Featuring: Sampling FLIPFLOP © American DJ® AUDIO Los Angeles, CA 90058 USA • www.americandj.
IMPORTANT SAFETY ITEMS FOR U.S.A. & CANADA MODEL ONLY WARNING: TO PREVENT FIRE OR SHOCK HAZARD, DO NOT EXPOSE THIS CD PLAYER TO WATER OR MOISTURE CAUTION: 1. Handle the power supply cord carefully. Do not damage or deform; it may cause electric shock or malfunction when used. Hold plug attachment when removing from wall outlet. Do not pull on the cord. 2. To avoid electric shock, do not open the top cover when the unit is plugged in.
SAFETY INSTRUCTIONS I. Read Instructions - All the safety and operating instructions should be read before the CD Player is operated. 2. Save Instructions - The safety and operating instructions should be saved for future reference. 10. Power-Cord Protection - Power supply cords should be routed so that they are not likely to be walked on or pinched by items placed upon or against them, paying particular attention to cords at plugs, convenience receptacles, and the point where they exit from the CD Player.
SET-UP 1. Checking the Contents Be sure your Pro Scratch 1 was shipped with the following: 1) Pro Scratch 1 Professional CD player. 2) Operating instructions (this booklet). 3) One (1) set of RCA cables. 4) One (1) 1/8” mini plug. 5) Warranty card. 2. Installing the Units Place your unit on a flat surface or mount it in a flat surface case 3. Connections 1) Be sure the power is disconnected. 2) Connect the included RCA cable from your Pro Scratch 1 outputs to the inputs on your mixer.
• • • • • • • • • • • • • • • • • • • • MAIN FEATURES 8 times over sampling 1 bit D/A converter Auto cue 1/75th second frame search Real time cue (“Cue on the Fly”) 4 different speed scan Pitch display 384 programmable Cue Points (128 x 3) (f) Digital RCA coaxial output Large bright Digital Screen can be viewed from wide angles.
GENERAL FUNCTIONS AND CONTROLS Figure 3 POWER OFF ON 1 2 3 EJECT/ STOP 4 SCRATCH/ FADE FLANGER/ ECHO TRANS/ PAN 5 PARAMETER SGL/CTN TIME REV PLAY 8%/12%/16% 6 FLASH 1 7 MEMORY FLASH 2 ON/OFF FLASH 3 SAMPLER 8 9 FX MIX 10 11 12 13 Figure 4 Pro-Scra tch1 PROFESSIONAL CD PLAYER SAMPLE PITCH FX MIX 31 30 29 28 27 26 25 24 23 22 21 Complies with DHHs radiation Perfomance standards.
GENERAL FUNCTIONS AND CONTROLS (Cont.) 7. MEMORY BUTTON - This button allows you to program up to 3 cue points or three samples in to the three FLASH BUTTONS (6). You also use this button to recall samples. 8. SAMPLER BUTTON - This is used to activate the sampler function. When this function is activated a created sample will play in a continuos loop mode. 9. TRACK BUTTON - This buttons is used to select a track.
GENERAL FUNCTIONS AND CONTROLS (Cont.) 20. BOP - During play mode, pressing the BOP button will instantly return play to the last set cue point without interruption of music. Use this function to create a stutter effect. 21. (-) PITCH BEND BUTTON - The (-) pitch bend function creates a momentary “Slow Down” in the CD’s BPM’s (Beats per minute) while it is playing. This will allow you to match the beats between two playing CD’s or other playing music source. Remember, this is a momentary function.
GENERAL FUNCTIONS AND CONTROLS (Cont.) “Q” series mixers. 35. DIGITAL OUT - Use this connection to create near perfect copies of your disc to a Mini disc, CD-R, or any other digital recording device. 46. RELOOP INDICATOR - Appears when LOOP is engaged or ready to be engaged. 47. PAUSE INDICATOR - This indicator will glow when the drive is in pause mode. 36. HEADPHONE MONITOR - Use this stereo jack to connect a pair of headphones. 48.
