SD7 Operation Manual User Manual - Getting Started To be read in conjunction with the SD Series Software Reference User Manual Version D for Software Versions 4.0.
SD7 Operation Manual Copyright © 2014 Digico UK Ltd All rights reserved. No part of this publication may be reproduced, transmitted, transcribed, stored in a retrieval system, or translated into any language in any form by any means without the written permission of Digico UK Ltd. Information in this manual is subject to change without notice, and does not represent a commitment on the part of the vendor.
SD7 Operation Manual Contents 1.1 The Console ............................................................................. .......1-1 1.2 Manual Overview ..................................................................... .......1-1 1.3 Before You Start ....................................................................... .......1-2 1.3.1 Worksurface Layout ...................................................... .......1-2 1.3.2 Layers and Banks .........................................................
SD7 Operation Manual 1.12 Multi-channel formats.......................................................... .......1-24 1.13 Solo Setup............................................................................. .......
SD7 - Getting Started 1.1 The Console The Digico SD7 consists of a worksurface with dual redundant audio engines and a range of onboard inputs and outputs. This can be connected to multiple Input/Output Rack Units by optical fibre and/or MADI links, which carry all the audio input and output signals. The console worksurface consists of 3 sections that can be configured to control up to 254 input/output channels, up to 36 VCAs, 128 busses and 32 Matrix Inputs and Outputs.
SD7 - Getting Started 1.3 Before You Start There are certain general operating principles and terms that should be understood before continuing to use this manual. Please read this chapter carefully before proceeding. 1.3.1 Worksurface Layout..............................................................
SD7 - Getting Started 1.3.2 Layers and Banks ................................................................. The SD7's worksurface is divided into Layers and Banks. Each Bank contains twelve channels, and the channels which are currently active on the control surface are defined using the fader bank and bank layer buttons to the right of the Channel Strip section’s faders: A ‘bank’ is a set of twelve faders, and a ‘layer’ contains up to six ‘banks’.
SD7 - Getting Started To the right of the Master Panel is a single encoder marked Touch-Turn (shown below). This is used to access any rotary controls within the Master Panel. To assign the Touch-Turn encoder to a particular on-screen pot, touch the pot to be assigned. You will notice that a coloured ring appears around the on-screen pot, indicating that it is assigned to the Touch-Turn encoder.
SD7 - Getting Started The controls to the right of the Channel Strip panel allow the Assigned channel to be adjusted: The top half of the channel worksurface controls (down as far as the insert a, insert b and direct buttons, as shown above) control the signal processing parameters which are displayed in the pop-ups accessed by touching in the appropriate section of the active channel. The bottom half of the channel worksurface controls is concerned with output routing.
SD7 - Getting Started 1.3.6 Channel Types ...................................................................... The SD7 has 4 different channel types which are laid out in banks of 12 on the console worksurface and can be identified by their colour. By default, the Input Channels will be assigned to Layer 1 on the left and right sections of the console. The output channels (Groups, Auxes and Matrices) will be assigned to Layer 2 and also to the upper centre section.
SD7 - Getting Started 1.4 Hardware Configuration 1.4.1 Connections .......................................................................... Detailed information on the various systems of connection is provided in the relevant Appendix but the following diagram provides an overview of a single console/ rack setup.
SD7 - Getting Started 1.5 Software Configuration The SD7 has a default setup which means that the new user need not get involved in configuring the desk at this stage. However, here is a brief overview of how the different displays are used in putting together a session. Each of the master displays introduced below are described fully within the rest of the manual. The Files > Templates display is used for loading pre-configured session templates.
SD7 - Getting Started To adjust any of the channel allocations, touch on the associated channel count box, and either enter a number using the pop-up number keypad, or adjust using the assigned touchturn controller. It is worth remembering that each output (buss) allocated also uses up one of your processing channels. So if, for example, you were to allocate the maximum amount of busses, this would leave you with less input channels available.
SD7 - Getting Started The section below the graphical rack picture allows configuration of either the cards or slots and sockets (including custom naming, phantom power and pad selection), or card splits and control sharing. The Cards & Sockets and Splits & Sharing buttons define which elements are displayed for configuration. The local I/O configuration is fixed, so no hardware changes are possible.
SD7 - Getting Started The Optocore ID is set at the top of the on screen Network panel and should be as follows: For Optocore V220: First console A Engine = OPTO ID 0 - This engine can output to Optocore racks First console B Engine = OPTO ID 1 - This engine can output to Optocore racks Second console A Engine = OPTO ID 2 - This engine cannot output to Optocore racks Second console B Engine = OPTO ID 3 - This engine cannot output to Optocore racks For Optocore V221: SD7 console engines are numbered in pairs
SD7 - Getting Started 1.5.8 Manual Conforming of Racks............................................... With a Rack selected in the left hand port selection list, the window will look something like the image below, depending on the cards installed in the connected rack. The graphic shows the 14 available cards/slots, 7 input & 7 output. Select the port to be configured Edit the Port Name here. Eg. Stage Rack, Local Rack etc...
