Radeon X1950 XTX ® User’s Guide P/N 137-41074-10 ATI
ii Copyright © 2006, ATI Technologies Inc. All rights reserved. ATI, the ATI logo, and ATI product and product-feature names are trademarks and/or registered trademarks of ATI Technologies Inc. All other company and/or product names are trademarks and/or registered trademarks of their respective owners. Features, performance and specifications are subject to change without notice. Product may not be exactly as shown in diagrams.
iii L IMPORTANT SAFETY INSTRUCTIONS • • • • • • • • • Read Instructions - All the safety and operating instructions should be read before the product is operated. Retain Instructions - The safety and operating instructions should be retained for future reference. Heed Warnings - All warnings on the product and the operating instructions should be adhered to.
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v Table of Contents Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Radeon® X1950 XTX Features Before You Begin 1 4 Installing Hardware . . . . . . . . . . . . . . . . . . . . . . . . . 7 Connecting Devices 9 Using Multiple Displays . . . . . . . . . . . . . . . . . . . . 11 Connecting Your Monitors Display Configurations 11 13 Installing Software and Drivers . . . . . . . . . . . . . .
vi Using TV Display and Capture Features . . . . . . . 29 Using TV Out Connecting to HDTV 29 31 Using the Radeon® X1950 XTX with CrossFire™ . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 CrossFire™ Overview CrossFire™ Rendering Modes Super Anti-aliasing Mode 35 35 39 CrossFire™ FAQ . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Reference . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Radeon® X1950 XTX Features 1 CHAPTER 1: Introduction Congratulations on the purchase of your ATI Radeon® X1950 XTX graphics card. We hope that you will enjoy countless hours of trouble-free computing. Radeon® X1950 XTX Features Graphic Features • Native PCI Express® X16 bus support. • 256MB or 512 MB GDDR4\GDDR3 on-board memory. • Full support for Microsoft ® DirectX® Shader Model 3.0. • High performance Ultra-Threaded shader engine. • Eight vertex shader processors.
2 Radeon® X1950 XTX Features • Conserves video memory bandwidth. • Loss-less Z-buffer compression • Z Cache optimized for real-time shadow rendering. VideoShader™ • Seamlessly integrates pixel shaders with video in real time. • All format DTV/HDTV decoding. • Adaptive Per-Pixel- De-interlacing and Frame Rate Conversion. 512-bit Ring Bus Memory Controller • Programmable intelligent arbitration logic. • New fully associative texture, color, and Z/stencil cache designs.
Radeon® X1950 XTX Features 3 • Render-to-vertex buffer support. • Complete feature set also supported in OpenGL® 2.0 High Dynamic Range (HDR) Rendering • 64-bit floating point HDR supported throughout the pipeline • Includes support for blending and multi-sample anti-aliasing. • High precision 10:10:10:2 integer format support. • Includes support for blending and multi-sample anti-aliasing.
4 Before You Begin System Requirements Hardware • • • • Intel® Pentium® 4 or AMD Athlon®. 512MB of system memory; 1GB or more for best performance. Optical drive for installation software (CD-ROM or DVD-ROM drive). Specialized PCI Express® 550 watt or greater power supply recommended. Consult your computer system manual to ensure the power supply is designed to accommodate a high-end graphics card with a peak dissipation above 75 watts. Operating System • • • • Windows® XP with Service Pack 2 (SP2).
Before You Begin 5 Record Your Serial and Part Numbers The serial number and 102 part number printed on the graphics card are required for registration. They are located on a sticker on the back of the card. X Serial number (S/N) Y 102 part number (P/N) Write the numbers, shown in bold above, down before installing your new ATI product.
6 Before You Begin
7 CHAPTER 2: Installing Hardware This chapter will guide you through the physical installation of your new Radeon graphics card. L Consult your system builder or OEM to ensure that your system has an adequate power supply. A PCI Express® compatible system has a specialized 12V graphics card power connector. A 450 watt or greater power supply is recommended.
