTE IN jack of the 3000. Power for the remote pedal will be supplied by the 3000. Other remote cables available as options (RC05, RC10) cannot be used.
Introducing the 3000 Outline Introducing the 3000 The 3000 is a multi-effect processor featuring seven effect modules (effect blocks). Each effect module works as a single effect, equivalent to a compact effect device. In other words, the 3000 can be thought of as functioning in the same way as seven compact effect devices linked together.A compact effect device comes with knobs for adjusting the type of effect and depth.
Patches and Parameters Patch PRE DRIVE MAIN DRIVE EQ EFFECT 1 EFFECT 2 DELAY 1.COMP 2.BOOSTER 3.OVERDRIVE 4.TALKING BOX 1.OD 2.B-OD 3.DIST 4.FUZZ 5.GRU 6.LEAD 7.METAL 8.ACO 1.3-BAND EQ 2.PHASE 3.PEDAL-WAH 4.AUTO-WAH 1.PITCH 2.HPS 3.DETUNE 4.PEDAL-PITCH 5.STRING 1.PITCH 2.HPS 3.CHO 4.FLG 5.TREM/PAN 6.RING MOD 1.NORMAL 2.ANALOG 3.
Let's Try Out Some Patches (Play Mode Operation) The Play mode is for selecting a patch and playing. When you power up the 3000, it automatically activates in Play mode, and the USER group's Bank 0, Patch Number 1 is selected. Display for Play Mode Panel In Play mode, the display LEDs on the panel show the following information: (4) (1) (2) TALKING BOX POSITION SERI/PARA FUNCTION MODE SEAMLESS PRE DRIVE MAIN DRIVE EQ EFFECT 1 EFFECT 2 DELAY REVERB 1.COMP 2.BOOSTER 3.OVERDRIVE 4.
Selecting a Patch In the Play mode, you can play by choosing one of the patches from among the 80 types (40 USER group patches plus 40 PRESET patches) in memory. TALKING BOX POSITION SERI/PARA FUNCTION MODE SEAMLESS PRE DRIVE MAIN DRIVE EQ EFFECT 1 EFFECT 2 DELAY REVERB 1.COMP 2.BOOSTER 3.OVERDRIVE 4.TALKING BOX 1.OD 2.B-OD 3.DIST 4.FUZZ 5.GRU 6.LEAD 7.METAL8.ACO 1.3-BAND EQ 2.PHASE 3.PEDAL-WAH 4.AUTO-WAH 1.PITCH 2.HPS 3.DETUNE 4.PEDAL-PITCH 5.STRING 1.PITCH 2.HPS 3.CHO 4.FLG 5.TREM/PAN 6.
Adjusting the Master Volume In Play mode, regardless of the selectable patches, the final volume output by the 3000 can be controlled by the Master Volume. TALKING BOX POSITION SERI/PARA FUNCTION MODE SEAMLESS PRE DRIVE MAIN DRIVE EQ EFFECT 1 EFFECT 2 DELAY REVERB 1.COMP 2.BOOSTER 3.OVERDRIVE 4.TALKING BOX 1.OD 2.B-OD 3.DIST 4.FUZZ 5.GRU 6.LEAD 7.METAL8.ACO 1.3-BAND EQ 2.PHASE 3.PEDAL-WAH 4.AUTO-WAH 1.PITCH 2.HPS 3.DETUNE 4.PEDAL-PITCH 5.STRING 1.PITCH 2.HPS 3.CHO 4.FLG 5.TREM/PAN 6.
Temporarily Switching Effects Off (Bypass Function) You can switch the 3000 Effect mode OFF temporarily (this is called "bypass"), and monitor the instrument's direct sound. This is a handy function for checking how the effects are working. TALKING BOX POSITION SERI/PARA FUNCTION MODE SEAMLESS PRE DRIVE MAIN DRIVE EQ EFFECT 1 EFFECT 2 DELAY REVERB 1.COMP 2.BOOSTER 3.OVERDRIVE 4.TALKING BOX 1.OD 2.B-OD 3.DIST 4.FUZZ 5.GRU 6.LEAD 7.METAL8.ACO 1.3-BAND EQ 2.PHASE 3.PEDAL-WAH 4.AUTO-WAH 1.PITCH 2.
