Contents Introduction ..................................................2 Starting Up ..................................................3 Menu Bar ......................................................3 The Library Window ....................................6 The Toolbar ......................................................8 The Edit Window ........................................14 The Toolbar ....................................................14 Voice Edit Window........................................
Introduction With CS6x/CS6R Voice Editor and S80/S30 Voice Editor (hereafter referred to as Voice Editor), you can edit your CS6x/CS6R/S80/S30 synthesizer’s voices and effects via your computer. Its graphical user interface provides for easy editing by presenting each synthesizer parameter on screen as a knob, slider, switch, and so on, which can be manipulated using your computer’s mouse or keyboard. Finally, all the changes you have made to your voices can be saved to your computer.
Starting Up Windows 95/98 If you have a CS6x or CS6R, you can start Voice Editor by starting XGworks and choosing “CS6x/CS6R VoiceEditor” from the “Plug-in” menu. If you have an S80 or S30, choose “S80/S30 VoiceEditor” instead. Macintosh n If you are using Voice Editor on a Macintosh computer, open the “Chooser” from the Apple menu and turn off “Apple Talk.
CS6x/CS6R(S80/S30)Voice Editor Save Library (Save) This is the same as the “Save” button in the Toolbar (Page 9). CS6x/CS6R(S80/S30)Voice Editor Save Library As (Save As) Lets you save the Library file under a new or different name. Close (Macintosh only) Close the window. This is the same as the “Close” box in the Title Bar. Edit Windows Macintosh Copy Copies the selected voice to the clipboard. If nothing is selected, this item is grayed out.
Setup (Windows) / MIDI (Macintosh) Windows Macintosh CS6x/CS6R(S80/S30)Voice Editor Setup (Editor Setup) This is the same as the “Editor Setup” button in the toolbar (Page 10). CS6x/CS6R(S80/S30)Voice Editor Transmit Bulk (Transmit) This is the same as the “Transmit Bulk” button in the toolbar (Page 11). CS6x/CS6R(S80/S30)Voice Editor Receive Bulk (Receive) This is the same as the “Receive Bulk” button in the toolbar (Page 12).
The Library Window When you start Voice Editor, you will first see the Library Window consisting of tabs, each representing a Memory in your CS6x/CS6R/S80/S30 synthesizer. Each tab lists all the names, numbers and categories of voices in the selected Memory. When you choose to edit a voice from the Library Window by double-clicking it, the Edit Window for that voice will be opened. n You can save your settings as a Library file (*.S2V).
Viewing Just the Voice Names (Windows) You can view just the names of all voices in the Memory without their “Number” and “Category” information. To do this, right-click on any part of the voice list and choose “List.” This may be useful when choosing voices quickly, since you will have less scrolling to do. n To switch back to the full Voice Name/Number/Category list, right-click on any part of the voice list and choose “Details.
The Toolbar 1 2 3 4 5 6 7 8 1 “Open” button Click this to open the “Open File” dialog and select a Library file to open. “Open File” Dialog 1 2 5 3 6 4 n If you are using a Macintosh, the typical Macintosh “Open” dialog will appear. 1 “Look in:” ....................................Click this and choose the folder containing the Voice Editor files. 2 List box ......................................Shows the contents of the current folder . 3 [Open] button ..............................
2 “Save” button Click this to save the existing Library file with your new settings. If you are working on a new file, this button will open the “Save As” dialog, where you can name and save your settings as a new Library file (*.S2V). “Save As…” Dialog n Library file names can consist of up to 8 characters plus a 3-character extension. 1 2 4 3 5 n If you are using a Macintosh, the typical Macintosh “Save As” dialog will appear. 1 “Save in:” ....................................
3 “Editor Setup” button Click this to open the “Editor Setup” dialog and specify the MIDI Out port settings. “Editor Setup” Dialog This is where you set up the Voice Editor to allow the transmission of voice data to your CS6x/CS6R/S80/S30 synthesizer. Click the [OK] button to apply the settings and quit the dialog. Click the [Cancel] button to quit without applying the settings. 1 2 3 4 1 “MIDI Out Port:” ..........................Click this and choose the MIDI Out port.
