Instruction Manual
INTRODUCTION Thank you for purchasing the KidiGo™ NexTag™! Active play just got an upgrade.
INCLUDED IN THE PACKAGE • 4 KidiGo™ NexTag™ units* • Game Instruction • Quick Start Guide • 4 arm bands *One 5355 and three 5355A. WARNING All packing materials such as tape, plastic sheets, packaging locks, removable tags, cable ties, cords and packaging screws are not part of this toy, and should be discarded for your child’s safety. NOTE Please save this Instruction Manual as it contains important information.
Pull out the packaging locks and discard. ASSEMBLY INSTRUCTIONS With the KidiGo™ NexTag™, safety comes first. Adult assembly is required. For your child’s safety, do not let them play with this toy until it is fully assembled. 1. First, remove the Battery Cover. Install the batteries into each unit.(See Battery Removal and Installation section below for detailed instructions.) 2. Next, slide the tail of the Arm Band through the Arm Band Slot.
. Thread the tail of the Arm Band up through the buckle. 6. Finally, pull the end of the Arm Band through the other slot of the buckle and under the tab. 7. Now, you’re ready to go! GETTING STARTED Battery Removal and Installation 1. Make sure the unit is turned Off. 2. Locate the battery cover on the back of each unit, use a screwdriver to loosen the screw and open the battery cover. 3. Remove old batteries by pulling up on one end of each battery. 4.
diagram inside the battery box. (For best performance, alkaline batteries or fully charged Ni-MH rechargeable batteries are recommended.) 5. Replace the battery cover and tighten the screw to secure. Attention: The red KidiGo™ NexTag™ Unit is in Try Me mode. To exit this mode, follow the steps below: 1. Press and hold the Power Button to turn off the unit. 2. Press and hold the Power Button for more than one second to turn on the unit and activate normal play mode.
ATTENTION : Les piles ou accumulateurs doivent être installés par un adulte. Tenir les piles ou accumulateurs hors de portée des enfants. PRODUCT FEATURES 1. Power Button Turn the unit On by pressing the Power Button. Press the Power Button again to turn the unit Off. 2. Home Button Press the Home Button to return to the previous menu or select a game. 3. Up and Down Buttons Press the Up and Down Buttons to scroll through the game options. 4.
5. Color Light Button The Color Light Button will light up with different colors to indicate game responses. Press the Color Light Button as instructed during some game play. 6. Mode Selector Switch If you have an additional KidiGo™ NexTag™ system (sold separately), slide the Mode Selector Switch on one of the red base units to pair them. Games can be played with 5-8 players. 7. Automatic Shut-Off When idle for 1 minute the KidiGo™ NexTag™ Units will turn off automatically to conserve battery life.
When they tag a player, that person becomes the new tagger. The player who is the tagger at the end of five minutes loses and the others win. 3. Zombie Tag One player is assigned the role of zombie. This is indicated by a flashing white light on the tagger’s KidiGo™ NexTag™ Unit. When they tag a player, that player also becomes a zombie and can tag other players to turn them into zombies. If the zombie team cannot tag a human for one minute at any point, the humans win.
tagger are frozen, the tagger wins. Otherwise, the other players win. *When playing with two combined sets and more than five players, there will be two taggers who can work together. 6. Capture the Flag Players must first divide into two teams, Team A and Team B. Team A will use the red and blue KidiGo™ NexTag™ Units, and Team B the green and orange. The units with solid lights are the bases, and the units with flashing lights are the flags.
must be forfeit. The game has a five-minute time limit. The dinosaur wins if the cavepeople cannot retrieve all the eggs before time runs out. KidiGo™ NexTag™ Units are not worn in this game. 8. Medic In this game, the white flashing light indicates who is a bee. The player with a green light is the medic. Everyone else must avoid getting “stung” (tagged) by the bee. If a player is stung they must freeze in place until a medic can “heal” them.
the other player’s units wins. The game time limit is 10 minutes. *When playing with two combined sets, each player may place units on both arms and legs. 11. Categories Tag One person is assigned the role of tagger. This is indicated by a flashing white light on the tagger’s KidiGo™ NexTag™ Unit. The tagger stands in the middle and the other players circle around them. The tagger’s unit will call out a category, like “Fruit” and then the tagger will call out a player’s name.
up. The time limit is five minutes. *When playing with two combined sets and more than five players, the time limit is 10 minutes. 14. Musical Tag Spread the KidiGo™ NexTag™ Units in a circle and walk around them while the music plays. When the music stops, press the Tag Button on one of the KidiGo™ NexTag™ Units that are lit up. If you are unable to press one of the illuminated units, you are out. The last person remaining wins. 15. Color Tap Each player holds a KidiGo™ NexTag™ Unit.
pattern and run between the colors, pressing them in the correct order. The game includes five sequences, try to complete these in the shortest time possible to set a new record. 19. Sequence (Single Player) Wear the KidiGo™ NexTag™ Units on your arms and legs and tap them in the correct sequence. Continue playing as long as you can repeat each sequence. 20. Beat the Clock (Single Player) Spread out the KidiGo™ NexTag™ Units. The system will tell you which one to go to next.
4. Turn the unit On. The unit should now be ready to use again. 5. If the unit still does not work, install a new set of batteries. Environmental Phenomena Static electricity may cause the KidiGo™ NexTag™ to malfunction. In cases where KidiGo™ NexTag™ is malfunctioning due to static electricity, reset the system by pressing and holding the Power Button for 10 seconds until the unit turns on again. Or remove and reinstall the batteries.
reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures: • Reorient or relocate the receiving antenna. • Increase the separation between the equipment and receiver. • Connect the equipment into an outlet on a circuit different from that to which the receiver is connected. • Consult the dealer or an experienced radio/TV technician for help.
INTERFERENCE, AND (2) THIS DEVICE MUST ACCEPT ANY INTERFERENCE RECEIVED, INCLUDING INTERFERENCE THAT MAY CAUSE UNDESIRED OPERATION. RF Warning Statement The device has been evaluated to meet general RF exposure requirement. The device can be used in portable exposure condition without restriction. This device contains licence-exempt transmitter(s)/receiver(s) that comply with Innovation, Science and Economic Development Canada’s licence-exempt RSS(s).
1) L’appareil ne doit pas produire de brouillage; 2) L’appareil doit accepter tout brouillage radioélectrique subi, même si le brouillage est susceptible d’en compromettre le fonctionnement. CONSUMER SERVICES Creating and developing VTech products is accompanied by a responsibility that we at VTech® take very seriously. We make every effort to ensure the accuracy of the information, which forms the value of our products. However, errors sometimes can occur.
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