TONE GENERATOR MU50 SOUND LIST & MIDI DATA
MU50 Effect Type List REVERB No. 0 1 2 3 4 5 6 7 8 9 10 11 Exclusive msb lsb 0 0 1 0 1 1 2 0 2 1 2 2 3 0 3 1 4 0 10 0 11 0 13 0 Effect Type Description NO EFFECT HALL1 HALL2 ROOM1 ROOM2 ROOM3 STAGE1 STAGE2 PLATE WHITE ROOM TUNNEL BASEMENT Effect turned off. Reverb simulating the resonance of a hall. Reverb simulating the resonance of a hall. Reverb simulating the resonance of a room. Reverb simulating the resonance of a room. Reverb simulating the resonance of a room.
MU50 Effect Parameter List parameter 1~10 = required parameters parameter 11~16 = optional parameters BASIC EFFECT TYPE No.
MU50 Effect Parameter List No.
MU50 Effect Parameter List No.
MU50 Effect Parameter List No. 7 8 9 10 11 12 13 14 15 16 Parameter Display Value See Table Dry/Wet HPF Cutoff LPF Cutoff EQ Low Frequency EQ Low Gain EQ High Frequency EQ High Gain D63>W ~ D=W ~ DW ~ D=W ~ D
MU50 Effect Parameter List No. 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Parameter Fine 1 Fine 2 Feedback Gain Display -50~+50 -50~+50 -99~+99% Value See Table 14-114 14-114 1-127 Dry/Wet Pan 1 Output Level 1 Pan 2 Output Level 2 D63>W ~ D=W ~ D
MU50 Effect Parameter List No. Parameter WHITE ROOM TUNNEL CANYON (MU80 Only) BASEMENT 1 Reverb Time 2 Diffusion 3 Initial Delay 4 HPF Cutoff 5 LPF Cutoff 6 Width 7 Heigt 8 Depth 9 Wall Vary 10 Dry/Wet 11 Rev Delay 12 Density 13 Er/Rev Balance 14 High Damp 15 Feedback Level 16 KARAOKE1,2,3 1 Delay Time 2 Feedback Level 3 HPF Cutoff 4 LPF Cutoff 5 6 7 8 9 10 Dry/Wet 11 12 13 14 15 16 Display Value See Table MU80 0.3~30.0s 0~10 0~63 Thru~8.0kHz 1.0k~Thru 0.5~10.2m 0.5~20.2m 0.5~30.
Changes from the MU80 Delete tables #8,#9,#10(comp attack time,comp release time, comp ratio). Exchange table#1 with updated table table#1 LFO Frequency table#2 Modulation Delay Offset Value Data Value Data Value Data Value 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 0 0.04 0.08 0.12 0.16 0.21 0.25 0.29 0.33 0.37 0.42 0.46 0.50 0.54 0.58 0.63 0.67 0.71 0.75 0.
MU50 EFFECT TYPE REVERB TYPE The following effect types are required under XG. TYPE MSB DEC 000 001 002 003 004 005 : 015 016 017 018 019 020 : 127 HEX 0 1 2 3 4 5 : F 10 11 12 13 14 : 7F [0] [1] [3] [6] [8] [9] [10] [11] TYPE LSB 00 NO EFFECT HALL1 ROOM1 STAGE1 PLATE NO EFFECT : NO EFFECT WHITE ROOM TUNNEL NO EFFECT BASEMENT NO EFFECT : NO EFFECT 11typ 01 [2] HALL2 [4] ROOM2 [7] STAGE2 02 ...
MU50 MIDI Data Format 1. Channel messages 1.1 1.2.10 Key on / Key off Reception note range =C-2~G8 Velocity range = 1~127 (Velocity is received only for Note Off) Not received by a Part for which the Multi Part parameter Rcv NOTE MESSAGE = OFF Not received by a Rhythm Part for which Rcv NOTE OFF = OFF Key On is not received by a Rhythm Part for which Rcv NOTE ON = OFF 1.2 Cntrl# 66 Bank Select Cntrl# 0 32 parameter Data Range Bank Select MSB 0:Normal, 64:SFX, 126-127:Drum Bank Select LSB 0...
MU50 MIDI Data Format 1.2.
MU50 MIDI Data Format 1.2.23.3 All Note Off 2.1.2 Universal Realtime Messages This message turns off all notes currently on for the specified channel. However if Hold 1 or Sostenuto are on, notes will continue sounding until these are turned off. 2.1.2.1 Master Volume 11110000 01111111 01111111 00000100 00000001 0sssssss 0ttttttt 11110111 or, 11110000 01111111 0xxxnnnn 00000100 00000001 0sssssss 0ttttttt 11110111 1.2.23.4 Omni Off Perform the same processing as when All Note Off is received. 1.2.23.
MU50 MIDI Data Format 2.1.4 XG Native Parameter Change 11110000 01000011 0001nnnn 01001100 0aaaaaaa 0aaaaaaa 0aaaaaaa 0ddddddd | 11110111 F0 43 1n 4C aaaaaaa aaaaaaa aaaaaaa ddddddd | F7 Exclusive status YAMAHA ID device Number XG Model ID Address High Address Mid Address Low Data 2.1.6 Other parameter changes 2.1.6.
MU50 MIDI Data Format 2.2.2 MU80, MU50 Native Bulk Dump 11110000 01000011 0000nnnn 01001001 0bbbbbbb 0bbbbbbb 0aaaaaaa 0aaaaaaa 0aaaaaaa 00000000 | | 0ccccccc 11110111 F0 43 0n 49 bbbbbbb bbbbbbb aaaaaaa aaaaaaa aaaaaaa 00 | | ccccccc F7 Exclusive status YAMAHA ID device Number MU80, MU50 Model ID ByteCount ByteCount Address High Address Mid Address Low Data Check-sum End of Exclusive For the Address and Byte Count, refer to the supplementary tables.
