User's Manual

Age 4+
CAUTION • To prevent entanglement,
keep hair away from wheels.
For more information on The Amazing Zhus™ please
go to: www.theamazingzhus.com
This package
includes:
1 - Magician Pet
1 - Magic Wand
3 - Magician Cards
Batteries for the Pet and Wand are included
Additional Magician Cards are sold separately
Please Note
• Please retain these instructions as they contain
important information.
• Read all of the instructions before operating your
Amazing Zhus™ Pet.
• The Amazing Zhus™ is a toy and not intended for
use with live animals.
• The Amazing Zhus™ Magician Pets work with all
The Amazing Zhus™ Stunts and Magician Cards
with the exception of The Amazing Zhus™ Cereal Box.
High Wire Stunt
Stunt Ball
Magician Cards
Mounting your Magician onto a Stunt Ball
Align the wheels and location holes on the bottom
of the pet with the gear slots
and locator post on the ball
platform. Press together.
The pet needs to be flat and
fully down in place on the
platform so that the wheels
engage the gears.
Mounting
Button
Rail Guide
Stunt Ball
Mounting the Stunt
Ball onto the stunt rail
• Press in on the square
mounting button on the back
of the Stunt Ball. Place the
ball down on the rail.
The ball will lock onto
the rail guide when the button is released.
Once mounted on the rail at the start position, press
the magician’s nurture button and show the pet the
Magician Card associated with the stunt. The pet
will read the card and perform the stunt. A drum roll
will be the first sound you hear. It’s amazing!
Unpacking your Toy
Remove all contents from package and discard
any rubber bands, wire ties, or other packaging
materials that are not part of the product.
Your Amazing Zhu™ Pet comes with batteries
included for an in-store demonstration. These
batteries may have been depleted over time and by
in-store use. For best results replace the batteries
with 2 fresh Alkaline AAA batteries. Adult supervision
is required to change depleted batteries.
The Amazing Zhus™ Magician Pets come in many
different colors and styles and may differ from
the pet shown on this instruction sheet.
Magic Wand
Magician Pet
Playing with your Magician
Your Amazing Zhus™ Magician Pet has 3 operation
buttons and 3 modes:
The Nurture Button is the round button on the
magician’s back, closest to his head. Simply push
down slightly on the nurture button and the magician
will speak. He will continue to make a sound every
few seconds. In this mode he is ready to read a
magic card or have a chat. If left alone the magician
will go to sleep on its own after several minutes.
The Explore Button is on the magician’s back,
farthest from his head. This button turns him on and
off and puts him in explore mode.
He will run around and make funny sounds. In this
mode he is looking for the signal from the magic
wand. Pushing the explore button a second time will
turn off the pet and put it into sleep mode. If left alone
the magician will go to sleep on its own after several
minutes.
The Nose Button has two different functions. In sleep
mode the nose button works as the Try-Me in store
button. The magician will make funny sounds when its
nose is pushed. In explore mode the nose button will
tell the magician to back up when it bumps into a wall
or obstruction. This button will not wake him from the
sleep mode.
Sleep Mode
When left unattended for several minutes, your
Amazing Zhu™ Magician Pet will go to sleep to
conserve battery power. The Amazing Zhu™ Pet will
also go to sleep when directed to by a magic card.
Press either the nurture button or the explore button to
wake it from Sleep Mode.
Nose
Button
Playing with your Magician and the Magic Wand
The Magic Wand’s push button is located under the
logo “a”. Press to turn on. The tip of the wand will
light up.
Press the explore button on the magician. While the
pet is in explore mode press the wand button. The
magician will follow the wand’s command.
The wand can be used to guide the magician around
the room. It’s amazing!
The signal from the wand can be sent from a distance
of approximately 6-7 feet. If the pet fails to follow the
wand and the wand tip does not light up when the
button is pressed change the batteries in the wand.
See Changing the Batteries in the Wand.
If the pet fails to follow the wand and the wand tip does
light up change the batteries in the pet. See Changing
the Batteries in the Pet. It is also helpful to avoid areas
with direct sunlight. Too much sunlight can interfere
with the magician’s ability to see the wand’s command.
Playing with your Magician and the
Magician’s Cards
Each magician comes with 3 magical Magician Cards.
Each card depicts a different topic or theme. The
magician will guess what the card is and respond with
the correct answer and or action.
Simply push down slightly on the nurture button. The
Magician is now ready to read the card. Place the card
close to the magician’s face. He will sniff the card and
respond. The magician can read the front or back of
the card. It’s amazing!
There are oodles of Amazing Zhus™ Magician Cards you
can collect. Additional card packs are sold separately.
The Magician Pet
will follow the signal
Press the button on the
wand to send a signal
Press the
Nurture Button
Show a
Magician’s Card
to the pet
Playing with your Magician and the
Amazing Zhus™ Stunts
All Stunts and accessories are sold separately. Each
Stunt includes a Magician Card when needed.
Location Holes
Locator Post
Magician Card
Example of an Amazing Zhus™ Stunt
sold separately
Magician Pet
Nurture
Button
Explore
Button
On/Off
Top View
of the Pet
Press the
Explore Button
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