Collider Delay+Reverb User Guide Welcome Thank you for purchasing the Collider Delay+Reverb. This powerful, yet easy-to-use stereo effects pedal features 12 meticulously crafted delay and reverb engines. Each effect was handpicked from our award winning and highly regarded Nemesis Delay and Ventris Dual Reverb pedals. The Collider’s intuitive control surface makes it easy to mix-and-match any two-engine combination of delay and reverb.
Contents Welcome................................................................................................................................................... 1 Overview ................................................................................................................................................... 3 Connecting the Pedal ............................................................................................................................... 5 Connections ........................
Overview 12 Hand Picked Engines – Includes vintage Spring, Plate, and Hall reverbs, natural Room sounds, and unnatural Shimmer, E-Dome, and Swell reverbs. Also includes classic Digital, Analog, and Tape delay sounds, a haunting Reverse sound, and a unique, dark, reverb-like Oil Can. Flexible Stereo Routing – Collider is equally at home in a mono or stereo rig.
Full MIDI Implementation – Collider’s parameters can be accessed and controlled using MIDI messages via its 5-pin DIN Input, a Neuro Hub connection, or USB port. Use MIDI messages to engage/disengage the pedal, change presets, move parameters with a MIDI expression controller, and more. Class compliant USB-MIDI allows the Collider to work as a plug-and-play device with recording software running on Mac and Windows.
Connecting the Pedal Power To power the unit, connect the included 9V DC power supply to the jack labeled DC 9V on the back panel. Warning: Using a non-Source Audio supply, especially an unregulated supply, could damage the unit. A power supply with insufficient current levels may also cause noise or other unpredictable behavior. Please be very cautious when using 3rd-party power supplies and refer to the power supply requirements printed on the bottom of the Collider’s housing.
Input Side Connections Input 1 INPUT 1 is the primary input for guitar, bass, or other instruments. It can also accept line-level inputs and will work in your amp’s effect loop. Connect it to your instrument or other audio source using a mono (TS) 1/4” cable. Details about the allowed signal levels are available in the Specifications section. Input 2 The secondary audio input for stereo sources or as the data connection to your mobile device when using the Neuro App.
contact@sourceaudio.net regarding any questions about the Collider Reverb+Delay’s MIDI implementation. Output Side Connections Output 1 This is the primary audio output. Connect it to your amplifier, recording interface, or the next device in your effects signal chain using a mono (TS) ¼” cable. Output 2 OUTPUT 2 can act either as an audio output or a daisy-chain data connection for the Neuro App. • • Output 2 as an Audio Output: The tip contact on OUTPUT 2 acts as the secondary audio output.
Power and Control Connections DC 9V (Power) Connect to the included 9 Volt DC power supply. If you would like to use a 3rd-party supply, the power supply must be regulated at 9 Volts DC (direct current), able to source at least 300 mA (milliamps) of current, and the plug should have a tip-negative, barrel-positive polarity. USB Connect to your computer (Mac or Windows) to the Collider’s USB port (denoted by the icon) using a standard mini USB cable.
Reverb Engines The Collider includes seven onboard reverb effect engines, carefully selected from the Ventris Dual Reverb. Because of the wide tonal possibilities of each reverb engine in the Collider Delay+Reverb, it was necessary to arm the pedal with two variable knobs labeled CONTROL 1 and CONTROL 2. When a new reverb engine is selected, two engine specific parameters are automatically assigned to the CONTROL knobs.
unmistakable “drip” heard in vintage spring reverb equipped amplifiers. CONTROL 1: Bass – Find the description in the ROOM engine section. CONTROL 2: Spring Length – selects between three different virtual spring lengths. The longer the springs in a reverb tank the more distinguishable the “echo” effect becomes as the incoming signal travels back and forth across the length of the springs.
CONTROL 2: Mod Depth – See the description in the ROOM engine section SWELL Creates smooth, amorphous volume swells. This engine applies a volume swell effect to your instrument’s dry signal, which is then fed into the reverb effect for super-long and ambient clouds of sound. This effect is great for creating soft, atmospheric chord pads.
ANALOG This delay engine reproduces the characteristic dark sound of bucket brigade analog delays. Traditional analog bucket brigade delays can be either resonant or warm. This engine focuses on warmth and was inspired in part by the classic Memory Man© delay. Time Knob Range: 40 milliseconds to 1.2 seconds CONTROL 1: Modulation Depth – Controls the depth of the modulation. CONTROL 2: Modulation Rate – Controls the speed of the modulation. Turn all the way to the left for no modulation.
