User Guide Please review this document thoroughly prior to using the HIT System™. Deleted: 0 PRELIMINARY COPY P/N 02-81011 v 2.
FCC Compliance Regulatory Statements These FCC statements apply to SIDELINE RECEIVER and MxENCODER: Compliance Statement ( Part 15.19 ) The SIDELINE RECEIVER and MxENCODER devices comply with Part 15 of the FCC Rules. Operation is subject to the following two conditions: 1. These devices may not cause harmful interference, and 2. These devices must accept any interference received, including interference that may cause undesired operation. Warning ( Part 15.
INDEX INTRODUCTION 4 ABOUT SIMBEX 4 THE BASICS 5 INITIAL SETUP 6 FIELD CASE 6 BATTERY CHARGER CASE 8 MXENCODER INSTALLATION 9 PRE-GAME SETUP 10 HIT SYSTEM™ SETUP 10 SOFTWARE INITIALIZATION 10 MXENCODER BATTERY PACK INSTALLATION 11 SOFTWARE GUIDE 12 LAYOUT 12 SOFTWARE USE 15 DATA ANALYSIS 17 POST-GAME BREAKDOWN 18 MAINTENANCE 19 TROUBLESHOOTING 19 CONTACT INFORMATION 19 Copyrights - Copyright 2004 by Simbex LLC. All rights reserved.
INTRODUCTION Trainers, coaches and officials of contact sports have long sought to protect players from head injury. But, in hard-hitting sports like football, what can be done? The best equipment, coaching and enforcement of the rules cannot completely protect against mild brain trauma and concussion. Potential injury-producing impacts can go unnoticed and the resulting physiological damage may even be cumulative.
the most innovative products and timely solutions for “active life improvement” in the areas of prosthetics, rehabilitation, and injury prevention. It is our sincere hope that Simbex, our research / development partners and this technology will combine to make contact sports safer for all players. For more information, please visit us on the web @ www.simbex.com. The Basics Please read this User’s Guide completely before set-up and use of the HIT System.
When the HIT System™ is initially received, the MXEncoders must be installed in helmets and all system batteries must be charged. Once these two steps are complete, the HIT System™ is ready to be setup out on the field and begin recording impacts.
The computer is supplied installed inside the field case; the computer and its power supply are connected to the internal power strip of the field case. Connecting the field case to external power will initiate charging of the computer batteries. Allow 8 hours to completely charge the computer batteries before first use of the HIT System. If the laptop has been subsequently removed from the field case, it will be necessary to ensure the computer is connected to its power supply.
Battery Charger Case Deleted: Charging Procedure The HIT System™ MXEncoder is powered by rechargeable batteries, which must receive a complete charge prior to first use. Deleted: All components of the It is also recommended that all batteries receive a full charge prior to each subsequent use. Charging of the batteries may be accomplished by: 1. Connect MXEncoder batteries to the chargers located in the charger case, and position the batteries in the cutout next to each charger.
3. The battery-type selector switch on the chargers has been disabled; the charger may only be used to charge NiMH-type batteries that are supplied with the HIT System. MXEncoder Installation The MXEncoders (P/N 02-23000) are designed specifically to fit Riddell model VSR-4 size Large helmets. To ensure player safety and proper measurement performance, please consult with Simbex prior to using the MXEncoder in other helmet applications.
PRE-GAME SETUP Configuration and setup of the HIT System is easily completed in about 10 minutes prior to the beginning of play each day. Setup may be completed by accomplishing the following steps: HIT System Setup 1. Remove the Sideline Receiver and Sideline Receiver Stand from the Field Case. 2. Unlock the clamps on the Sideline Receiver Stand, fully extend the telescoping stand legs, and lock the clamps in place. 3.
4. When the HITS™ Software loads, the ON light (green LED) on the bottom of the Sideline Receiver begins to blink, indicating that the system is functioning. Important: For best results, the Sideline Receiver and Software should be setup and run first, which will allow verification that MXEncoder communication with the Sideline Receiver has been properly established as the MXEncoders are brought online.
Important: Low MX Encoder battery power is indicated in the software when the corresponding player circle turns from green to yellow. The MX Encoders will continue to function normally for 1-2 hours in this condition; the player circle will turn red when battery power is lost. Any impact data recorded but not yet downloaded when power is lost will be preserved until power is regained and data can be downloaded. Once these simple steps have been taken, the HIT System™ is ready to record impacts.
The name inside the brackets may be edited; this is the team name that appears in exported data files. The first number of the two number string is the number that will appear in the player circle; these numbers must be unique, are limited to two digits in length, and numbers 1-9 must be expressed as “1”, as opposed to “01”. The second number is the hardware address of the MX encoder corresponding to that player, and should not be changed. Under no circumstances should any other .
Figure 8: HITS™ Software – Real-Time Mode Command Menu – Access functional commands: Export, Exit, Configure Team (not currently available), Frequency Auto-Set, Frequency Manual Set, Help Contents and About Player List – Each numbered circle represents a player. When the circle is green, there is clear communication with that player. When the circle is red, that communication is not established. In the event of no communication, MX Encoders will continue to collect data (up to 120 impacts).
Figure 9: HITS™ Software History Mode To enter History Mode click on any player circle from the player list. If impact data are available for that day, the Past Hits List is filled with the timestamp corresponding to each impact. Double clicking on any timestamp will display the data for that impact. In History Mode, MXEncoder data are still downloaded, processed, and saved in the background..
All of the current day’s impacts are displayed in the Cumulative Impact window, with a bar chart below displaying the magnitude of each. These data are associated with the Current Impact player number. To examine a specific impact that an individual player has experienced, click on the player’s circle in the Player List to enter History Mode. All of that player’s impacts for the day will be shown in the Cumulative Impacts window.
The data are stored on the MXEncoder in non-volatile memory and won’t be erased until instructed to by the HITS Software. Communication between the MXEncoder and Sideline Receiver is sensitive to environmental noise (i.e. other devices operating in the ISM band). The communication link between the MXEncoder and Sideline Receiver is designed to be frequency agile, automatically switching between various frequencies to avoid any interference.
CG time series). This file is tab delimited and can be easily read into commonly used analysis programs. Figure 10: Export Dialog Box POST-GAME BREAKDOWN When practice session or the game is over, breakdown and storage of the HIT System is easily and quickly accomplished by completing the following steps: 1. Exit the HITS™ Software by clicking on the Exit command in the File menu. 2. Shut down the laptop computer. 3.
MAINTENANCE Periodically impact data will need to be downloaded to the Simbex Network, and updates to the HITS™ Software may be released. The Simbex Technical Support team will perform these services by remotely accessing the Laptop Computer. In order to do this, the Laptop Computer will need to be connected to the World Wide Web and its IP address will need to be supplied to Simbex Technical Support. TROUBLESHOOTING ∇ HITS™ Software will not load. Corrective Action: Call Simbex Technical Support.