6. PLOTTER OPERATION (C-TYPES) 6.1.8 How to set tracks recording method and interval In order to display tracks for your own ship, as well as other vessels, the system records the position of your ship and other ships. A shorter recording interval gives clearer, smoother track lines, however the total time available for recording is reduced. On the other hand, a longer interval gives rougher tracks with longer recording time.
6. PLOTTER OPERATION (C-TYPES) 6.1.9 How to delete own ship tracks You can delete the color or line type of the own ship’s track. The area to be deleted can be selected with one of the following five methods. • [BTWN 2PTS]: deletes the track line between the points specified with the cursor. • [SET RNG]: deletes the track lines by color or line type within the specified area. • [WITHIN RNG]: deletes the track lines displayed on the screen by color or line type.
6. PLOTTER OPERATION (C-TYPES) 7. Depending on your selection, do one of the following: • [BTWN 2PTS]: Select start point and terminal point on the track with trackball. The track line between the two points will be deleted. Proceed to step 13. Note: Both current track and playback track cannot be erased at the same time. Own ship Recorded point • [SET RNG]: Select start point and terminal point of the area to erase. The track points surrounded by the white frame are deleted. Proceed to step 13. 8.
6. PLOTTER OPERATION (C-TYPES) 7. Depending on your selection, do one of the following: • [BTWN 2PTS]: Select start point and terminal point on the track with trackball. • [SET RNG]: Select start point and terminal point of the area to edit. 8. Select [COLOR]. 9. Select the color you want to change the selected tracks to. If you select [NO CHG.], the tracks retain their original color. 10. Select [LINE]. 11. Select the line type you want to change the selected tracks to. If you select [NO CHG.
6. PLOTTER OPERATION (C-TYPES) Detailed information 1. Place the cursor on the target whose information you want to view, then press the right button. The target information box appears at the bottom of the screen. 2. Press the right button to close the information box. Consort list 1. Open the menu. 2. Select [TT•AIS]. 3. Select [CONSORT•GPS BUOY]. 4. Select [CONSORT LIST]. The [CONSORT LIST] appears. The following operations are available from the [CONSORT LIST].
. PLOTTER OPERATION (C-TYPES) GPS buoy 1. Open the menu. 2. Select [TT•AIS]. 3. Select [CONSORT•GPS BUOY]. 4. Select [GPS BUOY LIST], then press the left button. The GPS buoy list appears. The following operations are available from the [CONSORT LIST]. • Change the selected buoy’s track color: press F1. For procedure details, see section 6.1.5 and section 6.1.7. • View a buoy’s details: select the buoy, then press the left button. • Start/stop track recording for the selected buoy: press F2.
6. PLOTTER OPERATION (C-TYPES) 6.1.12 How to delete other ship’s tracks 1. Open the menu. 2. Select [MARKS•PLOTTER]. 3. Select [TRACK]. 4. Select [DELETE OTHER TRACK]. The [DELETE OTHER SHIP’S TRACK] window appears. 5. Select [SEL. METH.]. 6. Select a the method you want to use. • [SPECIFY TARGET]: delete only the tracks of the specified target. Go to step 7. • [ALL]: delete all target tracks that match the specified color and line type. Go to step 8. 7.
6. PLOTTER OPERATION (C-TYPES) 6.2 Marks Up to 30,000 marks can be used to indicate the location of fish schools, shallows, buoys and other points of interest. You can connect marks with a line or place square/ circular marks over a designated area. 6.2.1 How to set up marks You can set the color, shape, line type, size and fish type to use as marks. Mark color, shape and line type You can set up to mark with the following procedure. 1. Open the menu. 2. Select [MARKS•PLOTTER]. 3. Select [MARK].
6. PLOTTER OPERATION (C-TYPES) 9. Select [LINE TYPE]. 10. Select the type of line you want to use for connected marks. The line type selected here is used for the lines between connected marks and as the boundary for area marks. • For connected marks: The line appears when the procedure outlined at "Entering connected marks" on page 6-24 is followed. • For area marks: The boundary shape appears when the procedure outline at "Entering area marks" on page 6-24 is followed. 11. Select [MARK TYPE]. 12.
6. PLOTTER OPERATION (C-TYPES) Fish marks You can assign a fish type to a mark and also hide the fish mark with the mark filter. For how to use the mark filter, see section 6.2.6. 1. Open the menu. 2. Select [MARKS•PLOTTER]. 3. Select [MARK]. 4. Select [MARK SIZE]. 5. Select [MARK SELECT]. 6. Select [FISH TYPE]. 7. Select the type of fish you want to assign to the mark. If you select [WITHOUT], no fish type is assigned to the mark. Note: You can change the names listed under [FISH TYPE].