Controls KNOBS Toggle Switch This is the key to the whole operation. Flip the switch to the DELAY side to change Delay engines and parameters with the knobs. Flip it to the REVERB side to alter Reverb settings. Flip it to the center “LOCK” position to lock all controls in place, preventing accidental bumps in a live setting. DELAY Knob (Time/Pre) REVERB (Pre-Delay): Sets the Pre-Delay, meaning the amount of time between the dry signal and the initial reverb reflections.
clockwise is 100% wet. Roughly 3 o’clock on the MIX knob is where a 50/50 split between wet and dry occurs. 50% Wet 50% Dry 100% Dry Dry Wet 100% Wet Wet Dry Parallel Mode When the Collider is set to Parallel Mode, the MIX knob controls the level of the wet signal only, with fully counterclockwise being no wet signal, and fully clockwise being a 50/50 wet/dry mix. This control works independently with each effect.
fewer repeats and clockwise for more repeats. Turning the FEEDBACK knob all the way to the left will produce a single repeat (or two repeats in stereo). For most of the engines (REVERSE being the exception) turning the knob all the way to the right puts the effect into self-oscillation. Setting the knob to somewhere around 3 o’clock produces semi-constant repeats, which will degrade over time. TONE Knob Controls the amount of high frequency damping applied to the wet signal.
mode, allowing you to control the rate of your delay on the fly. This feature can also be disabled in Hardware Options by unchecking “Enable Tap Tempo on Delay/Tap Footswitch”. It is important to note that because of the dual functionality of the DELAY/TAP switch, you must press and hold the switch for a split second to bypass the delay. It is also possible with the Neuro Editor to reset the amount hold-down time necessary to bypass the delay, which has an effect on the sensitivity of the tap tempo.
Reverb On/Off LED The ON/OFF LED above the REVERB FOOTSWITCH indicates if the reverb effect is active (lit red) or bypassed (not lit). This LED also blinks while using the Reverb Hold function. Reverb Hold Function with Dual Processor Architecture One of the great advantages of the Collider Delay+Reverb’s dual processor architecture is the opportunity it offers to the Hold function. The Hold function sustains any Reverb engine’s wet signal indefinitely while pressing down on the REVERB footswitch.
Hardware Shortcuts The Collider comes with many “hidden” controls and features that will help you calibrate the pedal to your specific needs. There are two types of shortcuts: “Normal” shortcuts that are done without changing the power of the pedal, and “Power-Up” shortcuts that are options set by depowering and repowering the pedal. Normal Mode Shortcuts Trails Mode: To toggle Trails Mode for your delay/reverb, hold the CONTROL INPUT button on the top side of the pedal, and press the DELAY/TAP switch.
Preset Select/(Hold) Save Button and LEDs Press the SELECT button to scroll through and select saved user presets. The four PRESET LEDS next to the PRESET BUTTON indicate which preset is active for presets 1 through 4. If a preset has been modified, the corresponding PRESET LED will blink slowly. To save a preset, press and hold this button – the associated preset LED will blink for a few seconds. When the LED stops blinking, the updated preset will be saved to the current preset position.
3. Connect an external footswitch to the PEDAL IN jack and select SWITCH mode (located next to the PEDAL IN jack) to scroll upward through presets. Please note that the Collider’s default external switch assignment is Tap Tempo, but it can be easily changed to Increment or Decrement Preset in the Hardware Options section of the Neuro Desktop or Mobile App Editors. These control assignments are global. Recalling MIDI Presets All 128 available User Presets are accessible with an external MIDI controller.
Clearing all Presets All 128 User Presets can be erased using the Factory Reset procedure. Warning: the Factory Reset procedure resets the entire pedal back to the state in which it was originally shipped – this includes all global settings and User Presets. A Factory Reset will not erase any firmware updates. Universal Bypass Most effect pedals offer either true bypass or buffered bypass. The Collider contains two separate circuits for bypass mode, allowing you to choose the method you prefer.
Stereo Operation & Signal Routing The Collider Delay+Reverb creates dramatic mono or stereo effects via its stereo Input and Output jacks. By default, the Collider auto-detects the cables connected to INPUTS and OUTPUTS 1 & 2 and engages the appropriate Routing Mode. Stereo Routing can also be performed manually with the Neuro Editors, select between “Mono In, Stereo Out” or “Stereo In, Stereo Out.
Auto Routing and Default Modes By default, the Collider detects what has been plugged into its inputs and outputs and sets the routing mode automatically. The table below summarizes each Auto Routing Mode and its corresponding cable connections. Warning: If you connect the Neuro App cable from your mobile device to INPUT 2, the Collider will detect it as an audio input and adopt one of the Stereo In Modes, which might create additional noise and affect the stereo signal.