8 3 6-pin Power Cable Connector 4 6-pin Power Connection 5 Power connector to Graphics Card 6 Power connector to Power Supply Installing the graphics card 1 Turn off the computer, monitor, and other peripheral devices. 2 Unplug the computer’s power cord and disconnect all cables from the back of your computer.
Connecting Devices 9 7 Connect the power cable to the 6-pin power connection on the graphics card. 8 Screw in or fasten the graphics card securely. Make sure the cables are not interfering with anything inside the computer (for example, a cooling fan) and replace the computer cover. 9 Reconnect any cables you have disconnected and plug in the computer’s power cord. 10 Turn on the monitor, and then your computer.
10 Connecting Devices DVI-I Supports a digital monitor. VGA-DVI-I Adapter Supports an analog monitor on a DVI-I connection. S-Video In/Out Supports a TV, VCR, or camcorder. CATV Supports a TV antenna or cable service. Composite Supports a TV, VCR, or camcorder.
Connecting Your Monitors 11 CHAPTER 3: Using Multiple Displays Connecting Your Monitors Your Radeon® X1950 XTX graphics card provides hardware support for two DVI-I monitors and a VGA monitor using the supplied DVI-I-to-VGA adapter. It also provides TV output via an S-Video Out connector. Connections and Adapters for the Radeon® X1950 XTX Card 1 Standard VGA Monitor Connector.
12 Connecting Your Monitors Note: If you use multiple monitors, the Radeon X1950 XTX card must be the primary graphics card. Normally, the system BIOS determines which graphics card will be the primary. ® To connect your monitors 1 Power off your computer and monitors. 2 Plug the monitor cables into their appropriate connectors. 3 Power on your monitors first, and then restart your computer so that Windows® can detect the new hardware settings.
Display Configurations 13 Display Configurations Your Radeon® X1950 XTX graphics card provides dual display functionality. The following table lists the different ways you can connect displays to your card. Display Configuration Connector(s) Used Comments Single DFP display DVI-I connector DFP - digital flat panel display. DFP Display* + DFP Display DVI-I connectors DFP Display + HDTV DVI-I connector + S-Video-toComponent adapter Using supplied S-Video to Component adapter.
14 Display Configurations
Installing Drivers and Software in Windows® 15 CHAPTER 4: Installing Software and Drivers This chapter will guide you through the installation of the drivers and software associated with your Radeon® X1950 XTX graphics card. Installing Drivers and Software in Windows® You will need to install the Radeon® X1950 XTX drivers and software in the following cases: • After you have installed the card in your system. • After you have reinstalled or upgraded your operating system.
16 Monitor Configuration 2 Run the ATISETUP utility. The ATISETUP utility will start automatically when you insert the ATI Installation CD-ROM into your optical drive after the operating system has started. If your CDROM auto-run is not enabled or the ATISETUP utility does not start automatically: a) Click the Start button in the task bar. b) Click Run. c) Select ATISETUP.EXE from the root directory of the ATI Installation CD-ROM. d) Click OK. 3 Click Install under Software Install. 4 Click Next.
To set up a multi-monitor display 17 To configure your primary display 1 Navigate to the Control Panel and choose Display, or right-click on the desktop and choose Properties. 2 Choose the Settings tab and select the screen resolution and color depth that best suit your requirements and your monitor’s performance. 3 Click Advanced and select the Monitor tab. 4 Choose a refresh rate from the drop-down list. 5 Click OK to return to the desktop.
18 Installing the Catalyst™ Software Suite To manually reinstall drivers If your CD-ROM auto-run is not enabled and the ATISETUP utility does not start automatically, follow these steps. 1 In the Windows® task bar, click Start. 2 From the Start menu, select Run. 3 Browse to SETUP.EXE on the root directory of the ATI Installation CD-ROM. 4 Click OK. Installing the Catalyst™ Software Suite ATI’s Catalyst™ Software Suite provides software required to enjoy all the features of your ATI graphics card.
Installing the Catalyst™ Software Suite 19 Not all software components are installed using the Express installation. Custom installation allows you to select individual software components for installation.