SD7 - Getting Started 1.5.9 Rack Sharing ......................................................................... In a multi-console system where Racks are connected with MADI and shared between two DiGiCo Consoles, only one of the consoles can take control of the rack, with respect to Gain, Phantom Power and Pads.
SD7 - Getting Started 1.5.10 Assigning Faders to the Worksurface................................ If, after a Session Restructure, you find that newly created channels do not appear on the worksurface, open the Layout/ Channel List panel on the Master screen and you will see a full list of all input and output channels that are present in the session. To assign channels to the worksurface, select a bank and press the LCD Function button.
SD7 - Getting Started 1.6 Saving and Loading Sessions 1.6.1 Save As New File ................................................................. When you change the configuration of a session you should save it to the console's flash drive under a new filename. If the Save Session panel has not appeared automatically after a session restructure then touch the Files button on the Master screen and then press Save As New File.
SD7 - Getting Started 1.7 Audio Sync To access the Audio Sync Panel, touch the Setup Menu button, followed by Audio Sync. The following window will open… The SD7 will operate at Sample Rates of either 48000Hz (48kHz) or 96000Hz (96kHz), as configured in the Session Structure panel. By default, it is set to clock internally but the standard Audio Sync method is Optocore when the entire system uses the device with the lowest Optocore ID (usually ID1) as its sync source.
SD7 - Getting Started 1.8 Routing Basics 1.8.1 Selecting Inputs & Outputs ................................................... All channel input, output, insert send and insert return routing is done via routing displays, accessed via the dark grey routing buttons in the channel Setup and Output displays (shown below for an Input channel’s input).
SD7 - Getting Started Note also that the console views all routes as a single list. Therefore, if the left signal is connected to the last signal in a port, the right signal, will be automatically connected to the first signal of the next port, regardless of port type. For output and insert send routing, the INTERNAL port provides access to the inputs of the SD7’s Graphic EQ’s, and the inputs to any effects that have been created.
SD7 - Getting Started 1.9 Channel Processing 1.9.1 Dynamic EQ ........................................................................... The EQ section comprises four user-configurable parametric filters with Dynamic Control and a pair of swept High-pass and Lowpass filters. The EQ is accessed by touching the on screen display to Assign the channel (the colour changes to yellow) and then using the controls on the right hand side of the input module.
SD7 - Getting Started 1.9.2 Multiband Dynamics ............................................................. The dynamics are accessed by touching the words Comp or Gate just below the EQ graph on screen to open the dynamics panel. There are two dynamics modules, the first of which can function as a simple compressor, a 3 way multiband compressor, or a de-esser, according to the comp/multi/desser button to its left.
SD7 - Getting Started 1.9.3 Auxiliaries ............................................................................. The auxiliaries can be accessed by touching the auxiliary row on screen or using the Screen Scroll buttons on the left of the worksurface Using either of these methods, the highlighted auxiliaries on the input screen will change. The rotary controls and switches beneath the screen are used as auxiliary sends, pans (with 2nd Function ON), On/Off and pre/post switches (with 2nd Function ON).
SD7 - Getting Started 1.10 The Matrix To open the Matrix Inputs panel, touch the Matrix button on the Master Screen Menu. The window that opens allow you to route inputs to the Matrix Output Channels, and set the Matrix crosspoint levels. To route an input, touch the top of the appropriate Matrix column. This opens a standard SD7 input routing page.
SD7 - Getting Started 1.11 Control Groups Any number of input channels and output channels can be connected to one or more of the 36 possible Control Groups. They can then all be operated from a single worksurface control. Changes to the Control Group fader, mute or solo or controls will affect all channels connected to the group.
SD7 - Getting Started 1.12 Multi-channel formats If you are working in Surround, or using another multi-channel format, you can create LCR, LCRS and 5.1 busses in the Session Structure window described in Section 1.5.1. Multi-channel inputs are controlled by routing each component througha mono channel and then linking those channels via a 'Multi' channel. To start with, use the normal input and output routing procedures to route each component through a channel.
SD7 - Getting Started 1.13 Solo Setup The SD7 Solo panel is accessed from a button at the top of the Master Screen. Some of the controls on this panel are duplicated on the worksurface, immediately above the Master Screen. There are two solo busses and each solo button on the console can be independently assigned to use Solo1, Solo2 or Solo 1+2. Therefore, if the console was being used for Stage monitors, the first solo buss could feed “In-Ear” monitors, and the second solo buss could feed a wedge.
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