BASIC OPERATIONS 1. LOADING/EJECTING DISCS The Pro Scratch 1 can only play regular 5 inch CDs. 3 inch, odd shaped, and oval CDs are not compatible. When loading a CD into the player always hold the disc by it edge (see Figure 7). Load the disc label side up and slide it in the disc slot. Never touch the signal surface (the glossy side). To remove a disc from the slot press the EJECT/STOP BUTTON (31), see Figure 8. CAUTION: • DO NOT place any foreign objects in the disc slot.
BASIC OPERATIONS (CONT.) 3. STARTING PLAYBACK - Figure 11 Insert an audio CD as describe on page 10 (LOADING/EJECTING DISCS). Pressing the PLAY/PAUSE BUTTON (15) with an audio CD inserted will immediately start playback. The PLAY (41) indicator will glow as soon as playback begins. The point at which playback starts (cue point) will automatically be stored in the memory as the cue point.
BASIC OPERATIONS (CONT.) 8. SCANNING (FAST FORWARD / FAST REVERSE) This function gives you a fast search through a disk or track. Turn the SEARCH WHEEL (5) in clockwise direction for fast forward or turn the wheel counterclockwise for fast reverse. You can scan in four different forward and four different reverse speeds depending on how much you rotate the wheel. Figure 14 9.
BASIC OPERATIONS (CONT.) Storing A Cue Point: Once you have set your CUE Point by one of the two means listed on page 12, you may store your cue point in one of the FLASH BUTTONS (6). Either a CUE POINT or a SAMPLE (See creating a sample loop on page 14) can be stored into a FLASH BUTTONS (6), not both. Once you store this cue point in memory you may recall it at any time and you may even recall if the disc has been remove or power had been disconnected.
BASIC OPERATIONS (CONT.) 3) Press the OUT BUTTON (18) to set the ending point for your SEAMLESS LOOP (Figure 13). The IN BUTTON (12) and OUT BUTTON (18) LEDs will begin to flash indicating SEAMLESS LOOP mode has been activated. LOOP INDICATORS - During a seamless loop, the LOOP (44) and RELOOP (45) INDICATORS will light in the LCD DISPLAY (1) indication a loop is active. Figure 21 EXITING A LOOP - To exit a SEAMLESS LOOP, press the OUT BUTTON (18).
BASIC OPERATIONS (CONT.) 12. Using the Built In Sampler: Your Pro Scratch 1 comes with a built in sampler. You may store up to three samples on the three FLASH BUTTON (6). Your sample can be a maximum of 6.5 seconds in length. A sample can be recalled while a CD is playing, while the CD drive is in PAUSE MODE, or even without the CD in the player. You may play your sample at anytime without music interruption.
BASIC OPERATIONS (CONT.) Changing the Sample Parameters: Changing the sample parameters allows you to change the sample's volume and pitch. The parameters values for both the pitch and volume settings range from 00:00 to 20:00, 00:00 being the lowest value. A higher value will increase the pitch percentage or volume. It's important to understand that the pitch value is basic a speed adjustment and has nothing to do tonal quality. The values can be either a momentary change or set adjustment.
BASIC OPERATIONS (CONT.) 13. Reverse Play: Reverse play allows you to play a track, loop, or sample backwards. This function is activated by pressing the REV/PLAY BUTTON (26) as in figure 31. This function will react differently to different playback modes: - Reverse track/disc play. In this mode the unit will playback in reverse until American DJ the reverse function is turned off.
BASIC OPERATIONS (CONT.) 15. FLASH START BUTTONS (6): These button are used to store your samples and cue points. Only a sample or a cue point can be stored in to each of these three banks. When a sample is store in to these banks you may use the sample starting point as a cue point. The FLASH BUTTONS instantly recall and play any of your stored samples or cue points without interrupting music playback.
BASIC OPERATIONS (CONT.) 17. PITCH BENDING: This function will momentarily increase or decrease the tracks playback speed. There are two ways to operate this function with the (-) & (+) PITCH BUTTONS (21 & 22) or with the JOG WHEEL (14). The maximum pitch bend percentage allowed is +/- 100%. The pitch bend function will work in conjunction with the PITCH SLIDER (17) pitch setting.