Temporarily Turning the Sound Off (Mute Function) The mute function temporarily turns the output OFF. TALKING BOX POSITION SERI/PARA FUNCTION MODE SEAMLESS PRE DRIVE MAIN DRIVE EQ EFFECT 1 EFFECT 2 DELAY REVERB 1.COMP 2.BOOSTER 3.OVERDRIVE 4.TALKING BOX 1.OD 2.B-OD 3.DIST 4.FUZZ 5.GRU 6.LEAD 7.METAL8.ACO 1.3-BAND EQ 2.PHASE 3.PEDAL-WAH 4.AUTO-WAH 1.PITCH 2.HPS 3.DETUNE 4.PEDAL-PITCH 5.STRING 1.PITCH 2.HPS 3.CHO 4.FLG 5.TREM/PAN 6.RING MOD 1.NORMAL 2.ANALOG 3.HOLD 1.HALL12.HALL2 3.ROOM 1 4.
Tuning Your Guitar (Autotuner Function) The 3000 supports a chromatic autotuner function. This function can be used automatically in Bypass or Mute status. TALKING BOX POSITION SERI/PARA FUNCTION MODE SEAMLESS PRE DRIVE MAIN DRIVE EQ EFFECT 1 EFFECT 2 DELAY REVERB 1.COMP 2.BOOSTER 3.OVERDRIVE 4.TALKING BOX 1.OD 2.B-OD 3.DIST 4.FUZZ 5.GRU 6.LEAD 7.METAL8.ACO 1.3-BAND EQ 2.PHASE 3.PEDAL-WAH 4.AUTO-WAH 1.PITCH 2.HPS 3.DETUNE 4.PEDAL-PITCH 5.STRING 1.PITCH 2.HPS 3.CHO 4.FLG 5.TREM/PAN 6.
Adjusting the Standard Pitch of the Tuner (Calibration) Set the internal standard pitch (calibration). TALKING BOX POSITION SERI/PARA FUNCTION MODE SEAMLESS PRE DRIVE MAIN DRIVE EQ EFFECT 1 EFFECT 2 DELAY REVERB 1.COMP 2.BOOSTER 3.OVERDRIVE 4.TALKING BOX 1.OD 2.B-OD 3.DIST 4.FUZZ 5.GRU 6.LEAD 7.METAL8.ACO 1.3-BAND EQ 2.PHASE 3.PEDAL-WAH 4.AUTO-WAH 1.PITCH 2.HPS 3.DETUNE 4.PEDAL-PITCH 5.STRING 1.PITCH 2.HPS 3.CHO 4.FLG 5.TREM/PAN 6.RING MOD 1.NORMAL 2.ANALOG 3.HOLD 1.HALL12.HALL2 3.
Changing the Patch Sound (Edit Mode Operation) This section describes the basic operation of the Edit mode. The patches of the 3000 are made up from a variety of parameters that determine the sound as well as parameters that are independent of patches, such as ZNR sensitivity settings, module connection routing, etc. In the Edit mode, parameters can be changed to fit your personal preferences. Most global parameters are also set in this mode.
Panel Display in Edit Mode In Edit mode, the panel displays the following information: Time(x1mS) (3) (4) TALKING BOX POSITION (2) SERI/PARA FUNCTION MODE SEAMLESS PRE DRIVE MAIN DRIVE EQ EFFECT 1 EFFECT 2 DELAY REVERB 1.COMP 2.BOOSTER 3.OVERDRIVE 4.TALKING BOX 1.OD 2.B-OD 3.DIST 4.FUZZ 5.GRU 6.LEAD 7.METAL8.ACO 1.3-BAND EQ 2.PHASE 3.PEDAL-WAH 4.AUTO-WAH 1.PITCH 2.HPS 3.DETUNE 4.PEDAL-PITCH 5.STRING 1.PITCH 2.HPS 3.CHO 4.FLG 5.TREM/PAN 6.RING MOD 1.NORMAL 2.ANALOG 3.HOLD 1.HALL12.