Mono In, Mono Out This is the most common use case. Plugging the incoming signal into Input 1 with Output 1 connected to an amp (or the next device in the signal chain) produces a standard mono signal. Dual processing effects are also mixed down a single output.
Mono In, Stereo Out This is a very common use case that allows you to create some nice stereo imaging from a single mono instrument input.
Stereo In, Stereo Out This mode should be your default selection for Stereo In, Stereo Out applications. Most effective stereo reverb processing is performed with information from both input channels, so the modes in this section should not be considered as completely independent audio channels.
Stereo In, Mono Out This mode allows you to plug in to both inputs, but only Output 1. This combines your wet/dry mix of Input 1 with your wet signal from Input 2.
Split Stereo Modes An additional option is available when using the Collider in Parallel Mode. In the Routing Options block of the Neuro Editors there is a button labeled “Split Stereo (Left=A, Right=B). This option provides independent processing, meaning you can apply only delay to Input and Output 1 and only Reverb to Input and Output 2. See detailed descriptions of the Split Stereo options in the section below.
Stereo In, Stereo Out (Split Stereo) This mode is used when routing stereo input signals to Split Stereo (Left=A, Right=B).
External Control Plug an expression pedal, an external footswitch, the Source Audio Tap Tempo Switch, or the Source Audio Hot Hand 3 Universal Wireless Controller into the Collider Delay+Reverb’s CONTROL INPUT or PEDAL IN jack and access an array of external functionality and expression control. External Switches External switches can be used for several different control options. They provide an easy way to remotely step through presets, input a tap tempo signal, and more.
External Switches (1/8” TRRS Connection) The Source Audio Tap Tempo footswitch can also be connected to the CONTROL INPUT jack using a 3.5mm (1/8 inch) cable. By default the CONTROL INPUT jack is assigned to Neuro Hub or External Expression Control. If you wish change the function of this connection, it can be done with “Control Input Function” dropdown menu in the Hardware Options section of the Neuro Desktop Editor. The alternate options are Increment Preset, Decrement Preset, and Tap Tempo.
and the sleeve connection is ground. In this configuration, the Collider uses the X expression signal as its expression source. Gr ound Y Exp Power X Exp Third party expression pedals can be connected to the CONTROL INPUT as well, as long as they have a 3.5 mm (1/8”) TRS (Tip Ring Sleeve) plug with power on the tip, expression (the wiper of the potentiometer) on the ring, and ground on the sleeve, as seen in the diagram below.
5. Move the knobs you wish to control with the expression pedal to the minimum desired position and then click the DELAY/TAP footswitch. The CONTROL LED will now blink even faster (about 4 blinks per second). Note that you may control one or more knobs with the expression pedal, up to three total knobs. 6. Move the knobs you wish to control with the expression pedal to the maximum desired position and then click the DELAY/TAP footswitch. The CONTROL LED will now be lit solid red. 7.
5. Move the knobs you wish to control with the external footswitch to the minimum desired position and then click the DELAY/TAP footswitch. The CONTROL LED will now blink even faster (about 4 blinks per second). Note that you may control up to three knobs. 6. Move the knobs you wish to control with the footswitch to the maximum desired position and then click the DELAY/TAP footswitch. The CONTROL LED will now be lit solid red. 7.
Gr ound Y Exp Power X Exp Configuring the Hot Hand When the Hot Hand is connected to the Collider, follow these simple steps to calibrate it and map it to control different effect parameters. 1. Press the CONTROL INPUT button to enable external control. The CONTROL LED should be lit red. 2. Press and hold the CONTROL INPUT button until the CONTROL LED begins to blink slowly (approximately one blink per second). 3.
Neuro Desktop and Mobile Editors Like all pedals in the Source Audio One Series line, the Collider Delay+Reverb features access to more precise editing parameters, preset sharing, and added functionality via the Neuro Desktop Editor and Mobile App. The Neuro Desktop Editor is currently available as a free download for Apple and Windows on the Downloads page of the Source Audio website.
Neuro Desktop Editor User Interface The Neuro Desktop’s user interface features three primary sections: Connections, Sound Editor, and Presets. Connections The Connections section is located on the left side of the Neuro Desktop Editor. This field displays all connected One Series pedals. Each connected pedal offers the three options listed below: • Firmware Updates: The arrow icon checks for any recent firmware updates to the connected pedal. If an update is available this icon will be framed in yellow.