20 Installing the Catalyst™ Software Suite
Help 21 CHAPTER 5: Catalyst™ Control Center The Catalyst™ Control Center is a graphical user application providing access to the display features contained within the installed ATI hardware and software. Use the Catalyst™ Control Center to fine-tune your graphics settings, enable or disable connected display devices, and change the orientation of your desktop. Many of the features show you a preview of the changes before they are applied.
22 Video Advanced View by selecting Advanced and clicking on the Next button. Catalyst™ Control Center: Advanced View (may not appear exactly as shown) Video Use the Video aspect to use preconfigured profiles that best match your viewing environment. Switch to the Advanced view to manually adjust video overlay and choose a preferred viewing mode, such as Widescreen or Fullscreen modes. To access the Video aspect • Select Video in either Basic or Advanced View.
Color 23 Use 3D Refresh Rate Override to set a refresh rate of your choice when a full-screen application or game has a default refresh rate that is lower than optimal. Choose one of the Display Detection Options to prevent screen flicker when detecting a display. If you are using an older TV or one that has non-standard inputs that may not be automatically detected, use Force TV Detection. When a TV is detected using this method, it appears in the Displays Manager aspect and can be configured as required.
24 Component Video Properties • A CrossFire™ Ready motherboard with two PCI Express® X16 slots. • A CrossFire™ Edition Series graphics card. • An interconnect cable, supplied with the CrossFire™ Edition graphics card, connecting the two cards to a single monitor. Enable Catalyst™ A.I. to automatically select the preferred rendering mode for target applications. For applications that are not identified in Catalyst™ A.I., or when Catalyst™ A.I. is disabled, default CrossFire™ rendering modes are used.
Hotkeys Manager 25 Hotkeys Manager The Hotkeys Manager allows you to create shortcut key combinations to quickly perform tasks such as changing a graphics setting or opening an application. A hot key is a combination of one or more modifier keys, such as Ctrl, Alt, or Shift, and any letter from the alphabet. Note: Hotkeys Manager is only available in Advanced View. To access Hotkeys Manager • Click Hotkeys in Advanced View of the Catalyst™ Control Center.
26 CrossFire™ To access Preferences • Click Preferences in Advanced View of the Catalyst™ Control Center. CrossFire™ Access CrossFire™ • Select CrossFire™ in Advanced View. Enable CrossFire™ 1 From the Tree View pane, click CrossFire™ in Advanced View. 2 Click Enable CrossFire™. When CrossFire™ is successfully enabled all display devices, except the one used by CrossFire™, will be disabled.
Profiles Manager 27 Catalyst™ Control Center: CrossFire™ is enabled (may not appear exactly as shown) Profiles Manager Use profiles to create customized environments for your desktop, video, and 3D applications. Define and save into a profile your own personal video settings that can be quickly activated manually, through a hot key, or by file association. Note: A profile applies to a specific graphics card.
28 Profiles Manager •
Using TV Out 29 CHAPTER 6: Using TV Display and Capture Features This chapter describes how to use the TV display and video capture features of your Radeon® X1950 XTX card. Using TV Out Your Radeon® X1950 XTX has TV Out capability. Viewing Your PC’s Display on a TV You can attach your Radeon® X1950 XTX to a TV and a monitor at the same time. Note: A TV can only be connected to one DVI connector.
30 Using TV Out 2 Power off your computer and your TV. 3 Looking at the back of your PC, locate your DVI connection. Using a DVI cable,attach one end of the cable to your graphics card and the other to your TV. Connecting to a TV 4 1 DVI Connection on graphics card 2 TV 3 DVI Cable 4 Computer Power on your TVfirst, then your computer. Using a Monitor vs.
Connecting to HDTV 31 Some single-frequency monitors may not work with TV display enabled. If you experience problems when TV display is enabled, disable TV display to restore your monitor’s display. Viewing Text on a TV A TV is designed primarily to show moving images. The large dot pitch of a TV will yield poor quality static images. The small text sizes commonly used for PC desktops can appear blurred or unclear on a TV. You can compensate for this degradation by using larger fonts.