Switching Effect Modules On/Off In Edit mode, the effect modules can be switched on or off freely. TALKING BOX POSITION SERI/PARA FUNCTION MODE SEAMLESS PRE DRIVE MAIN DRIVE EQ EFFECT 1 EFFECT 2 DELAY REVERB 1.COMP 2.BOOSTER 3.OVERDRIVE 4.TALKING BOX 1.OD 2.B-OD 3.DIST 4.FUZZ 5.GRU 6.LEAD 7.METAL8.ACO 1.3-BAND EQ 2.PHASE 3.PEDAL-WAH 4.AUTO-WAH 1.PITCH 2.HPS 3.DETUNE 4.PEDAL-PITCH 5.STRING 1.PITCH 2.HPS 3.CHO 4.FLG 5.TREM/PAN 6.RING MOD 1.NORMAL 2.ANALOG 3.HOLD 1.HALL12.HALL2 3.ROOM 1 4.
Changing Parameter Settings of Effects You can choose any parameter of an effect module and change the setting and value as desired. TALKING BOX POSITION SERI/PARA FUNCTION MODE SEAMLESS PRE DRIVE MAIN DRIVE EQ EFFECT 1 EFFECT 2 DELAY REVERB 1.COMP 2.BOOSTER 3.OVERDRIVE 4.TALKING BOX 1.OD 2.B-OD 3.DIST 4.FUZZ 5.GRU 6.LEAD 7.METAL8.ACO 1.3-BAND EQ 2.PHASE 3.PEDAL-WAH 4.AUTO-WAH 1.PITCH 2.HPS 3.DETUNE 4.PEDAL-PITCH 5.STRING 1.PITCH 2.HPS 3.CHO 4.FLG 5.TREM/PAN 6.RING MOD 1.NORMAL 2.ANALOG 3.
Storing Patches As long as you do not store in memory any patches edited in Edit mode, the original status will be returned when you select another patch. The following paragraphs describe how to store patches. TALKING BOX POSITION SERI/PARA FUNCTION MODE SEAMLESS PRE DRIVE MAIN DRIVE EQ EFFECT 1 EFFECT 2 DELAY REVERB 1.COMP 2.BOOSTER 3.OVERDRIVE 4.TALKING BOX 1.OD 2.B-OD 3.DIST 4.FUZZ 5.GRU 6.LEAD 7.METAL8.ACO 1.3-BAND EQ 2.PHASE 3.PEDAL-WAH 4.AUTO-WAH 1.PITCH 2.HPS 3.DETUNE 4.PEDAL-PITCH 5.
Using the FUNCTION switch The FUNCTION switch can be used to quickly activate muting or bypass, or to adjust the volume or effect parameters in real time. Assigning a Function to the FUNCTION Switch There are seven modes for the FUNCTION switch which can be selected by the user. To assign a function, perform the following steps. TALKING BOX POSITION SERI/PARA FUNCTION MODE SEAMLESS PRE DRIVE MAIN DRIVE EQ EFFECT 1 EFFECT 2 DELAY REVERB 1.COMP 2.BOOSTER 3.OVERDRIVE 4.TALKING BOX 1.OD 2.B-OD 3.
the BANK switch). 3: DELAY (TAP&HOLD) Allows tap input of the delay time and for operating the hold delay feature. For details, please refer to page 21, 22. 4: BYPASS Toggle the bypass mode on and off. When this mode is selected, the Foot Switches 1 - 4 cannot be used to control step 1 of the bypass mode (page 9). When bypass is active, the FUNCTION LED is lit. 5: MUTE Toggle the mute mode on and off. When this mode is selected, the Foot Switches 1 - 4 cannot be used to control the mute mode (page 10).
Manual Mode In Manual mode, effect modules can be switched on and off individually during a performance. When the FUNCTION Mode parameter is set to "1", the FUNCTION switch can be used to toggle between Manual mode and regular Play mode. Manual mode operation is described below. TALKING BOX POSITION SERI/PARA FUNCTION MODE SEAMLESS PRE DRIVE MAIN DRIVE EQ EFFECT 1 EFFECT 2 DELAY REVERB 1.COMP 2.BOOSTER 3.OVERDRIVE 4.TALKING BOX 1.OD 2.B-OD 3.DIST 4.FUZZ 5.GRU 6.LEAD 7.METAL8.ACO 1.3-BAND EQ 2.
