User Manual

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Congratulation on the purchase of this VGA board! You are now the owner of a state-
of -the-art video adapter that offers features and functionality equal to, and beyond any
other in the VGA class.
System Requirements
The minimum system requirements for installing the graphics card are as follows:
a personal computer with a Pentium, Pentium II or compatible microprocessor and at
least 8MB of memory
a VGA analog monitor supporting a minimum 60Hz vertical refresh rate
a free AGP bus slot
a CD-ROM drive
Features
nVIDIA RIVA TNT TwiN-Texel 32-bit Graphics Engine.
- 2 Texture-mapped, Lit Pixels per Clock
- Single Pass Multi-texture Rendering
24-bit Z-butter, 8-bit Stencil Buffer
High Performance 128-bit 2D/GUI/DirectDraw Acceleration
128-bit Wide Framebuffer Interface Supports up to 16MB SGRAM/SDRAM
250 MHz Palette-DAC Supports up to 1600x1200@85Hz
NTSC and PAL Digital Output Port External Digital TV Encoders Support (optional)
Variable Length Burst DMA Bus Mastering for Data transfers over 450MB/s
Throughput.
66MHz AGP clock rate and AGP 2X mode.
TextureBlend supports Multi-texturing, Bump-mapping, Texture-modulation, Light
Maps, Reflection Maps, Detail Textures, Environmental Maps, Procedural Textures
- 32-bit ARGB Rendering with Destination Alpha
- Point Sampled, Bilinear, Trilinear and 8-tap Anisotropic Filtering
Per Pixel Perspective Correct Texture Mapping
- Fog, Light, and Mip Mapping
100% Hardware Triangle Setup Engine
Optimized for DirectX Support
Software Support
Windows 95
Windows 98
Windows NT4.0
DirectX
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Overview

Summary of content (15 pages)