6. PLOTTER OPERATION (C-TYPES) 4) Spin the scrollwheel to select a mark. Note: If you use method 1 after selecting a mark in the [MARK] box using method 2, the mark that appears on-screen is the mark selected in the [MARK] box. 5) Left-click the [MARK] box. The cursor color changes and the [INPUT MARK GUIDE] window appears. Press the ENTER MARK key to toggle the marks shown in the guide.
6. PLOTTER OPERATION (C-TYPES) Entering connected marks Connected marks show each mark symbol, connected with a line. This feature can be used to mark areas, potential routes or net drop locations. 1. Place the cursor on the mark type in the [MARK] box. 2. Spin the scrollwheel or left-click to select [MARK]. 3. Place the cursor on the mark shape. 4. Spin the scrollwheel to select the connected mark symbol ( The cursor changes color. ), then left-click. 5.
6. PLOTTER OPERATION (C-TYPES) 6. Spin the scrollwheel to set the [HEIGHT] or [RANGE] as required, then press the scrollwheel to move to the next setting. The area mark changes dynamically to reflect each change in the settings. Height Width Range Angle Angle Direction Square area mark Circular area mark 7. Set the other details in the same manner as in step 6. 8. Move the cursor to the location where you want to insert the mark, then left-click. Entering marks at a specified latitude/longitude 1.
6. PLOTTER OPERATION (C-TYPES) 6.2.3 How to delete marks and lines You can delete marks and lines from the menu or on the screen. When you use the menu to delete marks, you can specify the mark color, shape or fish type to delete. Note: Recorded tracks which are selected at [ADD] from [PLAY OWN TRK] in the [INT. MEMORY PLAYBACK] menu (see section 1.59.2) cannot be deleted. Deleting marks on-screen You can delete marks on the screen with one of the following methods.
6. PLOTTER OPERATION (C-TYPES) 4. Select [DELETE MARK]. The [DELETE MARK] window appears. 5. Select [SEL. METHOD]. 6. Select the method you want to use to delete marks. • [CURSOR]: deletes the mark or line selected with the cursor. • [SET RNG]: deletes all marks and lines by color or line type within the specified area. • [WITHIN RNG]: deletes the marks and lines displayed on the screen by color or line type. • [OUT OF RNG]: deletes all marks and lines not displayed on the screen by color or line type.
6. PLOTTER OPERATION (C-TYPES) 6.2.4 How to edit marks and lines 1. Open the menu. 2. Select [MARKS•PLOTTER]. 3. Select [MARK]. 4. Select [EDIT MARK]. The [EDIT MARK] window appears. Note: When [MARK TYPE] is set to [ORIGIN MARK or AREA MARK], [SHAPE] and [FISH TYPE] cannot be changed. 5. Select [SEL. METH.]. 6. Select the method you want to use to delete marks. • [CURSOR]: edits the mark or line selected with the cursor.
6. PLOTTER OPERATION (C-TYPES) 13. Select the line type you want to change the selected marks to. If you select [NO CHG.], the marks retain their original line type. 14. Select [FISH TYPE]. 15. Select the type of fish you want to assign to the mark. If you select [NO CHG.], the marks retain their original fish type. If you select [WITHOUT], marks with no fish type assigned are edited. Note: You can change the names listed under [FISH TYPE]. Select the name you want to change, then press F3.
6. PLOTTER OPERATION (C-TYPES) Viewing detailed mark information Place the cursor on the mark whose information you want to view, then right-click. The mark’s detailed information appears at the bottom of the screen. Note: Detailed mark information using this method is not available for area marks. • When data is not available for an indication, the indication appears with hyphens (- -). • Temperature and depth appear only if the mark was entered at the own ship location.
6. PLOTTER OPERATION (C-TYPES) 6.2.6 Mark filter The mark filter lets you show and hide marks based on your settings. Note: The mark filter in not available under the following circumstances: • The [MAP ON/OFF] button shows "MAP OFF". • Heading data is not input. • Position data is not input. How to activate the mark filter 1. Open the menu. 2. Select [MARKS•PLOTTER]. 3. Select [MARK]. 4. Select [MARK FILTER]. The mark filter settings appear at the mid-left side of the screen, below the [ACE] button.