Delay Time Tap Input When the FUNCTION Mode parameter is set to "3: DELAY (TAP&HOLD)", the FUNCTION switch can be used to set the delay time for patches using the NORMAL or ANALOG effect type of the DELAY module. By using this function, you can easily set the delay time to match the music's tempo. TALKING BOX POSITION SERI/PARA FUNCTION MODE SEAMLESS PRE DRIVE MAIN DRIVE EQ EFFECT 1 EFFECT 2 DELAY REVERB 1.COMP 2.BOOSTER 3.OVERDRIVE 4.TALKING BOX 1.OD 2.B-OD 3.DIST 4.FUZZ 5.GRU 6.LEAD 7.METAL8.
Using Hold Delay When the FUNCTION Mode parameter is set to "3: DELAY (TAP&HOLD)" and the HOLD effect type is selected for the DELAY module, the hold delay function can be used. While you keep the FUNCTION switch depressed, play is sampled and then repeated by the 3000. TALKING BOX POSITION SERI/PARA FUNCTION MODE SEAMLESS PRE DRIVE MAIN DRIVE EQ EFFECT 1 EFFECT 2 DELAY REVERB 1.COMP 2.BOOSTER 3.OVERDRIVE 4.TALKING BOX 1.OD 2.B-OD 3.DIST 4.FUZZ 5.GRU 6.LEAD 7.METAL8.ACO 1.3-BAND EQ 2.PHASE 3.
Adjusting Effect Parameters in Real Time (RTM) The 3000 incorporates a so-called RTM (real-time modulation) function which lets the user change effect parameters in real time, using the FUNCTION switch. This makes it possible to adjust, for example, overdrive, distortion, or reverb mix during a performance. It is also possible to control several parameters simultaneously. The parameter(s) to be affected by RTM, the change distortion, and the change step width can be set for each patch individually.
STEP 5 Use the VALUE knob to adjust the parameter. The value set in this way becomes the reference setting for RTM. VALUE STEP 6 Use the Parameter Select keys to select parameter 7. For every effect module and effect type, parameter 7 sets the RTM range. STEP 7 REVERB RTM Use the VALUE knob to adjust the RTM parameter. Normally, the RTM parameter uses the value set in step 5 as reference (0%) and allows adjustment over a range from -10 (-100%) to 0 (0%) to 10 (+100%).
STEP 11 While playing your instrument, press and hold the FUNCTION switch The RTM control target parameter changes gradually, causing a change in the sound quality of the patch. When the end point of the control range (maximum or minimum) is reached, the parameter remains constant also if the FUNCTION switch is still depressed. STEP FUNCTION 12 Release the FUNCTION switch. The RTM control target parameter gradually returns to the original value.
Controlling the Volume in Real Time (VOLUME RTM) VOLUME RTM is a function for controlling the input level to the EFFECT1 or EFFECT2 module using the FUNCTION switch. This makes it possible to easily perform fade-out or fade-in during during a performance. TALKING BOX POSITION SERI/PARA FUNCTION MODE SEAMLESS PRE DRIVE MAIN DRIVE EQ EFFECT 1 EFFECT 2 DELAY REVERB 1.COMP 2.BOOSTER 3.OVERDRIVE 4.TALKING BOX 1.OD 2.B-OD 3.DIST 4.FUZZ 5.GRU 6.LEAD 7.METAL8.ACO 1.3-BAND EQ 2.PHASE 3.PEDAL-WAH 4.
Reference value VOLUME No sound FUNCTION switch HINT You can release the FUNCTION switch before the end of the control range is reached. The setting will gradually return to the original value.
Other Functions Using the Amp Simulator The 3000 incorporates an amp simulator that can be used for all patches. The amp simulator will produce realistic guitar amp sound also when monitoring with headphones or over an audio system. TALKING BOX POSITION SERI/PARA FUNCTION MODE SEAMLESS PRE DRIVE MAIN DRIVE EQ EFFECT 1 EFFECT 2 DELAY REVERB 1.COMP 2.BOOSTER 3.OVERDRIVE 4.TALKING BOX 1.OD 2.B-OD 3.DIST 4.FUZZ 5.GRU 6.LEAD 7.METAL8.ACO 1.3-BAND EQ 2.PHASE 3.PEDAL-WAH 4.AUTO-WAH 1.PITCH 2.HPS 3.