32 Connecting to HDTV The HDTV Component Video Adapter can be used in place of the standard A/V Output cable to connect to an HDTV or other component input device, using component video cables. L You must have a monitor attached to your computer before installing the ATI HDTV. For proper operation of your ATI Component Video Adapter, ATI display drivers must be correctly installed.
Connecting to HDTV 33 2 Turn on your computer. Note: Your TV will not display anything until Windows starts. This can take several minutes. Using Your ATI HDTV Video Cable Use the HDTV Video Cable to watch DVD movies and play video games on your High Definition Television. L Copy-protected DVDs restrict playback to 480i and 480p modes.
34 Connecting to HDTV
CrossFire™ Overview 35 CHAPTER 7: Using the Radeon® X1950 XTX with CrossFire™ The Radeon® X1950 XTX can be used as a Slave graphics card in a CrossFire™ system. For the full system requirements necessary to put together a working CrossFire™ system, see the CrossFire™ FAQ. CrossFire™ Overview This section provides an overview of the main features and configurations for CrossFire™. These topics will be covered in more detail in other chapters of this manual.
36 CrossFire™ Rendering Modes The first three are performance-oriented modes, while Super Anti-aliasing is a quality-oriented mode. Each mode uses a different method for dividing the workload required to render a 3D image across multiple GPUs. Only one mode can be in operation at any given time. The ATI Catalyst™ display driver will automatically select the best of the three performance modes when a 3D application is started, without requiring user intervention.
CrossFire™ Rendering Modes 37 3 Partial Frame Rendered on PCI Express® CrossFire™ Compatible Graphics Card 4 Partial Frame Rendered on PCI Express® CrossFire™ Edition Graphics Card 5 Final Rendered Frame on Display SuperTiling has the advantage of being able to work with practically any 3D application. However, there are a small number of applications where the SuperTiling workload distribution does not provide optimal performance. For these special cases, Scissor Mode can be used.
38 CrossFire™ Rendering Modes 4 Partial Frame Rendered on PCI Express® CrossFire™ Edition Graphics Card 5 Final Rendered Frame on Display Although Scissor Mode is generally a less efficient means of splitting the workload than using SuperTiling, there are a few cases where it can be more efficient. It is supported by CrossFire™ in order to maximize compatibility and performance.
Super Anti-aliasing Mode 39 3 Partial Frame Rendered on PCI Express® CrossFire™ Compatible Graphics Card 4 Partial Frame Rendered on PCI Express® CrossFire™ Edition Graphics Card 5 Final Rendered Frame on Display The main limitation of this mode is that it cannot be used in applications where the appearance of the current frame is dependent upon data generated in previous frames, since AFR generates successive frames simultaneously on different GPUs.
40 Super Anti-aliasing Mode 1 PCI Express® Slave Graphics Card 2 Radeon® X1950 XTX Master Graphics Card 3 Partial Frame Rendered on PCI Express® Slave Graphics Card 4 Partial Frame Rendered on PCI Express® Master Graphics Card 5 Final Rendered Frame on Display Some types of textures, especially those with transparent portions, can exhibit aliasing that is not removed by MSAA techniques.
Super Anti-aliasing Mode 41 pattern that does a better job of anti-aliasing near-horizontal and nearvertical edges, resulting in better overall image quality. Two of the new Super Anti-aliasing modes use a combination of MSAA and SSAA to achieve the ultimate in image quality. They work by not only using different multi-sample locations on each GPU, but also by offsetting the pixel centers slightly. In effect, each GPU renders the image from a different viewpoint, about half a pixel width apart.
42 Super Anti-aliasing Mode
43 CHAPTER 8: CrossFire™ FAQ The following are frequently-asked questions about CrossFire™. For the latest information, please consult the CrossFire™ Web site at: ati.com/crossfire 1 What combination of products are required to build a working CrossFire™ system? Three components are required: • a CrossFire™ Edition graphics card that works as the Master graphics card. • a CrossFire™ Ready graphics card from the same brand-family that works as the Slave graphics card.
