Preparation For Use 1) Place the electric eyes across from each other as shown in the illustration to form the start line and the finish line. The two electric eyes with the green dot form the start line. The two electric eyes with the red dot form the finish fine. 2) Turn on each electric eye by pressing the OOM button. The red Power light illuminates when the unit is on. 3) Align each pair of electric eyes so they face each other as squarely as possible.
Time Display Quick Reference Guide (2) The timer displays either the running time of the lead runner on the course, or the final time of the most recent runner. A runner's final time is displayed immediately when the finish line is crossed. After five seconds without finish line activity, the running time of the lead runner is again displayed. If no runners are on course, then the most recent finish time remains displayed.
Match Play Timer RF Overview Farmstead, Inc. Introduction The Match Play Timer is used to time track and field events which start at point “A™ and finish at point “B” (such as a 100 yard dash}. A photo sensor pair is used at the starting point to automatically start timing when a runner crosses the starting line. A second photo sensor pair is used at the fish line to automatically stop timing when the runner crosses the finish line. Timing is performed by a unit separate from the photo sensors.
Match Play Timer RF Overview Farmstead. Inc. Photo-Receiver (contains RF Transmitter) The photo-receiver detects the infrared beam of light that is emitted by the opposing photo transmitter. When the photo-receiver detects a broken beam, it transmits a message to the main timing unit via a one-way radio link. The following table outlines specifications particular to the photo-receiver: Packaging Plastic case approximately inches with an easily accessible battery compartment.
Match Play Electronic Timer User's Manual ers Y Farmstead / Farmer, inc. 5113 Heritage Ave. 972) 495-6529 Lhotse T5008 (hos) 795.