User Manual

®
Card Game
50th Anniversary Edition
CONTENTS: 162 cards
Please remove all components from the package and
compare them to the components list.
Remove any blank cards – these are not used.
OBJECT: Be the rst player to play all the cards in
your STOCK pile.
SET UP
Shue the deck and deal the appropriate number of
cards to each player. (See chart.) These cards remain
facedown and are called your STOCK pile.
HOW MANY CARDS TO DEAL
2 to 4 players 30 cards
5 or more players 20 cards
Turn over only the top card of your STOCK pile and
leave it, face up, on top of the pile.
The cards from your STOCK pile are what you’re
trying to get rid of to win the game.
During play, up to 4 BUILDING piles will be created
and used by all players. Create the BUILDING piles in
the middle of the playing area, close to the DRAW pile.
During play, each player will also create up to 4
DISCARD piles in front of them. Players will only use
their own DISCARD piles.
Place the remaining deck facedown close to the
middle of the play area. This is the DRAW pile.
Note: a Skip-Bo® card is wild and may be used as any
card you need.
PLAYER B
PLAYER A
BOTH PLAYERS
Stock Pile
Player A
Discard Piles Player A
Building Piles Both Players
Draw Pile
Both Players
Discard Piles Player B
Stock Pile
Player B
LET’S PLAY
The youngest player goes rst. On their turn, each
player will do several things in the following order.
1. Draw from the DRAW pile until you have 5 cards.
This is your hand. (At the beginning of every turn,
you will draw back up to 5.)
2. If possible, add to BUILDING piles from your hand,
Discard piles and Stock pile. (See below for what
youre allowed to add to a Building pile.)
3. When you’ve played all the cards from your Stock
pile or hand that you can, end your turn by adding
1 card from your hand to any of the 4 Discard piles
in front of you. Play now moves to the next player.
SAMPLE PLAYING AREA (FOR 2 PLAYERS)
Note: the piles with dotted lines will be created,
as necessary, during play.

Summary of content (2 pages)