6. PLOTTER OPERATION (C-TYPES) Filter type [SHAPE] Filter settings [DISP ALL], the following symbols ( [DATE] [COMP] [TEMP] , , , , , , ), [1], , , , , , [2], [3], [4], [5], [6], [7], [8], [9], [0] [DISP. ALL], [THE PAST WEEK], [THE PAST MONTH], [THE PAST YEAR], [THIS PERIOD], [THIS TIME], mm/dd to mm/dd, mm/dd to [CURR.] (current) [DISP. ALL], [MUD], [SAND], [GRAVEL], [ROCK] [DISP. ALL], [0.0 °C] to [30.0 °C] in 0.1 °C steps [DEPTH] [DISP. ALL], [0.
6. PLOTTER OPERATION (C-TYPES) Note: You can disable the filters, and hide the filter settings, by using above procedure, then selecting [DISP ALL] as the filter type. The [DISP. ALL] indication disappears after a few seconds.
6. PLOTTER OPERATION (C-TYPES) How to show/hide filter settings from the display cycle You can remove, or add filter types to the filter type display cycle. Items removed from the cycle do not appear at the mid-left side of the screen when you access the filter types. 1. Open the menu. 2. Select [MARKS•PLOTTER]. 3. Select [MARK]. 4. Select [NEXT]. 5. Select [MARK FILTERS]. The [MARK FILTERS] menu appears. This menu has two pages, as shown in the following figure. Page 1 Page 2 6.
6. PLOTTER OPERATION (C-TYPES) How to show/hide fish filter types You can remove, or add, fish filter types. These filter types appear in the [EDIT MARK] and [MARK COLOR/SHAPE] windows. 1. Open the menu. 2. Select [MARKS•PLOTTER]. 3. Select [MARK]. 4. Select [NEXT]. 5. Select [MARK FILTERS(FISH)]. The [MARK FILTERS(FISH)] menu appears. This menu has two pages, as shown in the following figure. Page 1 Page 2 6. Select the item you want to show or hide from the filters types. 7.
6. PLOTTER OPERATION (C-TYPES) How to set up the date/time filter If you select DATE as the filter type, the filter settings appear in the following cyclic order: [DISP. ALL] [THE PAST WEEK] [THE PAST MONTH] [THE PAST YEAR] [THIS PERIOD] [THIS TIME] mm/dd to mm/dd mm/dd to [CURR.] (current) [DISP. ALL]… Note 1: Selecting [THIS PERIOD] will filter the marks to show only marks inserted with one month before or after the current date, regardless of the year.
6. PLOTTER OPERATION (C-TYPES) 6.3 Origin Marks You can enter up to 40 origin marks. When you enter an Origin mark origin mark, the bearing and range from the cursor location to the mark appears in the [ORIGIN MARK LIST]. This make origin marks handy for marking reefs and potential hazards. 6.3.1 1 Mark no. (1 to 40) How to set up an origin mark Setting the mark type and color Before you enter an origin mark, set the mark type and the color of the origin mark. 1. Open the menu. 2.
6. PLOTTER OPERATION (C-TYPES) 6.3.2 How to enter an origin mark Valid heading and position data is required to enter an origin mark. Note: If the origin mark is not shown on the screen when you enter it, check the following settings: • [MAIN MENU] [MARKS•PLOTTER] [MARK] [MARK DISPLAY] must be set to [ON]. • The [MAP] button on the InstantAccess bar™ must be set to [ON]. 1. Place the cursor on the [MARK] box at the bottom-left of the screen. 2.
6. PLOTTER OPERATION (C-TYPES) 6.3.3 How to delete origin marks There are three methods you can use to delete origin marks. • Method 1: Use the TARGET CANCEL key. 1. Place the cursor on the mark you want to delete, then press the TARGET CANCEL key. When the cursor is placed on a mark, the cursor shape changes as shown in the figure to the right. 2. Repeat as required. • Method 2: Use the [CURSOR] menu. 1. Right-click within the radar effective radius to show the [CURSOR] menu. 2. Select [MARK DELETE]. 3.
6. PLOTTER OPERATION (C-TYPES) 6.4 Waypoints The term “waypoints” is sued to describe points of departure/arrival, turning points and other special points that can be used for navigation. Using waypoint information, you can find the shortest route to your destination. 6.4.1 How to create a waypoint There are seven methods you can use to registers a waypoint. • Enter a waypoint at the current own ship’s location. • Enter a waypoint at the cursor location.