4 “Transmit” button Click this to open the “Transmit” dialog to transmit all settings to your CS6x/CS6R/S80/S30 synthesizer “Transmit” Dialog Voice data can be transmitted in bulk to your CS6x/CS6R/S80/S30 synthesizer. Click the [Start] button to begin transmitting the data. The progress bar shows how much of the data has been transmitted. Finally, click the [Close] button to quit the dialog. n It is not possible to directly send bulk Voice data to the CS6x/CS6R/S80/S30 External.
5 “Receive” button Click this to open the “Receive” dialog to receive all settings from your CS6x/CS6R/S80/S30 synthesizer. “Receive” Dialog Voice data can be received in bulk from your CS6x/CS6R/S80/S30 synthesizer. Select the bulk voice data you wish to receive, then click the [Start] button. The progress bar shows how much of the data has been received. Finally, click the [Close] button to quit the dialog. 1 2 3 4 1 “Receive Type” ............................
8 “Import” button Click this to open the “Import” dialog and import voices from an existing Library file. You can drag-and-drop voices to the Library Window . n More than one of these dialogs can be opened simultaneously. “Import” Dialog 1 2 3 4 5 6 1 “File name:” ................................Shows the name of the Library file from which you will import voice data. 2 “Open File” button ......................Click this to open the “Open File” dialog and select a Library file to open. 3 “Memory:” ....
The Edit Window There are two types of voices you can edit using Voice Editor: Normal Voices and Drum Voices. In the Library Window, click the tab containing the Normal Voice or Drum Voice that you wish to edit. Then double-click the voice (or select it and click the “Edit Window” button) to open the Edit Window. The Toolbar This area holds the buttons controlling the Edit Window. 1 2 3 4 1 “Editor Setup” button See item 3 in “The Toolbar” of “The Library Window” (Page 10).
3 Voice list ......................................Shows the contents of the Memory as a list. Click the voice in which your edited voice will be stored. 4 [Store] button ..............................Click this to store your edited voice in the location specified above. After storing to a Library file, the data for the original voice will be overwritten when you save the Library file. It is recommended that you back up important data. The “Store” dialog is used to temporarily store your Library file.
1 VOICE panel This shows the name and instrument category of the voice. You can also rename your edited voice and change the instrument category from the “Voice Category” pull-down menu. n Voice names can consist of up to 10 characters. 2 QUICK EDIT panel This gives you access to the volume, pan, filter and envelope generator controls.
“CONTROLLER SET/COMMON LFO” Dialog 1 2 3 4 9 ) ! 5 6 7 8 @ • CONTROLLER SET Panel You can assign your CS6x/CS6R/S80/S30 synthesizer’s controllers such as the modulation wheel or keyboard aftertouch to various parameters to allow them to be modified in real-time. For instance, you could assign the modulation wheel to the filter’s Resonance parameter. In all, up to six controllers can be assigned. 1 SOURCE ......................................
7 ELEMENT unit This section is explained in more detail in “Element Unit” (Page 18). 8 INSERTION EFFECT units This section is explained in more detail in “Insertion Effect” (Page 25). 9 SYSTEM EFFECT settings This section is explained in more detail in “System Effects” (Page 26). ) Keyboard Click any key on the keyboard to monitor your edited voice in that key. ! KEY ASSIGN settings Click on the left text box to select a Key Assign setting. Click on the right text box to select Monophonic or Polyphonic.
2 ON/OFF switch Click these to switch each Element on or off. 3 Element Level knobs Use these to set the level of each Element. 4 EF (Effect) 1/EF (Effect) 2/Thru switches Click these to assign each Element to Insertion Effect 1 or Insertion Effect 2, or to by-pass the Insertion Effect units. ● Element Dialog The “ELEMENT” controls for Normal Voices differ from those for Drum Voices. The controls for Normal Voices are accessed from the Edit Window by clicking buttons [EL 1] to [EL 4].
2 LFO PITCH knob Use this to set the pitch modulation depth of the LFO. You can also enter a value directly in the text box to the left of the knob. 3 LFO FILTER knob Use this to set the filter modulation depth of the LFO. You can also enter a value directly in the text box to the left of the knob. 4 LFO AMPLITUDE knob Use this to set the amplitude modulation depth of the LFO. You can also enter a value directly in the text box to the left of the knob.