BASIC OPERATIONS (CONT.) 18. PITCH ADJUSTMENTS: This function will increase or decrease the tracks playback speed or "PITCH," this is not a momentary change as in "PITCH BENDING" on page 19. The maximum pitch bend percentage allowed is +/-16%. The PITCH SLIDER (17) is used to decrease or increase the playback pitch. If the slider is move up (towards the top of the unit) the pitch will decrease, if the slider is moved down (towards the bottom of the unit) the pitch will increase.
BASIC OPERATIONS - BUILT-IN EFFECTS The Pro Scratch 1™ comes with nine built in effects. These effects can be used one at a time or you may choose to overlap the effects and use up to four at a time. The Built-in effects include Scratch, Fade, Skid, Coast,Flanger, Echo, Robot, Transform, and Pan. It is important to understand that only one effect per an effect bank can be turned on at one time, but all four effects banks can be used at a time.
BASIC OPERATIONS - BUILT-IN EFFECTS SKID/COAST EFFECT: The Skid effect simulates the sudden platter stop of a turntable, like pressing the stop button on a turntable. The COAST effect simulates a turntable slowly revving up to it's proper speed, or slowly winding down to a stop, like tuning the power off when a turntable is running. When the SKID effect is selected the SKID/COAST BUTTON (3) will glow. When the COAST effect is selected the SKID/COAST BUTTON (3) will flash repeatedly.
BASIC OPERATIONS - FX MIX FX MIX MODE: This function allows you to use the effects to transfer from one track to another, one track to a sample, or one sample to another. FX Mix uses the effects and the FLASH BUTTONS (6). The FX Mix function will only work with samples and cue points programmed in the any of the three FLASH BUTTONS (6). The procedure below list the steps to activate the FX Mix Mode. In the following example we will you the SKID Effect to transfer from one track to a programmed sample.
BASIC OPERATIONS - FX MIX FX MIX - FADE CONTROL: This function works with the FLANGER/ECHO and the TRANS/PAN effects. This function uses the time duration of the FADE effect. This functions plays the selected effect (FLANGER/ECHO and/or the TRANS/PAN) for the duration of the fade setting and then returns to normal play. During this function the FADE effect will have no function other than the use of its time parameter - the track will not fade out.
BASIC OPERATIONS - FX MIX FX MIX - BOP CONTROL: This function allows you to engage either the COAST or SKID effects at any point of a track during normal playback. The effect will play out according to its parameters and then resume normal playback. The procedure below list the steps to activate the FX Mix - BOP Control. In the following example we will you the SKID effect. STEP ONE: Be sure you are in continuous play mode, and a track is playing. Turn the SKID effect on.
MATCHING THE BEATS PER MINUTE (BPM) Beat matching is the act of finding the BPM’s (beats per a minute) of two different music sources, and matching them together. After you have matched the BPM’s you use your mixer to fade the volume in and out of one song to the next without music interruption while retaining the same beat. Use the PITCH SLIDER (17) to match the BPM’s of one PRO SCRATCH 1™ to that of another PRO SCRATCH 1™ or other music source.
SPECIFICATIONS GENERAL Type: Disc type: Dimensions: Installation: Weight: Power supply: Power consumption: Environmental conditions: Accessories: AUDIO SECTION Quantization: Sampling rate: Over sampling rate: D/A conversion Frequency response: Output level: Load impedance: Model: American DJ® Pro Scratch 1 - Professional Compact Disc Player Slot loading, digital compact disc audio player. Standard size compact discs only (5 in / 12 cm discs) 3 1/4” ~ 4 1/2” H x 8 1/2” W x 10 3/8” L (217.5 mm x 81.
American DJ Audio World Headquarters: 4295 Charter Street Los Angeles, CA 90058 USA Tel: 323-582-3322 Fax: 323-582-3311 Web: www.americandj.com E-mail: info@americandj.