Hardware Options Clicking the gear icon in the Collider Delay+Reverb’s Connections window opens the Hardware Options menu (see the graphic below). Use the Hardware Options window to choose your pedal’s universal hardware settings. The Collider Delay+Reverb’s Hardware Options include the following: • • • • • SA263 Hardware Bypass Mode: Selects between True or Buffered Bypass. MIDI Channel: Selects the pedal’s MIDI channel (1 through 16).
• • • • • • • • • • • • • • • SA263 Kill Dry Mode: Completely eliminates the dry signal from the pedal’s output. Kill Dry Mode is helpful when using the Collider in an effects send. Knob Action after: Allows you to select the function of the knobs after a preset is selected. There are three different options: Always Write – Knob positions will be recalled as exactly how they are set on the pedal Show Preset Value – This is the default mode.
any of these values. However, in rare cases certain expression pedals require a custom range. When using a non-standard expression pedal, check its user manual for the specific calibration range. Sound Editor Upon clicking the wrench icon in the Connections section, the Collider Delay+Reverb’s Sound Editor interface appears in a tab in the center field. This is where all of the sound editing work takes place.
Delay Controls (Engine A) This block contains a comprehensive collection of editing tools for the Reverb engine. The block contains the following controls: • • • • • • Enable Status: This green button labeled ON or OFF indicates whether Delay is enagaged or bypassed. Delay Engine: Select the Delay engine. Unlock: This button allows you to “unlock” the Delay side of the pedal and access Reverb engines. Primary Engine Controls: There are 7 primary control knobs for customizing each delay preset.
External Control Control up to three parameters with an external expression pedal or a Hot Hand 3 Universal Wireless Expression Controller. Use the dropdown menus in the External Control block to select the expression device (Control Source) and controlled parameter (Control Option). Use the Min and Max fields to set the depth of the expression sweep. Presets The Presets section is located on the right side of the Neuro Desktop interface.
• • • • Export Button: Use the Export button to save a preset on your computer or share it with other musician. Presets are saved as .pre files and stored anywhere on your computer (we recommend creating a dedicated folder to store your presets). After creating a preset, hit the Export button - a window will pop up, asking you to name, tag, and select a location for the preset. After the preset is saved, the .pre file can be shared via email or any common file sharing method.
• • My Library: Where all of the presets that you have created and saved will reside. My Published: Stores all of the presets that you have created and published to the Neuro Community tab. The Neuro Mobile App The Neuro Desktop Editor is also available in a mobile version for iPhone or Android. Visit Google Play or the App Store and search for “Source Audio Neuro.” The Neuro Mobile App is a free download and contains all the editing and preset capabilities of the desktop version.
connection between the Collider’s CONTROL INPUT jack and any of the Neuro Hub’s multi-function outputs. For more information, refer to the Neuro Hub documentation on the Source Audio website. MIDI Using the MIDI IN jack (5-pin DIN) or a USB connection, the Collider can be controlled by generic MIDI Continuous Controller (CC) and Program Change (PC) messages. All of the Collider’s adjustable parameters are directly accessible via MIDI continuous controller messages.
• Select the parameter you wish to re-assign to the chosen CC. The process is complete. USB The Collider’s USB port is plug-and-play ready for Windows and Mac computers. The Collider uses class-compliant drivers, so no special drivers are needed. Just power up the Collider and connect it to the computer using a USB cable. The computer will automatically recognize the Collider, which will be identified as “One Series Collider Delay+Reverb” in the operating system.
• Universal Bypass (relay-based true bypass and analog buffered bypass) Troubleshooting Restore Factory Settings In order to revert the Collider to its factory settings, clearing all user data, presets, expression mappings and custom effect engines, use either the Neuro Mobile App or Neuro Desktop Editor and choose the Factory Reset option in the Hardware Options menus.
audio circuits, guitars/basses with active pickups, electronic keyboards, or mixer outputs. The input circuit can handle signals ranging up to 6.0 Volts, peak-to-peak. Can I power the Collider directly over USB, without using the 9 Volt supply? No. USB provides 5 Volts, but the Collider needs 9 Volts, so the Collider cannot be powered directly from USB. Make sure that you have plugged in the included 9V DC power supply when connecting to the Collider’s USB port.
Mac Gatekeeper Mac users may see this warning message when trying to open the updater software: “App can’t be opened because it was not downloaded from the Mac App Store.” In order to run the updater, please refer to the steps in this Apple support article: https://support.apple.com/en-us/HT202491. Rubber Feet The Collider comes standard with a flat aluminum bottom, making it easy to apply Velcro and mount to a pedalboard. Additionally, adhesive rubber feet are included in the Collider box.
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