EQ Settings Click on the text box and choose the equalizer type. Using the EQ/LH type as an example, the left square mark controls the bass frequencies and the right square mark controls the treble frequencies. Drag the square marks vertically to adjust gain, and horizontally to adjust the frequency. n To set these values directly, select the “OSCILLATOR” tab of the “EL DETAIL” dialog. PITCH EG Settings The PITCH EG (Envelope Generator) determines the transition in pitch while the key is being held down.
Drum Key Dialog 1 2 3 4 5 6 7 ! 8 9 ) @ # $ % ^ & 1 Keyboard Click on the keyboard to specify note assigned to the Element or Voice you are editing. The text box to the left shows the note name. 2 OSCILLATOR settings To select a waveform as the source, click the [WAVE] button and then the text box next to it to select the waveform. To select a voice as the source, click the [VOICE] button and then the text box next to it to open the “Voice List” dialog.
4 FILTER controls Use these to set the filter characteristics of the Element. Use the “VELOCITY” knob to define how the Element’s filter opens/closes in response to note velocity. Use the “RESO” knob to set the LPF Resonance level and the “CUTOFF” knob to set its LPF Cutoff Frequency. Use the “HPF” knob to set the HPF Frequency. n The FILTER controls are disabled if the oscillator source is set to “VOICE.
@ EQ settings Click on the text box and select the EQ type. With the “EQ L/H” and “P.EQ” types, you can adjust some EQ parameters using the square marks in the graphs. Drag one of the square marks horizontally to adjust the Element’s “EQ Low Frequency,” and vertically to adjust its “EQ Low Gain.” Drag the other square mark horizontally to adjust the Element’s “EQ High Frequency” (or “EQ Resonance” if the P.EQ type has been chosen) and vertically to adjust its “EQ High Gain.
Insertion Effect Units 1 3 2 4 1 CONNECT selector Click on the text box and choose the order in which signals are passed from one insertion effect unit to the other. 2 Indicator lamps These show which of the Elements are assigned to the respective Insertion Effect unit. n The Indicator lamps are not available for Drum Voices. 3 [DETAIL] button Click this to set the exact parameters for the respective Insertion Effect via the “DETAIL” dialog.
System Effects 1 2 3 4 5 6 1 EFFECT SEND controls The signals from Insertion Effects 1 and 2 are sent to the System Effect section. Use these knobs to set the level of the signal of Insertion Effect 1/2 (or the by-passed signal) sent to the Reverb/Chorus effect. 2 [DETAIL] button Click this to set the exact parameters for the respective System Effect via the “DETAIL” dialog. 3 Effect Type selector Click on the text box and choose the type of Reverb or Chorus Effect.
OMS Settings (Macintosh) The Voice Editor software uses OMS (Open Music System) for MIDI input/output. To use the Voice Editor software, OMS must be installed beforehand. n For information about installing OMS, refer to the separate Installation Guide. About OMS Voice Editor uses the OMS (Open Music System) to transfer MIDI data to an external MIDI device.
OMS Port Setup Having set up OMS, you now need to start up Voice Editor and set the OMS ports. 1. First, start up Voice Editor by double-clicking its icon. n If AppleTalk is enabled, you will get an alert message. Click “OFF.” It will take some time for AppleTalk to be disabled. 2. Choose “OMS Port Setup” from Voice Editor’s “MIDI” menu, then select the port settings. In the following example, the tone generator is a CS6x and its settings are applied to OMS.
An Example of Voice Editor in Use There is no single way in which to use the many components in Voice Editor. Although your editing needs may differ, in any case, the following gives a step-by-step example of how to use Voice Editor. The Library Window is the first window to open, so that’s where the explanation begins. n In the Library Window, you can open existing Library files containing the Voices you wish to edit, and specific voices can be imported to the Library Window. 1.
Troubleshooting If you encounter problems such as no sound output or abnormal behavior, verify the connections before checking the following. If you are using Voice Editor for Windows, refer to the XGworks(lite) owner's manual too. The printer port is not recognized. • The printer port will not be recognized if AppleTalk is ON. Note that with some Macintosh models, AppleTalk is automatically enabled when starting up. Voice Editor is not available in the Plug-in menu.