44 5 Which slot does the CrossFire™ Master card go into on the motherboard? The CrossFire™ Master card must go into the primary PCI Express® slot (slot zero) on the motherboard. Note: To determine which PCIe™ slot is the primary slot, consult your motherboard manual.
45 To access and enable CrossFire™ in Catalyst™ Control Center, do the following: • Click CrossFire™ in Advanced View. Then, select Enable CrossFire™. When CrossFire™ is successfully enabled, all display devices except the one used by CrossFire™ will be disabled. Multiple monitors/ displays that are disabled when CrossFire™ is enabled reappear after CrossFire™ is disabled. To change to Advanced View: • Click the Dashboard View button and select Advanced View. • Select Displays Manager in the tree view.
46 graphics card. The result is a complete frame rendered at up to twice the performance of a single graphics card. 8 How are the graphics cards connected on a CrossFire™ system? The two cards are connected by an external cable. The cable is attached from the Slave graphics card’s DVI-I connection to the CrossFire™ Edition’s CrossFire™ connection, which is used to convey information from the Slave graphics card to the Master graphics card and transmit the combined signal to a display device.
47 15 How many independent displays can be connected to a CrossFire™ system? While CrossFire™ is designed for optimal use on a single display, it is possible to drive multiple monitors using a CrossFire™ system when CrossFire™ is not enabled. If the motherboard contains an integrated video connection and SurroundView™ is enabled, more displays can be added.
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Troubleshooting 49 CHAPTER 9: Reference This chapter provides information on troubleshooting, where to get additional accessories, how to register your product, plus warranty and compliance information. Troubleshooting The following troubleshooting tips may help if you experience problems. ATI’s documentation contains helpful installation/configuration tips and other valuable feature information. Please contact your dealer for more advanced troubleshooting information.
50 Troubleshooting General Troubleshooting Problem Possible Solution No Display • • • • • Screen Defects Appear • • Check that the card is seated properly in its expansion slot. Ensure that the monitor cable is securely fastened to the card. Make sure that the monitor and computer are plugged in and receiving power. If necessary, disable any built-in graphics capabilities on your mother board. For more information, consult your computer’s manual or manufacturer.
Troubleshooting 51 CrossFire™-Specific Troubleshooting Problem Possible Solution CrossFire™ is Not Functioning In order for CrossFire™ to function the interconnect cable must be correctly connected to both the Master and Slave graphics cards. 1. Connect the DMS-59™ connector of the interconnect cable to the DMS-59™ connection on the Master card. 2. Connect the DVI-I connector of the interconnect cable to the DVI-I connection on the Slave card. 3.
52 Troubleshooting CrossFire™-Specific Troubleshooting Problem Possible Solution “CrossFire™ Is Currently Unavailable.” This error is occurred because CrossFire™ did not correctly detect your graphics hardware or their is a problem with the software. • Check the graphics card are installed correctly. • Check the interconnect cable is installed correctly. • Close all running 3D applications. • Re-install the Catalyst™ Control Center.
Product Registration 53 HDTV/HDTV Adapter Troubleshooting Problem Possible Solution The colors on my TV display are incorrect • Ensure that the connections between the Component Video Adapter and your HDTV are correct (Y=Green, Pb=Blue, Pr=Red). There is no display on my TV • Your TV will not display anything until Windows starts; this may take several minutes. Set your TV to YPbPr input. Ensure that the HDTV Component Video Adapter is properly connected, then restart your computer.
54 Customer Care If you require further assistance with your product, the following Customer Care options are available: Service Availability Language Access Online 24/7 English, French, Spanish, Portuguese, German ati.com English 1-877-284-1566 (toll-free) or Mail Telephone US & Canada 9:00AM 7:00PM EST. Monday to Friday. or ATI TECHNOLOGIES INC.
Additional Accessories 55 • ATI Customer Care is unable to assist with refunds, returns, or exchange specific inquiries. If resolving the problem being experienced is critical to your decision to keep the product, it is your responsibility to ensure that you know and are within the period of time your reseller will allow for refunds, returns or exchange. • ATI is not responsible for any expense incurred accessing Customer Care.