Returning the 3000 to the Factory Default Settings (All Initialize/Factory Recall) All Initialize is a special function for returning all the patches in the USER group and the values of the global parameters to their factory settings. Factory Recall allows selective return of a specified patch to the factory default. NOTE Keep in mind that any patches you have stored will be erased if you implement the All Initialize function.
Using the Talking Box Effect The TALKING BOX effect is an effect type included in the PRE DRIVE effect module. It changes the sound of a guitar into sound resembling a human voice. The optional headset microphone HM01 or another dynamic microphone can be used to change the guitar sound according to your own voice input. Connecting the Microphone HM01 Wearing the HM01 MIC IN DC9V OUTPUT MIC IN INPUT SERIAL NO.
STEP 4 In Edit mode, press the PRE DRIVE module key and the parameter 5 key to call up the MIC Level parameter. PRE DRIVE RTM MAIN DRIVE RTM Patch Level FUNCTION Mode REVERB RTM STEP 5 Use the VALUE knob to adjust the MIC Level parameter. This parameter controls the input level from the MIC IN jack. Talk into the microphone while playing your instrument to find the optimum position.
Using the Remote Pedal The optional remote pedal RP01 allows use of its foot switch in place of the FUNCTION switch on the 3000. The RP01 has two modes, which serve for different functions. • RTM mode The remote pedal RP01 serves for continuously varying the RTM control target for a patch or the VOLUME RTM. This allows use for pedal wah or the pedal pitch shifter. It is also possible to use the FUNCTION switch on the 3000 for volume control and the RP01 for RTM control.
Using the RP01 for Controlling the RTM Target Parameter (RTM Mode) This section describes how to use the RP01 for controlling the RTM parameter set for the patch. STEP 1 Verify that the RP01 is properly connected to the 3000. NOTE STEP 2 Before connecting the RP01, make sure that the 3000 is turned off. Connecting the pedal while the 3000 is on can lead to malfunction. Set the FUNCTION switch to one of modes 1 - 5. For details, please refer to the section "Using the FUNCTION switch" on page 18.
● When PEDAL-WAH (EQ module) or PEDAL-PITCH (EFFECT1 module) is selected as effect type for the current patch, the Control pedal of the RP01 can also be used for pedal wah or the pedal pitch shifter. The on/off status for pedal wah or pedal pitch shifter can be verified with the Effect Monitor LED.
Using the RP01 for Delay Tap Input or Hold Delay Operation (DELAY Mode) This section describes how to use the RP01 for operating the DELAY mode. STEP 1 Verify that the RP01 is properly connected to the 3000. NOTE STEP 2 Before connecting the RP01, make sure that the 3000 is turned off. Connecting the pedal while the 3000 is on can lead to malfunction. Select a patch for which the DELAY effect module is on.
Effect Types and Parameters This section explains all the Zoom Player 3000's effect types and parameters. However, parameters that are the same for other effect types are only explained in brief. • Parameters marked with "G" are global parameters, and parameters marked with "P" are patch parameters. These parameters can be changed regardless of the on/off condition of the respective effect module.
■ Type 4 TALKING BOX ■ Common parameters for type 1 - 4 When this effect type is selected and you speak into a microphone connected to the MIC IN jack, the signal from the microphone influences the sound of the guitar you are playing. Even if no microphone is connected, this effect yields an interesting sound. When this effect type is selected, the MAIN DRIVE effect module cannot be used. ● Parameter 4 Level Determines the module output level.
■ Type 1 OD (Overdrive) Tube-amp type overdrive distortion. This is a variation of the PRE DRIVE overdrive distortion. ● Parameter 2 Gain (←RTM) Determines the amount of distortion. ● Parameter 3 Tone Adjusts the tonal quality. Higher values result in brighter sound. ■ Type 2 B-OD (Blues Overdrive) Solid overdrive best suited for blues numbers. The parameter content is the same as for type 1 (OD). ■ Type 3 DIST (Distortion) Large amplifier type distortion.
EQ This effect module comprises a 3-band equalizer, phaser, and wah effects. Parameter 1 TYPE 1. 3-BAND EQ 2. PHASE 3. PEDAL-WAH 4. AUTO-WAH Parameter 2 High −12∼+12 Depth 0∼10 High −12∼+12 Depth 1∼10 Midf 0.2/0.4/0.8/1.2/2.0/3.1/5.6/8.