6. PLOTTER OPERATION (C-TYPES) 3. Left-click the [WPT MARK] button to confirm the selection. The cursor changes color and the guidance box reads "ENTER WPT/EXIT". 4. Place the cursor on the location you want to enter the waypoint, then left-click. The [WAYPOINT ENTRY] window appears. 5. You can now set a name for the waypoint (max. six characters). Waypoints are assigned the lowest available waypoint number as their name by default. If you want to keep the default, go to step 7.
6. PLOTTER OPERATION (C-TYPES) Entering a waypoint at specific coordinates 1. Open the menu. 2. Select [ROUTES•WAYPOINTS]. 3. Select [SHOW WAYPOINTS LIST]. The [WAYPOINTS LIST] appears. 4. Press and hold F1 to show the [EDIT WAYPOINT NAME] window.
6. PLOTTER OPERATION (C-TYPES) 5. Select [NAME OF WPT]. 6. Referring to section 1.5.3, enter a name for the waypoint. 7. Select [LATITUDE]. 8. Spin the scrollwheel to select the desired numeral, then left-click to move the cursor to the next numeral. 9. Set [LONGITUDE] in the same manner. 10. Select [COLOR]. 11. Select the color you want to use for this waypoint. 12. Select [SHAPE]. 13. Select the shape you want to use for this waypoint. 14. Select [MARK DISPLAY]. 15.
6. PLOTTER OPERATION (C-TYPES) 7. Select [DISTANCE]. 8. Enter the distance from Own Ship to the waypoint. 9. Select [BEARING]. 10. Enter the bearing from Own Ship to the waypoint. 11. Referring to "Entering a waypoint at specific coordinates" on page 6-42, set the other attributes for the waypoint (name, color, etc). Entering a waypoint using LORAN A/C 1. Open the menu. 2. Select [INTIAL SETTINGS]. 3. Select [LORAN•DECCA]. 4. Select [LORAN•DECCA SELECT]. 5. Select [LORAN A] or [LORAN C] as required. 6.
6. PLOTTER OPERATION (C-TYPES) Entering a waypoint using DECCA 1. Open the menu. 2. Select [INTIAL SETTINGS]. 3. Select [LORAN•DECCA]. 4. Select [LORAN•DECCA SELECT]. 5. Select [DECCA]. 6. Select [BACK] twice. 7. Select [ROUTES•WAYPOINTS]. 8. Select [SHOW WAYPOINTS LIST]. The [WAYPOINTS LIST] appears. 9. Press and hold F1 to show the [EDIT WAYPOINT NAME] window. 10. Select [COORDINATES]. 11. Select [TIME DIFF.]. [LANE 1]/[LANE 2] appear here when [TIME DIFF.] is selected at [COORDINATE].
6. PLOTTER OPERATION (C-TYPES) 6.4.2 How to edit a waypoint You can edit the waypoint information for all saved waypoints from the waypoints list. Note: This procedure requires [ROUTE DATA SOURCE] in the [ROUTE•WAYPOINTS] menu to be set to [INTERNAL]. 1. Open the menu. 2. Select [ROUTES•WAYPOINTS]. 3. Select [SHOW WAYPOINTS LIST]. The [WAYPOINTS LIST] appears. 4. Place the cursor on the waypoint you want to edit, then left-click. the [EDIT WAYPOINT NAME] window appears.
6. PLOTTER OPERATION (C-TYPES) 6.4.4 How to search for a waypoint You can search for waypoints with one of the following methods: • Sort the list. • Search for a waypoint by name. Sorting the [WAYPOINTS LIST] 1. Open the menu. 2. Select [ROUTES•WAYPOINTS]. 3. Select [SHOW WAYPOINTS LIST]. The [WAYPOINTS LIST] appears. 4. Select [SORT]. 5. Select the sorting method. • [ALPHA. ORD]: sort the list in order of MOBNumericalAlphabet. • [RNG ORDER]: sort the list in order of range from own vessel.
6. PLOTTER OPERATION (C-TYPES) 6.4.5 How to set the voyage speed for calculations Voyage calculations such as ETA require a speed value in order to display an estimate. You can set a speed for these calculations either manually, or allow the system to automatically make calculation based on your speed at the time the calculation is made. 1. Open the menu. 2. Select [ROUTES•WAYPOINTS]. 3. Select [SHOW WAYPOINTS LIST]. The [WAYPOINTS LIST] appears. 4. Select [SPD FOR TTG CALC]. 5.