MU50 MIDI Data Format
Parameter Base Address Model ID = 4C [XG] Parameter Change Address (H) (M) XG SYSTEM 00 00 00 00 00 00 00 00 INFORMATION 01 00 EFFECT 1 02 01 DISPLAY 06 00 07 00 MULTI PART 08 00 DRUM 08 30 31 0F 18 18 (L) 00 7D 7E 7F 00 00 00 00 00 00 00 00 Description System Drum Setup Reset XG System On Reset All Parameters System Information Effect1(Reverb,Chorus,Variation ) Display Letter Display Bitmap Multi Part 1 : Multi Part 16 Drum Setup 1 Drum Setup 2 Address Parameter 3n 0MU50 MIDI Data Format 27 1 28 1 29 1 2A 1 2B 1 2C 1 2D 1 2E 1 TOTAL SIZE 0F 00-7F 00-7F 00-7F 00-7F 00-7F 00-7F 01-7F 00-7F CHORUS PARAMETER 6 CHORUS PARAMETER 7 CHORUS PARAMETER 8 CHORUS PARAMETER 9 CHORUS PARAMETER 10 CHORUS RETURN CHORUS PAN SEND CHORUS TO REVERB see Effect Parameter List see Effect Parameter List see Effect Parameter List see Effect Parameter List see Effect Parameter List -∞dB...0dB...+6dB(0...64...127) L63...C...R63(1...64...127) -∞dB...0dB...+6dB(0...64...
MU50 MIDI Data Format Data6 Data22 Data7 Data23 Data8 Data24 Data9 Data25 Data10 Data26 Data11 Data27 Data12 Data28 Data13 Data29 Data14 Data30 Data15 Data31 “ For Data32~Data47, only bit 6 and bit 5 are used.” Data38 Data39 Data40 Data41 Data42 Data43 Data44 Data45 Data46 Data47 It is also possible for bitmap data to be received to change only for specified pixels. In this case, other pixels will display the previous status.
MU50 MIDI Data Format nn nn nn nn nn nn nn nn nn nn nn nn 41 42 43 44 45 46 47 48 49 4A 4B 4C 1 1 1 1 1 1 1 1 1 1 1 1 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F SCALE TUNING C SCALE TUNING C# SCALE TUNING D SCALE TUNING D# SCALE TUNING E SCALE TUNING F SCALE TUNING F# SCALE TUNING G SCALE TUNING G# SCALE TUNING A SCALE TUNING A# SCALE TUNING B -64 - +63[cent] -64 - +63[cent] -64 - +63[cent] -64 - +63[cent] -64 - +63[cent] -64 - +63[cent] -64 - +63[ce
MU50 MIDI Data Format
Parameter Base Address Model ID = 49 [MU80, MU50] Parameter Change Address (H) (M) (L) Description MU50 SYSTEM 00 00 00 System CURRENT 09 00 00 Performance Common PERFORMANCE 09 01 00 Performance Part1 09 02 00Performance Part2 09 03 00Performance Part3 09 04 00Performance Part4 REMOTE SWITCH 0A 00 00Switch remote INTERNAL 30 00 00 Internal Performance#1 Common PERFORMANCE : : 30 7F 00 Internal Performance#128 Common 31 00 00 Internal Performance#1 Part1 : : 31 7F 00 InternMU50 MIDI Data Format 09 09 09 09 09 09 09 09 09 09 09 09 09 09 09 09 09 09 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 36 37 38 39 3A 3B 3C 3D 3E 3F 40 41 42 43 44 45 46 47 2 2 2 2 2 2 1 1 1 1 1 1 1 00-7F 00-7F 00-7F 00-7F 00-7F 00-7F 00-7F 00-7F 00-7F 00-7F 00-7F 00-7F 00-7F 01-7F 00-7F 00-7F 00-7F 00-01 00-7F VARIATION PARMETER 1 MSB VARIATION PARMETER 1 LSB VARIATION PARMETER 2 MSB VARIATION PARMETER 2 LSB VARIATION PARMETER 3 MSB VARIATION PARMETER 3 LSB VARIATION PARMETER 4 MSB
MU50 MIDI Data Format MIDI Parameter Change table ( INTERNAL PERFORMANCE COMMON SYSTEM) [MU80, MU50] Address (H) 30 pp 00 30 pp 0C 30 pp 0D 30 pp 0E 30 pp 0F Size (H) 0C 01 01 01 01 Data (H) 20 - 7F 00 - 7F 01 - 7F 00 - 5F Prameter Description performance name performance volume performance pan AC1 CC Number not used 32-127(ASCII CHARACTER) 0 - 127 1/L63 - 64/C - 127/R63 0- 95 TOTAL SIZE 10 pp:performance number (00-7F) Default value(H) MIDI Parameter Change table ( INTERNAL PERFORMAN
MU50 MIDI Data Format 3n 3n 3n 3n 3n 3n 3n 3n 3n 3n 3n 3n 3n 3n 3n 3n pp pp pp pp pp pp pp pp pp pp pp pp pp pp pp pp 13 14 15 16 17 18 19 1A 1B 1C 1D 1E 1F 20 21 22 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 28 - 58 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 01 - 7F 01 - 7F TOTAL SIZE 23 [Note] n: performance part number pp:performance number MONO/POLY MODE PORTAMENTO SWITCH PITCH EG INITIAL LEVEL PITCH EG ATTACK TIME PITCH EG RELEASE LEVEL PITCH EG R