User Manual

CONTAINS:
GENERAL INFORMATION:
SCORE
WHEN BOUNCING:
GAMES
Six of the games use the double-sided game
mats. These mats t UNDER the game tray.
Choose which game you want to play and
make sure that’s the
side showing through
the grid.
The Stacked frame mat ts onto the
bottom of the game tray. Turn the game
tray OVER and t the frame into it.
On your turn, bounce your ball into the
tray. If you miss the tray or
bounce out of the tray, your turn is over.
When all of everyones balls have been
bounced into the tray, add up the
numbers that are under each of your
balls. Remember to delete points as
indicated by the minus sign (-).
Highest score wins!
All players bounce their balls at the same
time into THEIR COLOR spaces on the
game mat. The rst player to land all
4 balls wins!
The ball must bounce at least once before
it goes into the tray.
©2015 Mattel. All Rights Reserved. Mattel, Inc., 636 Girard Avenue, East Aurora, NY 14052, U.S.A. Consumer Services 1-800-524-8697. Mattel U.K. Ltd., Vanwall Business Park, Maidenhead SL6 4UB.
Helpline 01628 500303. Mattel Australia Pty., Ltd., Richmond, Victoria. 3121.Consumer Advisory Service - 1300 135 312. Mattel East Asia Ltd., Room 503-09, North Tower, World Finance Centre, Harbour
City, Tsimshatsui, HK, China. Tel.: (852) 3185-6500. Diimport & Diedarkan Oleh: Mattel Southeast Asia Pte. Ltd. , No 19-1, Tower 3 Avenue 7, Bangsar South City, No 8, Jalan Kerinchi, 59200 Kuala Lumpur,
Malaysia. Tel: 03-78803817, Fax: 03-78803867.
ALL PLAY:
All players bounce at the same time.
ONE BOUNCE:
•ONE BOUNCE
•USE ALL BALLS
Take turns. Each player bounces in one ball
at a time on their turn. Play is clockwise.
TEAM:
Players across from each other combine
their scores or eorts.
BALL TO BALL
•ONE BOUNCE
•USE 2 BALLS
5,4,3,2,1
Each player on a team bounces their balls into
the corresponding colored spots on the grid
OPPOSITE to them (not the closest rows).
Using the timer, players have 30 seconds to
bounce all of their balls into the grid. Players
may remove balls and re-bounce to try to get
higher numbers.
The players on each team go one after another
and add their score together before the next
team completes their bounces.
The team with the highest score wins!
Working with only 2 of your balls, bounce your way
across the grid beginning with the row closest to
you and ending in the row farther away from you.
You must bounce one ball into each row across.
You must land in one row after another.
After youve landed one ball, bounce the next ball
in. For example, you land Ball A then you land
Ball B. Now pick up Ball A and keep bouncing
forward one row at a time.
If you do not land your ball, remove that ball and
leave the other ball in the tray. This will be your
starting point on your next turn.
The rst player to get their balls across the tray
is the winner!
ALL BALLS
•ALL PLAY
•ONE BOUNCE
•USE 4 BALLS
On their turn, each team member bounces
one of their balls into the tray to build a
3-layer pyramid.
If your ball doesnt land in the tray, your turn
is over.
When the pyramid is built, the team with the
fewest balls left wins!
STACKED
•TEAM
•ONE BOUNCE
•USE 8 BALLS
BOOM
•ONE BOUNCE
•USE 6 BALLS
BOUNCE BY NUMBERS
•TEAM
•ALL PLAY
•USE 4 BALLS
Choose the team color and divide that color of balls
in half, 4 to one member, 4 to the other.
Both teams play at the same time.
Teams have to bounce their balls into the tray
matching the numerical order of their colors on the
game mat. This is a relay so team members may not
bounce into the next number until their team
member has bounced into the number before it.
For example, Blue Team member A lands their 1, now
Blue Team Member B has to land their 2 then back to
Blue Team Member A to land their 3.
The rst team to bounce into their 8 wins!
On their turn, each player bounces a ball into their
corresponding color on the game mat. If you land in
your own space, leave the ball where it is and take
another turn. If you land in an opponents color, take
your ball back and your turn is over. Your turn is also
over if you dont make a bounce into the tray.
If you land in a BOOM space, your ball gets to stay
where it is. HOWEVER, remove any balls in the
spaces IMMEDIATELY adjacent to the BOOM space,
including your own, and return them to their players.
The rst player to bounce in all of their balls wins!
•TEAM
•TIMER
•USE 7 BALLS
DHN34-0920G1
1100592022-DOM
CONSUMER INFORMATION
SERVICE.MATTEL.COM
Visit service.mattel.com or call 1-800-524-8697
(US and Canada only).
CHOKING HAZARD – Toy contains
small balls. Not for children under 3 years.
!
WARNING:
INSTRUCTION SHEET
SPECIFICATIONS
Toy:
Toy No.:
Part No.:
Trim Size:
Folded Size:
Type of Fold:
# colors:
Colors:
Paper Stock:
Paper Weight:
EDM No.:
DHN34
DHN34-0920G1
11” W x 8.5” H
5.5” W x 8.5” H
Folding
One
BLACK
White Oset
Ref. to PC
001
• 32 Balls (8 Green, 8 Yellow, 8 Blue, 8 Red)
• 8 Ball Holders
• 3 Double-sided Game Mats
• 1 Game Frame Mat
• 1 30-second Sand Timer
• 1 Game Tray
TIMER: alternatively, use the timer to see how high you can score
in 30 seconds. When time is out, play goes to the next player.
TIMER: alternatively, use the timer to see how far you can get
in 30 seconds. When time is out, play goes to the next player.
2-4
Ages
7+
Update the game
board to mactch
the real product.

Summary of content (2 pages)