■ Type 4 AUTO-WAH ● Parameter 5 Inv This effect type creates an automatic wah effect that depends on the picking intensity. ● Parameter 2 Depth Determines the depth of the auto-wah effect. Determines the direction of change for the auto-wah effect. "dn" means a downward change and "UP" an upward change of the emphasized frequency. ● Parameter 6 Level ● Parameter 7 EQ RTM ● Parameter 3 Sens (←RTM) Determines the sensitivity of the auto-wah effect.
● Parameter 4 Shift ● Parameter 7 EFFECT1 RTM ● Parameter 5 Mix (←RTM) Determines the mixing balance between effect sound and original sound. ● Parameter 7 EFFECT1 RTM NOTE When a patch is called or the effect type is switched and the pedal pitch shifter is selected, the pedal up condition corresponds to the default value. ■ Type 5 STRING (Strings) When using this effect type, you should play single notes.
EFFECT2 This effect module comprises modulation effects such as chorus, flanger, tremolo, etc. The connection method of the EFFECT1 module and EFFECT2 module (serial or parallel) is also determined in this module. Parameter 1 TYPE 1. PITCH 2. HPS Parameter 2 Pitch 0, 1, 2, ・・・11, 12, 24 Key C, C#, ・・・A#, b Parameter 3 Fine −10∼oF∼+10 Scale M3, m3, 4t, 5t, 6t Shift dn, UP Parameter 4 Parameter 5 Bal (←RTM) 0∼99, 1.0 3. CHO 4. FLG 5. TREM/PAN 6.
■ Type 5 TREM/PAN (Tremolo/Auto Panpot) ● Parameter 5 Mix Determines the level balance between effect sound and original sound. "0" means original sound only, and "1.0" (100) means effect sound only. This effect type combines a tremolo effect with an automatic panpot that shifts the sound between left and right. ● Parameter 2 Depth ■ Common parameters for type 1 - 6 Determines the depth of the tremolo effect.
■ Type 1 NORMAL (Normal Delay) Conventional delay effect with a maximum delay time of 2 seconds. ● Parameter 2 Time (x100 ms) Determines the delay time in 100-ms units. ● Parameter 3 Time (x1 ms) ■ Common parameters for type 1 - 3 ● Parameter 6 SEAMLESS This parameter controls the seamless function. For details, please refer to the explanation of the seamless function below. ● Parameter 7 DELAY RTM Mode Determines the delay time in 1-ms units.
REVERB This effect module contains reverberation effects. It also comprises the Patch Level parameter for adjusting the overall patch level, and the FUNCTION Mode parameter for selecting the FUNCTION switch operation. Parameter 1 TYPE 1. HALL 1 2. HALL 2 3. ROOM 1 4. ROOM 2 5. PP-DELAY Parameter 2 Time 1∼30 Time (x10mS) 1∼99, 1.0 Parameter 3 Tone 0∼10 FB 0∼10 Parameter 4 Mix (←RTM) 0∼99, 1.
Troubleshooting If there seems to be a problem with the unit, please check the following points first. Problem No Sound, or Extremely Small Sound Patches Do Not Switch FUNCTION switch cannot be used for delay time tap input or hold delay. MAIN DRIVE effect module cannot be activated. Check Remedy • Is the AC adapter connected correctly and the power ON? Turn the power ON by following the instructions, "GETTING CONNECTED".
Problem RP01 foot pedal cannot be used for RTM (including pedal wah and pedal pitch shifter). Pedal wah or pedal pitch shifter does not turn on or off when integrated switch of RP01 pedal is pressed. Talking box effect cannot be used with microphone. Check Remedy • Is a patch with RTM selected? Activate Edit mode and make the RTM settings (page 23).
SPECIFICATIONS Effect programs 37(35 effect types + Amp Simulator + ZNR) Effect modules 7 + AMP + ZNR Patch memory capacity USER PRESET Sampling frequency 39.
USAGE AND SAFETY PRECAUTIONS USAGE AND SAFETY PRECAUTIONS In this manual, symbols are used to highlight warnings and cautions for you to read so that accidents can be prevented. The meanings of these symbols are as follows: ! Warning ! Caution This symbol indicates explanations about extremely dangerous matters. If users ignore this symbol and handle the device the wrong way, serious injury or death could result. This symbol indicates explanations about dangerous matters.
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