56 Compliance Information • Connect the equipment to an outlet on a circuit different from that to which the receiver is connected. • Consult the dealer or an experienced radio/TV technician for help. The use of shielded cables for connection of the monitor to the graphics card is required to ensure compliance with FCC regulations. Changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user's authority to operate this equipment.
Compliance Information 57 Waste Electrical and Electronic Equipment (WEEE) Directive Compliance This product was manufactured by ATI Technologies Inc.
58 Compliance Information
59 CHAPTER 10: Glossary 2D Acronym for “two dimensional,” a term applied to computer graphics that are “flat.” Typical desktop applications such as word processors, spreadsheet programs, or other programs that manipulate print or simple graphics (such as pictures or line art) are generally considered to be operating within a 2D environment, even when they include simple three dimensional elements, such as buttons.
60 surfaces, allowing game programmers to include more texture and lighting details without affecting performance. Adaptive Anti-aliasing Adaptive anti-aliasing is a technique that applies a combination of multisampling (MSAA) and super-sampling (SSAA) on 3D objects to improve edge smoothness and fine detail. Multi-sampling works best on smoothing the edges of solid polygons, but cannot effectively smooth edges within polygons which are partially transparent.
61 operation is only available in Radeon® CrossFire™ graphics cards running Microsoft® Direct 3D® and OpenGL® games or applications. Anisotropic Filtering A technique that preserves the surface details of an object as it recedes into the distance by utilizing and blending together the object’s texture maps. This makes 3D objects appear more realistic as the detail of their surface texture is retained in a smooth, seamless fashion on the sections that move or fade away into the background.
62 single display within its existing ambient lighting environment, or to better color match two or more adjacent monitors. Back Buffer A type of offscreen memory used to provide smooth video and 2D graphics acceleration. This technique uses two frame buffers, so the process is often referred to as “double-buffering.” While the contents of one buffer are displayed, a second buffer, called the “back” buffer, holds the frame being worked on.
63 Brightness The amount of white or black that is applied to all colors onscreen. By making the screen “brighter” you are adding more white to it. This should not be confused with luminosity, which measures the actual light level emitted from the computer display. Buffer A name referring to portions of on-board video memory. One large buffer is always used to display images to the screen; this is the “display buffer.
64 Component Video Typically used on DVD players and HDTV systems, component video is a standard Red/Green/Blue (RGB) color signal for televisions. The signal is split and compressed into separate luminance and color values—luminance (“Y”), red minus luminance (R-Y), and blue minus luminance (B-Y). The value for green is not transmitted. The display device automatically “fills in” the color values that are not red or blue.
65 beams activate separate red, green, and blue values in various strengths in order to produce a colored image. Dashboard The dashboard is the part of the Catalyst™ Control Center used to display a graphical representation of the features available in installed ATI hardware and software. The dashboard can be used to access all of the aspects (sets of related graphical features) available on a graphics card.
66 DVI Acronym for “Digital Video Interface,” a standard video connection used on many current computer displays. There are three types of DVI connections: DVI-A (analog), DVI-D (digital), and DVI-I (integrated, capable of either analog or digital). It supports high-bandwidth video signals over 160 Hz, so it is most often used for high-resolution displays. EDTV Acronym for “Enhanced Definition Television”, which produces better television image quality than Standard Definition Television (SDTV).
67 Frames Per Second In terms of 3D graphics, refers to the rate at which the graphic processor can render new screens per second. Higher rates equals better, more naturalistic performance for such things as games set in a 3D environment. Sometimes abbreviated to “fps.” Gamma Sometimes confused with brightness, gamma actually refers to the correction that is applied to any display device in order to produce more gradual increases or decreases in the perceived brightness for that device.
68 HDTV Acronym for “High Definition Television,” a format that produces much greater picture quality than a standard television, and in a wide-screen format that matches that of a movie theater screen. The two most popular formats are 1080i and 720p, where the number represents how many horizontal scan lines they have, and the following letter represents whether the picture is interlaced, or the product of progressive scanning technology.