6. PLOTTER OPERATION (C-TYPES) 6.4.7 How to change the on-screen size of waypoint indications You can change the size of the waypoint indications to suit your requirements. 1. Open the menu. 2. Select [ROUTES•WAYPOINTS]. 3. Select [WPT MARK DISPLAY]. 4. Select [OFF], [SMALL] or [LARGE] as required. [SMALL] [LARGE] • [LARGE]: Waypoint mark symbols appear in a larger size. • [SMALL]: Waypoint mark symbols appear as “”, regardless of the symbol selected.
6. PLOTTER OPERATION (C-TYPES) 6.4.9 How to use external waypoints You can show waypoints and routes from a connected GPS navigator on the radar screen. You can also set these external waypoints and routes as destinations from the radar. A total of 100 external waypoints/routes can be stored and displayed at one time. Note: This feature requires either the WPL sentence or the RTE sentence to be input from the GPS navigator. 1. Open the menu. 2. Select [ROUTES•WAYPOINTS]. 3. Select [ROUTE DATA SOURCE]. 4.
6. PLOTTER OPERATION (C-TYPES) 6.5 Routes Often a trip from one place to another involves several course changes, requiring a series of route points (waypoints) which you navigate to, one after another. The sequence of waypoints leading to the ultimate destination is called a route. 6.5.1 How to create a route You can create a route with one of the three following methods. • Use existing waypoints. • Start a route from your current position. • Use an existing track (own or other ship).
6. PLOTTER OPERATION (C-TYPES) 9. Select [RUN]. The [ROUTE TURN POINTS LIST] appears. 10. Press the left button to move the cursor into the [WAYPOINTS LIST] in the lower half of the window. 11. Select the waypoints you want to use for the new route. Selected waypoints are moved into the upper half of the window. Note 1: Waypoints appear in the sort order selected at the [WAYPOINTS LIST] window. You can re-sort the waypoints from the [ROUTE TURN POINTS LIST].
6. PLOTTER OPERATION (C-TYPES) Creating a route from your current position You can create a route by recording a section of your voyage, based either on distance or time. The [BACKTRACK] feature can store a total of 100 waypoints, including waypoints entered manually while recording, to a route in this manner. While [BACKTRACK] is active, the “save” icon ( of the screen. ) appears in the upper-right section 1. Open the menu. 2. Select [ROUTES•WAYPOINTS]. 3. Select [SHOW ROUTES LIST]. 4.
6. PLOTTER OPERATION (C-TYPES) Creating a route from existing tracks You can covert your tracks, or the tracks of other vessels, to routes. 1. Open the menu. 2. Select [MARKS•PLOTTER]. 3. Select [TRACK]. 4. Select [CONV. TRACK TO RTE]. The [TRACK ROUTE CONVERSION] window appears and tracks points are shown with small box-shaped icons ()at regular intervals along the track. 5. Select the track point at which you want to start the conversion. 6.
6. PLOTTER OPERATION (C-TYPES) 11. Select [RUN CONV.]. The number of track points which will be converted appears in the window at [NO. OF DST TO CONV]. You can also remove add or track points from the conversion manually at this point. To cancel conversion for a point, select the point, then press F3. To add a point for conversion, select the point, then press F4. 12. Press the left button. A confirmation message appears. 13. Select [RUN] to convert the selected track points to waypoints.
6. PLOTTER OPERATION (C-TYPES) 6.5.3 How to delete a route Note: The following procedures require [ROUTE DATA SOURCE] in the [ROUTE•WAYPOINTS] menu to be set to [INTERNAL]. 1. Open the menu. 2. Select [ROUTES•WAYPOINTS]. 3. Select [SHOW ROUTES LIST]. 4. Select the route you want to delete, then press the CANCEL TRAILS key. A confirmation window appears. 5. Select [RUN] to delete the route, or select [CANCEL] to go back to the [ROUTES LIST]. 6. Close the window. 6.5.
6. PLOTTER OPERATION (C-TYPES) 6.5.5 How to set the voyage speed for calculations Voyage calculations such as ETA require a speed value in order to display an estimate. You can set a speed for these calculations either manually, or allow the system to automatically make calculation based on your speed at the time the calculation is made. 1. Open the menu. 2. Select [ROUTES•WAYPOINTS]. 3. Select [SHOW ROUTES LIST]. The [ROUTE LIST] appears. 4. Select [SPD FOR TTG CALC]. 5.
6. PLOTTER OPERATION (C-TYPES) 6.6 Destinations In navigation terminology, a destination point is a particular geographical location on a voyage whether it be a starting, intermediate or destination point. By setting a waypoint, information to get you to the waypoint with the shortest distance and time can be displayed. 6.6.1 How to set up GOTO points GOTO points are temporary waypoints which are used in quick route functions.