69 Keyframe Interpolation This feature is also known as “morphing.” In an animation, a start and end point are picked as the key frames. In a 3D rendering, the start point could have a character with a neutral expression, and the end point could have that same character smiling. Additional frames are interpolated (inserted) between the two keyframes in order that “morphs” (transforms) the image so that there is a smooth transition between the key frames.
70 flicker-free. The acronym refers to the National Television Systems Committee, which devised this color video standard in 1953. Offscreen Memory An area of memory used to preload images so that they can be quickly drawn to the screen. Offscreen memory refers to all of the remaining video memory not taken up by the front buffer, which holds the contents of the display screen currently visible.
71 PCI Express® (PCIe™) The successor standard to the PCI and AGP bus standards, with a significantly faster serial communications system, further opening up bandwidth for more communications between such peripherals as graphics cards and the computer’s CPU. PCIe cards can come in several physical configurations, the fastest currently being X16, which is typically used for graphic cards, and X1, typically used for other peripherals, such as separate multimedia cards.
72 Resolution The resolution of any display is the number of pixels that can be depicted on screen as specified by the number of horizontal rows against the number of vertical columns. The default VGA resolution of many video cards is capable of displaying 640 rows of pixels by 480 columns. The typical resolution of current displays is set to higher values, such as 1024x768 (XGA), 1280x1024 (SXGA), or 1600x1200 (UXGA). Saturation Refers to the intensity of a specific hue (color).
73 (HDTV) systems. SDTV systems use the same 4:3 aspect ratio and 480 scan lines to produce a picture as regular analog television sets, but digital decoding enhanced of the signal, displaying a sharper and crisper picture. SDTV broadcasts are either interlaced (480i) or use progressive scan (480p), the latter method providing the best overall image quality.
74 Super Anti-aliasing A feature that improves image quality by combining the results of fullscreen anti-aliasing across two graphics cards in a CrossFire™ configuration. The two graphics cards work on different anti-aliasing patterns within each frame. The results of which are combined by the compositing engine on the CrossFire™ Master graphics card to produce 3D images featuring smoother contours, lines, and shading effects.
75 textured surface that looks like cloth and wrap it around a 3D sphere, the sphere will now appear to have a cloth-like surface. Texture Preference Texture Preference is a feature enabling the user to select the texture quality level for the surface of a 3D object. Selecting the highest quality possible will provide the most realism, although it may also have some impact on the performance of any 3D intensive application.
76 VersaVision™ An ATI technology enabling accelerated display rotation and scaling. Any desktop can now be rotated 90 degrees left or right, or even 180 degrees, while maintaining the full feature set of other ATI 2D and 3D technologies, such as SmoothVision™. VersaVision™ works with single or multiple displays. Vertex Shader Three-dimensional objects displayed on a screen are rendered using polygons, each of which is made up of intersecting triangles.
77 capability. It also supports component output support for EDTV displays at 480i (interlaced scanning), 480p (progressive scanning), and for HDTV displays at 720p, and 1080i. VideoShader™ HD A feature that integrates pixel-shading technology with video filtering and processing functions. It accelerates noise removal, de-blocking, adaptive de-interlacing, frame-rate conversion, color-space conversion, and more. It also enables better MPEG-2 decoding with motion compensation.
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79 Index Numerics 102 part number 5 1080i 68, 77 16:9 (aspect ratio) 61, 68 2D 59 3D 23, 36, 37, 39, 46, 51, 52, 59, 68, 74 3Dc 59, 73 4:3 (aspect ratio) 61, 68, 73 480i 53, 68, 73, 77 480p 53, 73, 77 5:4 (aspect ratio) 61 720p 53, 68, 77 A Accelerated Graphics Port (AGP) 60, 70, 71 accessories 55 Adjustments 24 Advanced 24 Advanced View 22 Alpha blending 60 Alternate Frame Rendering 60 Alternate Frame Rendering (AFR) 35, 38 AMD Athlon 4 Anisotropic Filtering 41, 61 Anisotropic filtering 61, 73 Anti-alias
80 Bitmap 62 brightness 23, Buffer 63, 66 50, 61, 63, 67, 68 C Catalyst 18, 36 Catalyst A.I.
81 D Dashboard 21, 65 de-interlacing 76 Depth Buffer 68 Digital 50 Digital Flat Panel (DFP) 13, 50 Digital flat-panel (DFP) display 4 Digital Panel properties 24 Digital Video Interface 66 Direct 3D 22, 61, 65, 72, 74 DirectX 65 Display Data Channel (DDC) 23 Display Detection Options 23 Display Options 22 Displays Manager 21 Dithering 65 DMS-59 51 Dot pitch 31, 65, 73 dot pitch 31 driver installation 15 drivers installing 15 uninstalling 5 DVD 4, 15, 51, 64, 67, 74 DVI 13, 24, 44, 46, 51, 52, 67 DVI-A 66
82 Frame Buffer 66 frame rate 59 Frames per second (fps) 67 Fullscreen 22 Fullscreen modes 22 G games TV display 31 gamma 23, 39, 61, 67 Gouraud Shading 66, 67 GPU 36, 37, 38, 39, 64 Graphical Processor Unit (GPU) 36, 37, 38, 39, 40, 41, 70 H Hardware installing 7 HDTV 31, 33 HDTV Adapter Troubleshooting 53 HDTV Component Video Adapter 32 Help 17, 21, 54 High Definition Multimedia Interface (HDMI) 67 High Definition Television 31 High Definition Television (HDTV) 13, 23, 24, 53, 67, High-Bandwidth Di
83 Master graphics card 4, 40, 43, 44, 45, 46, 51, 64, Microsoft DirectX 65 mipmap 61 Mipmapping 69 motherboard 4, 24, 35, 44, 51, 60 MPEG-2 77 multi-monitor 21, 68 Multi-Sample Anti-Aliasing (MSAA) 39, 40, 41, 60 N NTSC 59, 66, 69, 71 O Offscreen Memory 70 OpenGL 22, 69, 70 P PAL 70, 73 PCI 70, 71 PCI Express 4, 36, 37, 38, PCI Express (PCIe) 60, 71 Pentium 4 Péritel 72 Pipeline 71 Pixel 36, 39, 40, 41, 71 pixel-by-pixel 75 power supply 4 Preferences 25 primary slot 44 Product Registration 53 profiles 2
84 Resolution 4, 17, RGB 64 rotation 52, 76 31, 40, 50, 72 S Safe Mode 49 safety instructions iii Saturation 61, 68, 72 scaling 76 SCART 72 Scissor Mode 35, 37, 38, 39, 72, 74 Screen rotation 52 SECAM 73 Separate Video 74 serial number 5 Shadow mask 73 Slave graphics card 40, 43, 45, 46, 64 slot zero 44 SmoothVision HD 41, 73 Software installing 15 Specular highlight 73 Standard Definition Television (SDTV) 66, 72 Super Anti-aliasing 24, 35, 36, 39, 40, 41 Super Anti-aliasing Mode 39 Super-Anti-Aliasin
85 Troubleshooting 49, 53 CrossFire-specific 51 HDTV adapter 53 troubleshooting 49 TV 21, 23, 30, 31, TV display 29, 31 53 31 29 games TV Out U UXGA 72 V VCR 64, 67, 74 Vector Adaptive Deinterlacing 59, VersaVision 76 vertex processing 38 Vertex shader 76 Vertex shader units 76 vertical refresh rate 71 VGA 4, 13, 72 VGA connector 76 Video 22, 50, 52, 53 Video Graphics Array 76 Video Immersion II 76 Video In, Video Out (VIVO) 52 video memory 63 VideoShader HD 77 VIVO (Video In, Video Out) 52 VPU Re
86 Y Y/C 74 Y/C video 74 YCbCr 77 YPbPr 13, 53, 64, 77 YPbPr connector 31 Z Z-buffer 68, z-buffer 63 77